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N_N

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Posts posted by N_N

  1. 5 hours ago, GarfieldfanMUGEN said:

    I have provided a changelog. Download the edit and read it.

    Well, it would be nice to edit a changelog into the OP. People don't want to download 139 MB files just to see what was changed.

     

    Anyways I'll paste it here for the aforementioned people:

     

    Orininal to V1.0
    ___________________________

    - Added "IT BEGINS" intro and two kinds of cheap modes against mentioned characters/creators and 12p mode.
        - Shots fired, TheMegaBrony.
    - "Trashman" deals slightly more damage.
        - HADOOKEN deals moderate damage now.
        - Dr. Pepper deals the least damage of all the moves now.
    - Added Character-specific winquotes and replaced two normal ones.
    - Added readme.
    - New icon and portrait. (Icon done using Fighter Factory 3, Portrait done using FF Studio.)
    - The Pizza does more damage when blocked. No modifications to the normal damage have been made.
    - Nuke Norway (Fuck You, Norway!) now has AssertSpecial activations "nobardisplay" and "nomusic".
    - Palletes are now files instead of mappings. (not all are ported at this time)

    To Come:
    ___________________________

    - Skeletor assist (I think)
    - Intros against Bonzi Buddy, Mario, and Hatsune Miku
    - Other things I can't think of at this time.

     

    Seems like nothing major has been added aside from minor fixes. And "cheap modes" for whatever reason.

  2. 11 minutes ago, CoffeeFlavoredMilk said:

    ;Blah
    [State -1, Blah]
    type = ChangeState
    value = 3000
    triggerall = power >= 1000
    triggerall = statetype != A
    trigger1 = command = "Blah"
    trigger1 = ctrl
    trigger2 = stateno = 200 || stateno = 210 || stateno = 220
    trigger2 = movecontact
    trigger3 = stateno = 400 || stateno = 410
    trigger3 = movecontact

    Simply just change trigger1 in the bolded text to triggerall. Triggeralls are basically the conditions required for the code to work since they're prioritized first, while numbered triggers are the extra conditions..

  3. 15 hours ago, kater15 said:

    The error still continues for Mugen 1.0.

     

    Error message: 
    Error parsing Helper
    Error parsing [State 0, Helper]
    Error in [Statedef 420]
    Error in MVC/Gardevoir.cns
    Character mugenversion is older than this version of M.U.G.E.N.
    Error loading chars/Gardevoir/MVC.def
    Error while precaching
    Error parsing Helper
    Error parsing [State 0, Helper]
    Error in [Statedef 420]
    Error in MVC/Gardevoir.cns
    Character mugenversion is older than this version of M.U.G.E.N.
    Error loading chars/Gardevoir/MVC.def
    Error while precaching
    Error parsing Helper
    Error parsing [State 0, Helper]
    Error in [Statedef 420]
    Error in MVC/Gardevoir.cns
    Character mugenversion is older than this version of M.U.G.E.N.
    Error loading chars/Gardevoir/MVC.def
    Error loading p1

     

    Library error message: Expected int value and read float.
     

    Ah crap. I don't know what's causing it.

  4. 18 hours ago, kater15 said:

    Nodog, Your patch is giving error. I use Mugen 1.0.

     

    Error message: 
    Error parsing Helper
    Error parsing [State 0, Helper]
    Error in [Statedef 420]
    Error in MVC/Gardevoir.cns
    Character mugenversion is older than this version of M.U.G.E.N.
    Error loading chars/Gardevoir/MVC.def
    Error while precaching
    Error parsing Helper
    Error parsing [State 0, Helper]
    Error in [Statedef 420]
    Error in MVC/Gardevoir.cns
    Character mugenversion is older than this version of M.U.G.E.N.
    Error loading chars/Gardevoir/MVC.def
    Error while precaching
    Error parsing Helper
    Error parsing [State 0, Helper]
    Error in [Statedef 420]
    Error in MVC/Gardevoir.cns
    Character mugenversion is older than this version of M.U.G.E.N.
    Error loading chars/Gardevoir/MVC.def
    Error loading p1

    Library error message: Expected int value and read float.

    That's weird. I'm using M.U.G.E.N 1.1 beta 1 and it's working fine. Is the mugenversion in the "MVC.def" file "06,14,2003"? If not, try changing it to that and see what happens.

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