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Everything posted by Sir Ghostler
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[PREVIEW] [DOWNLOAD] Original Topic: http://mugenguild.com/forum/topics/usfiv-mugen-1-1-1280x720-164803.0.html Direct Download: https://mega.co.nz/#!uRQlEBYC!gN3I9eNLVZwJ-wSgAYRT6tvdSyiTuEkRX9nyOprI-UU [iNFO] 1280 x 720 resolution screenpack. For M.U.G.E.N 1.1. 155 MB download.
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Custom HSFA3 Berabow Man by Borewood2013 (Updated 30/01/15)
Sir Ghostler replied to Sir Ghostler's topic in [ 2015 ]
Updated yesterday (30/01/15). -
Yeah, I'm gonna go down to the store later today (it's 5 AM atm), get some Microsoft points to buy the Season Pass and then download Havoc. I can't wait to try out the AE4 weapon and Outbreak map.
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Zombies: Outbreak Intro Cutscene. http://www.youtube.com/watch?v=-EbVe4pAb00
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DuckSS, don't do it. It'd be a total, utter waste. You have so much life ahead of you and you are such a great person. You have family and friends that love and respect you. Explain about MUGEN to your parents; don't do anything rash. If you need someone to talk to, I'm here for you.
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[PREVIEW] [DOWNLOAD] Original Topic: http://mugenmultiverse.fanbb.net/t5277-custom-hsfa-berabow-man-released-by-borewood-2015-01-26 Direct Download: https://onedrive.live.com/?cid=7DB65F02B0BBD12E&id=7DB65F02B0BBD12E!948 [iNFO] Uses an updated version of N64Mario's HSFA3 character template. For MUGEN 1.0 and up.
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I love your WIPs, O! Doom 2099 is by far my favorite. If you PM me his .sff, I'll see if I can make some sprites for him. Great work and good luck with them all.
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http://www.youtube.com/watch?v=vdejLiMFkB0
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Electro Recharged by Loganir and Verz (Updated 06/01/15)
Sir Ghostler replied to Sir Ghostler's topic in [ 2014 ]
Updated yesterday (06/01/15). -
Yeah, Gen should be placed in the Creator rank. He really does deserve it.
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http://www.youtube.com/watch?v=E_YgrOoU_U0
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Lovely sprites Kai! You've been doing a fantastic job with them. Can't wait to see more.
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http://www.youtube.com/watch?v=R1gylcvfxTQ
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Good to finally see these bars being released, Gen! Congrats and great work.
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The Random Funny Pics, Gifs, and Memes Thread :D
Sir Ghostler replied to Reigizuo_78's topic in [ ART GALLERY ]
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Looks nice, definitely gonna try it out. Thanks for the share.
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Congrats on turning 28, Supaman! Happy Birthday.
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[PREVIEW] [DOWNLOAD] Original Topic: http://mugenguild.com/forum/topics/electro-recharged-loganir-and-verz36-164186.0.html Author's Site: http://loganir.blogspot.com/p/electro-recharged-by-loganir-and-verz36.html [iNFO] For M.U.G.E.N 1.0. Electro plays very well. He has good sprite, good sounds and very good polish. If you liked Loganir's Cyclops, you'll like this. Definitely a keeper.
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Martian Manhunter Beta Release by Efrencortes
Sir Ghostler replied to Firelord Kursan's topic in [ 2014 ]
Gonna try this out! -
Feedback: General Stuff - You should give Sentinel a better idle stance. The current one looks unnatural and doesn't animate so good. - Both of these intros should hide the lifebars for the duration of the state: Since Sentinel appears from the air, it doesn't look right to have the lifebars in front of him. - There's a lot of sprite misalignment; namely, his normals attacks. - Some of his custom sprites need work. - Some of his hitboxes need work as well. -- Many animations just need one, constant Clsn2Default(green) hitbox at the first frame. I'll demonstrate by using the walking forward animation: How it is currently for the walking forward anim: How it should be: By using a Clsn2Default hitbox for an animation at the first frame, there is no need to put additional hitboxes anywhere else in that animation. However, not all animations are suitable for just a single Clsn2Default hitbox. - Sentinel could use more voice and sound effects. - Sentinel could also use some Winquotes. This would require him to be upgraded to M.U.G.E.N 1.0 however. - The hit and block sounds aren't that good imo, maybe use the ones from MvC or MSH? Attack Specific - S.HK when used in ther corner, can be followed up by any stand and crouching normal into an infinite. - Sentinel's hypers should do more damage. - C.HK doesn't knock the opponent down. Intentional? - Some attack animations like these need their red hitboxes adjusted. The red hitboxes are too big: - The projectile hitboxes in this hyper need to be adjusted too: - With Final Execution, because the red hitbox changes size contantly from frame to frame the opponent can be hit out of it and block halfway through. This is a hittime, hitbox and pushback problem. I'd suggest you edit the tentacles so they reach full screen, increase the damage and make it a Level 3 hyper. My Opinion I like this character. The sprites are nice and the gameplay is good but the char has it's flaws. I would really like to see Prime Sentinel updated with these problems/flaws fixed because he has a LOT of potential. I'm very glad you kept this W.I.P. alive and finished him.
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Congrats on the release JARRO. It's nice to have another type of Sentinel for M.U.G.E.N. I'll try to give some feedback soon.
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What are you watching right now?
Sir Ghostler replied to FarHarborButcher's topic in [ VIDEO SHARING ]
http://www.youtube.com/watch?v=exk5cDE0QcE -
Uzuki Shimamura by nani(type1) released (12/24/2014)
Sir Ghostler replied to Dissidia's topic in [ 2014 ]
Sennou-Room. -
http://www.youtube.com/watch?v=kShitNSXLo0
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What are you watching right now?
Sir Ghostler replied to FarHarborButcher's topic in [ VIDEO SHARING ]
http://www.youtube.com/watch?v=2PF307lc8BE