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RicePigeon

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Posts posted by RicePigeon

  1. Youmu updated

     

    uxx3JYT.png
    • Fixed minor debug errors.
    • 5y: Proration increased (87%->90%).
    • 6y: Power gains increased (0/60/30->0/80/40).
    • j2z: Now deals 75% proration if this move causes a groundbounce.
    • Crescent Moon Slash: Fixed proration bug during "Secret of Life & Death".
    • Crescent Moon Slash: Chip damage decreased.
    • Crescent Moon Slash [Z ver]: Chip damage decreased.
    • Slash of Life & Death: Chip damage on 2nd & 3rd hits decreased.
    • "6-Root Cleansing": Command changed to D,DB,B,D,DB,B + X+Y+Z (214214XYZ).
    • New Last Word: "Matsuyoi-Reflecting Satellite Slash" (D,DF,F,D,DF,F + X+Y+Z (236236XYZ) at max spirit level).
  2. October & November use stats are in. There were no changes for October. High cutoff will be 4.52% and low cutoff will be 2.28%.

     

    Spoiler

    Name    August    September    October    TOTAL
    Groudon-Primal    76.87%    73.17%    74.66%    74.5679%
    Xerneas    48.28%    47.42%    49.15%    48.8990%
    Marshadow    42.60%    37.70%    39.68%    39.5516%
    Yveltal    33.67%    33.35%    36.04%    35.6016%
    Kyogre-Primal    20.27%    21.79%    18.99%    19.3910%
    Arceus-Normal    17.72%    19.57%    18.88%    18.9189%
    Salamence-Mega    16.53%    16.03%    17.70%    17.4417%
    Ho-oh    14.72%    13.88%    14.82%    14.7018%
    Arceus-Ground    15.03%    14.10%    14.68%    14.6246%
    Arceus-Fairy    13.83%    12.75%    12.83%    12.8609%
    Deoxys-A    10.04%    11.15%    12.32%    12.0769%
    Giratina-O    11.02%    10.70%    12.10%    11.8837%
    Zygarde-50%    12.40%    12.65%    10.82%    11.1157%
    Lucario-Mega    13.85%    10.02%    10.60%    10.6605%
    Rayquaza    10.87%    10.37%    10.48%    10.4784%
    Lugia    9.70%    10.25%    9.77%    9.8285%
    Arceus-Water    11.89%    10.01%    9.47%    9.6408%
    Mewtwo-Mega-Y    8.95%    9.75%    9.59%    9.5854%
    Gengar-Mega    9.02%    9.12%    8.17%    8.3213%
    Deoxys-S    5.96%    7.06%    8.54%    8.2440%
    Magearna    9.17%    8.18%    7.71%    7.8320%
    Lunala    7.40%    8.09%    7.80%    7.8232%
    Ferrothorn    6.06%    6.61%    7.20%    7.0805%
    Solgaleo    6.86%    7.25%    6.15%    6.3199%
    Tapu Lele    5.35%    4.89%    6.44%    6.1991%
    Aegislash    5.78%    6.57%    5.73%    5.8415%
    Shaymin-Sky    5.12%    5.43%    5.38%    5.3775%
    Metagross-Mega    3.60%    4.16%    4.84%    4.7015%
    Kyurem-White    5.53%    4.62%    4.60%    4.6404%
    Smeargle    5.19%    4.44%    4.55%    4.5598%
    Blaziken-Mega    4.56%    4.52%    4.54%    4.5383%
    ;--------------HIGH CUTOFF: 4.52%-------------------
    Dialga    3.81%    4.59%    4.09%    4.1414%
    Ditto    3.52%    4.02%    4.18%    4.1322%
    Arceus-Ghost    3.84%    3.67%    4.17%    4.0946%
    Pheromosa    3.24%    3.80%    4.13%    4.0532%
    Darkrai    3.80%    4.93%    3.70%    3.8539%
    Celesteela    3.28%    3.58%    3.78%    3.7363%
    Genesect    4.15%    4.57%    3.58%    3.7312%
    Arceus-Steel    3.82%    4.03%    3.61%    3.6682%
    Palkia    3.68%    3.58%    3.49%    3.5114%
    Excadrill    3.98%    3.72%    3.32%    3.4003%
    Mewtwo-Mega-X    3.65%    3.00%    3.43%    3.3885%
    Mewtwo    2.94%    3.51%    3.26%    3.2789%
    Giratina-A    2.72%    3.16%    3.19%    3.1670%
    Kangaskhan-Mega    2.64%    3.62%    3.05%    3.1038%
    Shuckle    2.58%    2.26%    3.04%    2.9263%
    Greninja    3.73%    3.29%    2.44%    2.6006%
    ;-------------LOW CUTOFF: 2.28%---------------------
    Cloyster    2.40%    2.06%    2.25%    2.2301%
    Arceus-Dark    2.22%    1.67%    2.02%    1.9811%

     

    The following Pokemon are now BANNED from UnderUbers:

    No changes

     

    The following Pokemon are now UNBANNED from UnderUbers:

    No changes

  3. Byakuren updated

     

    iCJcBuV.png
    • Timing adjustments to common anims.
    • Fixed bug where lose by time over animation would not play.
    • Fixed velocity behavior of ground tech.
    • Fixed ground bounce behavior.
    • Fixed visual glitch on counterhits.
    • New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
    • Forward dash: Startup increased by 1f. Invincibility removed.
    • Backdash: Startup increased by 5f. Invincibility reworked.
    • 5y: Power gains decreased (0/80/40->0/60/30).
    • 5y: Fixed visual bug during hitpause.
    • 5z: Damage increased (70->80), power gains decreased (0/120/60->0/90/45).
    • 5z: Fixed visual bug during hitpause.
    • 6z: Power gains decreased (0/60x2/30x2->0/45x2/22x2).
    • 6z: Damage decreased (70*40->65*40), proration per hit increased (85%x2->86.5%x2).
    • 6z: Fixed minor issue when hitting airborne opponents, hitpause time per hit decreased
    • 2y: Damage increased (45->55), power gains decreased (0/80/40->0/60/30).
    • 2z: Damage increased (70->80), power gains decreased (0/120/60->0/90/45).
    • 2z: Fixed minor visual bugs.
    • j5x: Fixed minor visual bugs.
    • j5y: Damage increased (50->60), power gains decreased (0/80/40->0/60/30).
    • j2y: Proration increased (82.5%x2->86.5%x2).
    • j2y: Velocity decreased.
    • j5z: Power gains decreased (0/120/60->0/90/45).
    • j5z: Proration decreased (85%->80%), fixed visual bug.
    • j5z: Startup increased by 2f.
    • Throw: Fixed bug where throw would not come out if down was being held.
    • Skill Declare: Fixed visual bug.
    • Dance of Hanuman: Power gains increased (15/20xN/10xN->15/40xN/20xN).
    • Virupaksha's Eye: Power gains increased (45/80/40->45/120/60), proration decreased (85%->80%).
    • Vidudahka's Sword: Power gains increased (15/40/20->15/60/30), proration decreased (90%->85%).
    • Skanda's Leg: Active frames of each hit increased by 1f.
    • Skanda's Leg: Power gains increased (45/20x5/10x5->45/24x5/12x5).
    • Skanda's Leg: Proration decreased (96.5%x5->95.5%x5).
    • Durga's Soul: Proration decreased (85%->80%).
    • "Master of Buddhist Cosmology": Damage on final hit decreased (152->124).
    • "Brilliance of Mahavairocana": Now properly applies proration.
    • "Brilliance of Mahavairocana": Projectile counter version is now blockable.
    • "Angiras Knowledge": Proration decreased (80%->30%), chip damage corrected.
  4. Sakuya updated

     

    h0vU48r.png
    • Spellcards now properly apply additional 92.5% proration when cancelled into.
    • Fixed supercancel conditions for several Specials.
    • 4y: Fixed bug involving hitting airborne opponents.
    • 4y: Proration decreased (90%x2->89.5%x2).
    • 4y: Active frames of 1st hit increased by 1f.
    • 5z: Fixed bug involving hitting airborne opponents.
    • Throw: Startup decreased by 1f, hitbox size slightly increased.
    • Cross-Up Magic [X ver]: Damage per hit increased (30xN->32xN).
    • Cross-Up Magic [Air ver]: Fixed bug with proration.
    • Cross-Up Magic [Air ver]: Damage per hit increased (30xN->32xN).
  5. Kanako updated

     

    ANFiNVt.png
    • New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
    • Adjusted supercancel conditions, can no longer cancel Wind Tunnel into Spellcards.
    • Fixed missing dust effects on ground tech.
    • 5z: Damage decreased (110->100).
    • 6z/j6z: Damage decreased (85->80), fixed oversight where attack did not deal chip damage.
    • 6z/j6z: Power gains decreased (0/120/60->0/80/40).
    • 2x: Damage decreased (55->50), proration decreased (92%->90%).
    • 2z: Damage decreased (110->100), startup decreased by 1f, recovery increased by 1f, blockstun decreased by 2f.
    • 3z: Damage decreased (120->100), proration decreased (80%->70%), now causes a groundbounce on hit.
    • j5x: Damage decreased (60->50), hitbox position adjusted.
    • j5y: Damage decreased (90->80), proration increased (80%->85%).
    • j5y: Startup increased by 1f.
    • j5z: Proration decreased (96%xN->94.5%xN).
    • j5z: Now causes techable knockdown against airborne opponents.
    • Throw: Startup increased by 1f, fixed bug with proration flag.
    • Sky God: Wind Summon: Now only summons 3 projectiles regardless of version used.
    • Sky God: Wind Summon: Damage increased (25xN->26xN).
    • Sky God: Onbashira: Power gains decreased (15/80/40->15/60/30).
    • Sky God: Wind Tunnel [Ground]: Recovery frames increased by 2f.
    • Misayama Hunting Ritual [X ver]: Startup invincibility replaced with lower body invincibility during startup.
    • Misayama Hunting Ritual [Z ver]: Startup invincibility replaced with upper body invincibility during startup.
    • "Expanded Onbashira": Damage increased (27xN->30xN), proration decreased (98%xN->95%xN).
    • "Expanded Onbashira": Recovery time increased by 8f, hit velocities adjusted.
    • "Spring-like Suiga": Chip damage increased (4x10->5x10).
    • "Meteoric Onbashira": Proration decreased (96%xN->92%xN), fixed bug where proration was not applied after 1st hit.
    • "Virtue of Wind God": Chip damage increased (80->86).
  6. Komachi & Patchouli updated.

     

    X6n47Kk.png
    • New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
    • 5y: Startup decreased by 1f.
    • 5z: Startup decreased by 1f, hitbox priority decreased.
    • 6z: Startup decreased by 1f.
    • 2y: Startup decreased by 1f, hitbox priority decreased.
    • j2z: Startup decreased by 1f, hitbox priority decreased.
    • j2z: No longer causes a reset against airborne opponents.
    • Floating Indolent Dead Spirits: Chip damage increased (6->13). Chip damage on detonation increased.
    • Lonely Bound Spirits: Chip damage on detonation increased.
    • "Flow of the River": Damage decreased (73xN->43xN), Proration increased (70.8%xN->92%xN).
    • "Abundant Floating Spirits": Chip damage increased (12->7).
    jFvZDOD.png
    • New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
    • 5y: Power gains decreased (0/40x2/20x2->0/30x2/15x2).
    • 5z: Power gains decreased (0/120/60->0/90/45).
    • 2y: Power gains decreased (0/80/40->0/60/30).
    • 2z: Power gains decreased (0/120/80->0/90/45)
    • 2z: Damage increased (70->80), Proration decreased (80%->75%).
    • 3z: Power gains decreased (0/120/60->0/90/45).
    • 3z: Damage decreased (80->70), Proration decreased (80%->75%).
    • j5y: Power gain decreased (0/80/40->0/60/30).
    • j5z: Power gains decreased (0/60x2/30x2->0/45x2/22x2).
    • Throw: Fixed bug where throw would not come out if Patchouli is crouching.
    • Summer Red: Proration increased (80%->85%).
    • Spring Wind: Startup power gain decreased (45->30).
    • Autumn Blade: Chip damage decreased (6x3->5x3).
    • "Elemental Harvester": Damage increased (20xN->22xN), proration decreased (98.5%xN->97%).
    • "Philosopher's Stone": Now has a visible gauge to show remaining time.
  7. Yuyuko updated (ever notice how her and Yukari tend to get updated within a day of each other? Coincidence?)

     

    7pMRMQN.png
    • Bugfix: No longer turns to face opponent during certain aerial states where Yuyuko shouldn't.
    • New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
    • 5y: Power gains decreased (0/80/40->0/60/30).
    • 5z: Power gains decreased (0/120/60->0/90/45).
    • 2y: Power gains decreased (0/25xN/12xN->0/20xN/10xN).
    • 2y: Chip damage increased (2xN->5xN).
    • 2z: Power gains decreased (0/120/60->0/90/45).
    • j5y: Power gains decreased (0/80/40->0/60/30).
    • j5z: Power gains decreased (0/120/60->0/90/45).
    • j2z: Power gains decreased (0/30xN/15xN->0/23xN/11xN).
    • Butterfly Dream Dance: Power gain on startup increased (30->45).
    • Ghostly Butterfly: Opponent can no longer go into guard state prematurely until butterflies activate.
  8. Yukari updated.

     

    HgPI5A8.png
    • Fixes to common animations.
    • Several bugfixes added in unlikely event opponent is lost (usually during arcade mode continue screens).
    • Fixed visual bug in Yukari's gap meter when Fight the Ocean is used.
    • New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
    • 5y: Startup decreased by 1f.
    • 5y: Power gains decreased (0/80/40->0/60/30).
    • 5z: Power gains decreased (0/120/60->0/90/45).
    • 2x: Damage increased (22->25), Proration decreased (95%->92%).
    • 2y: Damage decreased (60->55).
    • 2y: Power gains decreased (0/80/40->0/60/30).
    • 2z: Damage increased (70->75).
    • 2z: Power gains decreased (0/120/60->0/90/45).
    • 3z: Proration decreased (85%->80%).
    • 3z: Power gains decreased (0/120/60->0/90/45).
    • j5x: Damage decreased (40->35).
    • j5x: Startup decreased by 1f.
    • j5y: Damage increased (50->55).
    • j5y: Power gains decreased (0/80/40->0/60/30).
    • j5z: Damage increased (70->75), Proration decreased (85%->80%).
    • j5z: Power gains decreased (0/120/60->0/90/45).
    • Throw: Fixed bug where throw proration was not being applied.
    • Urashima's Box: Power gains increased (15/40/20->15/60/30).
    • Zen Temple Butterfly [X & Y ver]: Is now air blockable after 1st active frame.
    • Illusionary Rift: Startup powergain on all versions decreased (45->30).
    • Illusionary Rift [X ver]: Power gains decreased (100/50->80/40).
    • Maxwell's Demon: Power gains increased (30/60/30->45/80/40).
    • Maxwell's Demon: Animation adjusted. Confirms are now less ambiguous.
    • Gazing Eye: Power gains increased (40/20->60/30)
    • Gazing Eye: Damage increased (40->60), damage no longer increases based on Yukari's gap meter.
    • Gazing Eye: Proration decreased (92%->85%).
    • Gazing Eye: Adjusted hit velocities based on opponent's position.
    • "Laplace's Demon": Damage no longer increases based on Yukari's gap meter.
    • "Laplace's Demon": Gaps now fire in sequence instead of simultaneously.
    • "Laplace's Demon": Damage increased (31xN->33xN).
    • "Trip to the Old Station": P2 Power gains increased (225x3->230x3).
  9. Mima & Cirno updated

     

    dd8asv9.png
    • Velocities during Flight Mode slightly increased.
    • Mima can no longer block attacks during Flight Mode.
    • New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
    • Throw: Added safeguard in event opponent is lost.
    nrsaEwS.png
    • All freezing moves now require the opponent to mash directional inputs instead of attack buttons.
    • New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
    • 5z: Power gains decreased (0/120/60->0/90/45).
    • 2z: Power gains decreased (0/120/60->0/90/45).
    • j5y: Power gains decreased (0/80/40->0/60/30).
    • j5z: Power gains decreased (0/120/60->0/90/45).
  10. Utsuho & Meiling updated.

     

    rRLgxZj.png
    • New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
    • Fixed incorrect proration values on 5x and 5y.
    • Hell Geyser [Lv.2]: Chip damage decreased (16x2->13x2).
    • Hell Geyser [Lv.3]: Chip damage decreased (16x2->11x3).
    • "Yatagarasu Dive": Fixed bug where startup invincibility would persist longer than intended.
    • "Yatagarasu Dive" [Ground]: 1st hit is no longer air blockable.
    jXcrR3V.png
    • Guard Cancel Counter: Can now hit crouching opponents.
  11. Flandre updated

     

    AWazliz.png
    • Maximum Life increased (700->750).
    • New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
    • Added missing dust effects on ground tech states.
    • Revised supercancel conditions for some specials.
    • 5x: Proration decreased (98%->96%).
    • 5y: Proration decreased (92%->90%).
    • 5z: Damage decreased (45x2->42x2).
    • 5z: Proration increased (85%xN->89.5%xN).
    • 5z: P2 power gains decreased (27x2->22x2).
    • 5z: Now moves Flandre further forward on use.
    • 1y/3y: Can now only be performed with 3y. Is now air blockable.
    • 2z: Damage increased (74->85).
    • 2z: Proration decreased (80%->75%).
    • 2z: Power gains decreased (0/120/60->0/90/45).
    • j5x: Damage decreased (30x2->25x2).
    • j5x: Proration increased (90%x2->95%x2).
    • j5y: Damage increased (60->65).
    • j5y: Proration decreased (90%->85%).
    • j5z: Proration decreased (85%->80%).
    • j5z: Hit velocities adjusted, no longer causes a reset against airborne opponents.
    • Starbow Break [Y ver]: Fixed binding issue when Flandre is against a wall.
    • Destroyer Claw: Hitbox size slightly increased.
    • Catadioptric: No longer gives power on startup.
    • Owen's Chandelier: Now gives 45 power on startup.
    • Cranberry Trap: Power gains adjusted (0/160/120->45/120/60).
    • Cranberry Trap: Proration decreased (75%->50%).
    • Starbow Break B: Now gives 45 power on startup.
    • Royal Flush [Y ver]: Power gains decreased (30/20x6/10x6->30/16x5*20/8x5*10).
    • Royal Flush [Z ver]: Power gains decreased (30/20x8/10x8->30/15x8/7x8).
    • "Four of a Kind": Chip damage increased (3->52).
    • "Weapon of Mass Destruction": Chip damage decreased (13*15xN->7*10xN).
    • "And Then Will There Be None": Chip damage increased (180->200).
  12. Chen updated

     

    CE9uH3q.png
    • New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
    • Charge input buffers lowered from 50f to 45f.
    • Added safeguard during throws in event opponent is lost.
    • 5x: Proration increased (92%->96%).
    • 5y: Proration increased (85%->90%).
    • 5z: Proration increased (92%xN->92.5%xN).
    • 2x: Damage increased (20->25).
    • j5x: Proration increased (90%->92%).
    • j5y: Proration increased (80%->85%).
    • Immortal Sage's Rumbling [Z ver]: Can now be airblocked.
    • Rumbling Jikokuten: Power gains increased (30/40/20->30/60/30).
    • Rumbling Jikokuten: Projectile Behavior changed.
    • Rumbling Jikokuten [X ver]: Damage increased (55->60).
    • Rumbling Jikokuten [Y ver]: Damage increased (55->75).
    • Rumbling Jikokuten [Z ver]: Damage increased (55->90).
    • "Flight of Itaden": Can now be used in the air.
    • "Pentagram Flight": Can now be airblocked.
    • "Cait Sith of Mayohiga": Initial projectile now spawns further away from Chen.
    • "Cait Sith of Mayohiga": Total damage increased (420->440).
    • "Cait Sith of Mayohiga": Chip damage increased (50->88).
    • "Soaring Bishamonten": Damage on initial hit increased (56->57).
    • "Soaring Bishamonten": Chip damage increased (50->84).
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