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Moneyspider_Todd reacted to suigin0223 in SS6 Sei by Suigin released 7/30/13
I've updated SS6 sei ,youmu ,komachi ,senna and fiona.
Bug fixes and added a "readme in English".
http://www.mediafire.com/suigin/downlaod
OK. I've compressed ".rar" this time.
Sorry, I was fall asleep in the update process...
Thak you all and Enjoy your stay~.
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Moneyspider_Todd reacted to Galvatron in SS6 Sei by Suigin released 7/30/13
Hmm! good question? I'm guessing Suigin took it offline and mayby updating the character. =P
Oh by the way (I know im late but) Welcome to MFFA Suigin.
Awsome Character!! Hope you create more in in the future.
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Moneyspider_Todd reacted to The Magic Toaster in Screenshots Mffa Style
I should have done this alot sooner.
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Moneyspider_Todd reacted to 柊 明 in SS6 Sei by Suigin released 7/30/13
Finally something really interesting in the news section.
The original file is compressed in DGC. I've extracted the file and compressed again using 7zip:
http://www.mediafire.com/?1hekb3u11nbmma7
Is anyone there that can tell me how to do the supermoves? I opened the character using Fighter Factory 3, I read the "read me" file, but I don't understand how to do...
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Moneyspider_Todd reacted to suigin0223 in SS6 Sei by Suigin released 7/30/13
I released SS6 Sei HD version.
http://www.mediafire.com/suigin/downlaod
"read me" is Japanese only because I'm poor at English.
Sorry for any inconvinience I may cause you.
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Moneyspider_Todd reacted to Demitri in Does this Exist whos the author of this creation
There are no Xuandou Zhiwang or MK9 chars. Not sure about the ripoff flash
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Moneyspider_Todd reacted to Werewood in YUGO 3D, MITSURUGI 3D, KASUMI 3D, AKIRA YUKI 3D AND more 8/1/13 dragon972
C.Viper and the true Asura!!!! Man, how the heck does he get Asura.........
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Moneyspider_Todd reacted to Zeter-Zero in YUGO 3D, MITSURUGI 3D, KASUMI 3D, AKIRA YUKI 3D AND more 8/1/13 dragon972
These characters have a lot of potential. The Sora in particular interests me, but his arms looks really thin. Is that just my imagination?
And that Momoko...want...
I also want that song that played during the bonus section. That's a really nice song.
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Moneyspider_Todd reacted to Lord Batros in YUGO 3D, MITSURUGI 3D, KASUMI 3D, AKIRA YUKI 3D AND more 8/1/13 dragon972
[Download]
http://caraibandragonfury.over-blog.com/
https://skydrive.live.com/?cid=1183DD78C416808C&id=1183DD78C416808C%21675#cid=1183DD78C416808C&id=1183DD78C416808C%21978
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Moneyspider_Todd reacted to Demitri in Anti-11's Works
Because he's been my bro since 2008 back at Team G and he doesn't give a shit about his stuff being warehoused, I figured i'd do a collection of his stuff (all that i've found since most of his work is offline).
[stages]
Baiken's Dojo
http://www.mediafire.com/?hcwvxd8exybvntw
World of Time
http://www.mediafire.com/download/25xh5znrcvyh5hs/WOT.rar
End of Reality
http://www.mediafire.com/?x5bwiuqllaofnjk
Space Colony Eden
http://www.mediafire.com/download/culu632nr2x0tlk/Space_Colony_Eden.rar
Lotus Hall
http://www.mediafire.com/?uudbdy7tno0dmbd
Lotus Hall 2 [Thanks to Wargame for sending me this]
http://www.mediafire.com/?k1frbucbr82divd
Genbu Shrine
http://www.youtube.com/watch?v=0Pn4kx-eJLQ
http://www.mediafire.com/?5ia10wdom53l50f
Sacred Grove
http://www.mediafire.com/?b8ez2hpro4b1719
Stardust Bad Future
http://www.mediafire.com/download/8ssb0nw1nrq5yql/Stardust_Bad_Future.rar
Escape from Vino
http://www.mediafire.com/?4a3422isscn23bp
Escape from Vino (Rain)
http://www.mediafire.com/?wdd7j0bgsmheljb
Midnight Escape
www.youtube.com/watch?v=-WErG27DhQw
http://www.mediafire.com/download/aj9d8oeu2pt3kq3/midnight_escape.rar
Cavern of Tears
http://www.youtube.com/watch?v=ZocowAzPKXQ
http://www.mediafire.com/download/w6m1uwxwl4i35wk/cavern_of_tears.rar
Ancient Grave
http://www.youtube.com/watch?v=iHVYmU0R5dU
http://www.mediafire.com/download/05bb1wnuknakkyh/Ancient_Grave.rar
Aeros Tower
http://www.mediafire.com/download/w9lila4ywhrbb3u/Aeros_Tower.rar
Aoi's Tower
http://www.mediafire.com/download/mbq17ea88bqzhzq/AoiTower.rar
Axel's Hideaway
http://www.mediafire.com/download/8blk2458zbt6516/Axel's_hideaway.rar
Cerine Forest
http://www.mediafire.com/download/q2e77vh77yqyq4g/Cerine_Forest.rar
City Outskirts
http://www.mediafire.com/download/zxk44avuzkz06rl/City_Outskirts.rar
Decayed Arena(v1)
http://www.mediafire.com/download/1phovj1045u7g9o/Decayed_Arena.rar
Decayed Arena(v2)
http://www.mediafire.com/download/c9k59iqt4s88i88/Decayed_Arena2.rar
Floating Ruins
http://www.youtube.com/watch?v=OMmxkaIwA0c
http://www.mediafire.com/download/o2s1yb1dvoqdoxz/Floating_Ruins.rar
Midnight View
http://www.mediafire.com/download/o9qhxxhxvpwwfdw/Midnight_view.rar
Old Trail
http://www.mediafire.com/download/ce5bqhwntpqt6c6/Old_trail.rar
Owl's Meditation
http://www.mediafire.com/download/yc7ji8gxolk1dd3/Owl's_meditation.rar
Redwood Forest
http://www.mediafire.com/download/o5oomyyb2p0iiml/Redwood_Forest.rar
Stormy Night
http://www.youtube.com/watch?v=ude5oyVnnjw
http://www.mediafire.com/download/v5t7l2w385x99oo/Stormy_Night.rar
Verdent Road(v1)
http://www.mediafire.com/download/4b27326tuqdxpo6/Verdent_road.rar
Verdent Road(v2)
http://www.mediafire.com/download/xuxzlf2yy122pcp/Verdent_road2.rar
Verdent Road(v3)
http://www.mediafire.com/download/3lyja2mm4gxxswl/Verdent_road3.rar
World of The Distorted
http://www.youtube.com/watch?v=WKp_YgxvjjQ
http://www.mediafire.com/download/837wrym0h81ifxa/World_of_the_Distorted.rar
[screenpacks]
Last Line(WinMugenPlus)
This also comes with his stage Escape From Vino (Normal and Rain versions) with Lifebars as well
http://www.mediafire.com/download/g59fn4clb56n94a/Last_Line.rar
Tru Carnage[WinMugenPlus]
http://www.mediafire.com/download/3wkg5qgjqi5gwrb/Tru_Carnage.rar
[unreleased/Lost Works]
Cavern of The Damned [stage] [unreleased]
Note: I have this one but i can't give it out right now
Redux [screenpack] [unreleased/Lost]
HIdden Grounds [stage] [Lost]
Chamber of the Lost [stage] [Lost]
Tomb Stage [WIP]
This one doesnt really have a name yet and MAY not be released ever, technical difficulties and whatnot.
Lotus Hall 3 [stage] [WIP]
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If you have any of his missing work feel free to post it or pm it and i'll add it to the collection. -
Moneyspider_Todd reacted to Werewood in SS6 Sei by Suigin released 7/30/13
New MUGEN character type! How cool! I always wonder how the Japanese MUGEN authors manage to rip so many hard-to-impossible-to-rip game sprites and sounds. All I can do is to take game screen shots and clean by hand (not so clean oh well)...........perhaps next time we will see cleaner ones by Suigin and/or other Japanese MUGEN authors. Off-topic: I just can't resist to post Suigin's blog avatar because it is just too cute: "Hi I am Suigin. Enjoy your stay~"
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Moneyspider_Todd reacted to Zzyzzyxx in Sukumizu Ingrid
http://www.mediafire.com/download/v3pd5wamdd9hacv/sukumizu_ingrid.zip
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Moneyspider_Todd reacted to Lord Batros in Custom SSFIV El Fuerte & Decapre WIP 2014
my wife says i have Awesomewood, . wait were u were talking about......... My Bad
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Moneyspider_Todd reacted to Werewood in Custom SSFIV El Fuerte & Decapre WIP 2014
Custom SSFIV Oni MUGEN WIP progress report 2013-07-27:
Since there are no 2D version SSFIV Oni sprites out yet, I continue to use my half-ass ripping skill to rip "sprites" from SSFIV.
At least I am trying to make a Custom SSFIV Oni as much playable as possible in MUGEN 1.0.
By the way, "Custom" means "Inaccurate"
Credits:
semicharmed - SSFIV sound rips
Orbinaut (now Mr. I?) - SSFIV Cody and SSFIV Gouken MUGEN conversions
Road Map:
1. "sprites" rip - all of my previous Oni rips were gone with my rage.......
2. SFF and ACT and AIR and SND files making
3. CMD files making
4. CNS files making - normals, focus attacks, custom states, taunts, wins, loses,....etc.
=> open to public to beta-test, if test passes then move on....
5. CNS files making - specials
=> open to public to beta-test, if test passes then move on....
6. CNS files making - supers
=> open to public to beta-test, if test passes then move on....
7. CNS files making - ultras
=> open to public to beta-test, if test passes then move on....
8. tweaking issues and adding FXs
9. ???????????
Preview Video: http://en.niconico.sarashi.com/?sm21468240
Road Map #1, #2:
- SFF mostly done yet some VFXs are too hard to rip
- AIR partially done for normals, focus attacks, custom states, taunts, wins, loses,....etc.
all get hit animations
5 win poses
2 lose poses
8 Personal Actions
- SND partially done for normals, focus attacks, custom states, taunts, wins, loses,....etc.
Road Map #3, #4:
- CMD partially done for normals, focus attacks, custom states, taunts, wins, loses,....etc.
Forward Dash F, F
Backward Dash B, B
Normal Punches LP/MP/HP <=> x/y/z
Normal Kicks LK/MK/HK <=> a/b/c
* all standing normal punches and kicks do not have close versions, rather, all have forward-holding versions
Ragou Souha (Forward Throw) LP+LK or F, LP+LK
Shuretto (Backward Throw) B, LP+LK
Focus Attack MP+MK
Personal Action HP+HK
Unique Attacks
Ganka Uchi hold B, MP
Special Forward hold F, HP Cancels out fireballs
Zugai Hasatsu hold F, MP over head P2 must block/guard high
Target Combo 1 hold F, LP then MP * works on crouching P2
Target Combo 2 hold B, MP then HP * HP whiffs on crouching P2
- CNS partially done for normals, focus attacks, custom states, taunts, wins, loses,....etc.
Available normals cancellables:
A) all standing and crouching normals cancellable to Focus Attack (FADC requiring and consuming power 500 out of 1000), except for:
Zugai Hasatsu
hold B, LK
hold B, MK
the 2nd hit of standing neutral MK
the 2nd hit of standing neutral HK
crouching HK
B) standing neutral LP, crouching LP, crouching LK cancellable to each other
C) L/M/H punches and kicks cancellable:
standing neutral LP cancellable to Target Combo 1
standing neutral LP cancellable to standing neutral HP
standing neutral LP cancellable to standing neutral HK
standing neutral LP cancellable to Target Combo 1
crouching LP cancellable to Target Combo 1
crouching LP cancellable to crouching HP
crouching LP cancellable to crouching MP
crouching MP cancellable to crouching HP
crouching MP cancellable to Target Combo 2
Ganka Uchi cancellable to Ganka Uchi
Ganka Uchi cancellable to standing neutral HK
D) Kara Throws
During the first few game time ticks, these normals cancellable to throw (Ragou Souha):
standing neutral HK
hold F, MK
Special Forward
Zugai Hasatsu
** All of the above normals cancellables are based on these SSFIV Oni online guides:
http://forums.eventhubs.com/viewtopic.php?f=42&t=7073
http://www.eventhubs.com/guides/2011/may/08/oni-super-street-fighter-4-arcade-edition-moves-combos-strategy-guide/
http://wiki.shoryuken.com/Super_Street_Fighter_IV_AE/Oni
Download: https://skydrive.live.com/?cid=7DB65F02B0BBD12E
Custom MUGEN Characters WIPs -> MUGEN Characters 2000 Series -> Custom_SSFIV_Oni_WIP_2013-07-29
** MUGEN 1.0 only **
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Moneyspider_Todd reacted to LightFlare_Da_Realest in Custom SSFIV El Fuerte & Decapre WIP 2014
Abel!
YES! YES! YES!
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Moneyspider_Todd reacted to CozySquirtle in Street Fighter 4 Alpha Testing Screens
For more pics: http://www.eventhubs...eet-fighter-iv/
Found this on IMT, thought that I'd share it.
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Moneyspider_Todd reacted to DuckAzz in Hokuto from snes bootleg game by Duck@ss
for more information read the readme file... picture: http://www.mediafire.com/?cntcpcnvfp8xvjs -
Moneyspider_Todd reacted to LightFlare_Da_Realest in Suzaku Castle by Vegaz
[DOWNLOAD]
http://www.mediafire.com/?ffm3y998waqmfen
[COMMENT]
SFA 2 Ryu Stage. Super jump. Looped bgm. Props to Ryo2005. Come on...you knew it was coming.
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Moneyspider_Todd reacted to LightFlare_Da_Realest in [UPDATED 7/14/13] Zangief Released
I feel ya. I grew up on the street fighter from the 90's and early 2000's. CVS was the last great Street Fighter style themed game. I'm glad you gave the Atomic Buster 3 different levels. That was my only complaint. Now I have none. Also, I like how you made his throws command grabs. Now they require "some" skill but not so much that non-grappler players will be intimidated by his move set. Very impressive. -
Moneyspider_Todd reacted to Алексей in [UPDATED 7/14/13] Zangief Released
You're welcome! I saw his original gameplay and how it's nearly impossible to do anything with that on a keyboard. Unique Sprites + Wanting better gamplay + Wanting to improve self = Zangief. :D
What I mean by overrated is that there are TOO many Ryu's and Ken's and Akuma's in the mugen world. I did not want to make something that has been made 1000x. As for Street Fighter itself: I was never exposed to the goodness of it when I was a kid, so I'm kind of learning as I go here.
Awesome! Glad you like him so much. "Большой Победа!"
Sweet!
Indeed it is. I failed even on a controller trying to do it. (Yes, I suck at fighting games). I had to have Ryon make me a video of all of his major moves so I could go frame by frame and get everything as perfect as possible, timing and positioning wise. :)
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Moneyspider_Todd reacted to DuckAzz in 3 bootlegs updated
http://www.mediafire.com/?ckfvak6ct29kw68
so:
sakura
paul and leo.
have been updated...
what's fixed:
-Cheap atacks are fixed to normal atacks,width added to some characters,some special atacks are fixed...
let me tell about the bootleg characters:
-so they are come from snes,nes,genesis,gbc and gb bootlegs
normal thing to bootlegs is that all games have two button gameplay,and very bad engines.
only one good engine is existed to SF engine (by unknown creator) a bad SF engine is by cony or yoko soff/corp.
here's some videos about it:
sakura origin:
http://www.youtube.com/watch?v=xr5X-RSEbrM
paul origin:
http://www.youtube.com/watch?v=KyeEzVEz9JE on SF engine by cony soft created game by hummer team
Leo origin:
http://www.youtube.com/watch?v=XF0hS-NaPuQ