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Galvatron reacted to DS12 in Beelzemon by Synck a.k.a DuckSS
Alright I tested him out. He looks awesome. Very good use of the effects as well.
However I do have one thing to suggest.....why not make him a 3-buttoned character with all punches?
I know He has different specials but why not use them on all 3 punch buttons?
Even though that hyper's command is medium kick I think it would be much necessary if it was D,F (or QCF), LP + MP. :3
Just a suggestion.
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Galvatron reacted to DuckAzz in Beelzemon by Synck a.k.a DuckSS
Beelzemon by Synck a.k.a DuckSS
Well hello there. It's my pleasure to present you my first character for this year, and that's:
Beelzemon
Compactibility: Mugen 1.0 (I don't suggest 1.1, since there could be a problem with some sprites)
Origin: Digimon Tamers / Digimon Battle Spirit (GBA) / Digimon Rumble Arena (PS1)
Style: Digimon Rumble Arena Style
Video Showcase:
Download Link: https://1drv.ms/f/s!AkdG2cHZeaxYarBY8vzWFf4Zl5o
He's in "Original characters" folder.
Read Readme.txt for further information.
Feedback is always welcome!
Have Fun!
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Galvatron reacted to PlasmoidThunder in (WIP) Inkling Boy
Putting a render over a background and fiddling with the opacity does not make the portrait look as though it's from Marvel vs. Capcom 2; MvC2's artwork has a 'sketched' aesthetic to it with a heavy emphasis on lines, particularly in the darker areas.
I mean, if your goal was to have something similar to MvC2 in that you've got an image of the character placed above a background that's all cropped to a specific arrow-ish shape, then yeah, it looks fine.
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Galvatron reacted to anderson masters in Mae Jae (Original HD Char) 3D rendered+post edit manual
Beta moves is part of the development of the beta "char" (renders with digital automatic tratment)
whitout the manual finish pixel art
this will be used to program a char and test the moves before finish sprites
thats way i can avoid to spriting reproved positions
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Galvatron reacted to anderson masters in Mae Jae (Original HD Char) 3D rendered+post edit manual
Mae Jae (Original HD Char) 3D rendered+post edit manual
Somethings i have been changed since i started this wip
this is the new, and final method i developed to do the char
STEPS:
-1 : Have the idea and create a comcept
-2 : Change the style of shading, lighting source, size and general develop style
-3 : Try to model a character in 3d so close as possible to the style wanted
-4 : Edit shader and render to optimize the result
-5 : Edit the palete to turn it more easy for manual edit
-6 : Some details, outlines, some fixes, and the 6th color
-7 : Finish the sprite and add the hand made art for moves and other minor details
Thanks for all those leave "good" feedback and help with this
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Galvatron reacted to Kazagami in How to download Rare Mugen Chars from "mugen-museum-snk-edits.blogspot.com"
They are just showing off. There are few blogs that do this too.
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Galvatron got a reaction from WlanmaniaX in Frankenstein Jr. by DDR
Ah!... so he released this guy eh!... time to check him out..
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Galvatron reacted to gui0007 in MFFAWN #10 (01/16 - 01/22, 2017) - Let's shoot foam!!
MFFAWN #10 (Jan 16 - Jan 22, 2017)
by Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ and gui0007
You Can't Make This Shit Up
For Training, Korean Zoo Security shoots foam at furries.
Monday, 01/16/2017
[STAGE / RELEASE / Win & 1.0 / 640x480]
Pixel Marsh by Insigniawarfare / xX-Nero-Xx
Download Link
Soooo Monday was kinda slow.
But this stage more than makes up for it.
Tuesday, 01/17/2017 [STAGE / RELEASE / 1.1 / 640x480]
Far Away by Dj Luke
VIDEO PREVIEW
Download Links: Mediafire / 4shared
[CHAR / RELEASE / 1.0 / AI: Hard]
Metal Slug Alice by cwn
[STAGE / RELEASE / 1.0 / 640x480]
Haunted Canoe by RU Design
VIDEO PREVIEW
[STAGE / RELEASE / 1.0 / 320x240 & 640x480]
City Streets (Street Smart) by Aspros
VIDEO PREVIEW
Wednesday, 01/18/2017 [CHAR / RELEASE & UPDATE / 1.1 / AI: Normal]
Kiryu and Gojira by Kaiju Wars
Download Links: Kiryu / Gojira
[STAGE / RELEASE / 1.1 / 1280x720]
Meteor X (Godzilla Domination) by Kaiju Wars
Download Link
[SCREENPACK / RELEASE / 1.0 / 640x480]
Marvel vs. Capcom Screenpack by Mordecool
VIDEO PREVIEW
Download Link
[CHAR / UPDATE / 1.0 / AI: Hard]
Aeshi-Nero (Metal Slug / Right side) by nightterror599
VIDEO PREVIEW
Thursday, 01/19/2017
[CHAR / RELEASE / 1.0 / AI: Hard]
Joe Higashi by Soy Sauce
[CHAR / RELEASE / 1.0 / AI: Hard]
Yoko Kurama by GersonXBR
VIDEO PREVIEW
[CHARACTERS / UPDATE / 1.0 / AI: Configurable]
Mr. Karate, Elisabeth, Ryo, Robert and Takuma (KOF XIII+Custom) by eken55
Topics: 1 / 2
Friday, 01/20/2017
[FULL GAME / RELEASE / Winmugen / 640x480]
The King of Fighters: Challenge to Ultimate Battle by Brazombie
VIDEO PREVIEW
Download Link
Saturday, 01/21/2017
[CHARACTER CS / RELEASE / 1.0]
Color Separation for Infinite's B. Jenet by WooshaQ
Download Link
[STAGE / RELEASE / Win & 1.0 / 320x240]
KOF 2002 UM - Mediterranean Sea by Reginukem
Download Link
[CHARACTER / UPDATE / 1.0 / AI: Normal]
Sakuya Izayoi by Ricepigeon
[CHARACTER / UPDATE / 1.0 / AI: Hard]
Rashou Mon by KazeSayuru
[CHARACTER / UPDATE / Win & 1.0 / AI: Hard]
Xehrnyth by LuciferlShiningL
Download Link
[CHARACTER / RELEASE / 1.0 / AI: Hard]
Bills/Beerus by Sheld
VIDEO PREVIEW
[STAGES / RELEASE / Win & 1.0 / 320x240]
All Stages from Super Variable Geo by Cenobite 53
Download Link
Sunday, 01/22/2017
[CHARACTERS / RELEASE / 1.0 / AI: No]
King and Marshall Law (Tekken 2 NES Bootleg) by Exclamation_Question
Download Link
[CHRACTER / RELEASE / 1.0 / AI: Normal]
MvC2 Iceman by REDHOT
Download Link
[CHARACTER / UPDATE / 1.0 / AI: Hard]
Kiyohime by Hetyo
[CHARACTER / UPDATE / 1.0 / AI: Hard]
Resonance by Deoxgigas
Download Link
[CHARACTER / EDIT / 1.0 / AI: Normal]
Batman by Alucard, edited to "POTS Style" by Tavo Lopez
VIDEO PREVIEW
[CHARACTERS / UPDATE / 1.0 / AI: Normal]
Stegosaurus, Triceratops and T-Rex (Joe & Mac) by Dark Ruler
Download Link
Weeky Funnies Winner!
posted January 18 by Cook4521
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Galvatron got a reaction from TuffTony-KingTonario in (WIP) Inkling Boy
That be awesome! consedring some of the new special abilities they do now from this preview of the 2nd game:
I can already see those special Squid launchers be like Warmachine's (MVC) War-destroyer.. LOL!! XD
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Galvatron reacted to Manoichi in Great Totem Mugen Works
Great Totem Mugen Works
Вселенная: Original M.U.G.E.N render: OpenGL Версия M.U.G.E.N: Mugen 1.1 Автор: Manoichi
http://mugenworks.com/mugen/resources_mugen/arena/746-great-totem-mugen-works.html -
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Galvatron reacted to tehdevil in Freett is closing down on March 31, 2016
Muteki is back, be sure to download all his Guilty Gear XX characters as he updated them : https://onedrive.live.com/?authkey=!AHiQCBHj6az5zwg&id=495747B6F9328805!125&cid=495747B6F9328805
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Galvatron reacted to tehdevil in Freett is closing down on March 31, 2016
Hal's new site: http://slowstep-mugen.versus.jp/index.html
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Galvatron reacted to tehdevil in Freett is closing down on March 31, 2016
In case for those who don't know, Ukege uploaded his characters here: https://onedrive.live.com/?authkey=!AOLQssK9MAJjzzU&id=FE830745B77FF719!122&cid=FE830745B77FF719
he is the creator of Robo Ky, Robo Sol, Zagi (Edited of Jagi from Hokuto No Ken)
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Galvatron reacted to PlasmoidThunder in Uncle Plas' BGM Loops
Eleganza
bgmloopstart = 88466
bgmloopend = 9923610
Cut N Run
bgmloopstart = 962522
bgmloopend = 8447344
Special Stage (Remix - JemenJ)
bgmloopstart = 630784
bgmloopend = 2335590
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Galvatron reacted to TuffTony-KingTonario in (WIP) Inkling Boy
MUGEN-X-Splatoon Update (September 24, 2016) - RELEASE THE KRAKEN!!!
Sound effects for the kraken are now created. I used KingAsylus91's dinosaurs and monsters roars/growls for reference to imagine what the krakens would sound like.
Download link: http://sta.sh/09ps82fesxv
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Galvatron reacted to Solid Snivy in (WIP) Inkling Boy
Oh yeah. Now since some info on some of the weapons, subs and specials on Splatoon 2 is out, I assume that the Inkling Boy's moveset will strictly be based around on Splatoon 1.
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Galvatron reacted to Solid Snivy in (WIP) Inkling Boy
Gotta admit, I can't wait to see progress of Inkling Boy in MUGEN and how he'll play out in the future, considering there's a ton of variety you can do with his specials and supers between Brush Mode (Melee) and Splattershot Mode (Shooting) even by themselves, considering the different types and amount of sub weapons and special attacks in Splatoon.
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Galvatron reacted to RicePigeon in [GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
Byakuren updated
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Galvatron got a reaction from Tsuyori in The Random Funny Pics, Gifs, and Memes Thread :D
LOL! well bunnies does have nice booties.. :-)
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Galvatron reacted to NightDevil123 in Sprite Comic Book Covers
I recently got onto an X-Men kick somehow, and these were the results:
A bit anti-climactic after those three, but as a huge Golden Age fan, I'd been wanting to do this one since forever. Also, it gave me some...practice for things to come...
This was a thank you to Spector for making a Captain Nazi palette for Superman Beyond (and another chance to work with a favorite character of mine, as well as some techniques to "age" the cover a bit)
More to come!
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Galvatron reacted to NightDevil123 in Sprite Comic Book Covers
Just because I'm a fan of the characters:
I was testing out big action scenes, and while it came out okay, I'm not entirely happy with it (and I think I used the wrong character for a Blackfire palette swap - Scarlet Witch might have worked better.)
I mostly did this one to show of some palettes I came up with of Iron Patriot as the Crimson Dynamo and Jason Todd as Batroc. (I couldn't actually get the mustache into the palette - I just drew them onto the sprite.
Goresickness requested a Captain Marvel vs. Black Adam cover for one of his projects, and I'm posting both versions I came up with here. The first is a Golden Age style cover, while the second is based on Cap's Power of Shazam series from the 1990s. (I thought about adding text to the second one, but I think it works better without it.)
More villain palette swapping:
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Galvatron reacted to NightDevil123 in Sprite Comic Book Covers
These next few were a chance to play with palette swaps to expand the number of supervillains I had available for heroes to take on, even though they're pretty obvious swaps.
Here's another Flash cover - I've done a Barry Allen cover, and technically a cover from Jay Garrick's Golden Age series, even if I featured Hawkman instead. Now it's Wally West's turn! (Also, I couldn't resist making Multiple Man into a "modern" Mirror Master.)
This isn't one of my better ones, but I was experimenting with trying to make the covers look a bit more dynamic.
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Galvatron reacted to NightDevil123 in Sprite Comic Book Covers
I know I already did a Daredevil cover, but after the recent release of Arkady's DD, I couldn't resist, this time going for a Silver Age feel.
More Golden Age goodness.
For this one, I wanted to try something a bit more artistic, just as a change of pace.
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Galvatron reacted to NightDevil123 in Sprite Comic Book Covers
This is when, if I may be so bold. I think I really started hitting my stride and tried pushing my limits. The Batman and Wonder Woman covers in this batch remain two of my favorites that I've done so far.