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DXfactory

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  1. Sad
    DXfactory reacted to SSBKing65✯ in Gpdd bye MFFA was a good run   
    I missed when this site was much livelier too a couple years ago but there just isn't as much socializing and other users being gone sadly. 
  2. Sad
    DXfactory reacted to OldGamer in Gpdd bye MFFA was a good run   
    I am not saying that I'm quitting Mugen I'm just saying I'm not coming here anymore I am going to spend most of my time at Mugen Fighters Guild and infinity Mugen team I get more feedback and suggestion over there then here at  mffa. I don't get much feedback or suggestions when I release my content here at MUGEN FREE FOR ALL so therefore I am moving elsewhere where everyone appreciates my work, So everyone at mffa Community you have a good one and happy holidays and goodbye from old gamer 👍
  3. Like
    DXfactory reacted to Noside in Most nostalgic M.U.G.E.N creation?   
    Dragon Claw.
  4. Upvote
    DXfactory got a reaction from CoolAnimeHustler in Lupin the 3rd by Brucewayne74 & Kain the Supreme updated 12/20/2019   
    FUCK YES! FUCK YES! FUCK YES! THANK YOU!
  5. Upvote
    DXfactory got a reaction from CoolAnimeHustler in Asuna (Kimono) released, all other characters updated by Sennou-Room 12/22/2019   
    That is one hell of a design, truly magnificent.
  6. Like
    DXfactory reacted to Kazagami in Gloria Pure Silver Mode (AKA Sophia) Unlocked "updated link"   
    she's been updated as of two weeks ago, for eveyone's information: https://drive.google.com/uc?id=1hbA1PjXBPTcE3Hno7lbMbgIczNCXhxPK
  7. Upvote
    DXfactory got a reaction from Matiu in Stickmen   
    The sad thing about the stick figure characters, is that most of them are REALLY REALLY REALLY REALLY REALLY amateur. Like, the only good ones I've seen are the ones that are either super broken, are memes, or are based off of actual stick figure characters like Xiao Xiao.
     
    There were a few made by Angous and MediaTaffy, as well as the ones made for Fatal Art that are really good, but unfortunately, Angous and MediaTaffy's ones having missing sprites that need replaced (which is easy to do, but I'm terrible at making characters, so I wouldn't want to ruin the work) and Fatal Art's characters don't work with regular MUGEN (at least... 99.9% of the time they don't).
  8. Like
    DXfactory reacted to Kazagami in Mistilteinn by kaminomisosiru released 12/16/2019   
    I literally posted that not too long ago 😛
     
    http://mugenfreeforall.com/topic/37174-experiment-by-yoppa-updated-1282019/
  9. Upvote
    DXfactory got a reaction from CoolAnimeHustler in Mistilteinn by kaminomisosiru released 12/16/2019   
    This character looks fascinating, but I'm not gonna lie, I also would like the information on the other character too as well. He looks like Mukai, but... cooler in a way. Any links to him as well?
  10. Like
    DXfactory reacted to gui0007 in [River City Girls in MvC2 Style] Kunio Released! (01/04/2020)   
    Thanks for the kind words bro. 🙂
    I'm playing River City Girls so i why not make a proper MvC2 version of them.
  11. Upvote
    DXfactory got a reaction from gui0007 in [River City Girls in MvC2 Style] Kunio Released! (01/04/2020)   
    First off, mad respect for James to even bother making these characters. Secondly, a huge thanks to GUI0007, Giang, and others that helped update this. Y'all did a fantastic job!
  12. Like
    DXfactory got a reaction from Vovan99 in [NEW GAME] Death Danger   
    This looks very promising, kind of like a... Doom meets Survival/Fighting crossover. All I can really say is best of luck, cause there isn't much to go off of in terms of gameplay to really give you any critical advice. If anything, I suppose, the only advice someone could give you is pick a style and stick to it. Often times, people like to mix and match multiple styles of gamplay or character control and it tends to cause a lot of issues because there ends up being a lot of issues with code collision. 
  13. Like
    DXfactory got a reaction from Astolfo2001 in SDK/Kyoya Suda by Blankly Rabbit Boody released 11/13/2019   
    This character looks pretty sick, thanks for sharing! ^_^
  14. Like
    DXfactory got a reaction from Astolfo2001 in Knuckle Fighter X/Alpha   
    So I take it that the character "K" with the Neon Genesis Evangelion robot as a stand hasn't been mugenized yet (or is WIP)? Just curious cause that is one of the most fascinating characters, and I'd like to know if there is a download for it.
  15. Upvote
    DXfactory got a reaction from CoolAnimeHustler in SDK/Kyoya Suda by Blankly Rabbit Boody released 11/13/2019   
    This character looks pretty sick, thanks for sharing! ^_^
  16. Like
    DXfactory reacted to Mr.Giang in Jesuszilla is taking character commissions.   
    Slowpoke aside, knowing how good Jz is as a coder as well as a nigh perfectionist, 350$ is cheap af for the coding alone and you just simply don't understand how tiring it is to get things work just like source.
    Also , the only reason this offer is not taken because it is fake as Jz did not make this offer (his account was hacked and the hacker posted this offer to scam other people).
  17. Like
    DXfactory got a reaction from mulambo in mulambo's jukebox   
    Nice to see a fellow music composer keep the tunes alive.
  18. Upvote
    DXfactory got a reaction from CoolAnimeHustler in mulambo's jukebox   
    Nice to see a fellow music composer keep the tunes alive.
  19. Upvote
    DXfactory got a reaction from gerarc21 in Blazblue   
    I'd appreciate if someone would re-upload Jubei Mitsuyoshi
     
    You can get Jubei from MA, its a 20MB file that was reuploaded by Kazmer13. So its not like the character is lost or anything, just someone with access to MA needs to reupload it to mediafire or something. Unfortunately, I can't do that cause I'm banned from there, but if anyone else could, I'd appreciate it.
  20. Upvote
    DXfactory got a reaction from Dannyboi2.0 in Son Goku (Dragon Ball Super, with ALL TRANSFORMATIONS!) by 280gou updated (11/04/2019)   
    So real talk, here are my thoughts on this character:
     
    1) Despite what a lot of other people that play MUGEN think, extended cutscenes used for animations, are honestly not bad. Like sure, it is much easier to just cut out some video frames and make an "animation" out of that, but while it doesn't show any kind of classy skill that a lot of actual sprite animators on here do, it does show that people are creative.
     
    2) Although most of the animations are REALLY long, they're very enjoyable to watch over and over again.
     
    3) I really hope to see more characters like this. Cause sure, a lot of people seem to complain and say that "the purpose of MUGEN is to play it, not to watch it", well... if that was the case, then why does SaltyBet exist? Why did MUGEN come with a watch feature? Don't get me wrong, I love to be in the heat of the battle, but its always nice to see characters like this where you just want to watch them go HAM on someone else's character, especially when the stakes are high and you can run this character up against characters like God Rugal or something/someone else with a tough AI.
     
    NOW ONTO THE FLAWS
     
    1) This character's Ultra Instinct mode is freaking dumb to acquire. The fact that you have to lose a battle just to use it makes it pretty freaking lame to use, and almost all the time, you want to go up against an enemy with a brutal AI, that way you actually can lose (unintentionally). That said, despite Ultra Instinct form being apparently the most powerful form possible, even this form, despite its ability to dodge and be unhittable by almost everything, well... that's the key word... "almost" everything. Depending on the AI you go up against, the Ultra Instinct form is still a pushover. For example, I ran this character up against Dragon Claw with Vensen's AI patch and after I got him to Ultra Instinct, despite being able to just teleport non-stop and be unable to be hit by almost everything, Dragon Claw was still able to sweep kill Goku.
     
    2) The file size is really obnoxious. Don't get me wrong, as the more packed a character gets with all these files and animations and sounds and such, that is to be expected, but the sad thing is, although this character has a lot to it, much of the data that takes up the space, isn't needed to be such a vast size. In fact, a good percentage of it really just comes from the damn audio file, mainly because it plays music during some of the animations. Of course, that's an easy fix, but ya know... its still unnecessary, especially if the download link was to stop working and the only version of this were to be on shitty MA, where most people wouldn't be able to access it.
     
    3) Some of the sprites are misaligned, but then again, I've seen far worse. So its not something that I notice right off the bat, but at times I do go "yeah, that's a tad bit out of place, but I can ignore it".
     
    4) The music is really quiet. Not gonna lie, I think this is my biggest complaint about this character, is that when he does go Ultra Instinct and uses one of his supers/finishers, the music is really quiet and makes it a bit bland in a way. Probably an easy fix, but definitely my main concern. Like, you added an epic song... but the epic song is quiet, which is really unfortunate.
     
     
     
    Overall though, while this character is impressive as a visual piece, I wouldn't recommend it to anyone that wants to CONSTANTLY be active while fighting. Many of the animations for the supers and specials and such are rather slow and time consuming. However, if you can overlook that and ignore some of the small issues, this is quite the impressive character. Back in the day, LegendTTA used to be the big hot shot when it came to Dragon Ball characters, since almost all of his characters had multiple transformations, specials/supers, and all sorts of fancy crap that made you go "HOLY SHIT!", but it looks like 280gou is certainly someone worth mentioning when you say "who makes good characters these days?". Is 280gou the best? Of course not, nobody is. But certainly someone I can say that their characters are worth downloading.
     
    This is one of the few characters that I keep in my roster, purely because it is exciting to watch, and even lose against (especially when it does something like Spirit Bomb or Ultra Instinct Kamehameha (the same one used against Kefla)).
  21. Upvote
    DXfactory got a reaction from gui0007 in Son Goku (Dragon Ball Super, with ALL TRANSFORMATIONS!) by 280gou updated (11/04/2019)   
    So real talk, here are my thoughts on this character:
     
    1) Despite what a lot of other people that play MUGEN think, extended cutscenes used for animations, are honestly not bad. Like sure, it is much easier to just cut out some video frames and make an "animation" out of that, but while it doesn't show any kind of classy skill that a lot of actual sprite animators on here do, it does show that people are creative.
     
    2) Although most of the animations are REALLY long, they're very enjoyable to watch over and over again.
     
    3) I really hope to see more characters like this. Cause sure, a lot of people seem to complain and say that "the purpose of MUGEN is to play it, not to watch it", well... if that was the case, then why does SaltyBet exist? Why did MUGEN come with a watch feature? Don't get me wrong, I love to be in the heat of the battle, but its always nice to see characters like this where you just want to watch them go HAM on someone else's character, especially when the stakes are high and you can run this character up against characters like God Rugal or something/someone else with a tough AI.
     
    NOW ONTO THE FLAWS
     
    1) This character's Ultra Instinct mode is freaking dumb to acquire. The fact that you have to lose a battle just to use it makes it pretty freaking lame to use, and almost all the time, you want to go up against an enemy with a brutal AI, that way you actually can lose (unintentionally). That said, despite Ultra Instinct form being apparently the most powerful form possible, even this form, despite its ability to dodge and be unhittable by almost everything, well... that's the key word... "almost" everything. Depending on the AI you go up against, the Ultra Instinct form is still a pushover. For example, I ran this character up against Dragon Claw with Vensen's AI patch and after I got him to Ultra Instinct, despite being able to just teleport non-stop and be unable to be hit by almost everything, Dragon Claw was still able to sweep kill Goku.
     
    2) The file size is really obnoxious. Don't get me wrong, as the more packed a character gets with all these files and animations and sounds and such, that is to be expected, but the sad thing is, although this character has a lot to it, much of the data that takes up the space, isn't needed to be such a vast size. In fact, a good percentage of it really just comes from the damn audio file, mainly because it plays music during some of the animations. Of course, that's an easy fix, but ya know... its still unnecessary, especially if the download link was to stop working and the only version of this were to be on shitty MA, where most people wouldn't be able to access it.
     
    3) Some of the sprites are misaligned, but then again, I've seen far worse. So its not something that I notice right off the bat, but at times I do go "yeah, that's a tad bit out of place, but I can ignore it".
     
    4) The music is really quiet. Not gonna lie, I think this is my biggest complaint about this character, is that when he does go Ultra Instinct and uses one of his supers/finishers, the music is really quiet and makes it a bit bland in a way. Probably an easy fix, but definitely my main concern. Like, you added an epic song... but the epic song is quiet, which is really unfortunate.
     
     
     
    Overall though, while this character is impressive as a visual piece, I wouldn't recommend it to anyone that wants to CONSTANTLY be active while fighting. Many of the animations for the supers and specials and such are rather slow and time consuming. However, if you can overlook that and ignore some of the small issues, this is quite the impressive character. Back in the day, LegendTTA used to be the big hot shot when it came to Dragon Ball characters, since almost all of his characters had multiple transformations, specials/supers, and all sorts of fancy crap that made you go "HOLY SHIT!", but it looks like 280gou is certainly someone worth mentioning when you say "who makes good characters these days?". Is 280gou the best? Of course not, nobody is. But certainly someone I can say that their characters are worth downloading.
     
    This is one of the few characters that I keep in my roster, purely because it is exciting to watch, and even lose against (especially when it does something like Spirit Bomb or Ultra Instinct Kamehameha (the same one used against Kefla)).
  22. Upvote
    DXfactory got a reaction from Riku Minato in Son Goku (Dragon Ball Super, with ALL TRANSFORMATIONS!) by 280gou updated (11/04/2019)   
    So real talk, here are my thoughts on this character:
     
    1) Despite what a lot of other people that play MUGEN think, extended cutscenes used for animations, are honestly not bad. Like sure, it is much easier to just cut out some video frames and make an "animation" out of that, but while it doesn't show any kind of classy skill that a lot of actual sprite animators on here do, it does show that people are creative.
     
    2) Although most of the animations are REALLY long, they're very enjoyable to watch over and over again.
     
    3) I really hope to see more characters like this. Cause sure, a lot of people seem to complain and say that "the purpose of MUGEN is to play it, not to watch it", well... if that was the case, then why does SaltyBet exist? Why did MUGEN come with a watch feature? Don't get me wrong, I love to be in the heat of the battle, but its always nice to see characters like this where you just want to watch them go HAM on someone else's character, especially when the stakes are high and you can run this character up against characters like God Rugal or something/someone else with a tough AI.
     
    NOW ONTO THE FLAWS
     
    1) This character's Ultra Instinct mode is freaking dumb to acquire. The fact that you have to lose a battle just to use it makes it pretty freaking lame to use, and almost all the time, you want to go up against an enemy with a brutal AI, that way you actually can lose (unintentionally). That said, despite Ultra Instinct form being apparently the most powerful form possible, even this form, despite its ability to dodge and be unhittable by almost everything, well... that's the key word... "almost" everything. Depending on the AI you go up against, the Ultra Instinct form is still a pushover. For example, I ran this character up against Dragon Claw with Vensen's AI patch and after I got him to Ultra Instinct, despite being able to just teleport non-stop and be unable to be hit by almost everything, Dragon Claw was still able to sweep kill Goku.
     
    2) The file size is really obnoxious. Don't get me wrong, as the more packed a character gets with all these files and animations and sounds and such, that is to be expected, but the sad thing is, although this character has a lot to it, much of the data that takes up the space, isn't needed to be such a vast size. In fact, a good percentage of it really just comes from the damn audio file, mainly because it plays music during some of the animations. Of course, that's an easy fix, but ya know... its still unnecessary, especially if the download link was to stop working and the only version of this were to be on shitty MA, where most people wouldn't be able to access it.
     
    3) Some of the sprites are misaligned, but then again, I've seen far worse. So its not something that I notice right off the bat, but at times I do go "yeah, that's a tad bit out of place, but I can ignore it".
     
    4) The music is really quiet. Not gonna lie, I think this is my biggest complaint about this character, is that when he does go Ultra Instinct and uses one of his supers/finishers, the music is really quiet and makes it a bit bland in a way. Probably an easy fix, but definitely my main concern. Like, you added an epic song... but the epic song is quiet, which is really unfortunate.
     
     
     
    Overall though, while this character is impressive as a visual piece, I wouldn't recommend it to anyone that wants to CONSTANTLY be active while fighting. Many of the animations for the supers and specials and such are rather slow and time consuming. However, if you can overlook that and ignore some of the small issues, this is quite the impressive character. Back in the day, LegendTTA used to be the big hot shot when it came to Dragon Ball characters, since almost all of his characters had multiple transformations, specials/supers, and all sorts of fancy crap that made you go "HOLY SHIT!", but it looks like 280gou is certainly someone worth mentioning when you say "who makes good characters these days?". Is 280gou the best? Of course not, nobody is. But certainly someone I can say that their characters are worth downloading.
     
    This is one of the few characters that I keep in my roster, purely because it is exciting to watch, and even lose against (especially when it does something like Spirit Bomb or Ultra Instinct Kamehameha (the same one used against Kefla)).
  23. Upvote
    DXfactory got a reaction from SSBKing65✯ in Post Ur Roster Picture & Roster Mugen Videos   
    My current roster of 800+ characters, with the majority of them being SF, KOF, and MK characters/edits, as well as a handful of other crap that just happen to catch my attention.
     
    UPDATE: Turns out there's about 1000+ characters. What the hell is wrong with me. XD
  24. Upvote
    DXfactory got a reaction from CoolAnimeHustler in Risha by Romanov   
    Ryou, you are an angel, I swear. 🙂
  25. Like
    DXfactory reacted to Kazagami in Risha by Romanov   
    https://www.mediafire.com/download/puk94orme3pxbs3/Berserker.rar
     
    used to be "private" but it's been years and i see no point in keeping it as such anymore
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