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Nep Heart

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  1. Like
    Nep Heart reacted to Arias in [Commissions Closed]   
    Originally planned to draw the judgement hall but I lost half of it, so instead of re-making the missing parts I decided to turn it into one of the locations of my world. The city of Belus or demons'/Aethereals' city.
  2. Like
    Nep Heart reacted to トゥイニー1998 in Nep Art   
    Awesome Drawing!
  3. Like
    Nep Heart got a reaction from Kazagami in Nep Art   
    Main character (right) and mascot (left) getting a little too close with each other...
  4. Like
    Nep Heart got a reaction from Kazagami in Nep Art   
    Did another take on my stronk, yet cute ghost girl to fill in the gap of having not sketched for weeks.
  5. Like
    Nep Heart got a reaction from Alchemist of Atlas in Nep Write-Ups   
    Greetings, everyone, Nep Heart here doing something different yet again. For anyone reading, this is my own attempt at a character review, more specifically one at the request of @Alchemist of Atlas and a sort of return favor of doing one for me in the previous post.  I'm going to keep this (relatively) short and try to put as many thoughts I can about each part of the profile. Also, I'll be focusing entirely on the character herself directly, so, no writing feedback or anything of the sort.
     
     Anyway, let's start.
     
     
     
     I'd make comments on how Atlas' women tend to be tall, but given she's Scandinavian, this actually is surprisingly "normalish" height for her ethnic background.
     
     If you're wondering why horoscopic signs are even listed in this profile as well as nearly all of Atlas' character profiles, they're what determine natural born attributes correspondent to the property bestowed by each sign. It's primarily inspired by one of his most favorite fictional series, a long-running one at that, known as Saint Seiya. Ruling elements operate under a similar logic, but rather function more like guidelines on what a character's power could potentially develop as and grant an affinity where harnessing one's birth element makes self-development become significantly more efficient... in a way, ruling elements remind me of magical Origin from the Nasuverse.
     
     By the way, you'll notice her occupations are likely going to be very prevalent in the remainder of the review, so, I'll skip it on this segment for now. 
     
     
     
     Just so you know, "bright" is a pretty big understatement in context, but otherwise won't be very obvious without actually knowing her achievements. She basically pushes a single country several thousands of years ahead of its time technologically speaking... but you'll find out more of what insanity Joanna is capable of in the segment below. In short, she basically makes the greatest minds of our world look like newborn infants in comparison.
     
     Here, we also have someone who is sarcastic and opinionated, which makes her sound unpleasant at first, but then you learn she practices the Golden Rule; she treats people the way she expects them to treat her. It's obvious that Joanna does not give a damn about imaginary rules that do not benefit her and, frankly, why should she? With all that said, her seemingly negative aspects are more than compensated with one who is loyal, honest and just wants to have fun that make her sound pretty cool to hang out with.
     
     I can actually relate with that and the fact that Joanna's lazy... smarts and talents are such hard work, no wonder I've been delaying some of my own projects!
     
     Overall, science heroes/heroines are some of my favorite character archetypes and Joanna fits it like a glove.
     
     
     
     ... Aaaaand this is exactly what I had in mind when I say "brilliant" is an understatement. Just a cursory glance over Joanna's devices basically tells you that she's like a Time Lord!... only without the time travel focus, but she definitely took cues from Arthur C. Clarke there in that regard.
     
     On a related note, it's interesting that the theme to all of Joanna's powers and inventions make references to Norse Mythology. Well, Joanna is Scandinavian and that is where the mythos derived from after all. I always appreciate those kind of corresponding thematic references like these, it gives an additional layer of depth for the character.
     
     I think it's safe to say that this is one lady you don't want to cross her bad side because she'll be an absolute menace with all this stuff at her arsenal... everyone in Babylon is lucky that Joanna's on their side.
     
     
     The earlier paragraphs of Joanna's backstory would have never made you guess that she ultimately became something she once hated if you didn't read about the other stuff on the character prior. Goes to show people can have a big change of heart if you just expose them to the positivity of what they've once perceived as negative. In Joanna's case, it's quite extreme as she actually became the best at what she once couldn't stand.
     
     Seidr, a reference to Norse Mythology as I pointed out prior, is Alchemia's closest approximation to magic with key differences aside from the typical tradition of the concept and Joanna seems to be almost as good in it as she is with her scientific disciplines. This unintentionally brought her in conflict with the resident traditionalist mage who's opposed of Joanna not only being a a non-magical genius who can use magic competently, but doesn't like the idea of marrying the two ideas because she's obviously jealous and doesn't want to become obsolete. Basically, Joanna spits in the face of the admittedly cliché arcane vs science conflict... refer to Arthur C. Clarke's Third Law.
     
     With this character review done, I hope everyone enjoyed the read.
  6. Upvote
    Nep Heart got a reaction from トゥイニー1998 in Nep MUGEN Releases: Taiga Released   
    What Plas said, only Miyako, Reisen and Akari have custom AI atm. Even with this in mind, most of the default AI features get turned off due to custom buffering that disallows the engine from accessing most moves, so, they won't do anything beyond the basic movement stuff the engine allows.
  7. Upvote
    Nep Heart got a reaction from トゥイニー1998 in Nep MUGEN Releases: Taiga Released   
    Miyako is here to prove the power of Bajiquan to the MUGEN world! This is also my very first character with an actual custom AI, so, you won't have a watch mode pushover for once. With that done, this will be the last character I will be releasing for a while as I'll be mostly just do updates/possible AI patches in the meantime.
     
     Get her here: https://1drv.ms/u/s!AvDqTmHZ37DiiCSJjrHUoppZ82Uu?e=TTwBpf
     
     
    Updates:
     
    All characters:
    - Minimum damage scaling decreased to 10% for normals and specials, although all supers have their mininum damage scaling raised to 40%.
    - Significantly decreased power gain on hit and on block across the board.
    - Fixed Burst knockback by removing the small gap that allowed for OTGs.
    - Fixed a detection error for Gold Burst.
    - Standardized pre-wallbounce velocities and launcher recovery times.
    - Introduced Gold Mode (however, only Miyako has it atm).
     
    Puella Magi characters:
    - Revised Magia Overflow.
    - Passive meter gain disabled while performing supers.
    - Magia Shield causes hard knockdown on both grounded and standing targets.
     
    Touhou Project characters:
    - Removed power requirement for Spell Card Mode. Spell Mode also now has passive power gain.
    - Slight revision for Brave Guard.
     
    SNK characters:
    - Rolls and air dodges cross more distance.
     
    Kadokawa characters:
    - Blast now restores 200 life on hit and 50 life on block.
    - Reflection Guard cost reduced to 250 to compensate for lowered meter gain.
    - Passive meter gain disabled while performing supers.
     
    Eternal Fighter Zero characters:
    - Instant Charge now recovers a minor amount of life and power.
    - Reduced healing from Recoil Guard, but now occurs every time it's successful as opposed to every 5 successes.
    - Fixed Recoil Guard velocity bug.
    - Fixed bug that sometimes made Instant Charge unblockable.
     
    Sayaka Miki:
    - Fixed visual error in Prestissimo.
    - The x version of Squartatore is now semi-safe on block, y version is now air unblockable and z version now goes farther in zoomed stages.
    - Made it so that speed buff occurs outside of Allegro mode and relies solely on Allegro points instead.
    - j.2y has more hit velocity, allowing for more consistent follow-ups on hit and block.
    - Increased horizontal reach of launcher.
     
    Hieda no Akyuu:
    - Both x and y versions of Renbuken are speed up.
    - Miare Setsugetsuka has increased hitbox size and slightly higher damage.
    - All versions of Miare Missile have paintbrushes spread increased, giving them effectively larger space coverage.
     
    Homura Akemi
     
    - Artillery Strike damage slightly reduced and incurs increased damage scaling, but has increased number of hits to help it and AT-4 overcome guts more easily to compensate.
    - Fixed a few misaligned hitsparks.
    - Mark XIX Desert Eagle's version x, both ground and air, as well as her C4 counter are no longer affected by most anti-projectiles.
    - Fixed bug in Rebellion that made it put helpers in custom state.
    - Fixed FN Minimi float bug.
    - Fixed bug in all versions of L16 that caused it to be unblockable if it hits on frame 1.
    - AT-4 has increased damage scaling.
    - Rebellion is less affected by damage scaling.
    - Bullets from 6.z have slightly reduced frame advantage.
    - Time Stop Special now renders all of Homura's attacks unblockable in its duration.
    Hotaru Futaba:
    - Dash and back hop speeds slightly increased.
    - All versions of Ren-Gekki-Shuu sans EX version have less start-up time, increased velocity and capable of plowing through single hit projectiles. Also has more pushback on block, making it harder to punish.
    - Shajou-Tai has less end lag on whiff and is completely invulnerable to throws throughout, but reduced ivulnerability against standard strikes and projectiles to compensate.
    - Dash attack has increased travel distance.
     
    Mio Kouzuki:
    - Fixed bug in j.2z (Short Range) in which Mio would regain control mid-descent.
    - Slight speed increase in all Short Range mode normals.
    - Slight guardstun decrease on a few Long Range normals.
    - Now has a standing overhead normal in Short Range mode.
    - All versions of Shikigami Tamer adjusted; The x version has less endlag, but does less damage and has less frame advantage to compensate. The y version is safer and has increased damage. The Reinforced version does more damage, travels slightly faster and has substantially higher guardstun.
    - All versions of Onmyouji have faster descent upon reaching peak height and decreased landing lag.
    - Little Match Girl versions x and y have decreased guardstun.
     
    Doppel Nanase:
    - Fixed hit velocities on all variations of Maiden Typhoon.
    - Fixed Maiden Volcannon's off-screen properties for zoomed stages.
    - Parry now has suction effect when successful. Parry renamed to Deflect.
    - All versions of Maiden Fire are now air unblockable and have slightly larger hitboxes.
    - Maiden Capture x has reduced start-up and Maiden Capture y has reduced cooldown.
     
    Nayuki Minase:
    - Fixed protection inconsistencies with Keropi Shield.
    - Fixed Minase Spring Cleaning's knockback inconsistencies.
    - Snow Bunnies orbit Nayuki faster, can no longer be affected by reflectors and render Nayuki immune to projectiles while they're active.
    - When summoned by Nayuki, Keropi's new trajectory tracks opponent's last position now.
    - Somersault Spike y version is now air unblockable.
     
    Mai Kawasumi:
    - Single Stroke no longer pauses juggle timer. Damage increased to compensate.
    - Slightly higher frame advantage with all versions of Scatter.
    - Closing Ground version y's non-held version sets Mai farther from her starting position.
     
     
    Archive:
     
     For my collections thread, visit here (which also details mechanics for an extra bonus):
    http://mugenguild.com/forum/topics/nep-heart-depository-186018.0.html
  8. Like
    Nep Heart reacted to CaptainVulcan in Vulcan's Lounge   
    Well... here I am. Been uploading MUGEN content since 2013, so why not? Fair warning, tho: your blood sugar may rise watching my content. And so, I'm starting things off with a belated Halloween special. Enjoy!
     
     
  9. Like
    Nep Heart reacted to RicePigeon in [IZ Style] Toyosatomimi no Miko released, Three characters updated (09/04/21)   
    10/25/20: (Incident Zero) Nitori Kawashiro released

    The sixteenth Incident Zero character, the kappa engineer Nitori Kawashiro has been released. Special thanks to Blade/Darkart and Pin for the sprites.
     
    Link: http://ricepigeon.neocities.org
     
    Sprites Archive: http://www.mediafire.com/file/5aq7sj0nrwebi9b/Nitori_THIZ_Sprite_Rips.zip/file
     
    First release.
  10. Like
    Nep Heart got a reaction from Kazagami in Nep Art   
    What's this? An actual human OC of my own making being sketched by me? Here's Diantha Floros, a super secret agent of a paranormal investigation organization that is part of the S.U.I., a civilization colonizing the Multiverse (and they're merely low tier in setting!). Also, totally not a Sonic Screwdriver.
     
     Some would say it's kinda jarring on how normal she looks compared to my more mythological characters.
  11. Like
    Nep Heart got a reaction from Kazagami in Nep Art   
    Omega Engine, an eventuality of runaway technological development by a highly advanced alternative humanity, is dimensionally transcendental computer gone mad as it consumes realities to spread machine supremacy. By far my easiest OC to draw.
  12. Like
    Nep Heart got a reaction from Kazagami in Nep Art   
    This zealous sea snail youkai is a genius among cosmic geniuses when it comes to mechanical engineering who can even design abstract machines existing as pure thought! Tsuya always eager to study and invent!
     
  13. Like
    Nep Heart got a reaction from Kazagami in Nep Art   
    Higanbana joins the fad.
  14. Like
    Nep Heart got a reaction from Kazagami in Nep Art   
    Higanbana in a revealing predicament.
  15. Like
    Nep Heart got a reaction from gui0007 in Nep MUGEN Releases: Taiga Released   
    Reimu seals the deal as she makes her way into MUGEN. Considerable late for a release due to my MUGEN hiatus as I wanted to put more focus into my other hobbies, but I finally have her out ready for the 1st of the month. From here, I'll be mostly focusing on overhauls for older characters until resources for two characters I really want to do become available later this year, if not next. Anyway, hope you all enjoy this new iteration of Reimu!
     
    Download her here: https://1drv.ms/u/s!AvDqTmHZ37DilRe__n7c22OI429G?e=faTT2Z
     
     
     
    [b]Reisen Udongein Inaba:[/b]
     
    - Most normals have damage reduced.
    - Increased start-up on 4z and 6z normals.
    - Decreased range on crouching medium.
    - Reduced Mind Explosion damage, hitstun and hit velocities as well as slightly increased endlag for all variations.
    - Disorder Eye no longer allows air control after use.
    - Tightened damage on all versions of Illusory Blast for more consistency.
    - Grand Patriot's Elixir now drains power.
  16. Upvote
    Nep Heart reacted to Kazagami in Madoka Kaname by Otzkai released 10/3/2020   
    https://otzkai.blog.fc2.com
     
    All of his other characters also received an update.
  17. Upvote
    Nep Heart got a reaction from SSBKing65✯ in Nep Art   
    Omega Engine, an eventuality of runaway technological development by a highly advanced alternative humanity, is dimensionally transcendental computer gone mad as it consumes realities to spread machine supremacy. By far my easiest OC to draw.
  18. Like
    Nep Heart got a reaction from ramon garcia in How to Charge power   
    Provided that the character actually has a power charge move, you go into the CMD and look for a changestate in statedef -1 that has a move with a name that matches or approximates to "Power Charge". If you know where to find the power charge state, you can look for the according stateno as well. An example of power charge would look like this (this is an example for demonstration, not all characters will have something identical to this)...
     
     
    Replace whatever command  you find with command = "hold_start".
     
     After you do that, go to the "Commands" section of the CMD and add this line with the rest of the "Hold Button" category if it doesn't already exist.
     
     
  19. Like
    Nep Heart got a reaction from Astolfo2001 in Unpopular Opinions   
    Classic fantasy (as in the Tolkien/Gary Gygax inspired quasi-Western European Medieval variety) is overrated and equally overdone to death.
  20. Upvote
    Nep Heart got a reaction from Ori-Ori in Nep Write-Ups   
  21. Like
    Nep Heart got a reaction from Yagoshi_The_Yoshi in Nep Art   
    Xiaohui Yu sporting a different hairstyle and outfit. Also doubles as a belated birthday sketch for @GF202020
  22. Like
    Nep Heart got a reaction from VBISON in How to Charge power   
    Provided that the character actually has a power charge move, you go into the CMD and look for a changestate in statedef -1 that has a move with a name that matches or approximates to "Power Charge". If you know where to find the power charge state, you can look for the according stateno as well. An example of power charge would look like this (this is an example for demonstration, not all characters will have something identical to this)...
     
     
    Replace whatever command  you find with command = "hold_start".
     
     After you do that, go to the "Commands" section of the CMD and add this line with the rest of the "Hold Button" category if it doesn't already exist.
     
     
  23. Like
    Nep Heart got a reaction from Kazagami in Nep Art   
    I do my part in an art trade with GYRAX. I also draw someone else's OC for once, this one being a magical girl named Emilie.
  24. Like
    Nep Heart got a reaction from Kazagami in Nep Art   
    Scorching summer fun with two twintailed short stacks.
     



  25. Like
    Nep Heart got a reaction from Kazagami in Nep Art   
    Clock grill.
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