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  1. What's new in this collection
  2. Help us to grow the collection with whatever link you may have.
  3. Bosko from Warner Bros/ Looney Tunes First appearance: Bosko, the Talk-Ink Kid (Looney Tunes, 1929) The Sixth Character of Crowsar's Classic Cartoon Character. (Two more to go) Fix more thing from the previous run. 3-4 Months from now. The Classes for Bosko are difficult to find, so included mostly based from the cartoon. Classes: Musical, Animals List: Ink Spit, Pistol, Blow Bubble, Flute, Spear, Car, Plane, Shotgun, Call and Ride House, Cow, Eagle, Helper Bruno and more. Download Link Bosko https://www.mediafire.com/file/b4ykfk5t5u9jnlv/Bosko_By_Crowsar.rar/file
  4. I started this a while back and decided to finish it today. The AI Patch has a few moderate changes, but makes Taz use his hypers and specials a lot more. Also had to change the move Sonic Grunt - Short Range, as it led to an infinite loop in the 4v4 and 3v3 Simul mode. I've already test played it in 3v3 and 4v4 and everything is fine, but please comment if any glitches occur in 4v4 and 3v3. Download: https://drive.google.com/drive/folders/1MzhxrTK1-HrJ4Kw4B-NmcYzvsGmLK52C?usp=sharing
  5. To be fair, his post was still referencing the character, so it's not completely off-topic, even if it was an unnecessary one-liner. Telling people to shut up and not to post in your threads, however, is, and that's not even mentioning how rude it is. Don't do it again. If you have an issue with someone breaking a rule, report it to a moderator and let them handle it.
  6. That's really not up to you to decide, regardless of how unnecessary his post was.
  7. Note: This character was designed for Lowes 9.0's Micro MUGEN full game which can be found here. http://mugenguild.com/forum/topics/micro-m-u-g-e-n-project-183718.0.html Seeing how Jenngra05 converted RSR's Fix-it Felix to Micro MUGEN, I decided to make one of my own creation. It's none other than good ol' Daffy Duck. Here's his special moves: B, F, Punch: Bazooka B, F, Kick: Roll D, D, Punch: Low Bazooka I got this character finished in just two days FYI. Get him here.
  8. Taz by fer619 WHAT'S NEW/UPDATED ------------------ -new move added: Grab and Pound -fixed infinite involving Michigan J. Frog -fixed "recoil" issue with the Short Range Sonic Grunt -several more fixes and tweaks http://www.mediafire.com/?sharekey=ae6a9607a1c98e41ab1eab3e9fa335ca91ecb94f0bb56e6f
  9. haha i grew up watching loony toons you should think about maybe making his counter part you could have alot of fun in making him since he has a shitload of moves to use and yet you would think he intellgent as he is why does he always seem to get hurt more lol anyways i do know they made the game for the snes and i think they did with gamegear dont no for sure but keep your eyes out and give it a shot
  10. Ha... a falling boulder from the sky?!
  11. thats odd but yeah iam glad you agree i mean it would make sense right since in the cartoon he is the most fast bird in the world so it would fit as for coding i dont got a clue also might want to get the rom of road running what you could also do maybe as a hyper is have him eat some bird seed and maybe just start him out with a dash and as he rushs the person have him do a combo of pecks kicks and then use like a train to hit him you know after all his counter part always seeh to get hit by a train a rock or his own inventions
  12. It's a great suggestion. I have now added a dash move, but I couldn't work out how to get the opponent to use the spinning animations of Kabal? They don't even work on his character... not the ones I have anyway. (Kabal, and Unmasked Kabal)
  13. oh no i was not saying what you would recommend i was saying about kabals move
  14. Its actually not a move. Its a state Override that makes the chracter run non-stop.
  15. i dont normally like the ideal of giving the same move to other characters as i find it not to be very original at all but if you took kabal running move from mortal kombat and give it to the road runner that could be counted as a move for him considering he is pretty fast
  16. He basically constantly runs at you and hits you repeatedly. Unfortunately i dont have a video to preview him or the download at the moment but when i find it ill send you it.
  17. I don't even know what Running KFM is? I presume it's a KFM edit? But what does he do?
  18. You know, if you give him the Running KFM's coding you could probably make a good joke chracter.
  19. Thanks. If you think I should release them here... okies, i'll do it now.
  20. Yeah, very simple. It´s ok... Why don´t you post your other stuff? The new stages or your updates? P.e. - I love your Duke Nukem Stage.
  21. good for novelty lol. thank you.
  22. Road Runner Nothing spectacular about this character, I just found the sprite sheet and figured why not? it would be a quick character to make, and it was. I used to own the game on SNES (who cares?), and I don't think anyone has made it before? (still don't give a rats do you?) As I said, there is nothing special about this character, he pretty much only has pecking attacks, apart from a jumping claw attack, but he runs, he meep's and pokes his tongue out like the Road Runner. The specials are mostly just pecker moves... just a simple character for any Road Runner/Loony Tunes fans out there... also comes with the stage you see. Updates: ~ Fixed some collisions ~ Added new dash move. http://maniac1075-mu...oad-runner.html
  23. Okay For Taz... Well Done I Must Say You Have Done Well. But I Must Ask You We Need A Diddy Kong!
  24. Yo, this Taz looks dope!
  25. I'll Test It Too And See How It Does, Also Why Is There A Seinfield Stage? I've Never Seen one For Mugen LOL
  26. Thanks Blue Monkey and Please if you see any bugs or things that need to be fixed please let me know.
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