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Sir Lord Alpyne

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  1. Upvote
    Sir Lord Alpyne reacted to Kaze No Ken in Suzaku Castle by Vegaz   
    Higher quality sound for this stage :
     
    http://www.mediafire.com/download/j55534672icgd5j/Suzaku_Castle.mp3
  2. Upvote
    Sir Lord Alpyne reacted to Ex✭Cᴀʜᴍ in Jail Break by Vegaz   
    Actually as a team you, Mark and Alpyne do deserve sub-section imo.
  3. Upvote
    Sir Lord Alpyne reacted to Demitri in [640,480].Hack//VERSUS [Inspired] Lifebars   
    Thanks. Hehe well show me ya skills Alp!
  4. Upvote
    Sir Lord Alpyne reacted to LightFlare_Da_Realest in Jail Break by Vegaz   
    [PREVIEW]







    [DOWNLOAD]

    http://www.mediafire.com/?jr3lrsqfi166omi

    [COMMENT]

    SFA 3 Cody stage for all you freaks out there! Super jump and looped bgm. Thanks to Ryo2005 for the sprites. Have at it!
  5. Upvote
    Sir Lord Alpyne reacted to LightFlare_Da_Realest in Venezuela Falls by Vegaz   
    [PREVIEW]







    [DOWNLOAD]

    http://www.mediafire.com/?ap2sy4cc0k9s574

    [COMMENT]

    Sup, peepz?! This is Venezuela from SFA 2. Its got superjump and a bgm custom out for looping. Have fun...
  6. Upvote
    Sir Lord Alpyne reacted to LightFlare_Da_Realest in [SF1989] Andore Jr.   
    Nah...too easy.
  7. Upvote
    Sir Lord Alpyne got a reaction from Mister Fael in Tekken 3 1.0 LifeBars   
    originally kreated by Kyokano
     
    Preview:
    http-~~-//www.youtube.com/watch?v=JL1mghAeiVQ
     
    Download:

     
    extracted from Kyokano's kick-ass Tekken 3 1.0 SP, which can be cop'd here
     
     
    Comment:
    i had kut this a while ago. did nothin' too grand really, just tweak'd tha snd a bit, & kut/changed/enhanced tha powerbar level-up sound so where tha announcer calls out tha levels, up to 9.
     
    sometimes it's all about tha little things, right? 
     
     
    anywho, enjoy dem shitz 
  8. Upvote
    Sir Lord Alpyne reacted to LightFlare_Da_Realest in Alp's Mugen Showcase [Ongoing Series]   
    I will go to the release section. I will grab the... Wait! I CREATED the screenpack! Great fight! That bgm is stupendous! That was the theme to stage 1 on Batman for the NES! I know that theme anywhere!
  9. Upvote
    Sir Lord Alpyne got a reaction from LightFlare_Da_Realest in Alp's Mugen Showcase [Ongoing Series]   
    no prob, it was my pleasure bruh. speakin' of which.....
     
     
    new chizz!!!
     
    http://www.youtube.com/watch?v=uzKBuRDVEX4
     
    stage: Gotham City Railway =by O Illusionsta, Lance Uppercut, ANC, & Navsmed BGM: Streets Of Desolation Super Mix [loop kut] =by WizzyWhipitWonderful, kut by Alpyne D LifeBars: Simple LifeBars [WWXReMix] =by Jin, ReTweak'd by Vegaz Parrelli, & Alpyne D SP: World Warriors X ReMix =by Vegaz Parrelli, OST by Alpyne D   you will go to "Releases". you will grab tha SP. you will go to "Releases". you will grab tha SP.         
  10. Upvote
    Sir Lord Alpyne reacted to LightFlare_Da_Realest in Darkflare's Lair by Vegaz_Parrelli   
    Yep...its real...Lol! Enjoy, bro. This goes out to all the E-Thugs. Y'all aint hard! Lol! Most of em are straight pop-tarts! Nah...worse. They just a bunch of marshmallows.
  11. Upvote
    Sir Lord Alpyne reacted to CROM Lando in Official ATV3: Legendary Terry Bogard Update thread   
    ok first thing first Krunkest.  this is mugen.. lets not forget that bro. You can create your way and have as many moves and effects as you per say want long as it doesnt take away from the characters overall fun factor. but that itself goes from person to person depending on what they like. If there was effects in the character that just messed up period then yeah a fix would be needed.  But there isnt. Its a fun flashy cool aggressive type character.  Some may want him to be more aggressive...trust me, the earlier upates i got to test... you would been flatlined. lol at least now he balanced it out that you can get wins in and play a good game with him. 
     
    on the talk of broken...Mugen is broken in itself.  its up to the creator to want to create a so called "accurate character" but to who's pleasure and who's to compare it to on a scale of ..let say.. the company game they come from?  you have total freedom to create balance, accuracy, custom and pretty much balls out insanity at your hobbiest heart desire.  If going to give feedback def keep the feedback to a respect manner . It helps more the creator to understand the issues that are real issues such as bugs and errors popping up all over the screen. once you dive into wanting to change the authors gameplay style from what it is in their vision to what you personally would want.. thats a line no one should cross. 
     
    if he updates the character with the cool feedback given in good taste then thats a bonus to everyone that is already enjoying the character to function even better if they choose to get the update. 
     
     
    congrats on the release Kai.. its been a long time coming and i am glad he is out.
  12. Upvote
    Sir Lord Alpyne got a reaction from Ex✭Cᴀʜᴍ in Official ATV3: Legendary Terry Bogard Update thread   
    ok, so actually explain how you feel he's broken Lara, instead of just some general statement that might only be based on your like or dislike of tha character. did you find any glitches? bugs? moves that don't perform as said or promised? try to be more precise about tha feedback you give. or, at tha very least, don't make an objective statement from a biased standpoint; you're more intelligent than that. it's not a good look bruh.
     
    ey DK, i'mma cop TLW a bit later & get back atcha with my thoughts on'im, tho i'm sure i won't be disappointed, ha!
  13. Upvote
    Sir Lord Alpyne got a reaction from LightFlare_Da_Realest in Official ATV3: Legendary Terry Bogard Update thread   
    ok, so actually explain how you feel he's broken Lara, instead of just some general statement that might only be based on your like or dislike of tha character. did you find any glitches? bugs? moves that don't perform as said or promised? try to be more precise about tha feedback you give. or, at tha very least, don't make an objective statement from a biased standpoint; you're more intelligent than that. it's not a good look bruh.
     
    ey DK, i'mma cop TLW a bit later & get back atcha with my thoughts on'im, tho i'm sure i won't be disappointed, ha!
  14. Upvote
    Sir Lord Alpyne reacted to Legendary DeMoNk@I in Official ATV3: Legendary Terry Bogard Update thread   
    For Winmugen & 1.0 Mugen     Get the character here (left side bar for characters. winmugen & 1.0. both different)   https://sites.google.com/site/demonkaimugen/
     
    http://www.youtube.com/watch?v=QkbdDpjqO80  
     
     
    -The Terry edit i came up with is a Terry Bogard with all his abilities from past games and even a couple of iconic ones from the anime movies. This ISNT supposed to be a console accurate coded character from CVS series, KOF or FF games. That wasn't the goal. just a custom edit with CVS sprites 
     
    -He has some features in him from other games like MVC style combos & Ex moves
     
    -This is my vision and version of what the Ultimate Terry Bogard would be. jacked up, pissed and ready to throw down pushed to his limits. for those not into fatal fury and have not seen the animes, if you watch the last movie the motion picture when he fights a god in the end youll see where i was going with concept
     
    -He has almost all his supers and attacks from past games i could come up with along with new ones i thought fit his style. So he has A LOT of moves. no less than what most authors do. i just created them so that they are entirely different visually and not just the same super 3 times with different damage levels.
     
    -Along with that i came up with my own sprite edits so that my terry sticks out a lot more than the CVS sprite used versions that are out there now: Plus because there were attacks i always wanted him to have in CVS 2
     
    Here are some of the sprite edits i originally did:
     
    Batzarro adjusted the arms better but I originally used parts of terry and a certain Kyo to do it

     
    Concept came when i developed his first major super (finger pointing)

     
    I wanted to come up with my own standing parry

    This is the original standing CVS in the sprite below but i thought that looked better as a "low" parry

     
    and here is my first major sprite edit you wont find in NO other terry either


    (theres much more. Plus The Vanishing  Master Tung Fu Ru is done by me also)
     
    From all that to tons of custom sounds i ripped, mixed down and edited on my own..
     
    So with that said everybody has theirs and i have mine. pots ryu and vyns ken are almost the same in technical game play but they are totally different in style and theme. same as mines. "Dramatic"
     
    Hope you enjoy the character for what it is so far and when i get more time ill try to fix things along the way. be patient
     
    laters
  15. Upvote
    Sir Lord Alpyne got a reaction from Kazagami in Official ATV3: Legendary Terry Bogard Update thread   
    ok, so actually explain how you feel he's broken Lara, instead of just some general statement that might only be based on your like or dislike of tha character. did you find any glitches? bugs? moves that don't perform as said or promised? try to be more precise about tha feedback you give. or, at tha very least, don't make an objective statement from a biased standpoint; you're more intelligent than that. it's not a good look bruh.
     
    ey DK, i'mma cop TLW a bit later & get back atcha with my thoughts on'im, tho i'm sure i won't be disappointed, ha!
  16. Upvote
    Sir Lord Alpyne got a reaction from LightFlare_Da_Realest in Alp's Mugen Showcase [Ongoing Series]   
    new chizz, mofos:
     
    http://www.youtube.com/watch?v=i8WvKZrVsqE
     
     
    stage: Chinatown =kustom-kut by Vegaz Parrelli BGM: Stray Dragon =kustom-kut by Vegaz Parrelli LifeBars: Art Of Fighting =kustom-kut by Vegaz Parrelli   all are part of tha Fatal Fury/Art Of Fighting based SOUTHTOWN SP.   now do yourself a favor, head to tha "Releases" sect, & go cop dem shitz!    
  17. Upvote
    Sir Lord Alpyne got a reaction from LightFlare_Da_Realest in Darkflare's Lair by Vegaz_Parrelli   
    haters gon' hate bruh, it's tha way of tha world, especially tha world of MFG. some niggaz ain't got shit else to do with their time, y'know? glad to see you push'd that bullshit to tha back & K.I.M.

    & i don't think any differently of ya: i still think youse a sucka!
  18. Upvote
    Sir Lord Alpyne reacted to Ryon in Background + Music = EPIC   
    They need to compliment each other so much, to make a fight truely epic.
  19. Upvote
    Sir Lord Alpyne reacted to HALE R@CE CAES@R in R@CE STYLE TMNT RAPHAEL   
    TMNT Raphael   Update 3-19-13 Download here : http://www.mediafire.com/?0u0b6uo9g894gbi   Anything that needs to be fixed should be of course pointed out in a respectable manner. Please respect that, and thank you :-)   Read me inside here : Hey guys Sorry I took so long to release him but after being busy with school trying to maintain all A's, spending time with my girl, being at work and getting back well recently after catching the flu, as you can see I have had my hands full.   But never fear I'm back now and its time to release another butt kicking, shell shocking turtle! ;-)   Fellow mugen fans, I present to you Raphael from TMNT Tournament Fighters (SNES) sff orginally made by Erradicator but I used that to make my own version of Raphael.   Raphael is a very aggresive character with a shorter range than Leonardo but his moves and fighting ability make up for it.   (I was aiming for him to take on sword type characters like Hayato from MVC and others like Strider etc...)      Raphael has 8 Special moves   1. Fire Shot - D,DF,F, punch    2. Meteor Shot - D,DF,F, punch (While In The Air)   3. Power Drill - D,DB,B, punch   4. Slashing Upper - F,D,DF, punch   5. Flame Impaler - D,DF,F, kick   6. Blaze Streak Kick - D,DB,B, kick   7. Blaze Streak Somersault Kick - F,D,DF, kick   8. Flaming Dive Kick - D,DF,F, kick (While In The Air)     Raphael has 11 Hyper moves 1. Super Fire Shot Lvl 1 - D,DF,F,2 punches (Can be done in the air too)   2. Super Meteor Shower Lvl 1 - D,DF,F,2 punches (While In The Air)   3. Super Flame Smasher Kick Lvl 1 - F,D,DF,2 punches                       4. Super Flame Impaler Lvl 1 - D,DF,F, 2 kicks   5. Super Fire Break Kicks Lvl 1 - D,DB,B, 2 kicks   6. Super Flaming Dive Kick Lvl 1 - D,DF,F, 2 kicks (While In The Air)   7. Quick Kill Lvl 1 - D,DB,B, 2 punches (While In The Air)   8. Slice And Dice Lvl 1 - B,D,DB, 2 punches   8. Super Blaze Streak Kicks  Lvl 2 - F,D,DF, 2 kicks   9. Super Power Drill Lvl 2 - D,DB,B, 2 punches   10. Raging Raph Finale Lvl 3 - D,DB,B, punch and kick   11. Super Inferno - Lvl 3 - D,DF,F, punch and kick                 Raphael has 1 Ultra 1. Super Fire Break Cannon Lvl 3 (When life is low) - D,DB,B,punch and kick     Hope you guys enjoy and remember, keep rockin baby!!!   MIGHT BE BUGS IN THERE SO IF SO I WILL FIX AS I FIND THEM OR IF YOU FIND THEM PLEASE LET ME KNOW   ;---------------------------------------------------------------------------------------------------------------------------   People who i owe credit to :   Erradicator - For using his SFF file from his Raphael   Mr.Infinite - Feedback, FX, Testing   Shulbocka - Portraits   Buckus - Normal Hitspark fx and the coding for them     Whiplash - Sprite Edits (Thanks alot dude! :-)     Skeletor Ex - Feedback, Sprite Edits, Testing (Thanks alot man, you always come through when I need ya   D-Cat - For inspiration, luv all your work dude!!    Pots - For some coding    Biospark - Testing   WizzyWhipItWonderful - Raphael's Capcom based theme AWESOME!   And - To all the people who also supported me
  20. Upvote
    Sir Lord Alpyne got a reaction from Gamer251 in [PC] Stepmania   
    *comboin' greatly, THEN SUDDENLY.....*

    WAH-CHOOO!!!

    C-C-C-COM-BOOOOW BRR-RAKE-KEEEEER!!!!!


    SUPREME VICTORY.


    "WAH-CHOO!" FTW!!!
  21. Upvote
    Sir Lord Alpyne reacted to LightFlare_Da_Realest in Boy Blue Da Illest   
    http-~~-//www.youtube.com/watch?v=pL8WuOqgDtQ

    A great American hero...
  22. Upvote
    Sir Lord Alpyne reacted to Lord Batros in [Creator] Street Fighter MX by Fido   
    thanks Blue 
     

  23. Upvote
    Sir Lord Alpyne got a reaction from Aster in Dragonforce Screenpack BGM Set   
    [Preview]

    http://www.fileden.com/files/2010/9/6/2962825/Game%20Krazy/DF_BabylonTitle.mp3



    http://www.fileden.com/files/2010/9/6/2962825/Game%20Krazy/DF_TTFATFSelect_DashBurn.mp3


    vs
    http://www.fileden.com/files/2010/9/6/2962825/Game%20Krazy/DeathSquadVs.mp3



    [Download]


    [Comment]
    my 1st [& only thus far, but more to come folks.....] complete screenpack bgm set release, made to be used with various screenpacks [duuuh!] for Mugen. i originally started kuttin' these for myself, for good reason [the "read me" explains this], but then, thanx to the influences of the good folks here at my 2nd home, i decided to share my work with the Mugen Community. i work'd hard enough on doin'em, & even went so far as to grind out 2 extra bgms to add to the set on the day i released it to the masses.

    btw: be sure to listen to the tracks completely at least the 1st time you hear'em, as i sometimes [often more than not xD] tend to switch things up a bit, usually about mid-way thru a joint. you've been warn'd.

    anywho, i hope y'all enjoy dem jointz.
  24. Upvote
    Sir Lord Alpyne reacted to Sampae32 in Snowfall (Stage)   
    Good Work Leo
  25. Upvote
    Sir Lord Alpyne got a reaction from Ex✭Cᴀʜᴍ in Liberty River (Chelnov Stage).   
    tha BGM you used wasn't kut for this stage.
     
    however.....
     
    this 1 was: No Parking Zone (Alpyne D Edition) [loop kut]
     
     
    enjoy dem shitz 
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