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Posts posted by RicePigeon
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Yuuka updated
- Fixed bugs in super cancel conditions.
- Fixed bugs when P2 is not present for some reason.
- Added proration failsafes for certain specials.
- 5y: Proration decreased (92%->90%).
- Flytrap: Minor adjustment to crumple animation.
- "The beauty of Nature": Damage increased (45x4*120->46x4*125), chip damage adjusted.
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October & November use stats are in. There were no changes for October. High cutoff will be 4.52% and low cutoff will be 2.28%.
SpoilerName August September October TOTAL
Groudon-Primal 76.87% 73.17% 74.66% 74.5679%
Xerneas 48.28% 47.42% 49.15% 48.8990%
Marshadow 42.60% 37.70% 39.68% 39.5516%
Yveltal 33.67% 33.35% 36.04% 35.6016%
Kyogre-Primal 20.27% 21.79% 18.99% 19.3910%
Arceus-Normal 17.72% 19.57% 18.88% 18.9189%
Salamence-Mega 16.53% 16.03% 17.70% 17.4417%
Ho-oh 14.72% 13.88% 14.82% 14.7018%
Arceus-Ground 15.03% 14.10% 14.68% 14.6246%
Arceus-Fairy 13.83% 12.75% 12.83% 12.8609%
Deoxys-A 10.04% 11.15% 12.32% 12.0769%
Giratina-O 11.02% 10.70% 12.10% 11.8837%
Zygarde-50% 12.40% 12.65% 10.82% 11.1157%
Lucario-Mega 13.85% 10.02% 10.60% 10.6605%
Rayquaza 10.87% 10.37% 10.48% 10.4784%
Lugia 9.70% 10.25% 9.77% 9.8285%
Arceus-Water 11.89% 10.01% 9.47% 9.6408%
Mewtwo-Mega-Y 8.95% 9.75% 9.59% 9.5854%
Gengar-Mega 9.02% 9.12% 8.17% 8.3213%
Deoxys-S 5.96% 7.06% 8.54% 8.2440%
Magearna 9.17% 8.18% 7.71% 7.8320%
Lunala 7.40% 8.09% 7.80% 7.8232%
Ferrothorn 6.06% 6.61% 7.20% 7.0805%
Solgaleo 6.86% 7.25% 6.15% 6.3199%
Tapu Lele 5.35% 4.89% 6.44% 6.1991%
Aegislash 5.78% 6.57% 5.73% 5.8415%
Shaymin-Sky 5.12% 5.43% 5.38% 5.3775%
Metagross-Mega 3.60% 4.16% 4.84% 4.7015%
Kyurem-White 5.53% 4.62% 4.60% 4.6404%
Smeargle 5.19% 4.44% 4.55% 4.5598%
Blaziken-Mega 4.56% 4.52% 4.54% 4.5383%
;--------------HIGH CUTOFF: 4.52%-------------------
Dialga 3.81% 4.59% 4.09% 4.1414%
Ditto 3.52% 4.02% 4.18% 4.1322%
Arceus-Ghost 3.84% 3.67% 4.17% 4.0946%
Pheromosa 3.24% 3.80% 4.13% 4.0532%
Darkrai 3.80% 4.93% 3.70% 3.8539%
Celesteela 3.28% 3.58% 3.78% 3.7363%
Genesect 4.15% 4.57% 3.58% 3.7312%
Arceus-Steel 3.82% 4.03% 3.61% 3.6682%
Palkia 3.68% 3.58% 3.49% 3.5114%
Excadrill 3.98% 3.72% 3.32% 3.4003%
Mewtwo-Mega-X 3.65% 3.00% 3.43% 3.3885%
Mewtwo 2.94% 3.51% 3.26% 3.2789%
Giratina-A 2.72% 3.16% 3.19% 3.1670%
Kangaskhan-Mega 2.64% 3.62% 3.05% 3.1038%
Shuckle 2.58% 2.26% 3.04% 2.9263%
Greninja 3.73% 3.29% 2.44% 2.6006%
;-------------LOW CUTOFF: 2.28%---------------------
Cloyster 2.40% 2.06% 2.25% 2.2301%
Arceus-Dark 2.22% 1.67% 2.02% 1.9811%The following Pokemon are now BANNED from UnderUbers:
No changes
The following Pokemon are now UNBANNED from UnderUbers:
No changes
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Byakuren updated
- Timing adjustments to common anims.
- Fixed bug where lose by time over animation would not play.
- Fixed velocity behavior of ground tech.
- Fixed ground bounce behavior.
- Fixed visual glitch on counterhits.
- New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
- Forward dash: Startup increased by 1f. Invincibility removed.
- Backdash: Startup increased by 5f. Invincibility reworked.
- 5y: Power gains decreased (0/80/40->0/60/30).
- 5y: Fixed visual bug during hitpause.
- 5z: Damage increased (70->80), power gains decreased (0/120/60->0/90/45).
- 5z: Fixed visual bug during hitpause.
- 6z: Power gains decreased (0/60x2/30x2->0/45x2/22x2).
- 6z: Damage decreased (70*40->65*40), proration per hit increased (85%x2->86.5%x2).
- 6z: Fixed minor issue when hitting airborne opponents, hitpause time per hit decreased
- 2y: Damage increased (45->55), power gains decreased (0/80/40->0/60/30).
- 2z: Damage increased (70->80), power gains decreased (0/120/60->0/90/45).
- 2z: Fixed minor visual bugs.
- j5x: Fixed minor visual bugs.
- j5y: Damage increased (50->60), power gains decreased (0/80/40->0/60/30).
- j2y: Proration increased (82.5%x2->86.5%x2).
- j2y: Velocity decreased.
- j5z: Power gains decreased (0/120/60->0/90/45).
- j5z: Proration decreased (85%->80%), fixed visual bug.
- j5z: Startup increased by 2f.
- Throw: Fixed bug where throw would not come out if down was being held.
- Skill Declare: Fixed visual bug.
- Dance of Hanuman: Power gains increased (15/20xN/10xN->15/40xN/20xN).
- Virupaksha's Eye: Power gains increased (45/80/40->45/120/60), proration decreased (85%->80%).
- Vidudahka's Sword: Power gains increased (15/40/20->15/60/30), proration decreased (90%->85%).
- Skanda's Leg: Active frames of each hit increased by 1f.
- Skanda's Leg: Power gains increased (45/20x5/10x5->45/24x5/12x5).
- Skanda's Leg: Proration decreased (96.5%x5->95.5%x5).
- Durga's Soul: Proration decreased (85%->80%).
- "Master of Buddhist Cosmology": Damage on final hit decreased (152->124).
- "Brilliance of Mahavairocana": Now properly applies proration.
- "Brilliance of Mahavairocana": Projectile counter version is now blockable.
- "Angiras Knowledge": Proration decreased (80%->30%), chip damage corrected.
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Sakuya updated
- Spellcards now properly apply additional 92.5% proration when cancelled into.
- Fixed supercancel conditions for several Specials.
- 4y: Fixed bug involving hitting airborne opponents.
- 4y: Proration decreased (90%x2->89.5%x2).
- 4y: Active frames of 1st hit increased by 1f.
- 5z: Fixed bug involving hitting airborne opponents.
- Throw: Startup decreased by 1f, hitbox size slightly increased.
- Cross-Up Magic [X ver]: Damage per hit increased (30xN->32xN).
- Cross-Up Magic [Air ver]: Fixed bug with proration.
- Cross-Up Magic [Air ver]: Damage per hit increased (30xN->32xN).
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Sanae & Lie Meiling updated
- 6z: Damage increased (75->80), proration decreased (85%->80%).
- Black Dragon Rising: Proration decreased (90%x2->89.5%x2).
- Black Dragon Rising: Startup on all versions decreased by 1f.
- Fixed minor graphical bug with wind gauge in IKEMEN.
- 6z/j6z: Now deals chip damage.
- 2x: Proration increased (90%->92%).
- 2y: Proration decreased (90%->85%).
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Alice, Lie Meiling, Mokou, Reimu, and Remilia updated.
- Fixed issue with multi-hit ground normals against airborne opponents.
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Cirno updated
- Icicle Fairy Sculpture: Hitbox size drastically reduced. Is no longer air blockable.
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Implying that Alerkina's Lillie isn't a special case?
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What Darkflare said
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Koishi updated
- Certain memes are now canon... sorta.
- Guard Cancel Counter: command changed to B,DB,D + x/y/z (412x/y/z) during blockstun.
- Fidgety Snatcher: Can no longer hit opponents out of a reset.
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Kanako updated
- New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
- Adjusted supercancel conditions, can no longer cancel Wind Tunnel into Spellcards.
- Fixed missing dust effects on ground tech.
- 5z: Damage decreased (110->100).
- 6z/j6z: Damage decreased (85->80), fixed oversight where attack did not deal chip damage.
- 6z/j6z: Power gains decreased (0/120/60->0/80/40).
- 2x: Damage decreased (55->50), proration decreased (92%->90%).
- 2z: Damage decreased (110->100), startup decreased by 1f, recovery increased by 1f, blockstun decreased by 2f.
- 3z: Damage decreased (120->100), proration decreased (80%->70%), now causes a groundbounce on hit.
- j5x: Damage decreased (60->50), hitbox position adjusted.
- j5y: Damage decreased (90->80), proration increased (80%->85%).
- j5y: Startup increased by 1f.
- j5z: Proration decreased (96%xN->94.5%xN).
- j5z: Now causes techable knockdown against airborne opponents.
- Throw: Startup increased by 1f, fixed bug with proration flag.
- Sky God: Wind Summon: Now only summons 3 projectiles regardless of version used.
- Sky God: Wind Summon: Damage increased (25xN->26xN).
- Sky God: Onbashira: Power gains decreased (15/80/40->15/60/30).
- Sky God: Wind Tunnel [Ground]: Recovery frames increased by 2f.
- Misayama Hunting Ritual [X ver]: Startup invincibility replaced with lower body invincibility during startup.
- Misayama Hunting Ritual [Z ver]: Startup invincibility replaced with upper body invincibility during startup.
- "Expanded Onbashira": Damage increased (27xN->30xN), proration decreased (98%xN->95%xN).
- "Expanded Onbashira": Recovery time increased by 8f, hit velocities adjusted.
- "Spring-like Suiga": Chip damage increased (4x10->5x10).
- "Meteoric Onbashira": Proration decreased (96%xN->92%xN), fixed bug where proration was not applied after 1st hit.
- "Virtue of Wind God": Chip damage increased (80->86).
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Lie Meiling updated.
- Corrected bug with forward dash.
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Flandre updated
- Minor adjustment to certain sprites.
- "And Then Will There Be None": Flandre has learned how to clean up all evidence of murder and how to hit more efficiently.
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Flandre updated
- Minor adjustment to certain sprites.
- "And Then Will There Be None": Flandre has learned how to clean up all evidence of murder and how to hit more efficiently.
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Mima & Yuuka updated
- "Escape Velocity": Chip damage increased (16->49).
- New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
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Ichirin updated
- New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
- Unzan now deactivates if Ichirin suffers from a knockdown or throw state.
- Taunt: Fixed bug where Ichirin's hurtboxes would not change while Unzan is active.
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Komachi & Patchouli updated.
- New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
- 5y: Startup decreased by 1f.
- 5z: Startup decreased by 1f, hitbox priority decreased.
- 6z: Startup decreased by 1f.
- 2y: Startup decreased by 1f, hitbox priority decreased.
- j2z: Startup decreased by 1f, hitbox priority decreased.
- j2z: No longer causes a reset against airborne opponents.
- Floating Indolent Dead Spirits: Chip damage increased (6->13). Chip damage on detonation increased.
- Lonely Bound Spirits: Chip damage on detonation increased.
- "Flow of the River": Damage decreased (73xN->43xN), Proration increased (70.8%xN->92%xN).
- "Abundant Floating Spirits": Chip damage increased (12->7).
- New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
- 5y: Power gains decreased (0/40x2/20x2->0/30x2/15x2).
- 5z: Power gains decreased (0/120/60->0/90/45).
- 2y: Power gains decreased (0/80/40->0/60/30).
- 2z: Power gains decreased (0/120/80->0/90/45)
- 2z: Damage increased (70->80), Proration decreased (80%->75%).
- 3z: Power gains decreased (0/120/60->0/90/45).
- 3z: Damage decreased (80->70), Proration decreased (80%->75%).
- j5y: Power gain decreased (0/80/40->0/60/30).
- j5z: Power gains decreased (0/60x2/30x2->0/45x2/22x2).
- Throw: Fixed bug where throw would not come out if Patchouli is crouching.
- Summer Red: Proration increased (80%->85%).
- Spring Wind: Startup power gain decreased (45->30).
- Autumn Blade: Chip damage decreased (6x3->5x3).
- "Elemental Harvester": Damage increased (20xN->22xN), proration decreased (98.5%xN->97%).
- "Philosopher's Stone": Now has a visible gauge to show remaining time.
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Yuyuko updated (ever notice how her and Yukari tend to get updated within a day of each other? Coincidence?)
- Bugfix: No longer turns to face opponent during certain aerial states where Yuyuko shouldn't.
- New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
- 5y: Power gains decreased (0/80/40->0/60/30).
- 5z: Power gains decreased (0/120/60->0/90/45).
- 2y: Power gains decreased (0/25xN/12xN->0/20xN/10xN).
- 2y: Chip damage increased (2xN->5xN).
- 2z: Power gains decreased (0/120/60->0/90/45).
- j5y: Power gains decreased (0/80/40->0/60/30).
- j5z: Power gains decreased (0/120/60->0/90/45).
- j2z: Power gains decreased (0/30xN/15xN->0/23xN/11xN).
- Butterfly Dream Dance: Power gain on startup increased (30->45).
- Ghostly Butterfly: Opponent can no longer go into guard state prematurely until butterflies activate.
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Yukari updated.
- Fixes to common animations.
- Several bugfixes added in unlikely event opponent is lost (usually during arcade mode continue screens).
- Fixed visual bug in Yukari's gap meter when Fight the Ocean is used.
- New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
- 5y: Startup decreased by 1f.
- 5y: Power gains decreased (0/80/40->0/60/30).
- 5z: Power gains decreased (0/120/60->0/90/45).
- 2x: Damage increased (22->25), Proration decreased (95%->92%).
- 2y: Damage decreased (60->55).
- 2y: Power gains decreased (0/80/40->0/60/30).
- 2z: Damage increased (70->75).
- 2z: Power gains decreased (0/120/60->0/90/45).
- 3z: Proration decreased (85%->80%).
- 3z: Power gains decreased (0/120/60->0/90/45).
- j5x: Damage decreased (40->35).
- j5x: Startup decreased by 1f.
- j5y: Damage increased (50->55).
- j5y: Power gains decreased (0/80/40->0/60/30).
- j5z: Damage increased (70->75), Proration decreased (85%->80%).
- j5z: Power gains decreased (0/120/60->0/90/45).
- Throw: Fixed bug where throw proration was not being applied.
- Urashima's Box: Power gains increased (15/40/20->15/60/30).
- Zen Temple Butterfly [X & Y ver]: Is now air blockable after 1st active frame.
- Illusionary Rift: Startup powergain on all versions decreased (45->30).
- Illusionary Rift [X ver]: Power gains decreased (100/50->80/40).
- Maxwell's Demon: Power gains increased (30/60/30->45/80/40).
- Maxwell's Demon: Animation adjusted. Confirms are now less ambiguous.
- Gazing Eye: Power gains increased (40/20->60/30)
- Gazing Eye: Damage increased (40->60), damage no longer increases based on Yukari's gap meter.
- Gazing Eye: Proration decreased (92%->85%).
- Gazing Eye: Adjusted hit velocities based on opponent's position.
- "Laplace's Demon": Damage no longer increases based on Yukari's gap meter.
- "Laplace's Demon": Gaps now fire in sequence instead of simultaneously.
- "Laplace's Demon": Damage increased (31xN->33xN).
- "Trip to the Old Station": P2 Power gains increased (225x3->230x3).
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Mima & Cirno updated
- Velocities during Flight Mode slightly increased.
- Mima can no longer block attacks during Flight Mode.
- New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
- Throw: Added safeguard in event opponent is lost.
- All freezing moves now require the opponent to mash directional inputs instead of attack buttons.
- New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
- 5z: Power gains decreased (0/120/60->0/90/45).
- 2z: Power gains decreased (0/120/60->0/90/45).
- j5y: Power gains decreased (0/80/40->0/60/30).
- j5z: Power gains decreased (0/120/60->0/90/45).
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Utsuho & Meiling updated.
- New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
- Fixed incorrect proration values on 5x and 5y.
- Hell Geyser [Lv.2]: Chip damage decreased (16x2->13x2).
- Hell Geyser [Lv.3]: Chip damage decreased (16x2->11x3).
- "Yatagarasu Dive": Fixed bug where startup invincibility would persist longer than intended.
- "Yatagarasu Dive" [Ground]: 1st hit is no longer air blockable.
- Guard Cancel Counter: Can now hit crouching opponents.
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Flandre updated
- Maximum Life increased (700->750).
- New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
- Added missing dust effects on ground tech states.
- Revised supercancel conditions for some specials.
- 5x: Proration decreased (98%->96%).
- 5y: Proration decreased (92%->90%).
- 5z: Damage decreased (45x2->42x2).
- 5z: Proration increased (85%xN->89.5%xN).
- 5z: P2 power gains decreased (27x2->22x2).
- 5z: Now moves Flandre further forward on use.
- 1y/3y: Can now only be performed with 3y. Is now air blockable.
- 2z: Damage increased (74->85).
- 2z: Proration decreased (80%->75%).
- 2z: Power gains decreased (0/120/60->0/90/45).
- j5x: Damage decreased (30x2->25x2).
- j5x: Proration increased (90%x2->95%x2).
- j5y: Damage increased (60->65).
- j5y: Proration decreased (90%->85%).
- j5z: Proration decreased (85%->80%).
- j5z: Hit velocities adjusted, no longer causes a reset against airborne opponents.
- Starbow Break [Y ver]: Fixed binding issue when Flandre is against a wall.
- Destroyer Claw: Hitbox size slightly increased.
- Catadioptric: No longer gives power on startup.
- Owen's Chandelier: Now gives 45 power on startup.
- Cranberry Trap: Power gains adjusted (0/160/120->45/120/60).
- Cranberry Trap: Proration decreased (75%->50%).
- Starbow Break B: Now gives 45 power on startup.
- Royal Flush [Y ver]: Power gains decreased (30/20x6/10x6->30/16x5*20/8x5*10).
- Royal Flush [Z ver]: Power gains decreased (30/20x8/10x8->30/15x8/7x8).
- "Four of a Kind": Chip damage increased (3->52).
- "Weapon of Mass Destruction": Chip damage decreased (13*15xN->7*10xN).
- "And Then Will There Be None": Chip damage increased (180->200).
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Chen updated
- New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
- Charge input buffers lowered from 50f to 45f.
- Added safeguard during throws in event opponent is lost.
- 5x: Proration increased (92%->96%).
- 5y: Proration increased (85%->90%).
- 5z: Proration increased (92%xN->92.5%xN).
- 2x: Damage increased (20->25).
- j5x: Proration increased (90%->92%).
- j5y: Proration increased (80%->85%).
- Immortal Sage's Rumbling [Z ver]: Can now be airblocked.
- Rumbling Jikokuten: Power gains increased (30/40/20->30/60/30).
- Rumbling Jikokuten: Projectile Behavior changed.
- Rumbling Jikokuten [X ver]: Damage increased (55->60).
- Rumbling Jikokuten [Y ver]: Damage increased (55->75).
- Rumbling Jikokuten [Z ver]: Damage increased (55->90).
- "Flight of Itaden": Can now be used in the air.
- "Pentagram Flight": Can now be airblocked.
- "Cait Sith of Mayohiga": Initial projectile now spawns further away from Chen.
- "Cait Sith of Mayohiga": Total damage increased (420->440).
- "Cait Sith of Mayohiga": Chip damage increased (50->88).
- "Soaring Bishamonten": Damage on initial hit increased (56->57).
- "Soaring Bishamonten": Chip damage increased (50->84).
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
in [ RELEASES ]
Posted
Youmu updated