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PlasmoidThunder

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Everything posted by PlasmoidThunder

  1. Just be thankful that the post counts haven't completely reset to 0... ...or 69
  2. -He used to do it during his throw, but it appears you removed that attack from Black/White Kyurem altogether. -Just an edited code from Jetgoshi's Rayquaza ;) -Both. It's literally the only thing he does in his overdrive mode, seeing as his power meter fills up to the max constantly, and an attack that can KO you in two hits is quite overpowered, considering it doesn't use much of the power meter. -That was one of the things people said Jetgoshi's Rayquaza lacked - an indicator that the character has been hit (kinda like when an energy shield is struck in all those sci-fi moves). -Please do, this thing is a nightmare to fight with even the powerful characters D:
  3. ^I actually liked the Subspace Emissary... You've got to remember that Sakurai and his crew aren't the only ones developing this - there's the creators of Tekken on board too!
  4. Now my post doesn't make sense and people'll think I'm insane... ...perfect :3
  5. No one posted prior D: Anyway, I totally forgot about feedback and stuff, so here: -Turns back into normal Kyruem when using certain attacks (assists, mainly). -Black and White Kyruem spaz out when up is held. Luckily, I have a fix for that: ; No Jumpeh[statedef 40]type = Sphysics = S[state 40, NO JUMPEH!!!]type = ChangeStatetrigger1 = 1value = ifelse(command="holdfwd"||command="holdback",20,0)ctrl = 1 Ignore the silly wording I used ;P -He's still really powerful (you gotta remember that you're technically fighting two characters here, then a seriously cheap one when his health gets really low in both of his second formes (spams really overpowered hypers that are able to knock out more than half of your health). -(optional) Add some kind of palfx when he gets hit. -His meter fills up really quickly. That's about it for now, keep up the good work!
  6. Helping with what? Character making? You gave no specifications, sir. I cannot work with dust, I'm afraid.
  7. I'll help you make a character... You DARE spell Annihilated wrong?! You must DIE! </endoverusedmeme>
  8. Seeing as Sakurai was the ONLY person who balanced the characters...yeah, ONE person balancing a WHOLE ROSTER of characters truly explains why Brawl was so unbalanced! With a whole team working on balancing, perhaps we won't see so much of this tier nonsense and perhaps Samus won't be so darn useless! I just hope they don't nerf Pikachu and/or Mr. Game & Watch to unplayable levels - these two are my "mains".
  9. I thought S was to do with the character's sound file o_O
  10. Go be erotic gays elsewhere, there are children (Harsh) viewing this thread y'know.
  11. ^That's referring to the fight animations in fight.air, presumably the dust animation, though if you're saying that there's no such anim as 500 in said .air file, then...
  12. GarchompMatt's Garchomp vs. Khanny's Garchomp Both appear on screen using the same intro (digging through the ground then popping-up) GM Garchomp: *stares* K Garchomp: *idles* (and continues to do so throughout) GM Garchomp: *starts sniggering, then chuckles, then bursts out laughing, falls over backwards and rolls on the floor (still laughing), then gets up* Fight begins Chespin vs. Rotom Text screen shows up Chespin: Hey there short stuff, ya hardly look like the fightin' type! Rotom: That's...because...I'm...a...ghost...boo! *giggle* Chespin: Woah! What's with this wacky, slow speech? You got problems or sommin'? Rotom: ...problems? Chespin: Yeah. For starters, you're gonna have have problems winnin' this tournament when ya don't know how to fight, man. Rotom: ? Chespin: What the...? Do ya even know what a tournament is? Rotom: Tournament? I...just...want...my...TV...back. Chespin: Your TV? You're here to get some worthless hunka-junk back? That's pretty stupid. Rotom: !!! Rotom: Take...that...back! Chespin: Huh? Looks like the little couch potato's all roasted up! Rotom: You'll...pay...hipster! Chespin: Hipster?! Big mistake, man! Looks like mah fists've got a date with yo face! Rotom: Rot...tot...tom! Text screen disappears Fight begins
  13. Irony. Anyway, have a guess as to whom the quote in my signature is/was directed to.
  14. . . . . . . .. . . . . . . . . . . ,.-‘”. . . . . . . . . .``~., . . . . . . . .. . . . . .,.-”. . . . . . . . . . . . . . . . . .“-., . . . . .. . . . . . ..,/. . . . . . . . . . . . . . . . . . . . . . . ”:, . . . . . . . .. .,?. . . . . . . . . . . . . . . . . . . . . . . . . . ., . . . . . . . . . /. . . . . . . . . . . . . . . . . . . . . . . . . . . . ,} . . . . . . . . ./. . . . . . . . . . . . . . . . . . . . . . . . . . ,:`^`.} . . . . . . . ./. . . . . . . . . . . . . . . . . . . . . . . . . ,:”. . . ./ . . . . . . .?. . . __. . . . . . . . . . . . . . . . . . . . :`. . . ./ . . . . . . . /__.(. . .“~-,_. . . . . . . . . . . . . . ,:`. . . .. ./ . . . . . . /(_. . ”~,_. . . ..“~,_. . . . . . . . . .,:`. . . . _/ . . . .. .{.._$;_. . .”=,_. . . .“-,_. . . ,.-~-,}, .~”; /. .. .} . . .. . .((. . .*~_. . . .”=-._. . .“;,,./`. . /” . . . ./. .. ../ . . . .. . .`~,. . ..“~.,. . . . . . . . . ..`. . .}. . . . . . ../ . . . . . .(. ..`=-,,. . . .`. . . . . . . . . . . ..(. . . ;_,,-” . . . . . ../.`~,. . ..`-.. . . . . . . . . . . . . . ... . / . . . . . . `~.*-,. . . . . . . . . . . . . . . . . ..|,./.....,__ ,,_. . . . . }.>-._. . . . . . . . . . . . . . . . . .|. . . . . . ..`=~-, . .. `=~-,__. . . `,. . . . . . . . . . . . . . . . . . . . . . . . . . .`=~-,,.,. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . `:,, . . . . . . . . . . . . . `. . . . . . ..__ . . . . . . . . . . . . . . . . . . .`=-,. . . . . . . . . .,%`>--
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