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RicePigeon

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Everything posted by RicePigeon

  1. Original release: http://mugenguild.com/forum/topics/nazi-fuhrer-screenpark--156688.msg1894639.html#msg1894639 Link: http://www.sendspace.com/file/5734k1
  2. The game doesn't mention Misty Terrain cutting the power of Dragon type moves by 50% against grounded opponents, either
  3. http://www.youtube.com/watch?v=kc73fZ2c3UM http://www.youtube.com/watch?v=bigjISUCUQw
  4. Dunno how I missed this but.. The prevalence of entry hazards is the sole reason why Rapid Spin is even used. Just note that since Rapid Spin is a Normal type move, switching in a Ghost type the turn they use Rapid Spin will prevent them from removing your hazards, which is why I kept switching in Trevenant against that Excadrill. Excadrill, Forretress, Starmie, Donphan, Tentacruel, and, to a lesser extent, (Mega)Blastoise and Hitmontop are all excellent users of Rapid Spin. Of course Rapid Spin faces fierce competition from Defog this gen now that Defog removes entry hazards from both sides of the field instead of just those set up on your opponent's side and works even if they switch in their ghost type. The only downside to Defog is that its affected by Taunt, unlike Rapid Spin.
  5. And Pokebank's hack detection mechanisms are still a laughable joke
  6. I seriously need to ask the people praising this thing: have any of you actually TRIED playing as or fighting against this thing? Fireball Super has literally 0-1 frame startup right after the super pause, and almost 0 recovery frames. Fireball Special can hit crouching opponents, yet Fireball Super does not. Feels extremely inconsistent. Command Grabs can hit airborne opponents. Not only that, but they can also hit opponents during HITSTUN, which is a big no no. Ground Grind Command grab by itself does 50% life in damage. From what I can tell, his level 3 grab is an OHKO, coupled with the same issues his other grabs have. Absolutely no damage dampening of any kind, which only makes the last issues even more problematic. Super GAIN BACK POWER Launcher causes fall to p2. Considering that the template was obviously based on MvC, if you've ever played an actual MvC game then you'll know just how wrong this is. All of his moves are pretty much safe on both hit and block. If you thought his damage output was crazy, he also sports 2000 life. If this thing was meant as normal character then it seriously needs alot of work.
  7. Pokebank is now out in South Korea
  8. Considering how much the Wii U has been bombing (that and Nintendo's net loss of half a billion this past year) I wouldn't be surprised if Nintendo decided to let the ship sink. Oh well, at least the Wii U lasted longer than the Virtual Boy...
  9. Eviolite Chansey really REALLY wants that leftovers recovery, though...
  10. Snorlax already gained OU viability this gen in the form of Assault Vest. Granted he'll still be classed as UU, doesn't mean he's not OU viable, kinda like what Slowbro was last gen; UU, but an excellent counter to Terrakion and Keldeo, two of the biggest threats in gen 5.
  11. Pokebank is back in the JPN e-shop, just so you all know.
  12. Tons of mental scarring with a low DS battery. At least the DS's battery didnt run out of juice every 2 hours unlike its successor.
  13. If you've ever been face to face with Platinum's 1 minute savetimes then you'll know the reason for this.
  14. You dont have to max out the other o-powers, just make sure you have all of them other than the Hatching power, then youll find Mr. Bonding in Lumiose City restaurants who gives you the Hatching O-power.
  15. QRKW-WWWW-WWW4-ZKTK Another OU match and holy crap Gliscor gave me so much problems. Guy was gonna give me an Oshawott after the match but then... server maintenance.. :(
  16. BQGG-WWWW-WWW4-NB4Q Versus random OU Sun team which certainly kept me on my toes
  17. Wait... how the fuck does that work? You got banned because of some idiot user recreating his page which you had nothing to do with? And there's no way to appeal the ban? Wikia's staff are fucking retarded if thats the case.
  18. oh wow, okay x is unblockable at point blank. intentional? no damage scaling Her Y launcher not only causes fall but can link into itself 5 times maybe its just my lack of proper knowledge of rolls but is she supposed to gain that much, if any, power from rolling? Her rolls cancel into a level 3 super that, on hit, takes the full 3 meters, but only 500 power on block? shes has full invulnerabily during her dodge roll startup AND recovery 2nd hit of her Z autocombo causes so much cornerpush that it causes the 3rd hit to whiff entirely. In fact, it causes so much cornerpush that its almost the equivalent of if the opponent was using Advancing Guard, even if they dont have it. her slide kick not only hits OTG, but is also a psuedo-infinite into itself. I kind of feel like looping that with Moskau by Dschingis Khan as the BGM and it would fit, thats how ridiculous it is.
  19. If Felicity's MvC3 Touhou characters were any indication then this is not MvC3 style...
  20. RicePigeon

    j

    There... Bonus: Steaming Hot (chinese) pussy:
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