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Sir Ghostler

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Everything posted by Sir Ghostler

  1. [PREVIEW] [DOWNLOAD] Original Topic: http://mugenguild.com/forum/topics/usfiv-mugen-1-1-1280x720-164803.0.html Direct Download: https://mega.co.nz/#!uRQlEBYC!gN3I9eNLVZwJ-wSgAYRT6tvdSyiTuEkRX9nyOprI-UU [iNFO] 1280 x 720 resolution screenpack. For M.U.G.E.N 1.1. 155 MB download.
  2. Updated yesterday (30/01/15).
  3. Yeah, I'm gonna go down to the store later today (it's 5 AM atm), get some Microsoft points to buy the Season Pass and then download Havoc. I can't wait to try out the AE4 weapon and Outbreak map.
  4. Zombies: Outbreak Intro Cutscene. http://www.youtube.com/watch?v=-EbVe4pAb00
  5. DuckSS, don't do it. It'd be a total, utter waste. You have so much life ahead of you and you are such a great person. You have family and friends that love and respect you. Explain about MUGEN to your parents; don't do anything rash. If you need someone to talk to, I'm here for you.
  6. [PREVIEW] [DOWNLOAD] Original Topic: http://mugenmultiverse.fanbb.net/t5277-custom-hsfa-berabow-man-released-by-borewood-2015-01-26 Direct Download: https://onedrive.live.com/?cid=7DB65F02B0BBD12E&id=7DB65F02B0BBD12E!948 [iNFO] Uses an updated version of N64Mario's HSFA3 character template. For MUGEN 1.0 and up.
  7. I love your WIPs, O! Doom 2099 is by far my favorite. If you PM me his .sff, I'll see if I can make some sprites for him. Great work and good luck with them all.
  8. http://www.youtube.com/watch?v=vdejLiMFkB0
  9. Updated yesterday (06/01/15).
  10. Yeah, Gen should be placed in the Creator rank. He really does deserve it.
  11. http://www.youtube.com/watch?v=E_YgrOoU_U0
  12. Lovely sprites Kai! You've been doing a fantastic job with them. Can't wait to see more.
  13. http://www.youtube.com/watch?v=R1gylcvfxTQ
  14. Good to finally see these bars being released, Gen! Congrats and great work.
  15. Looks nice, definitely gonna try it out. Thanks for the share.
  16. Congrats on turning 28, Supaman! Happy Birthday.
  17. [PREVIEW] [DOWNLOAD] Original Topic: http://mugenguild.com/forum/topics/electro-recharged-loganir-and-verz36-164186.0.html Author's Site: http://loganir.blogspot.com/p/electro-recharged-by-loganir-and-verz36.html [iNFO] For M.U.G.E.N 1.0. Electro plays very well. He has good sprite, good sounds and very good polish. If you liked Loganir's Cyclops, you'll like this. Definitely a keeper.
  18. Gonna try this out!
  19. Feedback: General Stuff - You should give Sentinel a better idle stance. The current one looks unnatural and doesn't animate so good. - Both of these intros should hide the lifebars for the duration of the state: Since Sentinel appears from the air, it doesn't look right to have the lifebars in front of him. - There's a lot of sprite misalignment; namely, his normals attacks. - Some of his custom sprites need work. - Some of his hitboxes need work as well. -- Many animations just need one, constant Clsn2Default(green) hitbox at the first frame. I'll demonstrate by using the walking forward animation: How it is currently for the walking forward anim: How it should be: By using a Clsn2Default hitbox for an animation at the first frame, there is no need to put additional hitboxes anywhere else in that animation. However, not all animations are suitable for just a single Clsn2Default hitbox. - Sentinel could use more voice and sound effects. - Sentinel could also use some Winquotes. This would require him to be upgraded to M.U.G.E.N 1.0 however. - The hit and block sounds aren't that good imo, maybe use the ones from MvC or MSH? Attack Specific - S.HK when used in ther corner, can be followed up by any stand and crouching normal into an infinite. - Sentinel's hypers should do more damage. - C.HK doesn't knock the opponent down. Intentional? - Some attack animations like these need their red hitboxes adjusted. The red hitboxes are too big: - The projectile hitboxes in this hyper need to be adjusted too: - With Final Execution, because the red hitbox changes size contantly from frame to frame the opponent can be hit out of it and block halfway through. This is a hittime, hitbox and pushback problem. I'd suggest you edit the tentacles so they reach full screen, increase the damage and make it a Level 3 hyper. My Opinion I like this character. The sprites are nice and the gameplay is good but the char has it's flaws. I would really like to see Prime Sentinel updated with these problems/flaws fixed because he has a LOT of potential. I'm very glad you kept this W.I.P. alive and finished him.
  20. Congrats on the release JARRO. It's nice to have another type of Sentinel for M.U.G.E.N. I'll try to give some feedback soon.
  21. http://www.youtube.com/watch?v=exk5cDE0QcE
  22. http://www.youtube.com/watch?v=kShitNSXLo0
  23. http://www.youtube.com/watch?v=2PF307lc8BE
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