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Big Green

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Everything posted by Big Green

  1. I tried to salvage more stuff, but I came across this site: http://mugencharacter.ucoz.com/load/55 Sadly, many useful links are broken, but it does hint at various missing characters.
  2. Big Green

    j

    How'd you manage to just appear up here? Don't warp reality please.
  3. Given the description, this sounds like a spriteswap, but I'm trying out anyways. This must be seen to believed. BTW, thanks for finding the character. I've been looking for a while.
  4. A KOF XIII styled Yamazaki. This is a keeper.
  5. Of course it exists. How'd you forget about something you've poured a lot of time (and bandwidth, possibly) into? :}
  6. Are you gonna add Question to the Answer's edits of Ghosteo's Pikachu?
  7. Big Green

    j

    THE SALT RIDE NEVER ENDS
  8. Added WebFile, SpeedyShare, and FireDrop.
  9. Big Green

    j

    Street Fighter: The Movie: The Game: The Movie: The Documentary
  10. Big Green

    j

    Lookin' a little pale there chief!
  11. Direct link: http://www.mediafire.com/download/8p99o5v507da32c/cciregaloparati.rar
  12. [COMMENTS] Those of you following DarkWolf's conversion project may know that he just released a new version of Charlie edited from Mouser's version. Well, in response to me stating that the old version that I still have is a relic, he said: Enjoy! [DOWNLOAD] https://mega.nz/#!yg91nQZL!8IRrRrM3Vu34BRJFY_OQ4IWBlqVJGPFuy9G2WStuyNM
  13. Allow me to elaborate on certain characters... Robert: He has two versions out. One (Kashiff Bhatti) is a beta that uses too much stuff from previous KOF games and hasn't been updated for the life of me. The other version (FedeStalker) is more complete and boasts all of his moves, but is sluggish in terms of comboing and has glitchy and improper portraits. Ryo and Yuri by REJY and Night are in the same category as each other. They do seem to be properly based off the game, but the requirement of adding several KOFXIII system files to my MUGEN is a major turnoff. Benimaru was just sloppily put together. Once I can code and the like, I'll make much better conversions (or at least try to).
  14. Nice to see more pseudo-SSB characters in MUGEN. I do love Moon's obvious Rugal influence.
  15. What I do is: 1: Open the character in Fighter Factory (I use three) 2: Open up the palettes section 3: Grab a sprite of the actual character and edit the colours to my liking 4: Save as a new palette
  16. I had my mind set way too much on the "Miss Hero Pants" quote I guess.
  17. Maybe look into many of Lilac's in-game quotes. That's what Veanko did with Carol.
  18. This looks like Saiki. Downloading now.
  19. I agree and disagree with some of the points made here. Despite maintaining a Kirby MUGEN website, I've yet to find a definitive Kirby, as most are too small. MOC's Kirby's commands are quite difficult to pull off, let alone work, and it plays nothing like KOF (despite the label). Warner was considered more of a spriter than a coder by many. Warner's Luigi is just an edit of N64Mario's version with bigger sprites. As for Wario, he's one of my MUGEN mains, because I find him easy to use. I do agree that he could use more moves (and maybe an A.I). Also, it's worth it to note that @ndroide is the real one to thank here, as he updated the older version of Wario to what it is today, with Warner putting on more finishing touches. Homer IS unimaginative. Not to mention that his A.I can barely be called brutal by today's standards. I find certain moves of DBK's too hard to pull off (the "F***ING PYRON MORPH" being one of them), and he's so combo loose, with the A.I bordering on cheap as a result. Not bad, but- WHO THE F***'S IN MY APARTMENT?! Pac-Man is enjoyable for me personally. I agree with Peach. AMEN for Donald. His hypers are quite cool though. I do think that Sennou-Room did Donald justice with his edit, but I wish that the one KOF XI Oswald reference move replaces one of the level 3s (preferably the QCF QCF P+K). The Luigi version kinda rendered Super Mario obsolete in my eyes. Not even SM853 or anybody else could save it. IIRC DarkWolf13 and ShinZankuro are editing the character for their fullgames.
  20. I prefer the MugenDream characters myself. Z2 is still fine for me, but the former characters are more mainable.
  21. [Download] Terry / Balrog [Comments] Some early Infinite creations. Credit to Sookie for finding the link. Both had .def file errors concerning nonexistent palettes, so they were fixed. Terry is an edit of Vyn's version (like the newer one) and has different moves and effects (i.e. A MvC2 hyper portrait). Balrog is an edit of Blackchaos' version. Both are quite decent, especially Terry, which the new version is my favorite SvK edit.
  22. [DOWNLOAD] https://mega.nz/#!awMFiIjL!oVjahURrqo6hRLcaOdfuzQe7eiGzMDuPqzm-pm1MJns [COMMENTS] One of Infinite's earlier creations. Credit to Sookie for finding the link. I fixed the .def file for the errors brought upon the invalid palettes. This is an edit to Ahuron's version, and overall, isn't bad.
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