Jump to content

Ryon

Administrator
  • Posts

    6,420
  • Joined

  • Last visited

Everything posted by Ryon

  1. if you want it on top the best way to go about it is this. bind to target the helper and use explods that explod on p1 (when the explod is in the helper state p1 is the helper) so they will constantly spawn on the helper, who is bound to the target.
  2. https://www.sendspace.com/file/hbn582 There is a link to the fixed -2, she works perfectly fine in 1.1 now.
  3. Unfortunately , I have not found anything like this in my searches. It seem's people only make him for 1.1
  4. Im glad you got a good laugh, I'm starting to feel like that to these days. @ZXRagna This is a good file if you want to look at some of the older historical mugen works. I'm talking stuff from like 16 years ago.
  5. Thankfully when I update I don't kill this site anymore. >_>
  6. Very nice collection you have here! I personally stick to my favorite 2. Mediafire and OneDrive.
  7. Welcome space feline! Don't feel bad! I'm 28, Married with child, and live with my parents. Congrats! You just 1 Up-ed someone!
  8. Uhhhh is this a problem? I'm confused. buuuut for what its worth, mugen videos in Screenshots and Videos, other videos (music videos, or other strange videos) in the Video Gallery.
  9. from the looks of it, its a displaytoclipboard error. press CTRL + F, and search for displaytoclipboard find it, and delete the entire block of displaytoclipboard code. it's a useless code for a player,its only good for developers because it shows us information.
  10. you can use a bindtotarget code or a posset code. [State 0, BindToTarget] type = BindToTarget trigger1 = !time time = 99 ID = -1 pos = 0,0,Mid or [State 0, PosSet] type = PosSet trigger1 = 1 x = target,pos x y = 0
  11. well... ya know he NEVER really did, but knowing Bulma, I wouldnt hold it past her.
  12. ARE YOU SERIOUS?! It was that easy! Wow.
  13. Someone do me a favor. Is this "Sitcom" the spin off of the Paradise topic?
  14. its not worthy of a message. It's just stupid how he shoots a dragon out of his hand. I agree with Ax. but the difference from when he was a kid was, he powered up to a point where his force was as strong as the Oozaru, so it's not like he shot a monkey out of his hand, he just infused the power of the monkey to his body. I think goku owns Penetrate. HE PENETRATES EVERYONE! King Piccolo Super 17 Bulma Chi Chi
  15. Noctis dude you know it's funny cause I remember someone made a Fio years ago, but when you actually play as Fio it wasnt Fio. Instead Fio would jump into a giant mech which turned out to be Xmen's Sentinel. Sentinel was EXTREMELY ACCURATE. but the character was called Fio... but no Fio.
  16. I never understand why people give goku a Dragon Fist that's so blargh... he punches and shoots a dragon at someone? thats crazy stupid. they should make it more dramatic and cinematic.
  17. Yes I also ask that we return to Chuchoryu's Link. and guy's PLEASE. Stop talking about how bad his character's are. If he REALLY listened to all of the feedback everyone gives him, he would have stoped making mugen characters YEARS ago. He makes REALLY decent characters, Good or bad It does NOT matter, at least he is making something to add to the community, to help keep our culture and love for fighting games alive, and bringing us 1 step closer to having the ultimate fighting game. Stop hating on the guy. ESPECIALLY IF YOU CAN'T DO ANY BETTER. Also Keep in mind, I took a bad character (Nick Fury) and turned him into a REALLY GOOD Character (Nick Fury). If I can do that anyone can.
  18. But he isnt Ali. I just used his portrait lol. He is some random black boxer from a game.
  19. done deal, I will PM you progress reports on Ryoga.
  20. I wish I was evil so I could take the monies and run for the hills. But alas I'm no evil. @CoolAnimeHustler so your cool with making Ryoga KOF style? cause I already did some color seperation and got all of his attacks planned out, I just gotta start ripping and code it.
  21. but is he KOF style?
  22. honestly, it's the way your make the commands work. since smash is 2 buttons. Attack and Special Unless you want to make it 3 buttons with the Jump. you need to make all moves with a trigger1 = stateno = 20 which is walking forward, instead of the ususal trigger1 = ctrl. and... thats all i can think about?
×
×
  • Create New...