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Алексей

Legendary Savior
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  1. Upvote
    Алексей got a reaction from FlipSide in Uchiha Hideout   
    [Preview]


    [Download]
    http://mugencoder.com/authors/details/34

    [Comment]
    Update (8/28/13):




    Hey Guys,

    I actually started this before I started Deidara, but it's expanded a bit since my original idea. I hope you all like it. It's certainly not your average NZC stage I can tell you that. :)
  2. Upvote
    Алексей got a reaction from LightFlare_Da_Realest in Iron Man - Released   
    That's exactly how you (generally speaking) should be approaching these. People CAN change. It doesn't mean they did, but it doesn't hurt to try.
  3. Upvote
    Алексей got a reaction from Moneyspider_Todd in [UPDATED 7/14/13] Zangief Released   
    You're welcome! I saw his original gameplay and how it's nearly impossible to do anything with that on a keyboard. Unique Sprites + Wanting better gamplay + Wanting to improve self = Zangief. :D
     
     
    What I mean by overrated is that there are TOO many Ryu's and Ken's and Akuma's in the mugen world. I did not want to make something that has been made 1000x. As for Street Fighter itself: I was never exposed to the goodness of it when I was a kid, so I'm kind of learning as I go here.
     
    Awesome! Glad you like him so much. "Большой Победа!"
     
     
    Sweet!
     
     
    Indeed it is. I failed even on a controller trying to do it. (Yes, I suck at fighting games). I had to have Ryon make me a video of all of his major moves so I could go frame by frame and get everything as perfect as possible, timing and positioning wise. :)
  4. Upvote
    Алексей got a reaction from Egnaro in Мой Мир (My World)   
    [Preview]   [Download] http://mugencoder.com/authors/details/195   Snow-Only Version: http://www.mediafire.com/?zu8y0rerqpj0u1m   [Comment] This is my entry for the 2013 Stage Competition.   Readme:
  5. Upvote
    Алексей got a reaction from Mav3r1ck in Мой Мир (My World)   
    [Preview]   [Download] http://mugencoder.com/authors/details/195   Snow-Only Version: http://www.mediafire.com/?zu8y0rerqpj0u1m   [Comment] This is my entry for the 2013 Stage Competition.   Readme:
  6. Upvote
    Алексей got a reaction from Moʋniƭorirɲ in Мой Мир (My World)   
    [Preview]   [Download] http://mugencoder.com/authors/details/195   Snow-Only Version: http://www.mediafire.com/?zu8y0rerqpj0u1m   [Comment] This is my entry for the 2013 Stage Competition.   Readme:
  7. Upvote
    Алексей got a reaction from Ex✭Cᴀʜᴍ in Мой Мир (My World)   
    [Preview]   [Download] http://mugencoder.com/authors/details/195   Snow-Only Version: http://www.mediafire.com/?zu8y0rerqpj0u1m   [Comment] This is my entry for the 2013 Stage Competition.   Readme:
  8. Upvote
    Алексей got a reaction from NeoGeoKitsune in Мой Мир (My World)   
    [Preview]   [Download] http://mugencoder.com/authors/details/195   Snow-Only Version: http://www.mediafire.com/?zu8y0rerqpj0u1m   [Comment] This is my entry for the 2013 Stage Competition.   Readme:
  9. Upvote
    Алексей got a reaction from Arklegend Zinesis in Pein Released   
    [Preview]


    [Download]
    http://mugencoder.com/authors/details/185

    [Comment]
    Hey Guys, I'm happy to finally tell you that Pein is out. He's free to wreak havok on the world. :) Details, details:

    - M.U.G.E.N 1.0
    - Custom Effects for most moves.
    - Unique moveset.
    - Chibaku Tensei, Daishinra Tensei, Banshou Tenin and Pein Rikudo!
    - Scalable A.I.
    - English Soundpack.

    That's the bulk of it. Later!

    Readme:




    Preview Video:
  10. Upvote
    Алексей got a reaction from Ex✭Cᴀʜᴍ in Karin Released   
    [Preview]


    [Download]
    http://mugencoder.com/authors/details/181

    [Comment]
    Hey Guys, Karin is out. I hope you like her.

    - M.U.G.E.N 1.0.
    - Custom Kagura Shingan and Perfume Spray effects.
    - GNT:SP portraits.
    - Sennen Goroshi compatibility.
    - Frog Sprites.
    - Scale-able A.I.

    Enjoy.)

    Readme:



  11. Upvote
    Алексей got a reaction from Ex✭Cᴀʜᴍ in Spritesheet Ripping Tutorial   
    While I didn't think this was necessary at first ... or ever, many have asked me how I rip my sprites and I just got sick of answering ... so this was the result :P


  12. Upvote
    Алексей got a reaction from Laharl in Kakashi Hatake   
    [Preview]


    [Download]
    http://mugencoder.com/authors/details/145

    [Comment]
    Hey Guys, I'm happy to say that Kakashi is released!

    - Scale-able A.I.
    - New HitSparks
    - Double-Sided Sprites
    - Fire, Water, Lightning, and Earth Jutsus
    - Custom Suiryuudan

    Enjoy. :)

    Readme:



  13. Upvote
    Алексей got a reaction from Ex✭Cᴀʜᴍ in Kakashi Hatake   
    Oh no you don't! There's no way I'm carrying you lol. FORM OF BOOT. I'm kicking you!
  14. Upvote
    Алексей got a reaction from Ex✭Cᴀʜᴍ in Kakashi Hatake   
    [Preview]


    [Download]
    http://mugencoder.com/authors/details/145

    [Comment]
    Hey Guys, I'm happy to say that Kakashi is released!

    - Scale-able A.I.
    - New HitSparks
    - Double-Sided Sprites
    - Fire, Water, Lightning, and Earth Jutsus
    - Custom Suiryuudan

    Enjoy. :)

    Readme:



  15. Upvote
    Алексей got a reaction from Ex✭Cᴀʜᴍ in Japanese Thread :)   
    Exactly. Well I studied Japanese for some time, but forgot a good portion of it. If I wanted to speak with BlazeEdge21 or anyone else, chances are they don't know Japanese and they're pretty much forced to use a translator... or ask a friend or something. Another example is with a majority of the Hispanic members on my site. They want to post their comments in English, but have no way of doing so without a translator. So, can it really all be that bad of a thing. Communication is an excellent thing and we should never lose sight of that fact.
  16. Upvote
    Алексей got a reaction from Kazagami in Uryu Ishida   
    [Preview]


    [Download]
    http://mugencoder.com/author.php?id=1

    [Comment]

    <ISHIDA'S README>

    Name: Uryu Ishida
    Version Date: 5/8/2012
    M.U.G.E.N Version: 1.0
    Author: Alexei Roschak (kenshinx0)
    Series: Bleach
    Game: Beach: Dark Souls for NDS

    Description: Uryu is a bow-wielding master of long ranged attacks. He fires series of light arrows at the enemy
    that keep them at bay at constantly taking damage.

    Credit: SXVector for helping out with some trignometry failure I was having late at night :P
    Ryon and Ultraboard101 for beta testing.

    <COMMANDS>

    Basic Commands:
    Walk - Yes
    Run - Yes
    Jump - Yes
    Crouch - Yes
    Hop Backwards - Yes

    System:
    Uryu's command system is pretty basic. A consists of melee combo starters, B of
    mid-level arrow attacks, and C of High-level arrow attacks called 'tracker arrows.'

    Pressing Up after an arrow hit or move hit will teleport him up to the enemy super fast to be comboed.

    Special Attacks: (Command names were completely made due to lack of something better to call them ;) )
    [Name] - [Command] - [Power Requirement]
    Description
    Notes (If any)

    Arrow Barrage - QCF+a - 1000
    Description: Uryu fires many arrows that scatter in different directions and change their paths randomly.
    Notes: There is an aerial version of this move as well. The difference is that the instead of random paths,
    the arrows have linear paths that are aimed downwards at 45 degree angle.

    Sky Arrows - QCB+a - 1000
    Description: Uryu stands back and points his bow into the air, firing multiple arrows straight into the air.
    The arrows fall after some time onto the enemy.
    Notes: The arrows can be dodged, but only if you're quick enough. The arrows do not track the enemy, but do fall
    at the initial position of the enemy. If they move, the arrows can miss. It'll all makes sense once you see the
    move.

    Hirenkyaku (Tracking) Arrows - QCF+b - 2000
    Description: Uryu fires 3 arrows at the enemy, teleports (using his Hirenkyaku technique) behind the enemy and
    fire three more into their back, sending them to the ground.
    Notes: This move can miss depending on the initial position of the move. Plan the use of this move wisely.

    Slow Time Arrows - QCB+b - 2000
    Description: Uryu lunges at the enemy with his hand out in an attempt to grab them. If he's successful, he'll
    stop time and use his Hirenkyaku technique to teleport all around the enemy, placing 4 arrows around them. He then, resumes
    time and the arrows fly at the enemy with high speed. (Tracking arrows)
    Notes: Some of the arrows can miss depedning on where you hit them at the time of the grapple. Use this information to plan out
    a good distance to use the move in.
    I have no idea if Uryu can stop time or not, so this move was just something I made up.

    Ultimate Arrow Beam - QCF+c - 3000
    Desciprtion: Uryu goes into his final form, growing a wing of energy from his back, then fires a single arrow that
    quickly morphs into a massive beam.
    Notes: The beam has a wide range and can also be used in the air.

    <CONCLUSION>
    I made Uryu because I wanted to make something that wasn't a Naruto character; just something to change things up.
    Uryu was fun and challenging to make and I hope you all enjoy him.
    As always, his AI is by me and quite challenging.
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