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Sir Ghostler

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Posts posted by Sir Ghostler

  1. T6ne4a7.png

     

    Click on the author name or icon to download.

     

    Atsuko 'Akko' Kagari

    4HkWVqx.pngandwm1r.pngoj1LtS2.png

    1st by Ghost Killer & Shimmering Brony || 2nd by Son Bra || 3rd by Son Bra

     

    Lotte Jansson

    YeTRVpf.pngsniTW2q.pngHqmmhVA.png

    1st by Son Bra || 2nd by Son Bra || 3rd by Son Bra

     

    Sucy Manbavaran

    FNyG2E4.pngoZwVVGC.png

    1st by Son Bra || 2nd by Son Bra

     

    Diana Cavendish

    KHFFLoX.pngUBRRlju.png

    1st by Son Bra || 2nd by Son Bra

     

    Hannah England

    wk4M4l5.png

    1st by Son Bra

     

    Barbara Parker

    LPgk4qA.png

    1st by Son Bra

     

    Amanda O'Neill

    rikDocs.pngyr0KH8o.png

    1st by Son Bra || 2nd by Son Bra

     

    Constanze Amalie von Braunschbank-Albrechtsberger

    kUfng17.pnghTK9sQZ.png

    1st by Son Bra || 2nd by Son Bra

     

    Jasminka Antonenko

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    1st by Son Bra

     

    Sarah Bernhardt

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    1st by Son Bra

     

    Avery

    IRjzwNM.png

    1st by Son Bra

     

    Ursula Callistis

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    1st by Son Bra || 2nd by Son Bra

     

    Chariot du Nord\Shiny Chariot

    DbxPJGN.png0ZT1kjA.png

    1st by Son Bra || 2nd by Son Bra

     

    Croix Meridies

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    1st by Son Bra || 2nd by Son Bra

     

    Woodward

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    1st by Son Bra

     

    Ancient Dragon

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    1st by Son Bra

  2. Yeah, it took me long enough to finish Akko, lol, but I'm glad she's released so people can enjoy her.

     

    Akko has been updated... https://1drv.ms/u/s!AgiPXTIYC2lboEzQzqcGFveKbV8e
    - Corrected some compatibility animations.
    - Added a few more compatibility animations.
    - Fixed a few remaining sprite errors.
    - Corrected a physics issue with the grounded burn state that would cause the opponent to slide unnaturally.
    - The super portrait now has its own dedicated sprite.
    - Extended the freeze for Ex specials by a few frames.

    - Tweaked and updated the readme.
    - And the first value for pal.defaults has been set to 1 because I forgot to do that, lol.

    Please redownload her.

  3. I'm super late, but thanks!

    Fifth update. This should've been released a while back, but better late than never, I suppose. https://1drv.ms/u/s!AgiPXTIYC2lbnntVAN7L-vTKF6ML 
    - Various bug fixes, including pushback and projectile juggle issues.
    - Guard Cancel Strike added.
    - Guard Cancel Dash added.
    - Default grounded recovery state has been overridden.
    - Probably some other various things I may have forgotten about.

    Please redownload.

  4. Update, Guillotine just finished editing Sagat's entire spriteset, giving it various improvements and additions, the biggest and most noticeable of which being his improvements to the head.

    Alongside this... https://1drv.ms/u/s!AgiPXTIYC2lboEY7_4qHKCBnpjMq?e=ORKURH 
    - Fixed an issue with the hit limiter for Ex Tiger Knee not being properly reset.
    - Guard Cancel Strike added.
    - Guard Cancel Dash added.
    - Default grounded recovery state has been overridden.
    - Various animation changes here and there.

    Please redownload.

  5. qEX1MyP.png

     

    I finally finished a Sagat after all this time, lol. Massive shout out to Guillotine from MFG as I commissioned him for a few animations for this project, I wouldn't have been able to finish it without him. 

    Feedback is more than welcomed. Enjoy.

     

    Update, Guillotine just finished editing Sagat's entire spriteset, giving it various improvements and additions, the biggest and most noticeable of which being his improvements to the head. Another big thanks to him.

    Link: https://1drv.ms/u/s!AgiPXTIYC2lboEY7_4qHKCBnpjMq?e=ORKURH 

  6. It's not really the people's fault either, tbh. All the trouble that the forum's had in terms of hosting, stability, crashing and whatnot would've had a big impact on traffic. It's still gonna be a majority of the same users replying as well anyway. But yeah, it's your choice.

  7. msF3VoF.png

     

    I've been wanting to make a KOF styled character for ages, I just couldn't figure out who. Then I got the motivation to make Demitri about a month or so ago. Be aware that he isn't accurate in terms of hitboxes, velocities, etc.

     

    I'm a little late posting this here, but this is my first attempt at making a character in KOF style, so all feedback is welcomed. Enjoy.

     

    Link: https://1drv.ms/u/s!AgiPXTIYC2lbnntVAN7L-vTKF6ML

     

  8. Jesuszilla has recently started taking character commissions. http://jesuszilla.trinitymugen.net/en/contact

     

    Commission Info


    MUGEN character commissions are now OPEN!

    The base commission price is $350 USD for one character in CvS2, CFJ, PotS, or VSav system. Be advised that this is only the base price; the total may be more and therefore must be negotiated beforehand at my own discretion to determine a suitable cost.

    RULES:
    - Payment and project requirements must be provided before I will begin work. This shall be done through a PayPal invoice that I will send to you. 
    - Other methods of payment are not accepted. No exceptions.
    - Any other system requires research, and thus, a higher price (an additional cost which will be at least $10 USD) needs to be negotiated at my discretion.
    - Any additional project requirements provided after I have begun work may require additional charges depending on the amount of work required.
    $50 USD will be subtracted from the total if a properly aligned SFF with all the character sprites is provided, so doing so is encouraged. If you mislead me (and I will check), intentionally or otherwise, I will place the project on hold and we will discuss your options.
    - I will work as quickly as I can in any given situation, but any project with a deadline will require additional negotions.
    - I do not do sprites or color separation. Please ensure your character has all required animations for the system. I can provide you with a list of contacts who can get the job done, but be advised that they may not necessarily be open.
    - Additional project requirements beyond a simple conversion must be provided in plain English.
    - I will not work with NSFW material such as hentai or fetish characters. No exceptions.
    - If I feel the need to stop due to higher priorities, I shall inform you of the situation and refund you in full if requested.

     

    You'll need to contact him via Twitter. https://twitter.com/Jesuszilla_TM

  9. Updated! https://1drv.ms/u/s!AgiPXTIYC2lbmwy-BRqhghuQT4I7

     

    - Fixed hit count bug with Kongou Kokuretsu Zan.
    - Adjusted hit velocities of Shoryuken.
    - Adjusted recovery of Tenshou Kaireki Jin.
    - Adjusted the positioning of the kanji displayed at the end of Shun Goku Satsu when it kills, and added a second effect for when it doesn't kill.
    - Updated readme again, lol. Added some information that maybe should've been there from the beginning.

     

    Please redownload.

  10. Updated! https://1drv.ms/u/s!AgiPXTIYC2lbmwy-BRqhghuQT4I7

     

    - Fixed a bug where you could super cancel Tenma Gou Zankuu during its super pause.
    - Adjusted the Messatsu Gou Hadou projectile so when the player super cancels into Metsu Shoryuken, it doesn't knock the opponent out of the second hit.
    - Adjusted width during Shun Goku Satsu so it'll (hopefully) still connect when the opponent has a Width sctrl active that extends their width.
    - Added the several colors that Aldo updated.

    - Updated readme.

     

    Please redownload.

  11. A new version of Gouken is available.
    - Updated the readme again.
    - Misc hitbox adjustments.
    - Parrying corrected.
    - Hyakkishu Hyakki Gojin can OTG.
    - Shoryuken now has proper invul on startup.
    - Ultimate Goutetsu can actually be blocked now (lol).
    - New hitspark color for Player 2.

     

    Plus some other small things I've forgotten about. Please redownload.

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