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Everything posted by Moltar
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Fixed and added everything. Thanks for the clarification.
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Problem with importing sprites onto Fighter Factory
Moltar replied to Moltar's question in [ MUGEN CODING HELP ]
Okay. I'll send it to you via PM. -
That's strange. If all else fails, I'll have to try to find other links (if they exist).
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Feel free to post any missing creations. COLOR CODE: RED denotes an offline/missing character BROWN denotes a Crap character CHARACTER SELECT SAMUS ARAN Endoedgar (Super Metroid) - Jupiter's Edit ll MUGENX (Super Metroid + SSBB) ll RAIKOU (Metroid Fusion) ll Akiyu (Metroid Fusion / SA-X) Ax (Custom Sprites / SSB64 + MVC) ll Chuchoryu (Custom Sprites / SSB4 + CVS) ll KingPepe (Metroid NES + Famicom Fighters) ll Varia31 (3D / Metroid Other M + MVC) Odb718 (3D / SSBB + CVS) ll BaganSmashBros (3D / SSB4 + MVC) - Version 1 / Version 2 / Version 3 / Version 4 ll S. Nara (SSBB Promotional Artwork) ll HCL (Not pictured / 3D / SSBB) ll Nefrepitou1 (Not pictured / 3D / SSBM) ll Keyu (Not pictured / Metroid NES) RIDLEY Endoedgar (Super Metroid) ll Sapphire Flame (Metroid Zero Mission) ll Chuchoryu (Custom Sprites / Metroid NES + CVS) BaganSmashBros (3D / SSBB + MVC) ll BaganSmashBros(3D/ SSB4 + MVC) - Version 1 / Version 2 KRAID Endoedgar (Super Metroid) ll Chuchoryu (Custom Sprites / Metroid NES + CVS) OTHER CHARS Zero Suit Samus by Chuchoryu (Custom Sprites/ SSB4 + MVC) ll Arachnus by Chuchoryu (Custom Sprites/ Metroid NES + MVC) ll Metroid by N64Mario (Super Metroid) Crocomire by Omegapsycho (Super Metroid) ll Mother Brain by Endoedgar (Super Metroid) - fhqwhgads7's Edit (I Wanna Be The Guy) Dark Samus by BaganSmashBros (3D / Metroid Prime 3 + MVC) ll Nightmare by BaganSmashBros (3D / Metroid Prime 3 + MVC) STAGE SELECT Brinstar Depths by KingPepe ll Planet Zebes by !E ll Planet Zebes (SSB64) by Luneth ll Brinstar Depths by BaganSmashBros ll Tallon Overworld by ShinRyoga and NeoAnKh ll Tallon Overworld by EXShadow ll Geothermal Power Plant by EXShadow ll Ceres Space Colony by BaganSmashBros ll Ridley's Lair by BaganSmashBros ll Norfair (SSBB) by BaganSmashBros ll Mother Brain Stage by EXShadow ll Norfair (SSBB) by Vibrant ll Mother Brain's Stage (plus other bosses) by RobotMonkeyHead ll Super Metroid Stages by Various Authors ll Metroid Research Facility by Unknown Creator
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Problem with importing sprites onto Fighter Factory
Moltar posted a question in [ MUGEN CODING HELP ]
I want to make Wario look like this: But, when imported into fighter Factory, the sprites end up like this: How can I fix this problem? -
Don't worry. I do understand how hard coding a character can be (since I've got a couple WIPs myself). I still like the idea of Masters of Teras Kasi in Mugen.
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I like how you are basing Vader of of Masters of Teras Kasi. It's about time we remember that game. Anyways, good luck on this and all other future projects!
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Sheriff Woody's WIP Thread Current WIPS: Wario (Super Smash Bros. Brawl) Status: 10% done, still getting help Guile and Ryu (Master Fighter III) Status: 8% done Possible WIPS (and why they are in this category) Chun-Li, Zangief, and Mari (Master Fighter III) It is uncertain if I will do them or not, that only depends on how much more progress I can get with Ryu and Guile. For all characters, I have decided to get rid of the fancy pause menus and winning screens (Those elements may be too complicated to make). Mario and Huo Chai Ren (Dong Dong Never Die) I still need to look at Huo Chai Ren's movelist before I start on him. As for Mario, I find him hard to make without trying to be a simple spriteswap (I want to avoid creating spriteswaps). Mortal Kombat II NES characters By this point, I have lost interest in the project. It may resurface again once I complete some other creations. More 3D SSBB characters I originally wanted to make more 3D characters, but the painstalking process of ripping the sprites has made it more than hard to achieve this goal. If I do make another one, I may do Mario, Luigi, Bowser, and several others. Doraemon and Nappa (Bizarre Fighter) For those wondering about the game, it is the game where Txpot made his BF Mario. I want to make the other two fighters from that game, but I need to look at their movelist and see where I can get their sprites.
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The Kung-Fu Master Jackie Chan / Jackie Chan in Fists of Fury
Moltar replied to Moltar's topic in [ COLLECTIONS ]
I'll see if I can find them. ;) -
The Kung-Fu Master Jackie Chan / Jackie Chan in Fists of Fury
Moltar replied to Moltar's topic in [ COLLECTIONS ]
The link I have leads to sprite rips of Officer Jackie Chan. -
The sprites remind me of Mugenhunter's characters. Very nicely done ;) It would be funny to see the "It's No Use" line inserted, complete with a long time that he holds an opponent before saying, "TAKE THIS!"
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Added both. Thanks for the links!
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I have just fixed it.
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Warner This collection includes all characters that have been created by Warner. Warner's website can be found here: https://web.archive.org/web/20150512012208/http://warner12.webs.com/mugenchars.htm Characters: Homer Simpson ll Bartman ll Krusty the Clown ll Kang Hugo Simpson ll Evil Homer ll Vampire Burns ll Fred Flintstone Peter Griffin ll Giant Chicken ll Leela ll Bender Luigi ll Great Wario ll Mr. Incredible ll Elastigirl The Thing ll Giran ll Kenshin ll Shishio Cipitio ll Kung Fu Man 2009 Stages: Moe's Tavern Griffin House Debris Garden Quahog School The Drunken Clam Quahog Channel 5
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Well, good luck on all your creations! I especially can't wait for Frosty and Boogerman to be converted XD
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I want to include the entire cast from MK Too into regular Mugen (1.0), but this error message shows up: Error message: Invalid trigger: CameraPos Error parsing [State 12005, FixPos] Error in [Statedef 12005] Error in M-Tek.cns Error loading chars/M-Tek/M-Tek.def Error loading p1 Library error message: Died parsing Pos X + CameraPos X)-1980 How can I fix it for these characters to work properly?
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I have a problem with Alferd Spritesheet Unpacker: it merges two or more sprites into one box that are close to each other. How can I solve this problem? If it can't be solved, then what other programs could I use to unpack sprite sheets?
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The video isn't working for me. But, thanks for your feedback.
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Exclamation_Question has just released Cyclops/Cycl XD! It on his site with Joden, Ali, and Gees.
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The Master Fighter III conversion project After seeing Omegapsycho's Viga, I wanted to make the rest of the characters from the game he is from. My goal is to make all the characters from this game, in an accurate an enjoyable way. You may help me on this project if you are interested. If you are, send a private message or e-mail me at [email protected]. Player Select: Ryu Progress: starting sprite files on Fighting Factory Chun-Li Progress: spriting finished, beginning on Fighter Factory creation Guile Progress: starting on sprite files on Fighter Factory Zangief (not pictured) Progress: spriting finished, beginning on Fighter Factory creation Viga (Vega / M.Bison) Progress: Already converted by Omegapsycho Mari / Mario Progress: spriting finished, beginning on Fighter Factory creation
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I am searching for the link to the now-defunct Nintendo collection that once was on this site? Do you know where a link to it may be?
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I have a problem when making the majority of my palettes: they will turn into black, even after I have saved them. I'm not sure how to do it correctly. Can someone help me?