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Everything posted by RicePigeon
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[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Yuuka updated Fixed bugs in super cancel conditions. Fixed bugs when P2 is not present for some reason. Added proration failsafes for certain specials. 5y: Proration decreased (92%->90%). Flytrap: Minor adjustment to crumple animation. "The beauty of Nature": Damage increased (45x4*120->46x4*125), chip damage adjusted. -
[Gen7][Meta] UnderUbers discussion: (May Tier update)
RicePigeon replied to RicePigeon's topic in [ NINTENDO ]
October & November use stats are in. There were no changes for October. High cutoff will be 4.52% and low cutoff will be 2.28%. The following Pokemon are now BANNED from UnderUbers: No changes The following Pokemon are now UNBANNED from UnderUbers: No changes -
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Byakuren updated Timing adjustments to common anims. Fixed bug where lose by time over animation would not play. Fixed velocity behavior of ground tech. Fixed ground bounce behavior. Fixed visual glitch on counterhits. New mechanic added: Guard Cancel Counter (412x/y/z during blockstun). Forward dash: Startup increased by 1f. Invincibility removed. Backdash: Startup increased by 5f. Invincibility reworked. 5y: Power gains decreased (0/80/40->0/60/30). 5y: Fixed visual bug during hitpause. 5z: Damage increased (70->80), power gains decreased (0/120/60->0/90/45). 5z: Fixed visual bug during hitpause. 6z: Power gains decreased (0/60x2/30x2->0/45x2/22x2). 6z: Damage decreased (70*40->65*40), proration per hit increased (85%x2->86.5%x2). 6z: Fixed minor issue when hitting airborne opponents, hitpause time per hit decreased 2y: Damage increased (45->55), power gains decreased (0/80/40->0/60/30). 2z: Damage increased (70->80), power gains decreased (0/120/60->0/90/45). 2z: Fixed minor visual bugs. j5x: Fixed minor visual bugs. j5y: Damage increased (50->60), power gains decreased (0/80/40->0/60/30). j2y: Proration increased (82.5%x2->86.5%x2). j2y: Velocity decreased. j5z: Power gains decreased (0/120/60->0/90/45). j5z: Proration decreased (85%->80%), fixed visual bug. j5z: Startup increased by 2f. Throw: Fixed bug where throw would not come out if down was being held. Skill Declare: Fixed visual bug. Dance of Hanuman: Power gains increased (15/20xN/10xN->15/40xN/20xN). Virupaksha's Eye: Power gains increased (45/80/40->45/120/60), proration decreased (85%->80%). Vidudahka's Sword: Power gains increased (15/40/20->15/60/30), proration decreased (90%->85%). Skanda's Leg: Active frames of each hit increased by 1f. Skanda's Leg: Power gains increased (45/20x5/10x5->45/24x5/12x5). Skanda's Leg: Proration decreased (96.5%x5->95.5%x5). Durga's Soul: Proration decreased (85%->80%). "Master of Buddhist Cosmology": Damage on final hit decreased (152->124). "Brilliance of Mahavairocana": Now properly applies proration. "Brilliance of Mahavairocana": Projectile counter version is now blockable. "Angiras Knowledge": Proration decreased (80%->30%), chip damage corrected. -
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Sakuya updated Spellcards now properly apply additional 92.5% proration when cancelled into. Fixed supercancel conditions for several Specials. 4y: Fixed bug involving hitting airborne opponents. 4y: Proration decreased (90%x2->89.5%x2). 4y: Active frames of 1st hit increased by 1f. 5z: Fixed bug involving hitting airborne opponents. Throw: Startup decreased by 1f, hitbox size slightly increased. Cross-Up Magic [X ver]: Damage per hit increased (30xN->32xN). Cross-Up Magic [Air ver]: Fixed bug with proration. Cross-Up Magic [Air ver]: Damage per hit increased (30xN->32xN). -
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Sanae & Lie Meiling updated 6z: Damage increased (75->80), proration decreased (85%->80%). Black Dragon Rising: Proration decreased (90%x2->89.5%x2). Black Dragon Rising: Startup on all versions decreased by 1f. Fixed minor graphical bug with wind gauge in IKEMEN. 6z/j6z: Now deals chip damage. 2x: Proration increased (90%->92%). 2y: Proration decreased (90%->85%). -
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Alice, Lie Meiling, Mokou, Reimu, and Remilia updated. Fixed issue with multi-hit ground normals against airborne opponents. -
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Cirno updated Icicle Fairy Sculpture: Hitbox size drastically reduced. Is no longer air blockable. -
Implying that Alerkina's Lillie isn't a special case?
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Regarding download links from a certain Mugen warehouse
RicePigeon replied to RicePigeon's topic in [ STAFF HQ ]
What Darkflare said -
Obligatory Halloween release Link: https://ricepigeon.neocities.org/
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[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Koishi updated Certain memes are now canon... sorta. Guard Cancel Counter: command changed to B,DB,D + x/y/z (412x/y/z) during blockstun. Fidgety Snatcher: Can no longer hit opponents out of a reset. -
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Kanako updated New mechanic added: Guard Cancel Counter (412x/y/z during blockstun). Adjusted supercancel conditions, can no longer cancel Wind Tunnel into Spellcards. Fixed missing dust effects on ground tech. 5z: Damage decreased (110->100). 6z/j6z: Damage decreased (85->80), fixed oversight where attack did not deal chip damage. 6z/j6z: Power gains decreased (0/120/60->0/80/40). 2x: Damage decreased (55->50), proration decreased (92%->90%). 2z: Damage decreased (110->100), startup decreased by 1f, recovery increased by 1f, blockstun decreased by 2f. 3z: Damage decreased (120->100), proration decreased (80%->70%), now causes a groundbounce on hit. j5x: Damage decreased (60->50), hitbox position adjusted. j5y: Damage decreased (90->80), proration increased (80%->85%). j5y: Startup increased by 1f. j5z: Proration decreased (96%xN->94.5%xN). j5z: Now causes techable knockdown against airborne opponents. Throw: Startup increased by 1f, fixed bug with proration flag. Sky God: Wind Summon: Now only summons 3 projectiles regardless of version used. Sky God: Wind Summon: Damage increased (25xN->26xN). Sky God: Onbashira: Power gains decreased (15/80/40->15/60/30). Sky God: Wind Tunnel [Ground]: Recovery frames increased by 2f. Misayama Hunting Ritual [X ver]: Startup invincibility replaced with lower body invincibility during startup. Misayama Hunting Ritual [Z ver]: Startup invincibility replaced with upper body invincibility during startup. "Expanded Onbashira": Damage increased (27xN->30xN), proration decreased (98%xN->95%xN). "Expanded Onbashira": Recovery time increased by 8f, hit velocities adjusted. "Spring-like Suiga": Chip damage increased (4x10->5x10). "Meteoric Onbashira": Proration decreased (96%xN->92%xN), fixed bug where proration was not applied after 1st hit. "Virtue of Wind God": Chip damage increased (80->86). -
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Lie Meiling updated. Corrected bug with forward dash. -
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Flandre updated Minor adjustment to certain sprites. "And Then Will There Be None": Flandre has learned how to clean up all evidence of murder and how to hit more efficiently. -
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Flandre updated Minor adjustment to certain sprites. "And Then Will There Be None": Flandre has learned how to clean up all evidence of murder and how to hit more efficiently. -
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Mima & Yuuka updated "Escape Velocity": Chip damage increased (16->49). New mechanic added: Guard Cancel Counter (412x/y/z during blockstun). -
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Ichirin updated New mechanic added: Guard Cancel Counter (412x/y/z during blockstun). Unzan now deactivates if Ichirin suffers from a knockdown or throw state. Taunt: Fixed bug where Ichirin's hurtboxes would not change while Unzan is active. -
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Komachi & Patchouli updated. New mechanic added: Guard Cancel Counter (412x/y/z during blockstun). 5y: Startup decreased by 1f. 5z: Startup decreased by 1f, hitbox priority decreased. 6z: Startup decreased by 1f. 2y: Startup decreased by 1f, hitbox priority decreased. j2z: Startup decreased by 1f, hitbox priority decreased. j2z: No longer causes a reset against airborne opponents. Floating Indolent Dead Spirits: Chip damage increased (6->13). Chip damage on detonation increased. Lonely Bound Spirits: Chip damage on detonation increased. "Flow of the River": Damage decreased (73xN->43xN), Proration increased (70.8%xN->92%xN). "Abundant Floating Spirits": Chip damage increased (12->7). New mechanic added: Guard Cancel Counter (412x/y/z during blockstun). 5y: Power gains decreased (0/40x2/20x2->0/30x2/15x2). 5z: Power gains decreased (0/120/60->0/90/45). 2y: Power gains decreased (0/80/40->0/60/30). 2z: Power gains decreased (0/120/80->0/90/45) 2z: Damage increased (70->80), Proration decreased (80%->75%). 3z: Power gains decreased (0/120/60->0/90/45). 3z: Damage decreased (80->70), Proration decreased (80%->75%). j5y: Power gain decreased (0/80/40->0/60/30). j5z: Power gains decreased (0/60x2/30x2->0/45x2/22x2). Throw: Fixed bug where throw would not come out if Patchouli is crouching. Summer Red: Proration increased (80%->85%). Spring Wind: Startup power gain decreased (45->30). Autumn Blade: Chip damage decreased (6x3->5x3). "Elemental Harvester": Damage increased (20xN->22xN), proration decreased (98.5%xN->97%). "Philosopher's Stone": Now has a visible gauge to show remaining time. -
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Yuyuko updated (ever notice how her and Yukari tend to get updated within a day of each other? Coincidence?) Bugfix: No longer turns to face opponent during certain aerial states where Yuyuko shouldn't. New mechanic added: Guard Cancel Counter (412x/y/z during blockstun). 5y: Power gains decreased (0/80/40->0/60/30). 5z: Power gains decreased (0/120/60->0/90/45). 2y: Power gains decreased (0/25xN/12xN->0/20xN/10xN). 2y: Chip damage increased (2xN->5xN). 2z: Power gains decreased (0/120/60->0/90/45). j5y: Power gains decreased (0/80/40->0/60/30). j5z: Power gains decreased (0/120/60->0/90/45). j2z: Power gains decreased (0/30xN/15xN->0/23xN/11xN). Butterfly Dream Dance: Power gain on startup increased (30->45). Ghostly Butterfly: Opponent can no longer go into guard state prematurely until butterflies activate. -
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Yukari updated. Fixes to common animations. Several bugfixes added in unlikely event opponent is lost (usually during arcade mode continue screens). Fixed visual bug in Yukari's gap meter when Fight the Ocean is used. New mechanic added: Guard Cancel Counter (412x/y/z during blockstun). 5y: Startup decreased by 1f. 5y: Power gains decreased (0/80/40->0/60/30). 5z: Power gains decreased (0/120/60->0/90/45). 2x: Damage increased (22->25), Proration decreased (95%->92%). 2y: Damage decreased (60->55). 2y: Power gains decreased (0/80/40->0/60/30). 2z: Damage increased (70->75). 2z: Power gains decreased (0/120/60->0/90/45). 3z: Proration decreased (85%->80%). 3z: Power gains decreased (0/120/60->0/90/45). j5x: Damage decreased (40->35). j5x: Startup decreased by 1f. j5y: Damage increased (50->55). j5y: Power gains decreased (0/80/40->0/60/30). j5z: Damage increased (70->75), Proration decreased (85%->80%). j5z: Power gains decreased (0/120/60->0/90/45). Throw: Fixed bug where throw proration was not being applied. Urashima's Box: Power gains increased (15/40/20->15/60/30). Zen Temple Butterfly [X & Y ver]: Is now air blockable after 1st active frame. Illusionary Rift: Startup powergain on all versions decreased (45->30). Illusionary Rift [X ver]: Power gains decreased (100/50->80/40). Maxwell's Demon: Power gains increased (30/60/30->45/80/40). Maxwell's Demon: Animation adjusted. Confirms are now less ambiguous. Gazing Eye: Power gains increased (40/20->60/30) Gazing Eye: Damage increased (40->60), damage no longer increases based on Yukari's gap meter. Gazing Eye: Proration decreased (92%->85%). Gazing Eye: Adjusted hit velocities based on opponent's position. "Laplace's Demon": Damage no longer increases based on Yukari's gap meter. "Laplace's Demon": Gaps now fire in sequence instead of simultaneously. "Laplace's Demon": Damage increased (31xN->33xN). "Trip to the Old Station": P2 Power gains increased (225x3->230x3). -
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Mima & Cirno updated Velocities during Flight Mode slightly increased. Mima can no longer block attacks during Flight Mode. New mechanic added: Guard Cancel Counter (412x/y/z during blockstun). Throw: Added safeguard in event opponent is lost. All freezing moves now require the opponent to mash directional inputs instead of attack buttons. New mechanic added: Guard Cancel Counter (412x/y/z during blockstun). 5z: Power gains decreased (0/120/60->0/90/45). 2z: Power gains decreased (0/120/60->0/90/45). j5y: Power gains decreased (0/80/40->0/60/30). j5z: Power gains decreased (0/120/60->0/90/45). -
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Utsuho & Meiling updated. New mechanic added: Guard Cancel Counter (412x/y/z during blockstun). Fixed incorrect proration values on 5x and 5y. Hell Geyser [Lv.2]: Chip damage decreased (16x2->13x2). Hell Geyser [Lv.3]: Chip damage decreased (16x2->11x3). "Yatagarasu Dive": Fixed bug where startup invincibility would persist longer than intended. "Yatagarasu Dive" [Ground]: 1st hit is no longer air blockable. Guard Cancel Counter: Can now hit crouching opponents. -
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Flandre updated Maximum Life increased (700->750). New mechanic added: Guard Cancel Counter (412x/y/z during blockstun). Added missing dust effects on ground tech states. Revised supercancel conditions for some specials. 5x: Proration decreased (98%->96%). 5y: Proration decreased (92%->90%). 5z: Damage decreased (45x2->42x2). 5z: Proration increased (85%xN->89.5%xN). 5z: P2 power gains decreased (27x2->22x2). 5z: Now moves Flandre further forward on use. 1y/3y: Can now only be performed with 3y. Is now air blockable. 2z: Damage increased (74->85). 2z: Proration decreased (80%->75%). 2z: Power gains decreased (0/120/60->0/90/45). j5x: Damage decreased (30x2->25x2). j5x: Proration increased (90%x2->95%x2). j5y: Damage increased (60->65). j5y: Proration decreased (90%->85%). j5z: Proration decreased (85%->80%). j5z: Hit velocities adjusted, no longer causes a reset against airborne opponents. Starbow Break [Y ver]: Fixed binding issue when Flandre is against a wall. Destroyer Claw: Hitbox size slightly increased. Catadioptric: No longer gives power on startup. Owen's Chandelier: Now gives 45 power on startup. Cranberry Trap: Power gains adjusted (0/160/120->45/120/60). Cranberry Trap: Proration decreased (75%->50%). Starbow Break B: Now gives 45 power on startup. Royal Flush [Y ver]: Power gains decreased (30/20x6/10x6->30/16x5*20/8x5*10). Royal Flush [Z ver]: Power gains decreased (30/20x8/10x8->30/15x8/7x8). "Four of a Kind": Chip damage increased (3->52). "Weapon of Mass Destruction": Chip damage decreased (13*15xN->7*10xN). "And Then Will There Be None": Chip damage increased (180->200). -
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Chen updated New mechanic added: Guard Cancel Counter (412x/y/z during blockstun). Charge input buffers lowered from 50f to 45f. Added safeguard during throws in event opponent is lost. 5x: Proration increased (92%->96%). 5y: Proration increased (85%->90%). 5z: Proration increased (92%xN->92.5%xN). 2x: Damage increased (20->25). j5x: Proration increased (90%->92%). j5y: Proration increased (80%->85%). Immortal Sage's Rumbling [Z ver]: Can now be airblocked. Rumbling Jikokuten: Power gains increased (30/40/20->30/60/30). Rumbling Jikokuten: Projectile Behavior changed. Rumbling Jikokuten [X ver]: Damage increased (55->60). Rumbling Jikokuten [Y ver]: Damage increased (55->75). Rumbling Jikokuten [Z ver]: Damage increased (55->90). "Flight of Itaden": Can now be used in the air. "Pentagram Flight": Can now be airblocked. "Cait Sith of Mayohiga": Initial projectile now spawns further away from Chen. "Cait Sith of Mayohiga": Total damage increased (420->440). "Cait Sith of Mayohiga": Chip damage increased (50->88). "Soaring Bishamonten": Damage on initial hit increased (56->57). "Soaring Bishamonten": Chip damage increased (50->84). -
[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
RicePigeon replied to RicePigeon's topic in [ RELEASES ]
Chen updated New mechanic added: Guard Cancel Counter (412x/y/z during blockstun). Charge input buffers lowered from 50f to 45f. Added safeguard during throws in event opponent is lost. 5x: Proration increased (92%->96%). 5y: Proration increased (85%->90%). 5z: Proration increased (92%xN->92.5%xN). 2x: Damage increased (20->25). j5x: Proration increased (90%->92%). j5y: Proration increased (80%->85%). Immortal Sage's Rumbling [Z ver]: Can now be airblocked. Rumbling Jikokuten: Power gains increased (30/40/20->30/60/30). Rumbling Jikokuten: Projectile Behavior changed. Rumbling Jikokuten [X ver]: Damage increased (55->60). Rumbling Jikokuten [Y ver]: Damage increased (55->75). Rumbling Jikokuten [Z ver]: Damage increased (55->90). "Flight of Itaden": Can now be used in the air. "Pentagram Flight": Can now be airblocked. "Cait Sith of Mayohiga": Initial projectile now spawns further away from Chen. "Cait Sith of Mayohiga": Total damage increased (420->440). "Cait Sith of Mayohiga": Chip damage increased (50->88). "Soaring Bishamonten": Damage on initial hit increased (56->57). "Soaring Bishamonten": Chip damage increased (50->84).