Kazagami Posted April 12, 2014 Share Posted April 12, 2014 Edited over Pre-To's Miko. Has 13.5-styled custom sprites. Thanks to Xenomic for finding out about this. http://ux.getuploader.com/hato/ (心綺楼風先代巫女 4月12日版.zip) Dumanios, Ex✭Cᴀʜᴍ and Galvatron 3 Link to comment Share on other sites More sharing options...
Werewood Posted April 12, 2014 Share Posted April 12, 2014 I tried her in both MUGEN1.0 and MUGEN1.1, yet I didn't come across with the "intro clone bug" that you mentioned.........you are using which MUGEN version please? Link to comment Share on other sites More sharing options...
Kazagami Posted April 12, 2014 Author Share Posted April 12, 2014 I'm using 1.0...trust me, it's giving that annoying error. Here's some proof Link to comment Share on other sites More sharing options...
柊 明 Posted April 12, 2014 Share Posted April 12, 2014 The character isn't giving me that problem. Link to comment Share on other sites More sharing options...
Kazagami Posted April 12, 2014 Author Share Posted April 12, 2014 Can you upload your version then? Nevermind and sorry, I just figured out the problem. That error is triggered only when she faced Reimu by Ryon. Link to comment Share on other sites More sharing options...
Ex✭Cᴀʜᴍ Posted April 12, 2014 Share Posted April 12, 2014 Go to love those asians creators XD Edit: Cant download site dont load when choice the file. Link to comment Share on other sites More sharing options...
JokerintheButt Posted April 12, 2014 Share Posted April 12, 2014 Go to love those asians creators XD Edit: Cant download site dont load when choice the file. The Same Probem I can't download Her Because this. D: Link to comment Share on other sites More sharing options...
Laharl Posted April 12, 2014 Share Posted April 12, 2014 so just to let everyone shes NOT a spriteswap she has alot of the same moves but alot of new ones to. Link to comment Share on other sites More sharing options...
柊 明 Posted April 12, 2014 Share Posted April 12, 2014 Go to love those asians creators XD Edit: Cant download site dont load when choice the file. Alternative Link. Ex✭Cᴀʜᴍ and Galvatron 2 Link to comment Share on other sites More sharing options...
Galvatron Posted April 12, 2014 Share Posted April 12, 2014 so just to let everyone shes NOT a spriteswap she has alot of the same moves but alot of new ones to. Yeah I see, she actrully has different moves then Reimu. which is pretty cool! Nevermind and sorry, I just figured out the problem. That error is triggered only when she faced Reimu by Ryon. I'm guessing the only way to fix this Problem is to remove/disable the trigger in the Intro data responding to Ryon's Reimu right? until the author fix it. =P Link to comment Share on other sites More sharing options...
Darkflare Posted April 12, 2014 Share Posted April 12, 2014 Yeah I see, she actrully has different moves then Reimu. which is pretty cool! I think what Laharl meant was being spriteswap of the original/Pre-To's Hakurei Miko. Link to comment Share on other sites More sharing options...
Galvatron Posted April 13, 2014 Share Posted April 13, 2014 I think what Laharl meant was being spriteswap of the original/Pre-To's Hakurei Miko. Oh. my bad. I don't know why i be thinking Miko and Reimu are the same person. =P Link to comment Share on other sites More sharing options...
Ex✭Cᴀʜᴍ Posted April 13, 2014 Share Posted April 13, 2014 Alternative Link. Thank you sir Link to comment Share on other sites More sharing options...
DarkRuler Posted April 13, 2014 Share Posted April 13, 2014 Thanks for sharing. Link to comment Share on other sites More sharing options...
Kazagami Posted April 13, 2014 Author Share Posted April 13, 2014 And oh, i just got a chance playing with her She's osum Link to comment Share on other sites More sharing options...
Darkflare Posted April 13, 2014 Share Posted April 13, 2014 BTW, the bugged intro comes fom her special intro against any Reimu that isn't Rice's. Link to comment Share on other sites More sharing options...
Kazagami Posted April 13, 2014 Author Share Posted April 13, 2014 She also had it when facing Toki Hakurei. But well, i guess i'll just change the name triggers to anything else, to avoid the bugged intro shows up. Link to comment Share on other sites More sharing options...
Darkflare Posted April 13, 2014 Share Posted April 13, 2014 Or just null her intro. Link to comment Share on other sites More sharing options...
Werewood Posted April 13, 2014 Share Posted April 13, 2014 In her miko_I.cns [statedef 191]: [state 191, ステート変更] type = ChangeState Trigger1 = P2name = "Reimu_Hakurei" || P4name = "Reimu_Hakurei" Trigger2 = P2name = "Toki Hakurei" || P4name = "Toki Hakurei" Trigger3 = P2name = "Reimu" || P4name = "Reimu" value = 193 These lines of MUGEN code make her change state to [statedef 193] when P2/P4 has some "Reimu" names. In her miko_I.cns [statedef 193]: [state -1, ヘルパー召喚];霧 type = Helper trigger1 = time = 0 ID = 13020 pos = 0, 0 postype = p1 facing = 1 stateno = 13020 size.xscale = 1.5 size.yscale = 0.7 HelperType = Player IgnoreHitPause = 1 pausemovetime = 99999999999999999999999999 supermovetime = 99999999999999999999999999 SuperPauseTime = 99999999999999999999999999 [state -1, ヘルパー召喚];霧2 type = Helper trigger1 = time = 0 ID = 13020 pos = 0, 0 postype = p1 facing = 1 stateno = 13020 size.xscale = 1.5 size.yscale = 0.8 HelperType = Player IgnoreHitPause = 1 pausemovetime = 99999999999999999999999999 supermovetime = 99999999999999999999999999 SuperPauseTime = 99999999999999999999999999 Two (2) Helpers with the same stateno with the different facing and size.yscale are called. Oddly enough, [statedef 13020] is no where to be found in any of her MUGEN files! That is why you see her scaled clones instead of the intended fog effect (霧)........... [EDIT]: I am trying to fix her intended fog effect (霧) Helper..............stay tuned............... Link to comment Share on other sites More sharing options...
Kazagami Posted April 13, 2014 Author Share Posted April 13, 2014 Oh, i guess, nullifying those helper states will fix the problem while keeping her special intro then. Thanks for heads up. Link to comment Share on other sites More sharing options...
Werewood Posted April 13, 2014 Share Posted April 13, 2014 [EDIT]: I am trying to fix her intended fog effect (霧) Helper..............stay tuned............... Ok I kind-of fixed that "vs Reimu intro fog effect (霧) Helper" thing (not sure if this is Hato's intended way though....): * I renamed Kung Fu Man to Reimu for an obvious reason...... miko_HL_vs_Reimu_intro_fix.cns download here: https://www.mediafire.com/?f38vp4fhd4u4l51 * The original MUGEN file of hers is miko_HL.cns Link to comment Share on other sites More sharing options...
Kazagami Posted April 13, 2014 Author Share Posted April 13, 2014 I personally think the fog effects kinda awkward. But some people might like it, i guess. Well, thanks again Werewood. Link to comment Share on other sites More sharing options...
Werewood Posted April 13, 2014 Share Posted April 13, 2014 I personally think the fog effects kinda awkward. But some people might like it, i guess. Well, thanks again Werewood. Well......perhaps I did it wrongly. Since that existing fog animation (action # 13020 in the AIR file) consists of only one fog-like sprite, so there wasn't much I could do with it, besides some minor movement and x/y scaling and transparency change.........maybe someone else can improve that fog Helper........ Or even better, Hato fixing it by himself (provided that he is going to be told about it and he is willing to fix and update his release). Link to comment Share on other sites More sharing options...
柊 明 Posted April 13, 2014 Share Posted April 13, 2014 Thank you sir You're welcome. Link to comment Share on other sites More sharing options...
Galvatron Posted April 13, 2014 Share Posted April 13, 2014 Ok I kind-of fixed that "vs Reimu intro fog effect (霧) Helper" thing (not sure if this is Hato's intended way though....): * I renamed Kung Fu Man to Reimu for an obvious reason...... miko_HL_vs_Reimu_intro_fix.cns download here: https://www.mediafire.com/?f38vp4fhd4u4l51 * The original MUGEN file of hers is miko_HL.cns Wow! Well......perhaps I did it wrongly. Since that existing fog animation (action # 13020 in the AIR file) consists of only one fog-like sprite, so there wasn't much I could do with it, besides some minor movement and x/y scaling and transparency change.........maybe someone else can improve that fog Helper........ Or even better, Hato fixing it by himself (provided that he is going to be told about it and he is willing to fix and update his release). More likely Hato will But that was a cool effort in fixing the Intro data Borewood. Thanks ^_^ You made me learn something. Link to comment Share on other sites More sharing options...
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