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Алексей

Legendary Savior
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Everything posted by Алексей

  1. Lol no worries. Just trying to clear the misunderstanding.
  2. I think he's role playing Sonic from his PSA. :P
  3. No problem, man. :)
  4. Pretty much any code that is associated with move. :P
  5. Post the code that goes to the state and the state itself.
  6. Hmm, well... here's to hoping we can all handle this like civilized people. Back on topic, I was not aware that he had made a Naruto. Also, what exactly is Slash? Is he a custom Ninja Turtle? I don't know much about them. :\
  7. Alright, sounds good. Good luck!
  8. Well there's the roundno trigger you could certainly make use of here. There's also roundstate. Maybe something like this: [State -2] type = ChangeState trigger1 = roundno<=2 && roundstate=2 && stateno!=special_intro_stateno ; Change these to your liking. I'm only guessing here. value = special_intro_stateno In your special intro you need an attack that will hit P2, put him into a custom state, so then you can do what you want with them.
  9. Awesome man. Congrats on the release. From the video, it looks like you have no sound on his super. I think some sort of movement sound, like a whooshing sound of the metal balls flying around. I'll give more feedback once I'm able to properly test him out.
  10. Just so you know, Laharl, it wasn't you who originally necro-bumped it. It was a new member named "Lord Samurai." He didn't read the rules of the section.
  11. It's Tohno from my non-admin days. Well, glad to here you're doing alright bud. Meh, sometimes it's best not knowing what's happening in the world. Ignorance is bliss.
  12. Since this is not mugen-related really, I'm moving it to the Random Chatter section.
  13. The one and only Fighter Factory 3.0 is the best tool to be using: http://mugenguild.com/forum/topics/fighter-factory-3-0-final-release-preview-v2-137126.0.html
  14. Hmm, post a picture of the sprite your trying to rip. Maybe there's an easier way after seeing it?
  15. Yeah, sadly, not enough of that goes around. :\
  16. You would just have to edit the picture manually. If your emulator can't turn off layers enough for you to rip the sprite(s), then you're going to have to do it manually in Photoshop or something. You could try DeSuME, which (I think) can play GBA games as well. I've used it to rip sprites in the past for an NDS title.
  17. Welcome to the forums. Always nice to see new creators. Good luck, read the rules and enjoy your stay. :)
  18. Usually, stuff like this is too specific for general help. You'd be best off asking him since he created it. Also, his thread is over at MFG: http://mugenguild.com/forum/topics/interactive-mugen-discussion--157100.0.html.
  19. Guys, the lash-back is not necessary. To the OP, it is generally frowned upon to make sprite-swaps. The community will act like this and/or worse towards it. It's just a little warning. To everyone else, do not post back if you're just going to make non-useful comments about how sprite-swaps are bad.
  20. No problem, just try to look out for that. It's not serious or anything, but it is nice to let a topic die and come back if the author wants it to. It allows for the active topics to shine above the rest. :)
  21. We have rules about posting in old threads in the W.I.P topics among others. Please try to take note of the previous post time. If it looks like it hasn't been posted in, in a while, then refrain from posting there. The exception to this rule applies when you are necro-bumping your own topics.
  22. TxPot released two more characters: http://mugenguild.com/forum/msg.2037708
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