sтαя∂υsт cяυsα∂εя Posted May 26, 2013 Posted May 26, 2013 http://www.2diyer.com/thread-40045-1-1.html https://skydrive.live.com/?cid=6336DCAFFA68CCB7&id=6336DCAFFA68CCB7%21112 Zephyr, Sete and NeoGeoKitsune 3 V-Nix Grafix & CGs || My 1.1 HD Lifebars
sтαя∂υsт cяυsα∂εя Posted May 26, 2013 Author Posted May 26, 2013 A friend sent it to me back in 2010, its a WIP by Metal_Shadow V-Nix Grafix & CGs || My 1.1 HD Lifebars
The Magic Toaster Posted May 26, 2013 Posted May 26, 2013 I was close on my guess. I expected it to be sprite swap of Kairi.
DarkRender Posted May 26, 2013 Posted May 26, 2013 Sooo...what series is this from? Who are you, again?
DarkRender Posted May 27, 2013 Posted May 27, 2013 Oh wow really? This is worth a look then. Who are you, again?
MugoUrth Posted May 27, 2013 Posted May 27, 2013 Anthro Monster Character = MugoUrth's downloading it. :D Mega Evil Ninja Slurpuff STRIKES AGAIN!!! http://replay.pokemonshowdown.com/ou-86635112
Barta Posted May 27, 2013 Posted May 27, 2013 Nice ! What is the original game of this char ? Can you help me please I want to know how i can play mugen with this size screen (i hate big size char on 1.0) : http://www.2diyer.com/thread-40045-1-1.htmlhttps://skydrive.live.com/?cid=6336DCAFFA68CCB7&id=6336DCAFFA68CCB7%21112
Kazagami Posted May 27, 2013 Posted May 27, 2013 Uhm....in mugen.cfg, change the game height and weight to HD resolution. GameWidth = 1280 GameHeight = 720 The character is original. WaifuLaifu Discord Server / Twitter / MUGEN releases
Barta Posted May 27, 2013 Posted May 27, 2013 Thank you i know for the resolution, it's more about char size, for me it's very big.
Laharl Posted May 27, 2013 Posted May 27, 2013 you need to use localcoord to adjust the size of the chars. But this also means you might have to fix some other things in certain characters depending how it was coded.
sтαя∂υsт cяυsα∂εя Posted May 27, 2013 Author Posted May 27, 2013 In the DEF files of the characters, add localcoord = 426.66,320.25 under pal.defaults. V-Nix Grafix & CGs || My 1.1 HD Lifebars
Werewood Posted May 28, 2013 Posted May 28, 2013 Oh I remember the MUGEN author at 2diyer had released similar ones before........also just want to clarify: This is not original. This is from a Chinese cell phone online game, "时空猎人" (Space Hunter): http://forum.gamer.com.tw/A.php?bsn=24033 The Space Hunter game is not a fighting game. Hence the MUGEN author had to make custom sprites for MUGEN. "I still care to share because I believe in Sharing is Caring" - Werewood
Ryon Posted May 28, 2013 Posted May 28, 2013 well he did a fucking AWESOME job. I love the sprites there so amazingly well done. Zephyr 1 - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
Flippy Posted May 29, 2013 Posted May 29, 2013 In the DEF files of the characters, add localcoord = 426.66,320.25 under pal.defaults. Will that work for 640x480 resolution as well? Am I cool yet?
sтαя∂υsт cяυsα∂εя Posted May 29, 2013 Author Posted May 29, 2013 Nope, that'll scale it in a weird way V-Nix Grafix & CGs || My 1.1 HD Lifebars
Flippy Posted May 29, 2013 Posted May 29, 2013 Nope, that'll scale it in a weird way Ah, okay. I'll keep messing with localcoord then, try to get something more to scale. Am I cool yet?
MugoUrth Posted May 29, 2013 Posted May 29, 2013 Gameplay wise, not great, but not too bad either. His moves are a bit cheap, though. Both his cloud fist and claw rush special attacks take up a big chunk of screen, although the fist brings the opponent closer and makes it easier for opponent to counter. The Super moves are surprisingly short ranged. Mega Evil Ninja Slurpuff STRIKES AGAIN!!! http://replay.pokemonshowdown.com/ou-86635112
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