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PlasmoidThunder

Global Moderator
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Everything posted by PlasmoidThunder

  1. Welcome to MFFA! I was fully aware of the update of Krookodile, which is why I updated the front page when it was released.
  2. You're most welcome ;)
  3. That tutorial isn't quite correct. What he's demonstrating there is actually negative priority, where the attack hitbox is inside the collision hitbox, thus giving the attack a disadvantage. Infinite priority isn't necessarily where an attack hitbox overlaps with a collision hitbox, but more so where there's no collision hitbox anywhere near the attack hitbox. As many have said, priority is determined by the hitboxes, so for an attack where you want it to "win" against other attacks (such as a heavy attack vs. a light attack), you'd want to extend the red hitbox out a fair bit, but not so much that no attack can counter it.
  4. There's a throw creator in Fighter Factory. I dunno how good that is as I've never tried it, but I guess it's worth a shot.
  5. PlasmoidThunder

    j

    Think of this as the tip/junkyard. Every so often, someone dumps their garbage (posts) here from somewhere else.
  6. PlasmoidThunder

    j

  7. You're welcome to try all those methods.
  8. PlasmoidThunder

    j

    Akuma travels the world teaching the meaning of pain.
  9. Then you've typed it in wrong. That, or the character's folder name and .def filename are different.
  10. PlasmoidThunder

    j

    American English is full of lies and traitorous nonsense. Coloured armour will always be better than colored armor
  11. DarkFlare's crew will take over this place one of these days, just you wait. Congratz :P
  12. No. Not in the slightest.
  13. If you set tilespacing to 1,0 and mess around with the velocities (going into 3 or so digits past the decimal point), you can make it disappear. tilespacing = 1,0 velocity = -.543,0 Granted, I slowed the fog down a fair bit, but it still works.
  14. PlasmoidThunder

    j

    Purple is not a flower
  15. I see this sort of thing a lot. Is it something that can't be helped? Irrelevant stuff:
  16. Hrm, I remember Kung Fu Man making a stage like this a long time ago. I wonder how this stacks up :3
  17. Add ownpal = 1 to the Helper state controller.
  18. Time to post it once again! Congrats, winner!
  19. PlasmoidThunder

    j

    Fool! Only the English can be true gentlemen! No, we don't count those filthy yobbos as gentlemen. Blast those hooligans and their disgusting habits. no h8 don't be so ir8 about b8 m8
  20. And for the record, I've only made one character (two if you count Shedinja for PCEA), so... :P
  21. That's basically what Galvatron suggested, making it like that poison effect some characters have.
  22. And it doesn't always go away. Unless I'm wrong and Gengar's Toxic is just coded badly :s
  23. As I concluded over on MD: "It alright. It's better than most of the other Pokémon characters, but it feels so hard to use with what it's got going against it. Sprites are indeed nice, however."
  24. Cockblock Sandstorm Hyper is weak when you consider Krookodile's other Hypers (120 damage in comparison to 300 (potentially) and 400), but that doesn't count for much.
  25. After wrestling with 4shared to download it (kept redirecting me to kingsdowns.com, which is NOT a good thing)... -Added Krookodile by Dragonrod.
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