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RicePigeon

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Posts posted by RicePigeon

  1. Meiling & Yukari updated

     

    jXcrR3V.png
    • j3x/j3y/j3z: Can no longer be blocked low (reverted 2017.11.20 changes).
    • j3x: Startup increased by 2f.
    • j3y: Startup increased by 1f.
    • j3z: Startup increased by 3f.
    HgPI5A8.png
    • Boundary Between Mind and Foot: Hitbox now gradually extends outward, projectile active frames increased by 2f.
    • Boundary Between Mind and Foot: Damage on all versions decreased (80/90/100 -> 70/85/100).
    • Boundary Between Mind and Foot: Proration decreased (80%->70%).
    • Boundary Between Mind and Foot [Y ver]: Startup increased by 5f.
    • Boundary Between Mind and Foot [Z ver]: Startup increased by 10f, can no longer hit airborne opponents.
    • "Trip to the Old Station": Improved interaction with other projectiles.
  2. Well, all I can say is if you're serious about wanting to change for the better, then welcome back to the forums.

     

    I've already revoked all warning points on your account (which were supposed to have automatically expired last year anyway) as per forum policy, but that's the least I can do. As for the name change, you'll have to contact the admins about that, but I'll forward the message along to them.

  3. Youmu & Koishi updated.

     

    uxx3JYT.png
    • Lotus Stance Cut: Base damage decreased (65->60).
    • Lotus Stance Cut: Properties inversed; X is now fastest, while Z is now slowest.
    • Lotus Stance Cut [Y ver]: Startup time increased by 3f.
    • Lotus Stance Cut [Z ver]: Startup time increased by 6f.
    qFIT4S7.png
    • 6z: Startup increased by 1f. Hitbox size decreased.
    • j6z: Startup increased by 1f. Hitbox size decreased.
    • j2z: Startup increased by 4f.
    • "Brambly Rose Garden": Hitbox size decreased.
  4. Lie Meiling, Mima, Sakuya, Sanae, and Yuuka updated

     

    jOVMesX.png
    • Guard Cancel Counter: Fixed bug where certain power gains were not disabled.
    • 6y: Proration decreased (90%x2->89.5%x2).
    dd8asv9.png
    • 3z: Fixed bug involving launcher state.
    h0vU48r.png
    • Guard Cancel Counter: Fixed bug where certain power gains were not disabled.
    lx2CSv7.png
    • Wind Goddess ~ Pillar: Fixed bug on groundbounce velocities from OTG.
    • Cobalt Spread: Fixed bug with projectile interaction.
    GZ3R1Y9.png
    • Guard Cancel Counter: Fixed bug where certain power gains were not disabled.
  5. Game updated to version 2.5.0. Now includes the new Guard Cancel Counter mechanic for all characters.

     

    http://www.mediafire.com/file/6b1qfc44o4jx2u5/Touhou_Gensokyo_Reloaded_v2.5.0_FULL.zip
     

    Quote


    ===================================
    11/26/17 - Version 2.5.0
    ===================================

    Character updates:
    - All

     

    New Characters:
    - Mamizou

     

    New Music:
    - Alice.logg (updated)
    - Mamizou.logg
    - Reimu.logg (updated)
    - Sumireko.logg

     

    New Stages:
    - Field of Tanuki
    - The Outside World

     

    Removed Stages:
    - Human Village ~ September 2017 Grand Finals

     

    Misc Changes:
    - Music looping plugin added courtesy of Garchompmatt
    - Adjustments to select screen on offline version

     

     

  6. Alice, Byakuren, Chen, Eirin, Flandre, Mokou, Ichirin, Kanako, Komachi, Mamizou, Hong Meiling, Lie Meiling, Mima, Patchouli, Reisen, Remilia, Utsuho, & Yuyuko have been updated with several fixes. This is probably the largest update ever done, and I'm not willing to ever do it again.

     

    08pMNiA.png
    • "Goliath Doll MkII": Now applies additional proration when used in a combo.
    • "Lemmings' Parade": Now applies additional proration when used in a combo.
    iCJcBuV.png
    • Throw: Added safeguard in event opponent is somehow lost.
    • "Angiras Knowledge": Now applies additional proration when used in a combo.
    • Superhuman "Byakuren Hijiri": Now applies additional proration when used in a combo.
    CE9uH3q.png
    • Fixed incorrect sounds played when Chen is knocked down.
    • Adjustments to system animations.
    • "Pentagram Flight": Hit opponents now follow Chen's trajectory until the final hit.
    a0pD6NV.png
    • Fixed missing dust effects on ground tech recovery.
    • Fixed bug where Eirin would dash infinitely after getting up from a knockdown.
    • Tidal Forces: Can no longer activate during a superpause.
    • "Heaven Spider's Butterfly Catching Web": Now applies additional proration when used in a combo.
    • "Roche Limit": Now applies additional proration when used in a combo.
    AWazliz.png
    • Fixed incorrect sounds played when Flandre is knocked down.
    • Adjustments to system animations.
    • Throw: Fixed missing hitsound.
    • "Weapon of Mass Destruction": Now applies additional proration when used in a combo.
    • "And Then Will There Be None": Now applies additional proration when used in a combo (assuming they live?).
    pnkCYIv.png
    • Fixed bug where incorrect sounds are played when Mokou is knocked down.
    • Added missing dust effects on ground tech recovery.
    • Throw: Corrected missing hitsound.
    • Throw: Added safeguard in case target is somehow lost.
    • Throw: Fixed bug where Hard Knockdowns were not properly applied.
    • "Immortality's Reckless Sacrifice": Now applies additional proration when used in a combo.
    • "Raging Eternal Volcanic Flame": Now applies additional proration when used in a combo.
    99attgT.png
    • Fixed incorrect sounds when Ichirin is knocked down.
    • 5y (Unzan ver): Hitstun & blockstun increased by 2f, recovery time increased by 2f.
    ANFiNVt.png
    • Fixed bug where incorrect sounds play if Kanako is knocked down.
    • Throw: Added safeguard in event target is somehow lost.
    X6n47Kk.png
    • Fixed bug where incorrect sounds play when Komachi is knocked down.
    • All spellcards now apply additional proration when used in a combo.
    • Throw: Fixed bug where hard knockdown was not being properly applied.
    • Throw: Fixed missing hitsound.
    HovA2wJ.png
    • Fixed bug where incorrect sounds play when Mamizou is knocked down.
    • Throw: Fixed bug where Hard Knockdowns were not being applied correctly.
    jXcrR3V.png
    • Fixed missing dust effects on ground tech recovery.
    • "Fierce Tiger's Strength": Now applies additional proration when used in a combo.
    • "Colorful Light Lotus Flower Palm": Now applies additional proration when used in a combo.
    jOVMesX.png
    • Throw: Fixed bug where hard knockdowns were not being applied properly.
    • "Descent of the Black Dragon": Now applies additional proration when used in a combo.
    dd8asv9.png
    • Fixed bug where incorrect sounds would play if Mima is knocked down.
    • Fixed missing dust effects of ground tech recovery.
    • "Orreries Sun": Fixed various bugs related to Mima being KOed while orbs are still active.
    jFvZDOD.png
    • Adjustments to system animations.
    • Fixed missing dust animations on ground tech animation.
    • Winter Element: Is now air blockable.
    • "St. Elmo's Pillar": Vertical hit velocity increased.
    • "St. Elmo's Pillar": Proration decreased (70%->60%).
    • "St. Elmo's Pillar": Is now air blockable.
    • "Elemental Harvester": Is now air blockable.
    • "Royal Flare": Total damage increased (400->440).
    • "Royal Flare": Is now air blockable.
    • "Royal Flare": Now applies additional proration when used in a combo.
    • "Philosopher's Stone": Now applies additional proration when used in a combo.
    dvaDPcR.png
    • Fixed bug where incorrect sounds are played when Reisen is knocked down.
    • Fixed missing dust effects from ground tech recovery.
    fFwiIom.png
    • Fixed bug with throw safeguard.
    • Fixed bug where incorrect sounds would play when Remilia is knocked down.
    rRLgxZj.png
    • Fixed incorrect sounds playing when Utsuho is knocked down.
    • "Yatagarasu Dive": Now applies additional proration when used in a combo.
    • "Uncontrollable Dive": Now applies additional proration when used in a combo.
    7pMRMQN.png
    • Fixed incorrect sounds playing when Yuyuko is knocked down.
    • "Death Lance": Now applies additional proration when used in a combo.
    • "Sense of Cherry Blossom": Now applies additional proration when used in a combo.
  7. Youmu, Koishi, & Yuuka updated

     

    uxx3JYT.png
    • Fixed bug where incorrect sounds would play if Youmu is knocked down.
    • Adjustments to several system animations.
    • Throw: Added safeguard in case target is somehow lost.
    • Heart Carving Cut: Fixed input bug
    • New Special: Lotus Stance Cut (B,DB,D,DF,F + x/y/z).
    qFIT4S7.png
    • Added missing dust effects on ground tech recovery.
    • Corrected bug where incorrect sounds would play during knockdowns.
    • Throw: Now correctly causes a hard knockdown.
    • Catch and Rose: Y and Z versions are now air blockable.
    GZ3R1Y9.png
    • Adjustments to system animations.
    • Fixed bug where incorrect sounds were used when Yuuka is knocked down.
    • Added missing dust effects on ground tech recovery.
    • Throw: Fixed bug where opponent is somehow lost.
    • Throw: Fixed bug where hard knockdowns were not being applied.
    • "Twin Spark": Now applies additional proration when used in a combo.
  8. Update: the version of Sanae that was uploaded contains an incorrect version of Specials.st, which causes an unintended double groundbounce glitch when Wind Goddess ~ Pillar is used under specific circumstances. Below is the corrected file:

     

    https://cdn.discordapp.com/attachments/246465522751766528/382912686616477696/Sanae_RP-Specials.st

     

    A version of Sanae will be reuploaded later today which will contain this fix. This fix is only for those who have already downloaded Sanae in the meantime.

  9. Sanae updated

     

    lx2CSv7.png
    • Fixed visual bug in IKEMEN where wind gauge appears as incorrect color.
    • 5x: Hit velocities decreased.
    • 5y: Damage decreased (55->50), hit velocities decreased.
    • 5z: Damage decreased (65->60), hit velocities decreased. Can now cancel into 6z or 4z on hit.
    • 2x: Hit velocities decreased.
    • j2y: Hitbox size slightly increased, fixed bug with juggle flags.
    • 6z/j6z: Damage decreased (70->65).
    • 6z/j6z: Startup decreased by 5f.
    • 4z/j4z: Damage decreased (45x3->35x3).
    • Wind Goddess ~ Pillar: All versions now drop exactly 2 pillars. Button press now determines pillar drop location.
    • Wind Goddess ~ Pillar: Pillars now drop faster.
    • Wind Goddess ~ Pillar: Startup invincibility increased. Startup invincibility removed on Y and Z versions.
    • Wind Goddess ~ Pillar: Proration decreased (80%->72%).
    • Wind Goddess ~ Pillar: Startup on Y and Z versions increased by 2f and 4f, respectively.
    • Wind Goddess ~ Pillar: Fixed bug where groundbounce could occur twice from a single hit.
    • "Charm of Good Commerce": Is now air usable.
  10. Meiling updated

     

    jXcrR3V.png
    • Corrected supercancel conditions on certain Specials.
    • Corrections to cornerpush behavior in certain attacks.
    • Adjustments to certain gethit & system animations.
    • Foward Dash: Corrected bug if Meiling dashes immediately after getting up from a knockdown.
    • 5x: Damage decreased (30->25).
    • 5y: Corrected issue in launcher state involving opponent being vulnerable longer than they should be.
    • 6y: Damage increased (60->70), proration decreased (90%->85%).
    • 2x: Damage increased (20->25), proration decreased (95%->92%).
    • 2y: Damage decreased (55->50), proration decreased (90%->85%).
    • 2z: Damage increased (62->70), proration decreased (80%->75%).
    • 3z: P2 power gains during Fierce Tiger's Strength increased (19x2->22x2).
    • 3z: Proration during Fierce Tiger's Strength decreased (92%x2->89.5%x2).
    • j3x/j3y/j3z: Can now be blocked low, proration decreased (85%->80%).
    • j5y: Damage decreased (65->60).
    • j5z: Damage decreased (50x2->40x2), P2 power gains decreased (0/45x2/27*26->0/45x2/22x2).
    • Throw: Fixed debug error if opponent is somehow missing.
    • Cyclone Light Step: Power gains increased (45/60/30->45/80/40).
    • Scarlet Cannon: Vertical hit velocity decreased during Fierce Tiger's Strength.
    • Scarlet Cannon [Y ver]: Recovery during Fierce Tiger's Strength increased by 2f.
    • Scarlet Cannon [Z ver]: Recovery during Fierce Tiger's Strength increased by 2f.
    • Fragrant Wave [Y ver]: Power gains decreased (30/40x3/20x3 -> 15/20x3/10x3).
    • Fragrant Wave [Z ver]: Power gains decreased (30/40x5/20x5 -> 15/12x5/6x5).
    • Descending Flower Slam: Now applies an additional 90% proration when causing a groundbounce, can now be airblocked.
    • Tremor Kick: Improved command detection.
    • Tremor Kick: Chip damage during Fierce Tiger's Strength decreased (10->9).
    • Tremor Kick [Z ver]: Adjustment to crumple animation.
    • "Roc's Fist": Chip damage on final hit (40->36).
    • "Colorful Light Lotus Flower Palm": Minor spacing adjustments, total damage increased (355->365).
  11. @AJ1Ayrton(Ninja) For the record, character portraits do not qualify as screenshots for the purpose of release threads. You'll have to replace that image.

     

    EDIT: This is apparently an edit of Aperson's Banjo, so moving this to the proper section. I'm going to have to ask you to credit the original authors in the thread title if you're going to make simple edits like this one, or I'm simply going to just delete them from now on. You've been doing this too many times to count now.

     

    Also,

     

    Quote

    author = "aperson98/AJ1Ayrton(Ninja)/Oliver As Latias/jade_midori"

     

    Mind explaining what jade_midori (or Oliver, for that matter) had anything to do with this character?

  12. So Ultra Sun & Ultra Moon have just been released. Until the November and December stats become available, we must wait for the new Pokemon to "drop" from Ubers by usage. This includes the new Ultra Beasts and Necrozma forms.

     

    The following Pokemon are now BANNED from UnderUbers:

    • 806.pngBlacephalon
    • 804.png Naganadel
    • 800-dw.png800-dm.png800-u.png Necrozma-DawnWings, Necrozma-DuskMane, & Necrozma-Ultra
    • 803.png Poipole
    • 805.png Stakataka
    • 807.png Zeraora

     

    The following items are now BANNED from UnderUbers:

    Lunalium Z, Solganium Z, Ultranecrozium Z

  13. So after some consideration, the roster is finalized as follows:

     

    Character Game Representation
    Reimu Hakurei Higly Responsive to Prayers
    Marisa Kirisame Story of Eastern Wonderland
    Yuuka Kazami Lotus Land Story
    Alice Margatroid
    Shinki
    Mystic Square
    Hong Meiling
    Sakuya Izayoi
    Embodiment of Scarlet Devil
    Youmu Konpaku
    Yukari Yakumo
    Perfect Cherry Blossom
    Reisen Udongein Inaba Imperishable Night
    Aya Shameimaru Phantasmagoria of Flower View / Shoot the Bullet
    Momiji Inubashiri
    Sanae Kochiya
    Mountain of Faith
    Iku Nagae Scarlet Weather Rhapsody
    Satori Komeiji Subterranean Animism
    Byakuren Hijiri Undefined Fantastic Object
    Mamizou Futatsuiwa Ten Desires
    Hata no Kokoro Hopeless Masquerade
    Sekibanki Double Dealing Character
    Kasen Ibaraki Wild and Horned Hermit / Urban Legend in Limbo
    Nameless Original / Touhou: Incident Zero

     

    An alpha build should be available some time early 2018 consisting of the following characters (characters denoted with an asterisk indicate characters with noticeable gameplay changes compared to GR):

    Reimu

    Marisa

    Meiling*

    Sakuya
    Reisen*

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