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RicePigeon

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Everything posted by RicePigeon

  1. U4QG-WWWW-WWW5-BMCP E7VW-WWWW-WWW5-BMCV This fascination with ubers is starting to amuse me...
  2. In Doubles, yes, otherwise its completely outclassed by Earthquake in Singles. You also forgot to mention Coil, which turns Stone Miss into Stone Fuckyeah.
  3. So testing out what I had for my Doubles team so far on Battle Spot. Nothing too exciting until this: H28W-WWWW-WWW5-AK9U Mega Charizard Y, White Kyurem, AND Zekrom...
  4. I never said it outclassed the Mold Breaker Life Orb/Choice Band sets? Besides, it was good for luring out common Rampardos counters in NU last gen. Speaking of Rampardos, I need to start breeding those fossils for Xan once I complete hatching stuff for my doubles team.
  5. Considering most people are going to send in physical walls to deal with Rampardos, hitting them with special attacks on the switch in is going to hurt. And its's not like Special Rampardos cant go mixed: 4 Atk Life Orb Rampardos Head Smash vs: 252 HP 252 Def Impish Skarmory: 186~219 (55.69%~65.57%) (Guaranteed 2HKO) 252 HP 0 Def Neutral Aegislash (Shield): 114~135 (35.19%~41.67%) (17.84% Chance to 3HKO after Leftovers) 244 HP 40 Def Impish Gliscor: 237~270 (67.33%~79.26%) (Guaranteed 2HKO) 248 HP 172 Def Naive Intimdate Landorus (Therian): 198~234 (51.97%~61.42%) (75% Chance to 2HKO after Leftovers) This is assuming Rampardos is running 4 Atk, 252 SpAtk, 252 speed Naive with Head Smash, Thunderbolt, Fireblast, and Focus Blast.
  6. Oh boy, where do I even start? edit = "Ryon" ;<-- why is this in the DEF file? not that it breaks anything but... The select portrait is just... bad. I dont think I need to explain why, just look at it and see for yourself. Missing required sprites like no tomorrow. In fact, her entire SFF file consists ONLY of 25 sprites. ALL of her normals have the exact same number of Startup, Active, and Recovery frames; 10 each. All of her normals also have the exact same frame (dis)advantages on hit/block, yet not enough to justify the... ... dino damage on her normals. If you'd seen Kai's pic/video then this needs no introduction. Invincibility frames on her walking and jumping attack anims, which also cause her to cross up the opponent just by walking. Head.pos and Mid.pos use KFM's defaults, thus appear off of her actual body. Taunt shrinks her hitbox to WTF-tier sizes. Not only does it let her dodge High and Mid attacks, but some low ones as well. Hadouken has invincibility frames during the entire animation. Not to mention 300 damage as well. Speaking of which, her Hadouken is a mid-screen infinite. Her super gains power back on hit, in addition to hitting 5 times for 100 dmg each with no scaling. Considering the infinite she has with her regular Hadouken, this is pretty much useless. She has code for a throw, but no anims for it. Her block stance automatically counters the opponent with a kick whenever an attack is blocked.... Why?
  7. 252 Attack Adamant Life Orb Sheer Force Rampardos Fire Punch vs: 252 HP 252 Def Impish Skarmory: 207~244 (61.98%~73.05%) (Guaranteed 2HKO) 252 HP 0 Def Neutral Shield Aegislash: 256~302 (75.01%~93.21) (Guaranteed 2HKO) 244 HP 40 Def Impish Gliscor: 132~156 (37.50%~44.32%) (1.6% Chance to 3HKO after Poison Heal) 248 HP 172 Def Naive Intimdate Landorus (Therian): 110~130 (28.87%~34.12%) (75% Chance to 4HKO after Leftovers) 252 SpAtk Rash Life Orb Sheer Force Rampardos Fire Blast vs: 252 HP 0 SpDef Impish Skarmory: 414~488 (123.95%~146.11%) (Guaranteed OHKO after Stealth Rock) 252 HP 0 SpDef Neutral Shield Aegislash: 219~258 (67.59%~79.63%) (Guaranteed 2HKO) 244 HP 0 SpDef Impish Gliscor: 196~231 (55.68%~65.63%) (87.5% Chance to 2HKO after Poison Heal) 248 HP 0 SpDef Naive Landorus (Therian): 207~244 (54.33%~64.04%) (Guaranteed 2HKO) Not so silly anymore, is it?
  8. This. And I never said I hated you? I should concentrate on getting my priorities straight first?
  9. There's typically a reason why authors don't praise themselves as the Ed Wood jr or Uwe Boll of MUGEN...
  10. You scrubs forgot to mention supers gaining back power on hit/block Jk, but she does get power back on hit. Oh, and once again, the throws are done improperly.
  11. ^ This. Or hell, even your typical lazy edit named Orochi Jill would be better than this. ... Because fuck Orochi Jill
  12. Had I known Genesect was gonna stay in I would have gone straight for Overheat. I was waiting for the opportunity to trick that scarf away anyhow
  13. Update: You whiny Americans can all shut up about Pokebank now...
  14. There's been reports going around that the European release of Pokebank is rejecting legit Pokemon, most notably event legendaries. Confirmation that Pokebank will reject any legit shiny Jirachi Oh and Pokebank's hack detection is still laughable
  15. So I finally managed to start putting together a Doubles Team, until I realized that the ability I was looking for was actually the Hidden Ability. Oh well. At least half are done for now. Now if I can just get my hands on that damn version exclusive megastone...
  16. RicePigeon

    j

    Come to think of it I have yet to encounter any Fecal Matter Rule34.
  17. Link: http://www.mediafire.com/download/gcazb4f7h7zo14l/ViewOfHeaven.zip Found my older Fall of Ragnarok stage from circa 2008 and decided to give it an "update" of sorts.
  18. Talonflame + MegaGengar + MegaKangaskhan + MegaLucario... yeah.
  19. Added Darkwolf, Neo, and XIV (readded due to typo)
  20. Won this one by pure luck: HKWG-WWWW-WWW5-6D99 Rematch vs Mugo: MQUG-WWWW-WWW3-C74M
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