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Gaulbetti

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Everything posted by Gaulbetti

  1. Updated today: http://www.mediafire.com/download/ujqykjin9vvw3od/pacland.rar It fixes the portrait, fixes the crouching infinite, credits Borewood, and changes the Triple Wave hyper a little.
  2. Yeah, for the most part. Occasionally, he'll still freeze in taunt after K.O, but that's probably my fault. I keep pressing Start after I win, it's just kinda hard not to...
  3. That Reiko Khan is on this site, I had him a while back but he didn't seem to work for 1.0. That Yo!Noid is only a beta I think, and not really worth it...
  4. I think I only had one single token left, the one in Pac-Village. I think you know the one... Anyway, I always liked 1 the best, hard to beat the space levels and their music.
  5. Guess I can bump this with a update: https://www.mediafire.com/?xx9va9163cj6gok Works with the newest possible version of Pac-Man, with a few more sounds.
  6. She gives me this error when I try to use her: Error message: Can't access Data Error in tokisaki_kurumi.cns Error loading chars/tokisaki_kurumi/tokisaki_kurumi.def Error loading p1 I put in the .cns for 1.0, too, so how do I fix this?
  7. (Picture) (Lol, reused...) (Download) http://www.mediafire.com/download/43mtbrvnl1fszi2/Boshy.zip (Comment) I had him for a while, but I think he's still pretty rare, so here you guys go who don't have him. He's pretty cheap. though. To balance it out, he has very low health. His attacks consist of a sword, a fire sword, his gun, some weird fire gun, a laser, multiple lasers, or the quite common Earrape Spider trap from the original game. His .def says it's made by Solgyrn, which is true, but I don't remember the name of the author of his Mugen counterpart.
  8. Hmmmm... You gave me something to do... I meant to ask about her a while ago, but, now that she's here, I guess I can just try her out.
  9. It's actually not, when I tried him in Watch mode.
  10. So, it's something dirty? Well, that sucks...
  11. (Picture) (Download) http://www.mediafire.com/download/ujqykjin9vvw3od/pacland.rar (Original thread) http://mugenguild.com/forum/topics/pacman-brucewayne74--167132.0.html (Comment) A Pac-Man made for his 35th anniversary. He also uses custom sprites. All of his moves reflect his history, he even has a hyper combo based around his games, and he's mostly based on Pac-Land. He even can get in the Mojukin to blast enemies. He also has the ghosts as strikers, and Mrs. Pac-Man. The Smash 4 moves return, and there's a new hyper based around the Bonus Fruit, too. He can even airdash, forwards and back. The Pac-Man World look is also a set of palettes, too. All in all, this is a awesome way to celebrate the first real video-game character ever.
  12. Well, that sucks. I'm going to need a pack of other lifebars that fit for this screenpack... Whatever, thanks a lot, though.
  13. Nah, I turned Dark Wario on. I tried him on like 7 different stages, as well as with different characters each time. Mostly, if you press Start after K.O. he'll freeze in whatever animation he was in last and generate clones, I did it with his taunt, Piledriver, grab, Focus Attack as well as some others. The motorcycle thing turns out like this and seems to happen every time it happened, no matter who I tested it on: The taunt freeze only seemed to happen that once, though. Every time Odd Swoosh finishes, Wario gets frozen, though. I use 1.0, not sure which sub-version.
  14. Yeah, someone didn't respect him while reviewing one of his creations and he left. There's a winquote in his Kinnkuman that reflects the indecent. Shame, too, he's a nice guy. On the bright side, I'm happy to see this get released.
  15. Awesome! Nice job on making him seem like a completely different character. Although, he freezes up in a lot of states, like dashing, the Odd Swoosh Attack, and his taunt. His motorcycle also causes enemies to freeze up if they are hit by it, too, and if blocked, it would turn into Wario. And, he has a ground pound air hyper that doesn't really hurt all that much, too. It doesn't seem to be listed in the Move List file, either, and I was able to do it out of hitstun. Also, after winning with his new focus attack, this happened: He kept slowly sliding left, too. Sometimes, the clones would vanish and a new set would appear. Another thing is that a little before I won, the 100 Hand Wimp Slap became electric based. Was that intentional? But, thanks for all of the edits. so far.
  16. Well, that force closing problem I kept having earlier gets even worse. Now, when I use characters such as Mitka's Sai (With dager's Nobita sprite patch) it closes whenever he does a hyper, and sometimes as soon as he attacks. I really liked playing as him the first time, where he worked, but he's not the only character. There's actually a lot of other characters in my roster that have this problem, too... Heck, even trying to use Shift + F4 causes it to close sometimes. Is it coding, sprites, or my computer? Also, many of my lifebars that I had for the EvE roster that fit, no longer fit for the IMT on I use now, but I knew that would happen... But, I still liked using them, so is there a way I can fix that?
  17. Oh, yeah. I had these two at a earlier point. They're real cheap...
  18. Is the link in the first post the beta with all of the added things? Or, are you still working on adding all final touches at once? Also, I ran into a winpose where he kept going into his grab animation. Was that intentional?
  19. Let's just create a Nijikaku/4chan collection thread. Maybe just for the characters, at least...
  20. What about Dragon from that one game, Nitro Heroines Battle Royale, or something? She's the same as Eni, really, a dragon (School)girl, that's really shoto-ish and can turn into a dragon. I'm sure there's a collection of those characters on here.
  21. Didn't even notice this was moved to Releases, which I guess makes more sense if he ever joins here. I have to note that I did not make these stages, just in case anyone is confused that I did. Anyway, bumping for a new stage.
  22. Yep, that all makes much more sense now... I'm guessing Salty Bet really likes the stages in this fullgame, too?
  23. (Picture) (Download) https://www.mediafire.com/?942oeb845v3bw25 (Comment) A Nijikaku stage lots of people were looking for. This seems to be one of the more serious stages of the fullgame. Anyway, I'm pretty sure it's the home stage to one of those weird robot looking characters... The floor has parallax, and there's some blurry robots that come out of that door over there. Oh, yeah, and those ships and their lasers and explosions are also animated. The music for this stage sounds like the intro to some show, and is named "HIGYOPAM".
  24. LOL, Dark Wario. 5 throws, huh? And parrying? That'll be a lot of fun once he gets finished.
  25. Dshintez, I think. I'm pretty sure he made him too.
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