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  • 4 weeks later...
Posted

December 1st, 2018:
 Updated King of Games, Bitch!
  -His Pot of Greed move now has a small chance of drawing an Exodia Piece

    -Draw all 5 pieces to unleash a powerful move.

    -The odds of drawing an Exodia piece improve with each time you use this move.

  -His Double Jump is now magic. I guess there's a jetpack inside the Millennium Puzzle.

  -A New intro when fighting Perfect Cell

  -New winpose, new intro for round 1, as well as 2 new intros for the rounds after that.

  -Black Luster Soldier (CMK) now has unique voice lines.

  -Try having him fight Len from Melty blood or Felicia from Darkstalkers.

 

 

  • 1 month later...
  • 3 weeks later...
Posted

February 19th, 2019

-Updated Passive-Aggressive Chun-Li

 -A certain song on her boombox will play if she starts a match with Real Police Dude present.

 -Turned off the perpetual screaming for when she was low health (sorry, mulambo, but I just kept hearing her screams in my sleep and couldn't take it anymore). You can turn them back on yourself if you want by uncommenting the code found at the bottom of her state -2.

-Updated How Are You? 

 -Palette 11 is now full of asshole swords. you'll know what I mean.

  • 1 month later...
Posted

March 25th, 2019

- Updated King of Games, Bitch!

 - Added a ton of new dialogue ripped straight from Jump Force.

   -Effected moves are:  

      Dark Paladin

      Shut Up, Mokuba!

      Winged Dragon Guardian of the Fortress 

      Lightforce Sword

      Dark Magician

      Dark Magician Girl

      Swords of Revealing Light

      Pot of Greed

      Reborn the Monster

      Spellbinding Circle

      Slifer the Executive Producer

 -Modified Intros 3 (That's no Teapot!) and 5 (Particular Set of Skills)

  -Intro 3 now has more generic intro lines. Renamed to "Verbally Insulting them"

  -Intro 5's audio has been fixed to sound less bad.

 -Added a special intro vs Goku

 

  • 3 months later...
  • 3 weeks later...
Posted

August 10th, 2019

-Fixed a bug with Dolancycle and Your Grandma where the wheels would stick around if someone destroyed the helper.
-Added a new soundlclip to play at the finisher of Scoot the Burbs.

  • 5 weeks later...
  • 2 months later...
Posted

November 16th, 2019

-Updated Buster

 -New Move based on Terry's Final Smash in Super Smash Bros. Ultimate. Press LP+MK+HP when at 1 meter or higher to activate.

  -Using the move while charged with Are You Okay? Makes the Triple Geyser unblockable.

 

  • 3 weeks later...
Posted

December 5th, 2019

 -Fixed the bug where Me and the Boys instantly dies on arrival. This was due to too much text being in the .def and MUGEN not having enough memory to read it all. Don't know why that makes his life, meter, and attack values go off the charts, but it does.

  • 3 weeks later...
  • 9 months later...
Posted

October 4th, 2020

 -Released Kazuma Kiryu. The move list can be found here.

  (Quickfix: Added Cyclone Sling to the movelist, a move I previously forgot to put into the original. No changes to the character itself.)

   (Quickfix 2 Electric Tiger Drop: Edited a common state override in the 1.0 version as it had code from the 1.1 common state that didn't exist in 1.0)

    (Quickfix 3 Kiryu's Getting Pissed: During testing after uploading Quickfix 2 Electric Tiger Drop I noticed some of the HUD wasn't staying where it should, but I fixed that.)

     (Quickfix 4 Samantha's in trouble, and it's all because of my pizza: Some visual bugs fixed in the 1.0 version and also adjusted Majima's cooldown to account for lifebars with weird roundstate = 2s)

     The correct versions are Revision 1 for the Movelist, Revision 2 for 1.1 and Revision 3 for 1.0.

 

 

  • 3 months later...
  • 3 weeks later...
Posted

January 28th, 2021

- Changed gamewidth/gameheights in Kazuma Kiryu's MUGEN 1.1 version into screenwidth/screeneheights. This fixes his HUD for stages with zoom, but makes converting him into a 1.0 character harder (but if you wanted to do that just download the 1.0 version, please)

  • 4 weeks later...
  • 3 months later...
Posted

December 30th 2020 (But I only realized I never uploaded it until now)

-Did some optimization to Red-Eyes Darkness Metal Karin's sprites, lowering her file size from a hefty 350 MB to a healthy 155 MB. The RAR is now only 99.6 MB.

  • 4 weeks later...
Posted

As you all may or may not know, Webs is shutting down free websites tomorrow.

For those who don't know of this, that means my website is going down that day as well.

But don't fret! I already set up my new website around late May at a new provider.

 

From here on out, the website for my shenanigans is https://brergrsartmugen.weebly.com/

 

I will probably be posting a new announcement on my YouTube channel or something. Maybe.

 

 

  • 2 months later...
Posted

September 9th, 2021

- Fixed a bug in Kazuma Kiryu that allowed him to use his small street weapon heat actions when he had 1000 health instead of 1000 power. Oops.

- Also tweaked a few other minor things I forgot about. Dunno what they were by now.

 

Also, since Vargverse is out now, I'll be posting the standalone releases of my characters from Vargverse here soon, but I'll be prioritizing getting said releases on my website first before I do that. Sit tight!

Posted

September 12th, 2021

 

Newly added Characters:
-BBQ Pit Boy
-Tim Taylor
-Bob Ross
-Dick Poop
-Not Shane
-Arch-Vile
-Pantherk
-Urist McDwarf
-CBT Wizard
-Jerma (Made by a mysterious Banished Rogue Emerging Rather Grafecully 😉 )

-Duke Nukem

-Mr. Kill

-Tuesday the Tuna

 

Updated Characters:

The Bestest Ken in the World
 -Given a V-Trigger and V-Skill.

 -Fixed an oversight in his AI that sometimes made him throw out normals.

 

Uncle Joel
 -Given 3 new specials
 -1 New super
 -Vinetrigger that improves all of his specials
 -Filesize optimization (But it's still quite a large download)
 -Some other stuff I tweaked over the years and forgot about

 

Bulk Bogan
 -Transformed the Breakdown gimmick into a Vinetrigger
 -Given 3 new special moves
 -Given a new super move

 -New intro for the mirror match
 -Split into 1.1 and 1.0 Versions

 

Dance Master Duane
 -Given Vinetrigger 
 -Adjusted some power charge values a little
 -Split into 1.1 and 1.0 versions

 

Carlos, My Main Man
 -Given Vinetrigger
 -Significantly reduced health
 -Split into 1.1 and 1.0 Versions

 

Dodge Viper
 -Changed the shift timings a little to resemble what you might do in a drag race
 -Added instructions for human players at the beginning of the driving segment
 -Added a "!" warning symbol after the driving segment to warn opponents to dodge
 -Driving Segment tells you if you did a good or not when you shift.
 -Night of Fire replaced with Passing Breeze because I worried about copyright stuff in Vargverse

 

Sauceboss Vinny
 -Some stuff I tweaked over the years and forgot about.
 -Split into 1.1 and 1.0 versions

 

Of course, I didn't forget about a certain final boss from Vargverse, but like I did last time, I'll be waiting until Joel streams the game to release it as a standalone character. You can still download said character if you get the fullgame and take it from there if you so wish.

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