Jump to content

Gaulbetti

Member
  • Posts

    3,766
  • Joined

  • Last visited

Reputation Activity

  1. Upvote
    Gaulbetti got a reaction from Krypto 'SAM' saiyaN in Virginia by Borewood released [31st, May, 2015]   
    Yeah, someone didn't respect him while reviewing one of his creations and he left. There's a winquote in his Kinnkuman that reflects the indecent. Shame, too, he's a nice guy. On the bright side, I'm happy to see this get released.
  2. Upvote
    Gaulbetti got a reaction from RobotMonkeyHead in Wario WIP by RobotMonkeyHead   
    Nah, I turned Dark Wario on. I tried him on like 7 different stages, as well as with different characters each time. Mostly, if you press Start after K.O. he'll freeze in whatever animation he was in last and generate clones, I did it with his taunt, Piledriver, grab, Focus Attack as well as some others. The motorcycle thing turns out like this and seems to happen every time it happened, no matter who I tested it on:

     
    The taunt freeze only seemed to happen that once, though. Every time Odd Swoosh finishes, Wario gets frozen, though. I use 1.0, not sure which sub-version.
  3. Upvote
    Gaulbetti got a reaction from RobotMonkeyHead in Wario WIP by RobotMonkeyHead   
    Awesome! Nice job on making him seem like a completely different character. Although, he freezes up in a lot of states, like dashing, the Odd Swoosh Attack, and his taunt. His motorcycle also causes enemies to freeze up if they are hit by it, too, and if blocked, it would turn into Wario. And, he has a ground pound air hyper that doesn't really hurt all that much, too. It doesn't seem to be listed in the Move List file, either, and I was able to do it out of hitstun. Also, after winning with his new focus attack, this happened:
     
    He kept slowly sliding left, too. Sometimes, the clones would vanish and a new set would appear. Another thing is that a little before I won, the 100 Hand Wimp Slap became electric based. Was that intentional? But, thanks for all of the edits. so far.
  4. Upvote
    Gaulbetti reacted to RobotMonkeyHead in Wario WIP by RobotMonkeyHead   
    @DarkWolf13:  Targetbind fixed.  Those commands don't look like they'll interfere with anything that's in place, but if you run into any difficulty switching them over I'll be happy to help.  And yes the opponent can tech hit out of the throws, relatively easily given the chain potential.  Throw attempt has 10 frame start up followed by 12 frame grab / escape window.  Hold any single directional for 10 of the 12 frames (can switch during) or tap a+x, b+y or c+z.
     
    -----

    Here's the last beta I'm going to upload for testing purposes before the actual release.  It has parry, alpha counter, focus attack, focus canceling and 4 ground throws.  Check the change log file for other updates to the code and the Moves List + Strategy file for details on the game play.  Any feedback would be greatly appreciated.

    Download Updated WarioRMH_Beta2


     
  5. Upvote
    Gaulbetti got a reaction from Galvatron in 虹格/ Nijikaku Mugen game (NSFW)   
    Let's just create a Nijikaku/4chan collection thread. Maybe just for the characters, at least...
  6. Upvote
    Gaulbetti got a reaction from KazuoChan in Ao Oni By iiotoko   
    Isn't this already here? I think Laharl made a page on him a long time ago.
  7. Upvote
    Gaulbetti got a reaction from SSBKing65✯ in Stages by aMAXproduction release thread   
    (Picture)

     

     
    (Download)
    https://sites.google.com/a/isd194.org/n64gamerreviews/m-u-g-e-n-maximum-power
     
    (Comment)
    A stage that was released yesterday. (At the time) A pretty neat Mugen stage take on the original game. The Pooka and Fygar are animated, and after a while, the screen becomes monochromatic, a warning symbol appears, and the Fygar spews fire. Although, there's really nothing to worry about. It comes with a remix of the main theme from Dig Dug, that's heavily piano based.
     
    Donkey Kong's 25m stage released 5/17/15



     
    Gyromite stage released 5/18/15



     
    Art Museum released 5/19/15



     
    Maximum Power stage released 5/29/15
     



  8. Upvote
    Gaulbetti got a reaction from SSBKing65✯ in (Nijikaku) Pigyo stage   
    (Picture)

     
    (Download)
    https://www.mediafire.com/?942oeb845v3bw25
     
    (Comment)
    A Nijikaku stage lots of people were looking for. This seems to be one of the more serious stages of the fullgame. Anyway, I'm pretty sure it's the home stage to one of those weird robot looking characters... The floor has parallax, and there's some blurry robots that come out of that door over there. Oh, yeah, and those ships and their lasers and explosions are also animated. The music for this stage sounds like the intro to some show, and is named "HIGYOPAM".
  9. Upvote
    Gaulbetti reacted to Ryochi in [Stage] Lylat Cruise by PabloSSB released (05/26/2015)   
    Dammit!! why couldn't it be released for 1.0 as well?!! 1.1 isn't all that great nor stable !! but oh well. nice stage
  10. Upvote
    Gaulbetti got a reaction from Dan in (Nijikaku) CGI Mart   
    (Picture)

     
    (Download)
    https://www.mediafire.com/?phtbx6e028b1xhn
     
    (Comment)
    Some mematic 7-11 type store, I guess. I don't really know if it's a real store chain in Japan, or what. This stage has a bit of a boundary issue, but that's probably because Nijikaku's bars covered it up... It's a single image stage too, but there's a tree that has a bit of layering. I don't know who's home stage it is, either. This scene kinda looks as if it was ripped from a anime, though. It's also actually pretty tall, too. The music here is a peaceful piano song with a loud clock ticking during it.
  11. Upvote
    Gaulbetti got a reaction from OldGamer in Stages by aMAXproduction release thread   
    (Picture)

     

     
    (Download)
    https://sites.google.com/a/isd194.org/n64gamerreviews/m-u-g-e-n-maximum-power
     
    (Comment)
    A stage that was released yesterday. (At the time) A pretty neat Mugen stage take on the original game. The Pooka and Fygar are animated, and after a while, the screen becomes monochromatic, a warning symbol appears, and the Fygar spews fire. Although, there's really nothing to worry about. It comes with a remix of the main theme from Dig Dug, that's heavily piano based.
     
    Donkey Kong's 25m stage released 5/17/15



     
    Gyromite stage released 5/18/15



     
    Art Museum released 5/19/15



     
    Maximum Power stage released 5/29/15
     



  12. Upvote
    Gaulbetti got a reaction from gui0007 in Stages by aMAXproduction release thread   
    (Picture)

     

     
    (Download)
    https://sites.google.com/a/isd194.org/n64gamerreviews/m-u-g-e-n-maximum-power
     
    (Comment)
    A stage that was released yesterday. (At the time) A pretty neat Mugen stage take on the original game. The Pooka and Fygar are animated, and after a while, the screen becomes monochromatic, a warning symbol appears, and the Fygar spews fire. Although, there's really nothing to worry about. It comes with a remix of the main theme from Dig Dug, that's heavily piano based.
     
    Donkey Kong's 25m stage released 5/17/15



     
    Gyromite stage released 5/18/15



     
    Art Museum released 5/19/15



     
    Maximum Power stage released 5/29/15
     



  13. Upvote
    Gaulbetti got a reaction from Big Green in Stages by aMAXproduction release thread   
    (Picture)

     

     
    (Download)
    https://sites.google.com/a/isd194.org/n64gamerreviews/m-u-g-e-n-maximum-power
     
    (Comment)
    A stage that was released yesterday. (At the time) A pretty neat Mugen stage take on the original game. The Pooka and Fygar are animated, and after a while, the screen becomes monochromatic, a warning symbol appears, and the Fygar spews fire. Although, there's really nothing to worry about. It comes with a remix of the main theme from Dig Dug, that's heavily piano based.
     
    Donkey Kong's 25m stage released 5/17/15



     
    Gyromite stage released 5/18/15



     
    Art Museum released 5/19/15



     
    Maximum Power stage released 5/29/15
     



  14. Upvote
    Gaulbetti got a reaction from RoySquadRocks in Stages by aMAXproduction release thread   
    (Picture)

     

     
    (Download)
    https://sites.google.com/a/isd194.org/n64gamerreviews/m-u-g-e-n-maximum-power
     
    (Comment)
    A stage that was released yesterday. (At the time) A pretty neat Mugen stage take on the original game. The Pooka and Fygar are animated, and after a while, the screen becomes monochromatic, a warning symbol appears, and the Fygar spews fire. Although, there's really nothing to worry about. It comes with a remix of the main theme from Dig Dug, that's heavily piano based.
     
    Donkey Kong's 25m stage released 5/17/15



     
    Gyromite stage released 5/18/15



     
    Art Museum released 5/19/15



     
    Maximum Power stage released 5/29/15
     



  15. Upvote
    Gaulbetti got a reaction from Dan in Stages by aMAXproduction release thread   
    (Picture)

     

     
    (Download)
    https://sites.google.com/a/isd194.org/n64gamerreviews/m-u-g-e-n-maximum-power
     
    (Comment)
    A stage that was released yesterday. (At the time) A pretty neat Mugen stage take on the original game. The Pooka and Fygar are animated, and after a while, the screen becomes monochromatic, a warning symbol appears, and the Fygar spews fire. Although, there's really nothing to worry about. It comes with a remix of the main theme from Dig Dug, that's heavily piano based.
     
    Donkey Kong's 25m stage released 5/17/15



     
    Gyromite stage released 5/18/15



     
    Art Museum released 5/19/15



     
    Maximum Power stage released 5/29/15
     



  16. Upvote
    Gaulbetti reacted to RobotMonkeyHead in Variety of Chars / Stages Smoothed Out (growing list)   
    I'll deffinintely take a look at it.  The Wario I have in my roster right now is Warner's, so I'll play test this one against it and if I like this one better I'll fix it up. 
     
    EDIT:
     
    Ok, after a quick test I like the way he plays, but the graphical issues are too much for me.  The sprites are blurry and there's a lot of palette issues. 

    So I dumped one of the standing sprites into gimp and messed with it a bit to see if I could get it looking good enough to justify batch processing all the sprites but with all the weird floating pixles around the border I couldn't really do much with it. 
      
    Basically it would take too much work to get this to a point where I prefered it over Warner's, so no, sorry.
    I just figured out a way to batch process the sprites that might actually be easy enough to make this worth doing.  I'm going to give it a shot, but no promises at this point.
  17. Upvote
    Gaulbetti got a reaction from Sete in Master Ryu   
    He's by POTS, he should be easy to find. Just get his Ryu, and Master Ryu is a alt .def.
  18. Upvote
    Gaulbetti got a reaction from d8bamph in Astro_A by くねくね released (05/03/2015)   
    I asked about it in the "Does this exist" thread, and there's a pretty good answer there...
  19. Upvote
    Gaulbetti got a reaction from Dan in (Nijikaku/Slightly NSFW?) Otintin stage   
    (Picture)

     
    (Download)
    https://www.mediafire.com/?ntuzxx4cu8rp8hp
     
    (Comment)
    The home stage to those Simokin characters in the fullgame. Much like the characters, this stage is pretty funny, too. I'm pretty sure that's Mountainside Temple's floor, too... It also has parallax. The background has the only animation, next to some guy who appears in the corner when you go to the right. The music here fits the stage well, and is really... uhhhh... Anyway, the only reason I put "Slightly NSFW", is due to how phallic some of the things look in the background, but it's probably intended anyway.
  20. Upvote
    Gaulbetti reacted to OskeinO in Dragon   
    [Preview]
     
     
     

     
     
     
     
    [Download]
    http://www.mediafire.com/download/rzj101mg2lu/Dragon.rar
     
     
    [Comment]
    made by Phantom G's and was sent by my old friend Winmugen09 but he goes by a different name now. Enjoy folks.
     
  21. Upvote
    Gaulbetti got a reaction from DocileYandere in Kakurou   
    She's named Hakurou by Ria-corst, I have her, available here: http://www.mediafire.com/download/14jpy0z0j0xtt1r/hakurou.zip
  22. Upvote
    Gaulbetti got a reaction from Dan in These RPG-like bars   
    Yeah, they're the FF7 bars, available here: http://page.freett.com/gorogorom/ff7hu_lifebar.htm
  23. Upvote
    Gaulbetti reacted to bushinryujunkie in Blitz Stadium [Mugen 1.1]   
    I know the comunity has missed me profoundly so I decided to post a stage for the masses.  This stage more than anything represnts one of the only Sports Games I have ever enjoyed NFL Blitz back when Midway owned it God rest there souls.  Stay tuned for a match after the brief stage preview R@ces characters are my favorite :)

    https://www.dropbox.com/s/ozpmc2kfv7a48sl/NFL%20Blitz.rar?dl=0
  24. Upvote
    Gaulbetti reacted to Ryon in Seraph by ankokuraikouken released 4/8/15   
    Soooo for what its worth.
     
    Why would someone go into battle wearing there thong on the outside?
  25. Upvote
    Gaulbetti got a reaction from Dan in (Nijikaku) Munku/Scream stage/The Bridge   
    (Picture)

     
    (Download)
    https://www.mediafire.com/?s5b22e38ha2dd8o
     
    (Comment)
    A rather plain stage, compared to most other stages in the fullgame. Despite looks, it uses slightly misfitting parallax to make it a bit harder to go from one side to the other. That, and the fact that you are literally fighting inside a classic painting. As you can probably guess, it's the home stage to the character from said painting, who's a character in Nijikaku. The music here is a rather sinister, low song that eventually has people screaming in the background. It makes a good midboss stage.
×
×
  • Create New...