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Dumanios reacted to KenshinSeishin in Do you guys like vtubers? Hololive?
Id'been into the Hololive rabbit hole since more then a year now and i wanted to see if you guys like some of the girls, hell, maybe even from other groups, like Holostars, or Nijisanji, VShojo, anything, tell me what you like 😄
Btw, from Hololive EN, i like Ouro Kronii
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Dumanios got a reaction from miru in Not recomended creations/creators...
Off the top of my head, with regards to poor quality characters.
Josh Geary, Wlanmania, Beanfan, MugenMundo, Chuchoryu, Mazemerald, Nexus Games/CvS Artist, KoopaKingdom.com, idiot, GooGoo64, Dark Chaos, any author who makes dumb hate characters, Adrian, Pgrs111Magen, and Kong.
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Dumanios reacted to LightFlare_Da_Realest in The Roleplay Paradise Redux Deluxe Edition: The Role-play strikes back!
I thought it was something like that.
He snatched someone's bag, in front of authorities and made quite a scene about it. Seems kinda stupid...unless he "wanted" the attention. To send a message perhaps? Who knows? Either way, let's get back to Melina and the others.
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Dumanios got a reaction from lonerdreams in Potentially removing Mugen Archive from our site blacklist?
Fourthing.
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Dumanios reacted to RodKnee in MFFA SvC May 2019 Tournament
MFFA presents, an SvC EX Tournament! This spring, we welcome you to play some hype matches in one of the most fresh mugen games out there! Hone your skills in 1v1 competition with players from around the world. First place prize is $15 through paypal or steam gift cards. Interested? Join the tournament through the challonge link in the description. Tournament starts on Saturday, May 18th. Make sure to read the rules and regulations, followed by links to the game. We await your entrance, warrior...
Sign up page: https://mffa.challonge.com/SvCExTournamentMay2019
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Dumanios reacted to RodKnee in CURRENT: Mugen Free For All Community Banner Contest 2019 - Submissions
Ill post this might make another later
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Dumanios reacted to TotalDramaXtremist in CURRENT: Mugen Free For All Community Banner Contest 2019 - Submissions
Feels weird coming back after such a long hiatus, but here I am! Here's my entry into the banner contest:
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Dumanios reacted to Kazagami in Stage Collection: ExShadow
mr kotik and everyone else involved put their hardest work into the collection and you came here telling them that it's all pointless because you cant do the simple task of looking up the music files yourself
classy
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Dumanios reacted to Darkflare in Potentially removing Mugen Archive from our site blacklist?
Absolutely the fuck not. Not unless Archive gets new management to run their ship. Archives higher-ups do nothing but spew venom at everyone that remotely even disagrees with them even going as far as banning anyone that does so. I'm pretty sure they were the ones that told their members to constantly harass the other discords.
As long as individuals like Dizzy and Sol mantain a high rank position, Archive is better off remaining blacklisted as a principle.
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Dumanios got a reaction from N_N in POTS/Infinite style Morrigan Aensland, updated for 2018 standards
POTS/Infinite style Morrigan Aensland, updated for 2018 standards
POTS Made A Great Character When He Made Morrigan. However, it is an old character, not updated since 2010. As a result, it is outdated and needs to be updated to accomadate for newer standards in POTS style creations. Don't you worry, it's still got all the magic that made the original good but has those extra touches to make it good for modern day audiences.
I also made sure to give Morrigan a unique filename
Here's the link: http://www.mediafire.com/file/5mbkc4zybbcmmgg/Morrigan_BSS.rar
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Dumanios reacted to Yamori X in SNK vs Capcom EX: Public BETA
SNK vs Capcom EX: Public BETA
Hi guys. Decided I'd like to see what you guys would think about this lil ol' IKEMEN Plus full game of mine. Gameplay style has been a work in progress over like a year or two by now, hopefully it's worth the time spent.
8 characters have been completed as of yet, i have a team for each char planned for a first full build, but for now, I would like to see what I did and didn't do right. Stages are just a bunch from a different set of games to represent each planned team in the game (i cant make stage are u crazy). Oh, and here's a video!
Click Here to Download
also theres a discord server if u are interested in the game or matches or somethin
Leave your thoughts and feedback below, and I hope you enjoy!
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Dumanios got a reaction from Flare-Gamer-64 in Doki Doki Melty Palettes
Doki Doki Melty Palettes
Hey, I recently got into Doki Doki Literature Club. It's a free game on Steam and a pretty good experience, though I'm pretty sure everyone's either played through it already or been spoiled .
Anyways, I made palettes for the DDLC characters over Melty Blood characters.
Monika, Sayori, and Natsuki are put over Nineball's Akiha, Satsuki, and Miyako respectively (all of them the MBAACC versions), while Yuri is put over YoungKirei & Take.K's Ryougi. Palettes aren't designed for other versions of these chars.
Chars with the palettes installed: http://www.mediafire.com/file/vlc7ip23g1d8kir/Doki+Melties.rar
- Akiha, Satsuki, and Miyako have their palettes set to 36 in the pre-fight pal select, Ryougi's Yuri palette is set to palette 12 (you gotta select it in the char select screen)
Just the palettes: http://www.mediafire.com/file/jvxlz0gpcc9l3ls/Doki+MB+palettes.rar
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Dumanios got a reaction from kater15 in Doki Doki Melty Palettes
Doki Doki Melty Palettes
Hey, I recently got into Doki Doki Literature Club. It's a free game on Steam and a pretty good experience, though I'm pretty sure everyone's either played through it already or been spoiled .
Anyways, I made palettes for the DDLC characters over Melty Blood characters.
Monika, Sayori, and Natsuki are put over Nineball's Akiha, Satsuki, and Miyako respectively (all of them the MBAACC versions), while Yuri is put over YoungKirei & Take.K's Ryougi. Palettes aren't designed for other versions of these chars.
Chars with the palettes installed: http://www.mediafire.com/file/vlc7ip23g1d8kir/Doki+Melties.rar
- Akiha, Satsuki, and Miyako have their palettes set to 36 in the pre-fight pal select, Ryougi's Yuri palette is set to palette 12 (you gotta select it in the char select screen)
Just the palettes: http://www.mediafire.com/file/jvxlz0gpcc9l3ls/Doki+MB+palettes.rar
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Dumanios got a reaction from ramon garcia in M-Reimu
No, not Atusho. This crappy Utsuho (relevent footage begins at 2:02, M-Reimu enters at 6:23): -
Dumanios got a reaction from ramon garcia in Sasuke Uchiha by MGSSJ2 (version 3)
Preview vid:
Link: http://www.mediafire.com/download/l9t4cla9ullb12f/Sasuke+Teen.rar
This is v3 of MGSSJ2's Sasuke. While v4 has cooler effects and graphics (plus a slightly better AI) and Alexei Roschak's Sasuke is more balanced and a better fight, this version is one of the first characters I ever mained in MUGEN, so I guess it holds a special place in my heart. More importantly, he possesses a ton of moves and attacks from the show and games and whatnot. He can also charge up to max-out his chakra and do powerful supers easily. His AI is not the best, but it can provide a reasonable challenge. Honestly, it's more dangerous in the hands of a capable player.
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Dumanios got a reaction from ramon garcia in M-Reimu
The M-Reimu I have (not sure if it's the most recent version) (http://www.4shared.com/zip/sV0IAql_/m-reimu.htm) can be beaten... by five characters in my roster. Them being Chuck Norris, Crazy-Catastrophe, Advent Cirno 12p, Advent Letty 12p, and Haster 12p. She did nearly lose to some guy's crappy Utsuho, though (in the 1 round I had).
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Dumanios reacted to RicePigeon in Discovery: Explod ownership is bugged (aka "how to make P1 use P2's sprites")
Originally posted by myself on MFG:
Seems like 2017 is the year of discoveries for the mugen engine. Thanks to a bug report someone submitted regarding some of my characters, I came across the following:
So what's going on here? Basically explods are tied to the playerID of the helper (or player) that creates it, and persists even after the helper that spawned it calls a destroyself controller. For players, this isn't an issue since players never can call destroyself, but if another helper from Player 2's side is spawned and uses the PlayerID of the helper that spawned the explod (very likely when the PlayerID is a lower value), thus the explod is now owned by Player2's helper, thus it inherits player2's animation & sprite data, causing the bug in the screenshot. The solution?
tldr; be careful when using helpers to spawn explods.
However, it doesn't end there. I decided to dig a little deeper and replaced one of the explod's anims with a new animation number showing the character's select screen portrait, an animation which doesn't exist in p2's AIR file. If p2's animation data is used in the bug, then the explod should theoretically be blank, but if its using p1's anim data with p2's sprites, then it should display p2's select portrait:
So there it is. Player 1's animation data is preserved, but it now uses Player 2's sprite data instead (similar to the changeanim2 controller, but for explods). All this was tested in Mugen 1.0, btw.
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Dumanios reacted to Darkflare in admin, please look into this
Except that Guild doesn't give a shit about MFFA and vice versa. The two just happen to agree that adfly is dangerous and Mugen Archive should be ashamed for using it.
Also, you calling us Guild lackeys? So what makes you not a lackey of Mugen Archive? All of your posts have been about rallying people for your cause to slander Guild and make Archive look good. Given your desperation, I would say either you're Dizzy, a dumb fanboy or expecting a piece of the Archive's pie for your dedication.
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Dumanios reacted to Darkflare in admin, please look into this
I give him a week before he's banned again.
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Dumanios got a reaction from Infinite Kyo in MFFA's Off-topic Thread - Version 2.0
Apparently I had an account on Mugen Archive. It must've been a long time ago, because I had no recollection of it.
Also, emphasis on Had.