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Everything posted by Demitri
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what was your first character you put in your casual mugen?
Demitri replied to Neo_Fire_Sonic's topic in [ MUGEN LOUNGE ]
I'd have to go back 10 years....... I can't recall who was first but around that time everyone had the same chars for the most part. If you could find a roster video that old (I couldn't) then that'd help lol Because I remember Dark/Neo Dark Chunli, let's jsut go with that. -
that would require you go into their coding, and change the sparkno for every single hitdef where it doesn't show up
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You're welcome. I'm obligated by law to be here since I started out here many many years ago :3
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ooooooooooo i never knew about this one
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These look pretty great OG
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He's cool so far. tfw your palette doesn't make the beta Can't wait to see how he turns out in teh end.
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Assuming first name(?) D I
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It's interesting that so much breaks on 1.1. When I have more time I'm gonna take a look and see why. I know 1.1 is weird about certain things so im not surprised about that, but for SO many things to be broken because of it is odd to me. Maybe more to me since I create in a 1.1 environment so any oddities I face I'm forced to work around. That's not really your problem, but just saying. I get that. I posted a WIP topic on there for a char I was really amped to make, did all the color separating, and couldn't get a single reply, lost interest and dropped the whole thing. That and I couldnt find hires alternatives to some fx but with more interest I probably couldve did it and ignored the lowres fx Just finish her when you feel like getting around to it.
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Back in the day people did it a lot
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IMO she doesn't need the dampener so bad, but juggle check yeah. I am using 1.1 but it shouldn't matter. Other chars I have don't have that issue lol. [State -1] Type = Trans Trigger1 = 1 Trans = Addalpha IgnoreHitPause = 1 Changing that to just add seemed to fix it for me. Yeah the blocks aren't a huge deal, but it is part of the package. Speaking of, I did notice something new when I had her face herself. And the text never displays. Of course she's a beta, I just wanna report everything now so you don't need to go back after the release to do it or if you find new bugs along the way, these don't get forgotten.
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KFM by Elecbyte. Comes with your mugen pre-installed. Has notes throughout his cns files for those new to creations. Essentially the guidelines to making a basic character.
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Calling all Mugen programmers!!!
Demitri replied to superminer64's question in [ MUGEN CODING HELP ]
http://www.wikihow.com/Add-Mugen-Characters -
I love what you've done so far. IMO this is the best Agrias so far. I was able to do 100% damage by spamming qcf+y, qcf+x (timed correctly) Im gonna guess FF3 ruined your air file, or something is disabling the trans on the fx (i know you had them previously as seen in the magic test vid) There also seem to be blocks missing for the morale conditions in the intro Also, I'm not sure what i did but whatever string of moves i did allowed me to juggle kfm in the corner+air infinitely with the chun-li kicks, BUT KFM was gaining life back. Either way, that inf juggle is bad :P
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I can't keep the privates ;-;
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Welcome to MFFA! Introduce yourself here!
Demitri replied to PlasmoidThunder's topic in [ INTRODUCTIONS ]
You never go full noob. jk Welcome. -
Remember, KFM and the docs are your friends always.
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Patience :)
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It's a WIP by someone. That's all I'm permitted to say.
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I do not see King up there.
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I wouldn't be me if I didn't :)
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[Preview] [Download] http://www.mediafire.com/?21nrlb19xnv9i8x [Comment] Previously an unreleased/private stage by Mugenizer/pksoo5572, he finally gave me permission to share this so I bring it to you guys so it's not lost forever. Enjoy.
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website that announces japanese mugen releases
Demitri replied to y2alex's topic in [ MUGEN LOUNGE ]
It's been down for a few months, and had random downtimes prior to that, so I'm going with permanent. -
When was the last time someone used esnips? The domain name(and likely owners) changed a long time ago. I haven't seen a new esnips link posted in the last 3+ years. More on topic, I suggest removing my collection of Anti-11's stuff. I have no interest in keeping it up to date. I haven't even downloaded that file(if it were simply a txt file I would've read it directly on MF), so I doubt it complies with the standard anyway.
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Well, Besides my personal reasons and troubles, It didn't get the support it needed. We weren't expecting overnight results but in roughly two months it would have been it's 1 year anniversary. There wasn't a lot to show for that in my opinion. The fact that it's gonna get shut down suddenly brought people out. That's pretty bad. It could've been me or it could be the state of community as to why that is, but that doesn't matter. I don't doubt in time it could've grown, but let's face it; this community isn't as big as it once was. In terms of my retirement/leave of the community, I feel like I should share it here. I also don't feel like posting again so I'll leave everything here. MFFA was the first site I ever joined in 2006. I knew about MFG, but I had no interest in that place or any others like it. I believe Ryon just started it up and he invited me since we met on Youtube. There were probably like 8 members at the time (I only remember Ryon, Vash, Legato, Sayzo, BigSally, Black Chaos, Jimp/Drunk Ryu, and I think godchrisangelo was a member before he started OrochiMugen). Things were just funner then imo. In some respects, the community was worse at the time since it was all anti-warehousing, but it was much larger. During the first few years, I got to see this place grow, but I realized I couldn't grow here so I found other places and people. I got to meet the Mugen Royale folks (iirc the remaining T.H.E. members made that, not 100% since I never joined T.H.E.), and thanks to them pestering me to leak SyN's Shin Lv2 Akuma beta, I met SyN who was my idol at the time, and eventually befriended him. Even became global mod at one point (then admin). From there I ended up meeting MOTVN and his crew(Team G/Phantom G's), and eventually becoming part of that as well. With that, came a lot of drama. Even then though, the community was large, and it was fun. I think due to personal reasons + MOTVN chat-banning me, I took a hiatus for roughly a year. Came back in 2012, met up with a few people I remembered, met GLB again who is like my best friend now, Diss came back not too long after me as well, we helped revive Newage, fought with Zeroz which prob added to Newage's subsequent end. Started Tier 1 with AZ a year ago after a fight in the chat, yadda yadda yadda here we are. The point of all of that is, I've seen and done just about everything. For 10 years, I enjoyed this engine and for 9 years I enjoyed this community. Whatever it is now, I don't like it. I thought the site would help alleviate that feeling but, it hasn't really. Most of the staff feels similar, and I've already lost two who can't stand the community and/or find mugen boring now. I see it in other creators too. I think I saw O Ilu say something similar, I know SyN is more interested in website coding than mugen. Most of the people I talk to are having more fun doing something else than mugen now. I wanna make games for a living so I'll probably work on learning Unity and possibly get into webdesign since that looks interesting to me. I don't think I'll be posting for a long while after this(i'm gonna finish up Lullaby then leave for good I think) so consider this my goodbye post. It's been fun. I met many great people in this community, and many I can consider real friends even though we've never met and may never meet ever. It's also shown me you can be friends with a person and not even speak the same language, so that kinda gives me hope in life and stuff. While I still lurk, I'll probably only be in T1's xat, Diss' xat, MFFA chat every once in a while, and Skype. I apologize for the long ass post too, I just don't want to have to mention anything more before I take my leave, plus I like being dramatic :P Peace.
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needs envshake when p2 lands or something to make that hit seem more dramatic (To me) it seems weird Karin doesn't get the last hit lol if you don't intend on doing that, she should laugh a little sooner. uhhhhh move the super spark up approx. 3-5 px and 2-3 px to the left. thats all i got