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Brergrsart

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Posts posted by Brergrsart

  1. March 25th, 2019

    - Updated King of Games, Bitch!

     - Added a ton of new dialogue ripped straight from Jump Force.

       -Effected moves are:  

          Dark Paladin

          Shut Up, Mokuba!

          Winged Dragon Guardian of the Fortress 

          Lightforce Sword

          Dark Magician

          Dark Magician Girl

          Swords of Revealing Light

          Pot of Greed

          Reborn the Monster

          Spellbinding Circle

          Slifer the Executive Producer

     -Modified Intros 3 (That's no Teapot!) and 5 (Particular Set of Skills)

      -Intro 3 now has more generic intro lines. Renamed to "Verbally Insulting them"

      -Intro 5's audio has been fixed to sound less bad.

     -Added a special intro vs Goku

     

  2. February 19th, 2019

    -Updated Passive-Aggressive Chun-Li

     -A certain song on her boombox will play if she starts a match with Real Police Dude present.

     -Turned off the perpetual screaming for when she was low health (sorry, mulambo, but I just kept hearing her screams in my sleep and couldn't take it anymore). You can turn them back on yourself if you want by uncommenting the code found at the bottom of her state -2.

    -Updated How Are You? 

     -Palette 11 is now full of asshole swords. you'll know what I mean.

  3. December 1st, 2018:
     Updated King of Games, Bitch!
      -His Pot of Greed move now has a small chance of drawing an Exodia Piece

        -Draw all 5 pieces to unleash a powerful move.

        -The odds of drawing an Exodia piece improve with each time you use this move.

      -His Double Jump is now magic. I guess there's a jetpack inside the Millennium Puzzle.

      -A New intro when fighting Perfect Cell

      -New winpose, new intro for round 1, as well as 2 new intros for the rounds after that.

      -Black Luster Soldier (CMK) now has unique voice lines.

      -Try having him fight Len from Melty blood or Felicia from Darkstalkers.

     

     

  4. Hello! Brergrsart, here.

     

    Ever run into that problem where your character has 12 win poses but only decides to go to that one winpose you end up regretting you made every round? Well don't worry, because Warunoyari's got you covered with his randomizer!

    I'm not sure if this is the best place to post this, but I'm here to release a wonderful tool that helps you randomize your character's entrances and winposes without having them duplicate.

     

    So here's the important question: How do you use it?

     

    This program comes in two versions, one that uses command lines in the command prompt, and another that simply opens like a regular .exe.


    To use the Manual input version: Simply open it like you would any other .exe and follow the instructions provided. Simple and easy!
    It uses the same parameters as Command Line, and it also outputs an output.txt for your copy and pasting needs. [Read command line explanation for details.]

     

    To use the command line version: Open up cmd.exe (your command prompt) and enter the parameters like the example shown below (Make sure you also specify the directory where you saved it, as well as the RandomizerTro/CommandLine folders):

     

    Random.exe --Amt 5 --Temp FVar(38) --Permanent Var(39) --Base 181 --Incrementor 1 --Label 180


    Amt refers to haw many Entrances/Winposes your characters has.

     

    Temp is a Randomized Variable from [0 to AMT] (Be sure to use a variable that are NOT in use by the character)
    To be more specific, it chooses a random number, and when that 'number' (AKA Intro or Outro) has not been used it proceeds.

     

    Permanent is the Variable That logs which Intros/Outros have been used so that they do not repeat.

     

    Base is the first state (lowest number) among the Entrances/winposes. (Do NOT use the Entrance/Winpose selector) This is 180 or 190 in standard design.

     

    Incrementor is how much the states increase their numbers by.

    So if, for example, your States are organized like (181, 182, 183), then you want this to be 1 since they increase by 1 in between them. If they go up by 10 (1800, 1810, 1820, etc), then you want this to be 10.

    This goes without saying, but this means you need to make sure your entrance and/or winpose states go up by a consistent number.

     

    Label is the number in the [State X] sections. Use whatever number you want, but it has to be an integer.


    After the program does it's magic, the code will be output as "Output.txt" in the same folder as the .exe file. Just take that text and copy it into your state 180/190, depending on if this was to randomize Entrances (190) or Win poses (180).
    (If the Command Line version doesn't work for whatever reason, or you're not comfortable with the command prompt, you can simply use the Manual input version instead.)

     

    If you want to see it in action, I've put the randomizer's output into Extreme Pepsi Hong Meiling, so check her intro and winpose decider out!


    (If you need more instructions on how to use either version of the program, check out the enclosed README.txt - It has more detailed instructions in it.)

    Also for you developery types, He included the source code in there.


    And without further ado: Download it here.

     

    Special thanks to Warunoyari for making this. And yes, to clarify, I didn't make this, but feel free to ask questions here if you have any, and I'll relay them to him if I don't know the answer myself.

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