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BigLuigiGuy211

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  1. Upvote
    BigLuigiGuy211 reacted to RMaster007 in Zim Edit (4/22/19)   
    Small edit I made to WlanmaniaX's Zim character. There are still some bugs, but I wanted to get it done so Wlan can update on it.
     
    Download here.
  2. Upvote
    BigLuigiGuy211 reacted to WlanmaniaX in Zim Edit (4/22/19)   
    I hate to fuss what you did not listen to my commands, you are supposed send a link to me in private until I need to fix more tweeks on him?
  3. Wow
    BigLuigiGuy211 reacted to RMaster007 in RMaster's Sprites   
    Human RM (original)
     

    Updated Fry
     

    Updated Robot Devil
  4. Like
    BigLuigiGuy211 reacted to WlanmaniaX in My Spriteworks   
    As Placemario was confirming to make more Cartoon Network characters, I present my better sprite for the Grim Reaper!
     

  5. Like
    BigLuigiGuy211 reacted to RMaster007 in Screenshots Mffa Style   
  6. Like
    BigLuigiGuy211 reacted to jenngra505 in Numbuh 3 Public Beta   
    Felt like I made enough changes for her to get a public update.
    Changelog:
    -Changed command file type to not screw with Windows backup.
    -Redid Stand Light Punch sprites
    -Updated Idle sprites
    -Fixed bug in S.H.A.V.E.R.A.M.A
    -Made it so she won't crouch while running
    -Added a palette
    -Redid Party winpose
    -Added basic AI
  7. Sad
    BigLuigiGuy211 reacted to RMaster007 in Screenshots Mffa Style   
  8. Upvote
    BigLuigiGuy211 reacted to N_N in Master Shake [08/22/2022]   
    Updated again. He's a lot more complete now. Once I add another special to him, he will most likely be out of beta.
     
    ==============================================================
    ;"nodog still sucks at this" edition (02/19/2019)
    ==============================================================
    - Added Drizzle hyper
    - Added Lawnmower special
    - Added the rest of his aerials
    - Added crouching medium punch
    - Added a new back throw
    - Removed A.I. (was too buggy)
    - Reduced startup on supers
    - Increased endlag on some moves
    - Fixed glitch that when you held back in mid air and pressed Medium Punch it would cause Shake to throw the other opponent in mid air and get stuck
    - Fixed strange glitch that barely allowed Shake to combo
    - Broodwich now made unblockable (this also fixed a glitch with p2 being able to gain control if they guarded while they made contact with it)
    - Changed his way of gaining power
    - Replaced p2stateno in hitdef in Squirt special with a TargetState
    - Super Birthday Snake hyper no longer affected by damage dampener
    - Squirt given a slight variation
    - Added another winpose
    - Added Handbanana summon animation
    - Removed the miniscule CLSN2 on Anim 3000 (Super Combo Startup) and made it entirely throw-based
    - Added some running sounds and explods to Handbanana
     
    Once again check the OP for the link
  9. Upvote
    BigLuigiGuy211 reacted to Veronica Shangdi 上帝真絵 in Tools you use for making MUGEN characters.   
    Sprites:
     
    Susie Plugin:
       I Use it to Extract some sprites from games, and Save it in .BMP Format. (I Use it for The Queen of Heart '99 & Eternal Fighter ZERO.)
     
    AnimGet:
     I Use it to Capture some Animation frames from games, To product the .air format of the character.
     
    GIMP:
      To Clean some sprites from sheets, and Index them.
     
    MS Paint:
     To edit some sprites.
     
    Fighter Factory Ultimate:
     To add some sprites and animations for the character.
     
    Fighter Factory 3:
     Very Powerful version of Fighter Factory that i use, A Very better tool in case you add sprites (Since i am lazy to edit the background with ff ultimate..).
     
    MUGEN Character Maker:
     Old-type MUGEN Tool i plan to use to add Sprites/Animations for the character.
     
     
    Coding:
     
    Fighter Factory Ultimate:
      I Use it for .cns and .cmd coding Purposes.
     
    Fighter Factory 3:
     New tool i use for .cns and .cmd coding Purposes.
     
    Notepad:
     In case to develop stuff with a Old-type MUGEN .sff & .air development tool. MCM (Mugen Character Maker)., I Use Microsoft's notepad if i want to do pure coding without fighter factory. (Like japanese authors always does.)
     
    Mugen Help:
     Old-type MUGEN Tool created by Chloe, Which encourages a bit by Showing the SCTRL/Trigger references to make a Character. (Because reading Elecbyte's documents will help you a bit with Character production.)
     
    Effects:

     I am not really good on this.
     
    But at least here is one:
     
    Susie Plugin:
     I Use it to Extract some effect sprites from games, and Save it in BMP Format. (I Also use it in The Queen of Heart '99 & Eternal Fighter ZERO.)
     
    ETC:
     
    Debug Mode:
     I Use it for Debugging purposes.
     
    Training Man mk-2:
     Debug MUGEN Character i use for testing purposes.
  10. Haha
    BigLuigiGuy211 reacted to HelloMyNameIsAAA in Peppa Pig by KadirV updated (2/28/2019)   
    Link: Here
     
    Movelist:
     
  11. Like
    BigLuigiGuy211 reacted to RMaster007 in RM M.U.G.E.N Release: Micro M.U.G.E.N Daffy Duck   
    Note: This character was designed for Lowes 9.0's Micro MUGEN full game which can be found here.
    http://mugenguild.com/forum/topics/micro-m-u-g-e-n-project-183718.0.html
     
    Seeing how Jenngra05 converted RSR's Fix-it Felix to Micro MUGEN, I decided to make one of my own creation.
     
    It's none other than good ol' Daffy Duck.
     




     
    Here's his special moves:
    B, F, Punch: Bazooka
    B, F, Kick: Roll
    D, D, Punch: Low Bazooka
     
    I got this character finished in just two days FYI.
     
    Get him here.
  12. Upvote
    BigLuigiGuy211 reacted to Flowering Knight in Barney and Ultra Barney   
    Welp, I found them, saw no threads about 'em, and now I'm postin'.
     
    Barney's a simple character most of you have heard of.  He's not very strong, and it should be very difficult to beat most characters using him, albeit not impossible.
    Ultra Barney (the one on the right) is a different story.  Those who visit Salty Bet may have seen him in action, and the best way to describe him is that he's hilariously broken, being able to drain an opponent's life bar in seconds.  It is glorious.
     
    [Download]
    Barney: http://www.mediafire.com/?oxykd47ocf4qegc/
    Ultra Barney: http://www.mediafire.com/?r0k8luc64i3obsg/
  13. Like
    BigLuigiGuy211 reacted to RoySquadRocks in PAC-MAN and Vectorman updated (07/09/2020)   
    PAC-MAN re-updated, with minor adjustments of the single Galaxian Posse special.
     
  14. Like
    BigLuigiGuy211 reacted to Flare-Gamer-64 in PAC-MAN and Vectorman updated (07/09/2020)   
    PAC-MAN:
    08/18/2018 (2)
    --------------
    -Removed infinite from Standing Light Attacks while walking
    -Removed infinite from Crouching Light Attacks while crawling
    -Air attacks can now be gaurded by airborne opponents
    -Added blue CLSNs for the Squashed Animation 
    -Reduced damage by 130% for the She's Got Moves helper
    -Increased damage to 5% per hit for the Arabian Twirl special
    -Increased damage to 20% for the Storm Puff special
    -Increased damage to 20% for the Cannon Helper
    -Increased damage to 35% for the Cannon Explosion Helper
    -Increased damage to 50% for the Cannonball's Final Blow
    -Increased damage to 25% for the Fireball helper
    -Increased damage to 5% for the other Fireball helpers
    -Increased damage to 3% per hit for the Flamethrower helper. It will now be a knockdown
    -Added the Cool Down state for the Flamethrower special
    -Increased damage to 25% for the Monkey Bullet special
    -Increased damage to 20% for the Flintlock Pistol special
    -Increased damage to 20% for the Scimitar Thrust special
    -Increased damage to 5% per hit for the Pike Ball helper
    -Increased damage to 3% per hit for the Super Pike Ball helper
    -Removed Infinite from comboing X, A, Y, B, C, Fireball, X, A, Y, B, C, Storm Puff
    -Updated the Mermaid Transformaion hyper and reduced damage by 6% per bubble projecile
     
    Errrr Roy you might want to update this patch log.
  15. Like
    BigLuigiGuy211 reacted to RoySquadRocks in PAC-MAN and Vectorman updated (07/09/2020)   
    Shantae, PAC-MAN, and Shovel Knight updated once again!
     
    Shantae:
     
    PAC-MAN:
     
    Shovel Knight:
     
  16. Like
    BigLuigiGuy211 reacted to RoySquadRocks in PAC-MAN and Vectorman updated (07/09/2020)   
    Shantae updated again.
     
  17. Like
    BigLuigiGuy211 reacted to RoySquadRocks in PAC-MAN and Vectorman updated (07/09/2020)   
    Pac-Man re-updated.
     
  18. Like
    BigLuigiGuy211 reacted to RoySquadRocks in PAC-MAN and Vectorman updated (07/09/2020)   
    Shantae re-updated.
     
  19. Like
    BigLuigiGuy211 reacted to RoySquadRocks in PAC-MAN and Vectorman updated (07/09/2020)   
    Shantae, PAC-MAN, Shovel Knight, and Retro Suika updated!
     
    Shantae:
     
    PAC-MAN:
     
    Shovel Knight:
     
    Retro Suika:
     
  20. Upvote
    BigLuigiGuy211 reacted to N_N in Master Shake [08/22/2022]   
    [Previews]



     
    [Download]
    https://www.mediafire.com/file/mbzxv3z56kcn6ts/Master_Shake_082222.rar/file
     
    [Comment]
    This is an edit of tannergates' Master Shake that basically reworks the entire character. Moves have been added, tweaks have been made, and bugs have been squashed.

    Ever since what seemed like forever, I've had tannergates' Master Shake in many of my rosters, being the ATHF fan I am. I mean, he had nice sprites, voice clips from the show, and lots of moves! What more could you want? 
    Well one day I actually looked at him again and found out that not only did he feel clunky to play as, he was weirdly coded in some areas as well... so I started thinking, "Hm, how could I improve this guy?"
    I didn't have the knowledge back then to edit Shake, but now I (hopefully) do. I figured that since I had previously dabbled in character edits I could maybe salvage something out of him. I didn't want to let those sprites go to waste!
    Editing Shake was fun but at times kind of tedious, though overall a nice learning experience.
    Now, over four years of intermittent work later, he's more or less complete. He should now feel practically like a brand new character, since I don't even know if you could call this an edit anymore; there's barely any of his original coding left.
     
    CHANGELOG BELOW:
     
    If there are any further bugs that need to be squashed, just let me know and I'll see what I can do.
  21. Haha
    BigLuigiGuy211 reacted to WlanmaniaX in Ed + Marie (from Ed, Edd n Eddy)   
    It's been hard days work since I want to keep some effort form my new character, so I present with another Cartoon Network character, Ed!
     


    As you may see his demonstration:
     

     
    Do not worry, the video preview will be up there in a few weeks later.
  22. Upvote
    BigLuigiGuy211 reacted to Felixmario2011 in Plankton From Spongebob Squarepants's fighting style   
    This is my first time to leave comment at MFFA. My grammar may not be good. I will try to tell you clearly.
    Anyways, i need your help for vote for fighting style of Plankton, He would start working after Grim and Mandark.
     
    https://goo.gl/forms/lTh7QVeHhtxuFOJI2
  23. Upvote
    BigLuigiGuy211 reacted to Redhair Ryu Lover in Childrens Cartoon characters you would like to see on Mugen   
    I never heard of most of those characters, but it’s nice to have some strikers with your Mugen choices.
     
    Some of the characters from the first post would have Strikers themselves:
    Larke would have Nikki Darling (Ponytail Whip) Shanelle Spencer (High Kick attack) Jett (Guitar Riff) and Blaze Summers & Stardust (whatever a horse does to hurt anyone nearby)
    Thundarr would have Princess Ariel (Energy Bolts) and Ookla the Mokk (Bow & Arrow for Stun attacks, Car throwing for Heavier hitting)
  24. Thank You
    BigLuigiGuy211 reacted to Phantom Blood in Captain Cat Kit and Dogmav2 released, Riggs by NGI updated 2/23/13   
    https://skydrive.live.com/?cid=a41426a5d3421fa8&sc=documents&id=A41426A5D3421FA8!121
  25. Like
    BigLuigiGuy211 reacted to ArthurDM(Alexei Stukov) in Roger by Warner   
    Hello community i made 1.0 versión for Roger Smith http://www.mediafire.com/file/veg5okrp2cgl9co/Roger+Smith+1.0.rar  i just edit some small changes in his cns..and etc..you can contact me in YouTube for information, Alexei Stukov. Greetings!
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