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Everything posted by Werewood
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I don't have your Dot beta........
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I remember the MUGEN author's name of the outdated one! That is Fujy! And, thank you for your prompt update!
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I believe making the kissing hug longer time will not change the P2's breaking out issue. Of course longer time can let people see more clearly about the move. Most likely P2 has some MUGEN code that can let it get out of Dot's custom get-hit state like the being-kissed-hug one (i.e. those Guilty Gear [burst] thingy, or some super armor/counter Helper). Just make sure during Dot's kissing hug there is no single game tick that may let P2 not bind to Dot. Correct me if I was wrong.......
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Nice Transformer MUGEN WIP that you are doing! You like many robots in MUGEN?
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Oh that is Orochi Ash.......sorry I made a mistake......please ignore my previous post........
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tora's version and an outdated one are the only known available until now! Now your version makes a cool new addition! Good job!
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Welcome to MFFA! Introduce yourself here!
Werewood replied to PlasmoidThunder's topic in [ INTRODUCTIONS ]
Good to see you share your cool web site with us! Just read your sprite-comics, quite interesting! The last one, with Wily and Light, sorry I don't quite get it. This is probably just me. -
Nice MUGEN stage WIP that you are doing! That Ash.........shall his flame be green?
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>> AP - Convention Hall. I am loving it very much!!!!!!!!!!
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Continue with my * if you don't know about Akira or have forgotten Akira, then this picture might help remind you or refresh your memory: A poster has gotten a cosplay too: Shotaro Kaneda: Tetsuo Shima: Shotaro Kaneda and Tetsuo Shima: In groups & misc.:
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Let me continue this MFFA Mosaic Project........ The original picture I used:
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Which styles are you using when you program the character?
Werewood replied to DuckAzz's topic in [ MUGEN LOUNGE ]
>> -First : ARE you using original style to make original character? In my MUGEN dictionary, "original style" is all about original sprites/sounds/moves and designs that cannot be found in any published video games except in the product by the very MUGEN creator(s). For example, Andrés Borghi's "The Black Heart" MUGEN content, in my opinion, is considered "original style". Anything else, making used of existing published materials (KOF, SF, Mario, Kirby, Robocop, Batman, Hello Kitty,...etc.), is not original. My MUGEN authoring style is, since I don't know how to make original materials, just, "trying to mugenize not-yet-mugenized MUGEN stuff, and adding some peculiar custom stuff to it, while failing to stay source-game accuracy because of lack of knowledge and skill". >> -Second : ARE you mixing something? I admit I am (was) quite ambitious about mixture in MUGEN authoring. Simply out, "many MUGEN ideas in one, bad MUGEN execution" in most of my MUGEN mixing. >> -Third: ARE you editing something in that style? Indeed, all of my MUGEN stuff, old and new and next, are MUGEN edits, by using other MUGEN creators'/authors' works. Just full of "sprite-swap" and "copy&paste" in my MUGEN stuff. >> -Fourth: Your AI During 2010-2011, my MUGEN characters' A.I. supports both winmugen and MUGEN1.0. From 2014, I only do MUGEN1.0 A.I. since I have given up winmugen totally as of now. And, I really don't know how to code MUGEN A.I. All I do is making my MUGEN characters react to P2's actions, in both absolute and random manners. The result is some highly predictable MUGEN A.I. Some of my MUGEN A.I. is quite cheap too...... Furthermore, I think all MUGEN bosses MUST HAVE A.I. A MUGEN boss without A.I. is just like, a cheeseburger without cheese.........."being a boss, being cheesy". >> -Fifth: which programing are you using? winmugen or mugen 1.0? During 2010-2011, both winmugen and MUGEN1.0 were supported; from 2014, only MUGEN1.0 is being supported. Before the great Fighter Factory, I used M.C.M. [EDIT]:I actually prefer mugenized retro stuff over mugenized modern/next-gen stuff. -
I got a hard-on too! In a teary manner: / OmegaPsycho is always one of my MUGEN heroes!
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This MUGEN stage really gives me an ESP Ra. De. end level feel! I am going to give it this BGM: All because of this:
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When your hobby overrides your ?_? ?_? can be anything but your hobby :p Found two (2) extreme cases: A male case --------------- A NYC-based marketing guy Chris Kooluris, who loves video games so much that he used all his might to decorate his bedroom to make it have an arcade feel: more photos: His Fiancee couldn't stand Chris any longer and she returned her engagement ring to Chris. Chris himself admitted that, "If you come home every night and want to talk to your girlfriend about arcade or pinball machines, that relationship is going to end really fast." And now he "ended up always thinking about her." A female case ------------------ An English gal Natacha Goldsworth, who loves Hello Kitty so much that she used all her might to decorate her bedroom to make it have a Hello Kitty Land feel: more photos: She claims that she "can’t land a fella." Like, in the past, her boyfriend tried to ask her to give up Hello Kitty, but she ended up giving up him instead. A true "Hello, Kitty... goodbye, men!" story. -------------------------------------------------------------------------------------------------------------------------------------------------- So, can we call Chris Kooluris and Natacha Goldsworth some "extreme romantic hobbyists"? Romantic or not, one thing is very sure; both of them are rich persons $$$$! Now I want to decorate my bed to make it a "MUGEN Land" (I don't have a bedroom...........actually my roommate and I share the same bedroom........).
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FIRST CHOCOLATE QUADCOPTER - delicious!!!
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Takahashi Genjin / Master Higgins released by Anamochi 10/6/2014
Werewood replied to drpepperfan's topic in [ 2014 ]
Every time I see a new 8-bit FC/NES MUGEN release I feel so touched..... / ........since someone still remembers the greatest 8-bit FC/NES stuff and is willing to convert some of it to MUGEN. I don't care about the MUGEN author and his/her/its MUGEN authoring skill and MUGEN reputation. Just one (1) issue I found in this Takahashi Genjin MUGEN version: In its takahashi_genjin.air: [begin Action 5040] Clsn2: 1 Clsn2[0] = -13, -101, 21, -49 41, 1, 0, 0, 3 Clsn2: 1 Clsn2[0] = -23, -91, 23, -60 42, 1, 0, 0, 3 Clsn2: 1 Clsn2[0] = -17, -96, 19, -39 42, 2, 0, 16, 3 Clsn2: 1 Clsn2[0] = -40, -96, 18, -59 42, 3, 0, 16, 3 Clsn2: 1 Clsn2[0] = -9, -107, 21, -59 42, 4, 0, 0, 4 ** those 42, 1-4 sprites don't exist in its takahashi_genjin.sff.........resulting in the Air Recover animation being invisible... ** ** changing those numbers all to 41, 0, may fix the issue ** ------------------------------------------------------------------------------------------------------------------------------------------------------------ Off-topic: Takahashi Meijin no Boukenjima........I prefer Hudson's version over Sega's version (Wonder Boy). ** The fat boy in the photo was a Hudson Soft staff. He was also responsible for the Star Soldier game series ** Let me share a bit of my FC Takahashi Meijin no Boukenjima experience. In my local arcade, an arcade machine was hacked to be able to run a 8-bit FC Takahashi Meijin no Boukenjima. Since I was training myself hard enough at home with my own FC Takahashi Meijin no Boukenjima, I could reach almost the last level boss (8-4) in the arcade WITH ONE (1) COIN, too bad I lost all lives at level (8-3), and I remember there was a crowd behind me seeing my FC Takahashi Meijin no Boukenjim skill! -
Nobody can beat your KOFXIII Boss Saiki
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Kuro Alpha released by yameteoke 2014-06-08: Let's break that statue head! ----------------------------------------------------------------------------------------------------- This Kuro is said to be a character in the Danganronpa game series..........(?) Get this Kuro from yameteoke's OneDrive: https://onedrive.live.com/?cid=6790DB2E770694CB
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Still seeing people playing this old & rare FTG, probably thanks to its new (well, not so new now) online capability: * YT video Published on Jun 1, 2014, should be quite updated *
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I think a MUGEN state controller is missing in this normal Ryu's States\NormalRyu.st file: Near the bottom of the NormalRyu.st file: [state 5900, modevar] type = varset trigger1 = 1 var(1) = 1 [state 5900, End] type = changestate trigger1 = !time value = ifelse(roundno = 1, 190, 0) Try to add the missing VarSet MUGEN state controller for the MUGEN variable #38 var(38): [state 5900, modevar] type = varset trigger1 = 1 var(1) = 1 [state 5900, dizzy threshold] ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; added this state back to here! type = varset trigger1 = !time var(38) = IfElse(var(1)=3,150,IfElse(var(1)=2,100,120)) [state 5900, End] type = changestate trigger1 = !time value = ifelse(roundno = 1, 190, 0) After adding this missing VarSet MUGEN state controller back to this normal Ryu's States\NormalRyu.st file, he becomes "normal" and that repeating dizzy state Helper noise shall be gone.
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>> (My first news posting here, so let me know if I did it right) :D You have the MUGEN product name, producer's name, product photo, product release date, product YT video, product information/download hyperlink,..........I think you are doing it right enough. >> I collect dragons Do you have my old "The King Has No Name"? (embarrassedly asking...):
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Does this Exist whos the author of this creation
Werewood replied to Laharl's question in [ CONTENT REQUESTS ]
Found at http://mike.mugen.free.fr/?page_id=139 with some other Power Instinct 3 MUGEN stages too.... -
Uploaded to mediafire.com: http://www.mediafire.com/download/jbqh0icjk6y32gk/khriz-KOFM.rar http://www.mediafire.com/download/9boevrc1b6c3ux6/Shiki-KOFM.rar http://www.mediafire.com/download/dqcqng15c58cy2e/Kyo-KOFM.rar http://www.mediafire.com/download/4g4vt3i8cs1rj4z/Kaede-KOFM.rar http://www.mediafire.com/download/6dfxnstrrb6g8ed/Iori-Orochi.rar http://www.mediafire.com/download/ib6c8bo6tdty70d/Kyo-96.rar http://www.mediafire.com/download/f6mp21t7vwks2h5/Iori-97.rar http://www.mediafire.com/download/7mlg9rnsavmwpwb/Iori-96.rar http://www.mediafire.com/download/6ysq1mtkrz02j67/Iori-98.rar But........Kyo-98.rar at 2shared.com returned download error.......so I couldn't download and upload that.......
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Very cool AP stages done for MUGEN! Thank you very much! P.S. am I the only MFFA'er who tried to follow the airplane at the stage start, from the left hand side to the right hand side?