-
Posts
1,060 -
Joined
-
Last visited
Reputation Activity
-
sonikun got a reaction from GreenZed in Bunch of Stages
Here you go, mate:
http://www.mediafire.com/download/kc924q5s5lz445y/Classic.rar
-
sonikun reacted to DuckAzz in CRITIC! NEEEEEERD! (AVGN and NC edits + PPGD and Zeta updates)
Well,I have finally edited these two characters for sure ;)
Information:
Showcase:
Battle:
Download them on my website:
http://www.geocities.ws/duckss/
Be sure to refresh the pages.
Bonus:
This is Electronic/Symphonic cover of SA Angel island theme,So I'm glad if you will enjoy it:
-
sonikun reacted to SSBKing65✯ in Crystal Tokio
Comment: A beautiful stage where you fight amongest a crystalline castle.
Download: https://yadi.sk/d/z253d1-t35Raja
-
sonikun reacted to Kazagami in UraBahn Stage Collection
[STAGE & DOWNLOAD]
Blue Island Bar
(bar.zip)
Beast - Surface Level
(beast.zip)
Blue Lake Woods
(bluelake.zip)
Dinosaur Graveyard
(chuck.zip)
Flugelheim Museum
(flugel.zip)
Diamondus
(diamondus.zip)
Goblin Castle
(kujakuoh.zip)
Lunar Point
(lunar.zip)
Garada K-7's Stage
(mazin.zip)
Los Angeles 2029 A.D.
(termintr.zip)
On The Foxy Trail
(titus.zip)
[COMMENTS]
A pack of low-res gem made by UraBahn, special thanks to Mr. KOtik to provide these.
Note: In some stages, you may see black bars on the top and bottom portion.
These are intended, due to source game rips wasn't in same height with the standard lowres resolution of MUGEN.
-
sonikun reacted to Gaulbetti in Chin released by Dr. T 6/18/15
(Picture)
(Download)
http://www.mediafire.com/download/cuuu8rojkrw8731/Chin.rar
(Comment)
I didn't see anyone post this, so here it is, I guess. Bruce Lee's relative from Hong Kong 97. He's relatively accurate, except for the pictures of dead bodies, and he can summon the 1.2 billion red communists and The Ultimate Weapon. He does massive damage with these attacks, but he goes down in one hit, but he can use the invincibility power-up by taunting. The song from the source even plays when he summons the communists.
-
sonikun reacted to Kazagami in Rin Oyama's Stage (+ 1.0 Conversion)
Author Site // GOA-stg12_Rin.zip Mirror // 1.0 Conversion // .def files for widescreen
By TENE. Rin Oyama's stage from the latest installment of Goketsuji Ichizoku (Power Instinct) Series. Original stage is 1.1 only, and required OpenGL usage in order to run properly.
Since the concept iis pretty neat (combination between traditional Japanese theme and modern theme is something i dig), i thought it'll be a good idea to convert the stage for 1.0 users.
Enjoy.
-
sonikun got a reaction from Sir Ghostler in MFFA's Ask a User Thread (Ask OxyontheWolf)
What's your motivation?
Favorite character in mugen?
Do you play any Japanese shooters?
Do you like pizza?
-
-
-
sonikun reacted to Demitri in Tier 1 is kill.
Well,
Besides my personal reasons and troubles, It didn't get the support it needed.
We weren't expecting overnight results but in roughly two months it would have been it's 1 year anniversary. There wasn't a lot to show for that in my opinion.
The fact that it's gonna get shut down suddenly brought people out. That's pretty bad. It could've been me or it could be the state of community as to why that is, but that doesn't matter. I don't doubt in time it could've grown, but let's face it; this community isn't as big as it once was.
In terms of my retirement/leave of the community, I feel like I should share it here. I also don't feel like posting again so I'll leave everything here.
MFFA was the first site I ever joined in 2006. I knew about MFG, but I had no interest in that place or any others like it.
I believe Ryon just started it up and he invited me since we met on Youtube. There were probably like 8 members at the time (I only remember Ryon, Vash, Legato, Sayzo, BigSally, Black Chaos, Jimp/Drunk Ryu, and I think godchrisangelo was a member before he started OrochiMugen).
Things were just funner then imo. In some respects, the community was worse at the time since it was all anti-warehousing, but it was much larger. During the first few years, I got to see this place grow, but I realized I couldn't grow here so I found other places and people. I got to meet the Mugen Royale folks (iirc the remaining T.H.E. members made that, not 100% since I never joined T.H.E.), and thanks to them pestering me to leak SyN's Shin Lv2 Akuma beta, I met SyN who was my idol at the time, and eventually befriended him. Even became global mod at one point (then admin). From there I ended up meeting MOTVN and his crew(Team G/Phantom G's), and eventually becoming part of that as well. With that, came a lot of drama. Even then though, the community was large, and it was fun. I think due to personal reasons + MOTVN chat-banning me, I took a hiatus for roughly a year. Came back in 2012, met up with a few people I remembered, met GLB again who is like my best friend now, Diss came back not too long after me as well, we helped revive Newage, fought with Zeroz which prob added to Newage's subsequent end. Started Tier 1 with AZ a year ago after a fight in the chat, yadda yadda yadda here we are.
The point of all of that is, I've seen and done just about everything. For 10 years, I enjoyed this engine and for 9 years I enjoyed this community. Whatever it is now, I don't like it. I thought the site would help alleviate that feeling but, it hasn't really. Most of the staff feels similar, and I've already lost two who can't stand the community and/or find mugen boring now.
I see it in other creators too. I think I saw O Ilu say something similar, I know SyN is more interested in website coding than mugen. Most of the people I talk to are having more fun doing something else than mugen now.
I wanna make games for a living so I'll probably work on learning Unity and possibly get into webdesign since that looks interesting to me.
I don't think I'll be posting for a long while after this(i'm gonna finish up Lullaby then leave for good I think) so consider this my goodbye post.
It's been fun. I met many great people in this community, and many I can consider real friends even though we've never met and may never meet ever. It's also shown me you can be friends with a person and not even speak the same language, so that kinda gives me hope in life and stuff.
While I still lurk, I'll probably only be in T1's xat, Diss' xat, MFFA chat every once in a while, and Skype.
I apologize for the long ass post too, I just don't want to have to mention anything more before I take my leave, plus I like being dramatic :P
Peace.
-
sonikun got a reaction from gui0007 in Sonikun's video thread
Time to release some videos.
Video#1:
Wow. Just, WOW. I'm shocked at how bad this is. I'm a bit upset that I had to resort to using Hibachi for this.
Video#2:
Video#3:
Enjoy.
-
sonikun got a reaction from gui0007 in Sonikun's video thread
Alright, time to release some videos.
Video#1:
Something fun, I guess.
Now for the actual video.
Video#2:
Video#3:
Enjoy.
-
sonikun reacted to Shinzaki in [1.0] [Brave Frontier] Spirit World Palmyna [1.0 + 1.1 Update]
[Preview]
1.1:
[info]
Stage inspired by the final area of the Palmyna world from Brave Frontier (mobile RPG game).
Took a lot of time due to some complications.
[Download]
http://www.mediafire.com/download/kl7lkas7ad1u0x3/Spirit_World_Palmyna_1.0.rar
1.0 version def fix: https://www.dropbox.com/s/7qpztam46dz3cc1/Spirit_World_Palmyna.def?dl=0
http://www.mediafire.com/download/fhpney1gwcxeff3/Spirit_World_Palmyna_1.1.rar
1.1 version def fix: https://www.dropbox.com/s/g7s0wblcchu60sf/Spirit_World_Palmyna_1.1.def?dl=0
BGM: http://www.mediafire.com/download/9229w7v5ic2p6e9/Brave+Frontier+-+Creator+Extended+Edit.mp3
[special Thanks]
Margatroid - For doing the entire animation
Excahm - Giving us the idea on how to do the floating platforms
Luneth - For the floor from one of his stages
Ryoucchi - For always putting up with my ideas.
Note: The only reason it's 99 MB is because I was stupid and used an extended version of the song.
UPDATE: Now has a 1.1 version and some new sprites.
Another Update: Fixed an error with the 1.1 version thanks to -Greed-
-
sonikun reacted to OldGamer in 2 Shogun Warriors-Shogun Stage for 1.0
Shogun Stage
Kabuki Stage
The Stages come with Sprite folder just in case if anyone want them for there future stages projects
The Stages is animated and parallax
The Stages is base off Mame Emulator Source
The Stage's Sprites were rip from Mame Emulator 162
The Stage's Soundtrack been rip with the real sources sound track from The Mame Emulator
Special Thanks to Ollusionista for providing me with M1fx and BridgeM1
Download location > My Shogun Warriors Stage
http://1drv.ms/1FDe9Wd
-
sonikun reacted to Kazagami in Avengers in Galactic Storm Stages
Avengers' Headquarters (Morning)
Korath's Stage
Shaterrax' Stage
>> Avenger's HQ // Korath // Shaterrax <<
We're sorry for the lack of stages as of recent, but managed to pull off these ones at least!
Credits goes to N. for MAME cheat tool.
For Winmugen+ and 1.0. Expect more stages, sooner or later.
-
sonikun reacted to Kazagami in Higher Light Area (La-Ula-Giga's Stage)
By Hachishiki-Tokkou-Ningyou.
Not bad for a boss-character environment.
-
sonikun reacted to Kazagami in Endless Battle [640x480/1280x720 FIX]
Nah, that's not the problem. Leave it to the Airhead Goddess.
<see link at first post>
-
sonikun reacted to gui0007 in Armored Warriors / Cyberbots: Fullmetal Madness
Another all-new collection. ^ ^
SELECT PLAYER
Red is missing/offline.
BX-04S/Swordsman BX-02/Blodia BX-07R/Riot
Kuron | Kong GM | Kuron | Kong Kong
RF-009/Lightning RF-004/Reptos RF-027/Jackal
Kuron | Peter.pl | Kong Z.A.I | Kuron & Kong | Kong Kuron | Kong
FZ-202/Tarantula FZ-100/Fordy FZ-900J/Killer Bee
Kuron | Kong Z.A.I | Kong | Freezell Kuron | Kong
GP-V4/Vise GP-N1/Guldin GP-D2/Cyclone
Kuron | Kong Kong Z.A.I | Kong
P-10033/Gaits S-008/Super-8 UVA-02/Helion X-0/Warlock
Z.A.I | Weapon X | Kong Fujy | Kuron | Kong Fujy | Enjuo | Z.A.I | Kong Fujy | Kuron | Kong & Kuron | Kong
Armored Warriors Enemies & Bosses by Peter.pl
List of characters: Toatus, Battle Worker, Valimes, Insect, Jage, Roller Gori, Rad and Sculd
G-13EX/Gouki Zero Akuma - N64Mario
EDITED PLAYERS (By Peter.pl)
Borer Vlade
SELECT STAGE
Stages + Edits by Peter.pl
Stages by Yusuke
Stages by Ryo 2005
Stages by XGargoyle
Stages by MINI43
Cyberbots City by Robo Z
Underwater/Deep Six by Kung Fu Man
SELECT OTHER STUFF
Cyberbots Warriors Screenpack by Reginukem
AI Patches for Z.A.I chars by Kuron
AI Patches for Peter.pl chars by Holn
Sprite rips by Kong
-
sonikun reacted to Kazagami in Endless Battle [640x480/1280x720 FIX]
Endless Battle FIXED.rar // Endless Battle FIX 1.1.rar // .def file for widescreen // Music file
By Magnus, the original were posted long time ago, you can find it in the lowres section.
Sword asked me to fit the stage to 640 res, but during the process, i found that the stage has really messed up coding. Uneven bounds, wrong camera start position and all.
So, I fixed those as well, and it gives a pretty nice result. After all, I hope you enjoy.
-
sonikun reacted to OldGamer in LastBlade1-Kaede Stage only for Mugen 1.1
LastBlade1-Kaede Stage only for Mugen 1.1
Download located here
My Last Blade Stage - LB1 Kaede Stage
http://1drv.ms/1FDe9Wd
there will be more last bade stages to make and do :D -
sonikun got a reaction from gui0007 in Sonikun's video thread
Alright, time for the usual.
Video#1:
This fight lasted far longer than it should.
Video#2:
Video#3:
Enjoy.
-
sonikun got a reaction from gui0007 in Sonikun's video thread
Time to release some videos.
Video#1:
Video#2:
Enjoy.
-
sonikun reacted to Алексей in Hannah Dundee
# Preview #
https://www.youtube.com/watch?v=lsyn1ipLI0s
# Download #
http://mugencoder.com/authors/details/290
# Information #
Hey everyone,
My next character is released and it's Hannah Dundee from Cadillacs and Dinosaurs! She's got a similar gameplay style to Red Ranger, but she's far more versatile. Enjoy!
## Readme ##
-
sonikun reacted to tiloger in SCREENPACK SAMURAI ULTIMATE MUGEN 1.1 1270X720 HD
Hello good guys leave my screenpack ultimate samurai Mugen 1.1 designed from 0 I hope I take some time realize the download link is in the description of the video on two servers link with screempack and two chars with portrait PNG and another link for portraits work and the same two chars with the portrait in pcx you enjoy and live the mugen and this forum community is great! Animation: yes, pictures in 8 bits, 24 bits and 32 bits png and pcx number of boxes: 331 chars and 28 boxes for bonus stages or hidden chars intro, start, menu, options, select, versus, life bars, winner, game over fonts designed from 0 greetings and good luck INTRO SCREEN: START SCREEN: MENU SCREEN: OPTIONS SCREEN: SELECT SCREEN: SELECT TEAM SCREEN: VERSUS SCREEN: VICTORY SCREEN: LIFE BARS SCREEN: GAME OVER SCREEN: Download the screenpack: https://www.youtube.com/watch?v=Fi7lnYiLXTs -
sonikun reacted to Vibrant in Battlefield [1.1]
Enjoy, click image for download.
[Features]
-Zoom-
-Animated-
-Super Jump-
[Preview]
http://www.youtube.com/watch?v=hXUA7L6bVfs