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GarfieldfanMUGEN

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Everything posted by GarfieldfanMUGEN

  1. Should clear 1 or 2 things up about my contributions: 1. I scrapped that Kyoko that's in yellow for a few reasons, I never really finished any of my pre-Garfield stuff (though I wouldn't say no to working on a new Kyoko later down the road). 2. I may have plans later down the line to remake my RCH Rooftop stage, so the 480p version is obsolete (though tbh making a seperate 480p version was a dumb idea in the first place when my later stages were made in 480p anyway).
  2. Beta 2.1 Fixed some things in the IKEMEN Go moveset Happy Day damage tweaked (both ground and air versions) What's On Now? no longer "kills" Stupa's Training character Throw damage increased Most states in Remote Possibilities have had their statetypes changed from A to U Remote Possibilities' TV now works as a upgraded version of the alarm clock
  3. Been a while yet again, huh? So here's the updates that happened since I was gone yet again:
  4. (ignore that the trailer isn't centered, believe me I tried.) My first MUGEN character done mainly from scratch (with some help, read the credits). All of his specials are done and he only needs one hyper left (3 out of 4). This is pretty much a love letter to the franchise, as well as a few elements being tributes of sorts to why I became invested in this engine in the first place. Get the character - Grab Holn's AI patch (link will be reinstated when an update to the patch is out)
  5. I swear I'll get to properly updating this collection at some point (that and the Newgrounds one, maybe splitting the FNF section into its own collection). In the meantime, I slightly updated the info to reflect events that happened while I was gone as well as working on that Garfield character (which I'll also make a proper release thread for that sometime soon).
  6. I guess I should remind people of this: Note: Really low-effort characters not in the original collection will NOT be added here. On another note, it's been quite a while, so I upgraded the link to me and Wlan's Garfield (still in beta btw) and added Holn's AI patch for it to the collection
  7. Version 1.1 released. A minor change in the form of removing the airjump, but also completely reworks how comboing works, including adding air StateTypes into the combo condition, for those who have Air OK/Only specials and/or hypers. Download link is the same.
  8. So I'm aware I have not updated this in a while, so I'll be adding some characters (though some will be without pictures until I fully revamp how this collection looks as I no longer have the original template), but be aware I won't add everything. Also I'll say this if me not adding anything relating to them didn't mean anything: Anything from FNF mods are not going in the collection aside from pvzfan's Boyfriend (which have them in his moveset). The same will apply if I ever do make the FNF segment as a seperate collection.
  9. Cleaned this up a bit. Won't be working on this collection anymore, anyone who wants to take over this one as well (which I doubt will happen this time) is free to do so, just mention your collection is a remake of mine.
  10. That is Garfielf. I forbidden meme characters for a reason (though I did allow one Garfielf thing since that was a soundpack).
  11. I won't be adding Kamome yet as I'm about to revamp how the collection looks, but she'll be part of the update, don't worry.
  12. Stage updated. Fixed the x and y values of the falling stars Rearranged the star sprites to make sure they don't pass by in the reverse order (set 3 on top of set 2 and so on)
  13. Well, with another version and our first Ice Queendom rep coming up, might be on the lookout and update this again later. ADDED: [CHARACTER] Blake Belladonna by Ichida
  14. Added the Sweet Dreams stage by me and Wlan. There's not a lot of things to add here. (No, I'm not adding all the character links provided because of that rule I put out.)
  15. To be honest, I forgot about this collection. Not because of any drama or anything, I was simply busy with my Garfield character. [ADDED] [CHARACTER] Weiss Schnee by Ichida
  16. [PREVIEW] [COMMENTS] Happy Thanksgiving! This stage was part of the Garfield collab with Wlan, but rather than releasing this stage with the character (which is still in progress), I decided it was better to release it as its own thing. This was left alone for quite some time and was mostly finished, but I decided to finish it up today and finally release it. This is one of my... larger stages, to put it lightly. This was also made as accurate to the stage (and Wlan's concept) as close as possible under limitations that the stage gave itself. Super Jump - Yes Music - Yes Animated - Yes [DOWNLOAD]
  17. All credit for the original template belongs to Ryon, I just made this edit. Yeah, an edit of a template. I made this to compete with the edit by CrossoverLover98, but also because I found Ryon's original templete to be the best one out there. I just figured some things could be in my taste, but I mostly made some things accurate to MvC, as well as a few general fixes. Let me know if this needs to be moved. Changelog: [Download here]
  18. And all things circle back to the cat. In a collab with WlanmaniaX, we're working to bring a new version of Garfield to you guys. While what's done so far is alpha state material, progress has been going smooth so far. I posted this early version of the moveset to MFG, which will make its way to MFFA following a few more special additions and some refinement.
  19. As soon as I found out about these, bam. Instantly updated this collection. Even though k6666orochi left the MUGEN scene, he has released some unfinished works, three of them being... [UPDATED] k6666orochi's Blake, Weiss and Neo [REMOVED] Related collections. For very obvious reasons we would not like brought back up.
  20. Link to V1.9 (second version) of Nunez's SpongeBob on his site appears to be dead.
  21. From when the old collection was up, a MvC version of Miku by Jamesx15.
  22. Jokes aside, I've been trying to make some completely new preview images for this collection, and there's the matter of the Madness Combat and the misc. characters. There will be an update as soon as I create them, though.
  23. I don't have a website or anything at the moment, but would a folder from my Google Drive containing all stages I've made since April of last year count?
  24. Dodge Ball updated. Lisa Miller's sprites from one of Zior's stages have been put in an alternate version, shall you prefer her appearance more, or happen to have Ultra Fatality's Lucas Lee on board. Link should be the same.
  25. [Preview] [Info] So I heard about the Simpsons Arcade cabinet Arcade1Up's releasing for the game's 30th anniversary. My natural response? Rush this stage out ASAP. It's a simple stage with animation, the music track for the level looped, and a 1.1 zoom DEF (which this stage works and looks best in 1.1 anyway without the zoom, let's not deny it). This stage is my longest stage by far, which is saying something. It's also the only animated stage by me to have the least amount of sprites used. [Download]
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