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Rognarok

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  1. Upvote
    Rognarok got a reaction from CoolAnimeHustler in Kokodayo~!!! [ver 1.0011]   
    Here is Kroos! Hailing from the Arknights mobile gacha game, Kroos is ready to snipe any foes down with her crossbow!
    That's all there is to it! Definitely not a joke character with a gigantic side of cheapness!
     
    NOTE: While meant to be AI-only, she IS controllable but don't expect any slither of fairness from her!
     
    Get Kroos here
     
     
  2. Like
    Rognarok got a reaction from MRC3L0 in Totally Accurate Collection [03/17/2024]   
    An update has been released for Totally Accurate Fiona
     
    Version 1.01
     
  3. Upvote
    Rognarok got a reaction from MRC3L0 in Totally Accurate Collection [03/17/2024]   
    Download the Characters Here

    =About The Totally Accurate Series=
    The Totally Accurate Series 101% faithfully recreates characters from various fighting games.
    And by that I mean not even trying to precisely recreate move sets to how they were in their respective game but rather incorporate moves that are different yet (loosely) fits with the character.
     
    Mugen Version 1.1 Only for all characters.
    Totally Accurate Len
     
    Tesse-Tan (AKA Totally Accurate Tesse)
     
    Totally Accurate Bee
     
    Totally Accurate Fiona
     
    Totally Accurate Dan
     
  4. Upvote
    Rognarok got a reaction from CoolAnimeHustler in Totally Accurate Collection [03/17/2024]   
    Download the Characters Here

    =About The Totally Accurate Series=
    The Totally Accurate Series 101% faithfully recreates characters from various fighting games.
    And by that I mean not even trying to precisely recreate move sets to how they were in their respective game but rather incorporate moves that are different yet (loosely) fits with the character.
     
    Mugen Version 1.1 Only for all characters.
    Totally Accurate Len
     
    Tesse-Tan (AKA Totally Accurate Tesse)
     
    Totally Accurate Bee
     
    Totally Accurate Fiona
     
    Totally Accurate Dan
     
  5. Upvote
    Rognarok got a reaction from CoolAnimeHustler in Dinergates Updated 12/07/2022   
    The Dinergates are back and now with friends!
     
    At Difficulties 5 or higher, you'll encounter different types of units that will offer a more challenging experience.
    From its armored variant, the Tarantulas, to the colossal Cerebus, to... Santa's Sleigh!?
    Defeating these special units will deplete the life bar more than the Dinergates.
     
    The Dinergates themselves has gotten stronger than before with a slight buff to their health, a slower yet harder hitting attack, and most importantly, they can turn around now.
     
    Download the new update here
     
    Note that it comes with a different name than before. This update will make the Dinergates significantly more difficult than ever and for that reason I've decided to make this standalone.
    For a lighter challenge or if you miss how it was before, the link for the initial release version is still available in the previous post.
  6. Upvote
    Rognarok got a reaction from CoolAnimeHustler in Spas-12 from Girls Frontline V1.02 [06/05/2023]   
    Spas-12 has been updated to version 1.01!
     
     
  7. Like
    Rognarok got a reaction from Lillie's 音MADs in HK416 from Girls Frontline [12/16/2021]   
    To commemorate the Girls Frontline anime airing next year, HK416 and the 404 Squad are here to bring down their foes!
     
    Based on the Heckler & Koch assault rifle of the same name, this 5-star T-Doll and the 404 squad are a mysterious yet powerful group that work independently from Griffin and play a significant role in the Girls Frontline main storyline and events.
     
    HK416 is a charge character who relies on her teammates to excel.
    Overall, she is a difficult character to master but proves to be a strong adversary in the right hands.
     
    = Notes about HK416 =
     
    + Her teammates can cover each part of the battlefield: UMP9 covers close-quarter attacks, UMP45 covers the mid ground, and G11 supports the rear at the edge of the screen.
    + Her charge moves are her strongest kit especially her grenade launcher.
    + You can hold a direction for a charge move even while performing other attacks.
    + Guard at the right moment to perform a Just Guard that enables charge moves without needing to hold a direction.
    + Compared to M4A1, HK416's rifle can only fire in bursts but is significantly stronger than hers.
    + Cheap hyper attacks; an assist hyper attack only costs 1000 meter to use while Hk416's own hyper attack costs 3000 meter.
    + Everyone's one and only waifu.
     
    - No Fairies.
    - Her limited moveset is her biggest flaw with only 3 buttons. The other 3 are reserved for her teammates.
    - Any of her teammates can be knocked out. If they are knocked out, they remain out of commission for the entire match.
    - Her ultimate attack requires all of her teammates. Without them, she cannot use it.
    - Very light alcohol tolerance.
     
    Get HK416 here.

    Assist Characters Details
     
    Additional Screenshots
     
  8. Upvote
    Rognarok got a reaction from IDGCaptainRussia in IDW by Rognarok updated 12/23/2019   
    I've now updated IDW to 1.04: https://mega.nz/file/f3wGRA6C#tutL4SZKUzoYiCkqHu2qrsM0cir-agwgnHGhnbEH6sM
     
     
  9. Upvote
    Rognarok got a reaction from CoolAnimeHustler in IDW by Rognarok updated 12/23/2019   
    I've now updated IDW to 1.04: https://mega.nz/file/f3wGRA6C#tutL4SZKUzoYiCkqHu2qrsM0cir-agwgnHGhnbEH6sM
     
     
  10. Like
    Rognarok got a reaction from Disins in IDW by Rognarok updated 12/23/2019   
    I've now updated IDW to 1.04: https://mega.nz/file/f3wGRA6C#tutL4SZKUzoYiCkqHu2qrsM0cir-agwgnHGhnbEH6sM
     
     
  11. Like
    Rognarok got a reaction from MoloMowChow in Spas-12 from Girls Frontline V1.02 [06/05/2023]   
    Spas-12 from Girls Frontline wrings into the fray!
     
    A 4-Star Shotgun T-Doll of Griffin based on one of the most popular shotguns in pop culture and games such as the Half-Life series.
     
    In battle, she is a grappler/bruiser type fighter who trades speed and agility for power and survivability.
    Approaching her straight on is just asking for punishment as her shotgun deals a lot of damage if it hits. Plus, her grabs do just as much or even more.
     
    When fighting her, it's best to keep a safe distance from her and zone her out. When she runs out of ammo, that is your opportunity to attack.
    If you do get in a situation where you have to get close to her, be sure to finish you combos at a safe distance or grab her before she does.

    = Notes about Spas-12 =
    + Has (almost) everything a grappler is good at.
    + Her shotgun can stun opponents and can be followed up with a grab. You do NOT want to blindly charge at her as her opponent.
    + Her alternative-firing-mode-attack, The Great Turkey Shooter, is deadly dealing a whopping 900 unblockable damage.
    + Her other attacks are strong as well but the Combo fairy and the follow-up grab system is where she really shines.
    + Quite tanky with almost every fairy command ability being defence-oriented and high health and defence.
    + Her Fairy Commands are fairly cheap to use.
    + Super Armors galore as all of her grabs and fairy calls has them and can be extended to the rest of her attacks using the Armor Fairy.
    + Can also utilize parries and summon food using her respective fairy command abilities.
    + A sweet heart.
    - Has (almost) everything a grappler is bad at.
    - Slow character overall with poor recovery; Zoners will have a field day with her.
    - Poor reach. Even her shotgun has a limiting short range.
    - In fact, elicoterro and divekick are her only source of significant movement and range and both moves leave her wide open for a counter attack.
    - Can only accumulate Fairy Points through successful grabs.
    - Unlike IDW and M4A1, her shotgun needs to be reloaded manually.
    - Susceptible to AP rounds, Custom States, and, ironically, Grabs.
    - Gobles up whatever rations you've saved up for in seconds.
     
    Get Spas-12 here: https://mega.nz/file/XmpFCAhD#J3eu18xb1WnrVuuCyeAOxkYp0gmWoAAGH3SblBjOpwE
    Version 1.01: https://mega.nz/file/KmxATSyR#SlttXmQpqJXgYf_O13LwMTyzCSIswsrIUf5mo1AkvTw
    Version 1.02: https://mega.nz/file/T2hlwLyD#oSqGlIV8n_dOcSWy9t3aqRL9SfwnmYtU_4rG1SpqV8U
     
    Update Notes:
     
    Palette Notes:
    Additional Screenshots:
     
  12. Thank You
    Rognarok got a reaction from Kazagami in IDW by Rognarok updated 12/23/2019   
    I've now updated IDW to 1.04: https://mega.nz/file/f3wGRA6C#tutL4SZKUzoYiCkqHu2qrsM0cir-agwgnHGhnbEH6sM
     
     
  13. Like
    Rognarok got a reaction from Lillie's 音MADs in Spas-12 from Girls Frontline V1.02 [06/05/2023]   
    Spas-12 from Girls Frontline wrings into the fray!
     
    A 4-Star Shotgun T-Doll of Griffin based on one of the most popular shotguns in pop culture and games such as the Half-Life series.
     
    In battle, she is a grappler/bruiser type fighter who trades speed and agility for power and survivability.
    Approaching her straight on is just asking for punishment as her shotgun deals a lot of damage if it hits. Plus, her grabs do just as much or even more.
     
    When fighting her, it's best to keep a safe distance from her and zone her out. When she runs out of ammo, that is your opportunity to attack.
    If you do get in a situation where you have to get close to her, be sure to finish you combos at a safe distance or grab her before she does.

    = Notes about Spas-12 =
    + Has (almost) everything a grappler is good at.
    + Her shotgun can stun opponents and can be followed up with a grab. You do NOT want to blindly charge at her as her opponent.
    + Her alternative-firing-mode-attack, The Great Turkey Shooter, is deadly dealing a whopping 900 unblockable damage.
    + Her other attacks are strong as well but the Combo fairy and the follow-up grab system is where she really shines.
    + Quite tanky with almost every fairy command ability being defence-oriented and high health and defence.
    + Her Fairy Commands are fairly cheap to use.
    + Super Armors galore as all of her grabs and fairy calls has them and can be extended to the rest of her attacks using the Armor Fairy.
    + Can also utilize parries and summon food using her respective fairy command abilities.
    + A sweet heart.
    - Has (almost) everything a grappler is bad at.
    - Slow character overall with poor recovery; Zoners will have a field day with her.
    - Poor reach. Even her shotgun has a limiting short range.
    - In fact, elicoterro and divekick are her only source of significant movement and range and both moves leave her wide open for a counter attack.
    - Can only accumulate Fairy Points through successful grabs.
    - Unlike IDW and M4A1, her shotgun needs to be reloaded manually.
    - Susceptible to AP rounds, Custom States, and, ironically, Grabs.
    - Gobles up whatever rations you've saved up for in seconds.
     
    Get Spas-12 here: https://mega.nz/file/XmpFCAhD#J3eu18xb1WnrVuuCyeAOxkYp0gmWoAAGH3SblBjOpwE
    Version 1.01: https://mega.nz/file/KmxATSyR#SlttXmQpqJXgYf_O13LwMTyzCSIswsrIUf5mo1AkvTw
    Version 1.02: https://mega.nz/file/T2hlwLyD#oSqGlIV8n_dOcSWy9t3aqRL9SfwnmYtU_4rG1SpqV8U
     
    Update Notes:
     
    Palette Notes:
    Additional Screenshots:
     
  14. Thank You
    Rognarok got a reaction from Kazagami in Spas-12 from Girls Frontline V1.02 [06/05/2023]   
    Spas-12 from Girls Frontline wrings into the fray!
     
    A 4-Star Shotgun T-Doll of Griffin based on one of the most popular shotguns in pop culture and games such as the Half-Life series.
     
    In battle, she is a grappler/bruiser type fighter who trades speed and agility for power and survivability.
    Approaching her straight on is just asking for punishment as her shotgun deals a lot of damage if it hits. Plus, her grabs do just as much or even more.
     
    When fighting her, it's best to keep a safe distance from her and zone her out. When she runs out of ammo, that is your opportunity to attack.
    If you do get in a situation where you have to get close to her, be sure to finish you combos at a safe distance or grab her before she does.

    = Notes about Spas-12 =
    + Has (almost) everything a grappler is good at.
    + Her shotgun can stun opponents and can be followed up with a grab. You do NOT want to blindly charge at her as her opponent.
    + Her alternative-firing-mode-attack, The Great Turkey Shooter, is deadly dealing a whopping 900 unblockable damage.
    + Her other attacks are strong as well but the Combo fairy and the follow-up grab system is where she really shines.
    + Quite tanky with almost every fairy command ability being defence-oriented and high health and defence.
    + Her Fairy Commands are fairly cheap to use.
    + Super Armors galore as all of her grabs and fairy calls has them and can be extended to the rest of her attacks using the Armor Fairy.
    + Can also utilize parries and summon food using her respective fairy command abilities.
    + A sweet heart.
    - Has (almost) everything a grappler is bad at.
    - Slow character overall with poor recovery; Zoners will have a field day with her.
    - Poor reach. Even her shotgun has a limiting short range.
    - In fact, elicoterro and divekick are her only source of significant movement and range and both moves leave her wide open for a counter attack.
    - Can only accumulate Fairy Points through successful grabs.
    - Unlike IDW and M4A1, her shotgun needs to be reloaded manually.
    - Susceptible to AP rounds, Custom States, and, ironically, Grabs.
    - Gobles up whatever rations you've saved up for in seconds.
     
    Get Spas-12 here: https://mega.nz/file/XmpFCAhD#J3eu18xb1WnrVuuCyeAOxkYp0gmWoAAGH3SblBjOpwE
    Version 1.01: https://mega.nz/file/KmxATSyR#SlttXmQpqJXgYf_O13LwMTyzCSIswsrIUf5mo1AkvTw
    Version 1.02: https://mega.nz/file/T2hlwLyD#oSqGlIV8n_dOcSWy9t3aqRL9SfwnmYtU_4rG1SpqV8U
     
    Update Notes:
     
    Palette Notes:
    Additional Screenshots:
     
  15. Like
    Rognarok got a reaction from Disins in Spas-12 from Girls Frontline V1.02 [06/05/2023]   
    Spas-12 from Girls Frontline wrings into the fray!
     
    A 4-Star Shotgun T-Doll of Griffin based on one of the most popular shotguns in pop culture and games such as the Half-Life series.
     
    In battle, she is a grappler/bruiser type fighter who trades speed and agility for power and survivability.
    Approaching her straight on is just asking for punishment as her shotgun deals a lot of damage if it hits. Plus, her grabs do just as much or even more.
     
    When fighting her, it's best to keep a safe distance from her and zone her out. When she runs out of ammo, that is your opportunity to attack.
    If you do get in a situation where you have to get close to her, be sure to finish you combos at a safe distance or grab her before she does.

    = Notes about Spas-12 =
    + Has (almost) everything a grappler is good at.
    + Her shotgun can stun opponents and can be followed up with a grab. You do NOT want to blindly charge at her as her opponent.
    + Her alternative-firing-mode-attack, The Great Turkey Shooter, is deadly dealing a whopping 900 unblockable damage.
    + Her other attacks are strong as well but the Combo fairy and the follow-up grab system is where she really shines.
    + Quite tanky with almost every fairy command ability being defence-oriented and high health and defence.
    + Her Fairy Commands are fairly cheap to use.
    + Super Armors galore as all of her grabs and fairy calls has them and can be extended to the rest of her attacks using the Armor Fairy.
    + Can also utilize parries and summon food using her respective fairy command abilities.
    + A sweet heart.
    - Has (almost) everything a grappler is bad at.
    - Slow character overall with poor recovery; Zoners will have a field day with her.
    - Poor reach. Even her shotgun has a limiting short range.
    - In fact, elicoterro and divekick are her only source of significant movement and range and both moves leave her wide open for a counter attack.
    - Can only accumulate Fairy Points through successful grabs.
    - Unlike IDW and M4A1, her shotgun needs to be reloaded manually.
    - Susceptible to AP rounds, Custom States, and, ironically, Grabs.
    - Gobles up whatever rations you've saved up for in seconds.
     
    Get Spas-12 here: https://mega.nz/file/XmpFCAhD#J3eu18xb1WnrVuuCyeAOxkYp0gmWoAAGH3SblBjOpwE
    Version 1.01: https://mega.nz/file/KmxATSyR#SlttXmQpqJXgYf_O13LwMTyzCSIswsrIUf5mo1AkvTw
    Version 1.02: https://mega.nz/file/T2hlwLyD#oSqGlIV8n_dOcSWy9t3aqRL9SfwnmYtU_4rG1SpqV8U
     
    Update Notes:
     
    Palette Notes:
    Additional Screenshots:
     
  16. Like
    Rognarok got a reaction from MoloMowChow in M4A1 from Girls Frontline (V1.03) [06/05/2023]   
    M4A1 from Girls Frontline joins the battle!
     
    Based on one of the US army's iconic assault rifle, M4A1 is one of the main characters in the Girls Frontline game.
    As a fighter, she is a Shoto/Rushdown character who loves to stun opponents with her Rifle and rack up combos.

    In the main storyline, M4A1 had to endure the harshest of turmoils to become who she is now which is represented by the Trauma System.
    The trauma system regulates Trauma within M4A1. Essentially, the more damage she takes, the more trauma she accumulates and the more combos
    she land, the less trauma she has to sustain.
     
    = Notes about M4A1 =
     
    + Good aerial attacks that are unaffected by the trauma system.
    + Fair anti-air options with her Bicycle Kick having decent reach.
    + Unlike IDW, she generates Fairy Points naturally.
    + The more trauma she has, the stronger her attacks.
    + The less trauma she has, the faster her attacks.
    + Dashes and Hops instead of running. Impervious to projectiles while dashing.
    + Can also air dash
    + Can fire High Velocity (HV) rounds which provide meter or Hollow Point (HP) rounds which stuns her opponent for longer combos.
    + HV rounds can be fired continuously (not in the air though).
    + Can transform into an even more powerful form. (more info below)
    + Is an adorable cinnamon roll.
    - The more trauma she has, the slower her attacks.
    - The less trauma she has, the weaker her attacks.
    - Her Fairy Command abilities are expensive.
    - Fairy Point regeneration becomes sluggish at high trauma.
    - Both HV rounds and HP rounds take a while to replenish.
    - Dashing and Hopping all have long startup and end lags. Air dashes are excluded.
    - HV rounds are her only significant source of meter.
    - Dislikes cinnamon rolls.
     
    Get M4A1 Here: https://mega.nz/file/CmhnnQaK#YngZ4qiqukT-x5WvJSFODybSL5NTA6EAUfAPXgGAxgw
    Version 1.01: https://mega.nz/file/vvgRwYJa#h_mpf0Mmmfg_IUsQg94DTE3O0cTZB8b0WwCmN3vMF4E
    Version 1.02: https://mega.nz/file/a6BW1LpC#uaRl2X2__OgOYozgIp1Cs3Hyb4C4Zpf57BKm7OrHKio
    Version 1.03: https://mega.nz/file/XmhS1ThK#1a_UnG3PCW1K-TzzBYc4SeDqmIDBN2tHe7w-SKJR_CE
     
    Changelog:
    Mod3 Form:
     
    Additional Screenshots:
     
  17. Thank You
    Rognarok got a reaction from Lillie's 音MADs in M4A1 from Girls Frontline (V1.03) [06/05/2023]   
    M4A1 from Girls Frontline joins the battle!
     
    Based on one of the US army's iconic assault rifle, M4A1 is one of the main characters in the Girls Frontline game.
    As a fighter, she is a Shoto/Rushdown character who loves to stun opponents with her Rifle and rack up combos.

    In the main storyline, M4A1 had to endure the harshest of turmoils to become who she is now which is represented by the Trauma System.
    The trauma system regulates Trauma within M4A1. Essentially, the more damage she takes, the more trauma she accumulates and the more combos
    she land, the less trauma she has to sustain.
     
    = Notes about M4A1 =
     
    + Good aerial attacks that are unaffected by the trauma system.
    + Fair anti-air options with her Bicycle Kick having decent reach.
    + Unlike IDW, she generates Fairy Points naturally.
    + The more trauma she has, the stronger her attacks.
    + The less trauma she has, the faster her attacks.
    + Dashes and Hops instead of running. Impervious to projectiles while dashing.
    + Can also air dash
    + Can fire High Velocity (HV) rounds which provide meter or Hollow Point (HP) rounds which stuns her opponent for longer combos.
    + HV rounds can be fired continuously (not in the air though).
    + Can transform into an even more powerful form. (more info below)
    + Is an adorable cinnamon roll.
    - The more trauma she has, the slower her attacks.
    - The less trauma she has, the weaker her attacks.
    - Her Fairy Command abilities are expensive.
    - Fairy Point regeneration becomes sluggish at high trauma.
    - Both HV rounds and HP rounds take a while to replenish.
    - Dashing and Hopping all have long startup and end lags. Air dashes are excluded.
    - HV rounds are her only significant source of meter.
    - Dislikes cinnamon rolls.
     
    Get M4A1 Here: https://mega.nz/file/CmhnnQaK#YngZ4qiqukT-x5WvJSFODybSL5NTA6EAUfAPXgGAxgw
    Version 1.01: https://mega.nz/file/vvgRwYJa#h_mpf0Mmmfg_IUsQg94DTE3O0cTZB8b0WwCmN3vMF4E
    Version 1.02: https://mega.nz/file/a6BW1LpC#uaRl2X2__OgOYozgIp1Cs3Hyb4C4Zpf57BKm7OrHKio
    Version 1.03: https://mega.nz/file/XmhS1ThK#1a_UnG3PCW1K-TzzBYc4SeDqmIDBN2tHe7w-SKJR_CE
     
    Changelog:
    Mod3 Form:
     
    Additional Screenshots:
     
  18. Like
    Rognarok got a reaction from Nep Heart in M4A1 from Girls Frontline (V1.03) [06/05/2023]   
    M4A1 from Girls Frontline joins the battle!
     
    Based on one of the US army's iconic assault rifle, M4A1 is one of the main characters in the Girls Frontline game.
    As a fighter, she is a Shoto/Rushdown character who loves to stun opponents with her Rifle and rack up combos.

    In the main storyline, M4A1 had to endure the harshest of turmoils to become who she is now which is represented by the Trauma System.
    The trauma system regulates Trauma within M4A1. Essentially, the more damage she takes, the more trauma she accumulates and the more combos
    she land, the less trauma she has to sustain.
     
    = Notes about M4A1 =
     
    + Good aerial attacks that are unaffected by the trauma system.
    + Fair anti-air options with her Bicycle Kick having decent reach.
    + Unlike IDW, she generates Fairy Points naturally.
    + The more trauma she has, the stronger her attacks.
    + The less trauma she has, the faster her attacks.
    + Dashes and Hops instead of running. Impervious to projectiles while dashing.
    + Can also air dash
    + Can fire High Velocity (HV) rounds which provide meter or Hollow Point (HP) rounds which stuns her opponent for longer combos.
    + HV rounds can be fired continuously (not in the air though).
    + Can transform into an even more powerful form. (more info below)
    + Is an adorable cinnamon roll.
    - The more trauma she has, the slower her attacks.
    - The less trauma she has, the weaker her attacks.
    - Her Fairy Command abilities are expensive.
    - Fairy Point regeneration becomes sluggish at high trauma.
    - Both HV rounds and HP rounds take a while to replenish.
    - Dashing and Hopping all have long startup and end lags. Air dashes are excluded.
    - HV rounds are her only significant source of meter.
    - Dislikes cinnamon rolls.
     
    Get M4A1 Here: https://mega.nz/file/CmhnnQaK#YngZ4qiqukT-x5WvJSFODybSL5NTA6EAUfAPXgGAxgw
    Version 1.01: https://mega.nz/file/vvgRwYJa#h_mpf0Mmmfg_IUsQg94DTE3O0cTZB8b0WwCmN3vMF4E
    Version 1.02: https://mega.nz/file/a6BW1LpC#uaRl2X2__OgOYozgIp1Cs3Hyb4C4Zpf57BKm7OrHKio
    Version 1.03: https://mega.nz/file/XmhS1ThK#1a_UnG3PCW1K-TzzBYc4SeDqmIDBN2tHe7w-SKJR_CE
     
    Changelog:
    Mod3 Form:
     
    Additional Screenshots:
     
  19. Upvote
    Rognarok got a reaction from CoolAnimeHustler in M4A1 from Girls Frontline (V1.03) [06/05/2023]   
    M4A1 from Girls Frontline joins the battle!
     
    Based on one of the US army's iconic assault rifle, M4A1 is one of the main characters in the Girls Frontline game.
    As a fighter, she is a Shoto/Rushdown character who loves to stun opponents with her Rifle and rack up combos.

    In the main storyline, M4A1 had to endure the harshest of turmoils to become who she is now which is represented by the Trauma System.
    The trauma system regulates Trauma within M4A1. Essentially, the more damage she takes, the more trauma she accumulates and the more combos
    she land, the less trauma she has to sustain.
     
    = Notes about M4A1 =
     
    + Good aerial attacks that are unaffected by the trauma system.
    + Fair anti-air options with her Bicycle Kick having decent reach.
    + Unlike IDW, she generates Fairy Points naturally.
    + The more trauma she has, the stronger her attacks.
    + The less trauma she has, the faster her attacks.
    + Dashes and Hops instead of running. Impervious to projectiles while dashing.
    + Can also air dash
    + Can fire High Velocity (HV) rounds which provide meter or Hollow Point (HP) rounds which stuns her opponent for longer combos.
    + HV rounds can be fired continuously (not in the air though).
    + Can transform into an even more powerful form. (more info below)
    + Is an adorable cinnamon roll.
    - The more trauma she has, the slower her attacks.
    - The less trauma she has, the weaker her attacks.
    - Her Fairy Command abilities are expensive.
    - Fairy Point regeneration becomes sluggish at high trauma.
    - Both HV rounds and HP rounds take a while to replenish.
    - Dashing and Hopping all have long startup and end lags. Air dashes are excluded.
    - HV rounds are her only significant source of meter.
    - Dislikes cinnamon rolls.
     
    Get M4A1 Here: https://mega.nz/file/CmhnnQaK#YngZ4qiqukT-x5WvJSFODybSL5NTA6EAUfAPXgGAxgw
    Version 1.01: https://mega.nz/file/vvgRwYJa#h_mpf0Mmmfg_IUsQg94DTE3O0cTZB8b0WwCmN3vMF4E
    Version 1.02: https://mega.nz/file/a6BW1LpC#uaRl2X2__OgOYozgIp1Cs3Hyb4C4Zpf57BKm7OrHKio
    Version 1.03: https://mega.nz/file/XmhS1ThK#1a_UnG3PCW1K-TzzBYc4SeDqmIDBN2tHe7w-SKJR_CE
     
    Changelog:
    Mod3 Form:
     
    Additional Screenshots:
     
  20. Upvote
    Rognarok got a reaction from HelloMyNameIsAAA in M4A1 from Girls Frontline (V1.03) [06/05/2023]   
    M4A1 from Girls Frontline joins the battle!
     
    Based on one of the US army's iconic assault rifle, M4A1 is one of the main characters in the Girls Frontline game.
    As a fighter, she is a Shoto/Rushdown character who loves to stun opponents with her Rifle and rack up combos.

    In the main storyline, M4A1 had to endure the harshest of turmoils to become who she is now which is represented by the Trauma System.
    The trauma system regulates Trauma within M4A1. Essentially, the more damage she takes, the more trauma she accumulates and the more combos
    she land, the less trauma she has to sustain.
     
    = Notes about M4A1 =
     
    + Good aerial attacks that are unaffected by the trauma system.
    + Fair anti-air options with her Bicycle Kick having decent reach.
    + Unlike IDW, she generates Fairy Points naturally.
    + The more trauma she has, the stronger her attacks.
    + The less trauma she has, the faster her attacks.
    + Dashes and Hops instead of running. Impervious to projectiles while dashing.
    + Can also air dash
    + Can fire High Velocity (HV) rounds which provide meter or Hollow Point (HP) rounds which stuns her opponent for longer combos.
    + HV rounds can be fired continuously (not in the air though).
    + Can transform into an even more powerful form. (more info below)
    + Is an adorable cinnamon roll.
    - The more trauma she has, the slower her attacks.
    - The less trauma she has, the weaker her attacks.
    - Her Fairy Command abilities are expensive.
    - Fairy Point regeneration becomes sluggish at high trauma.
    - Both HV rounds and HP rounds take a while to replenish.
    - Dashing and Hopping all have long startup and end lags. Air dashes are excluded.
    - HV rounds are her only significant source of meter.
    - Dislikes cinnamon rolls.
     
    Get M4A1 Here: https://mega.nz/file/CmhnnQaK#YngZ4qiqukT-x5WvJSFODybSL5NTA6EAUfAPXgGAxgw
    Version 1.01: https://mega.nz/file/vvgRwYJa#h_mpf0Mmmfg_IUsQg94DTE3O0cTZB8b0WwCmN3vMF4E
    Version 1.02: https://mega.nz/file/a6BW1LpC#uaRl2X2__OgOYozgIp1Cs3Hyb4C4Zpf57BKm7OrHKio
    Version 1.03: https://mega.nz/file/XmhS1ThK#1a_UnG3PCW1K-TzzBYc4SeDqmIDBN2tHe7w-SKJR_CE
     
    Changelog:
    Mod3 Form:
     
    Additional Screenshots:
     
  21. Like
    Rognarok got a reaction from Kazagami in M4A1 from Girls Frontline (V1.03) [06/05/2023]   
    M4A1 from Girls Frontline joins the battle!
     
    Based on one of the US army's iconic assault rifle, M4A1 is one of the main characters in the Girls Frontline game.
    As a fighter, she is a Shoto/Rushdown character who loves to stun opponents with her Rifle and rack up combos.

    In the main storyline, M4A1 had to endure the harshest of turmoils to become who she is now which is represented by the Trauma System.
    The trauma system regulates Trauma within M4A1. Essentially, the more damage she takes, the more trauma she accumulates and the more combos
    she land, the less trauma she has to sustain.
     
    = Notes about M4A1 =
     
    + Good aerial attacks that are unaffected by the trauma system.
    + Fair anti-air options with her Bicycle Kick having decent reach.
    + Unlike IDW, she generates Fairy Points naturally.
    + The more trauma she has, the stronger her attacks.
    + The less trauma she has, the faster her attacks.
    + Dashes and Hops instead of running. Impervious to projectiles while dashing.
    + Can also air dash
    + Can fire High Velocity (HV) rounds which provide meter or Hollow Point (HP) rounds which stuns her opponent for longer combos.
    + HV rounds can be fired continuously (not in the air though).
    + Can transform into an even more powerful form. (more info below)
    + Is an adorable cinnamon roll.
    - The more trauma she has, the slower her attacks.
    - The less trauma she has, the weaker her attacks.
    - Her Fairy Command abilities are expensive.
    - Fairy Point regeneration becomes sluggish at high trauma.
    - Both HV rounds and HP rounds take a while to replenish.
    - Dashing and Hopping all have long startup and end lags. Air dashes are excluded.
    - HV rounds are her only significant source of meter.
    - Dislikes cinnamon rolls.
     
    Get M4A1 Here: https://mega.nz/file/CmhnnQaK#YngZ4qiqukT-x5WvJSFODybSL5NTA6EAUfAPXgGAxgw
    Version 1.01: https://mega.nz/file/vvgRwYJa#h_mpf0Mmmfg_IUsQg94DTE3O0cTZB8b0WwCmN3vMF4E
    Version 1.02: https://mega.nz/file/a6BW1LpC#uaRl2X2__OgOYozgIp1Cs3Hyb4C4Zpf57BKm7OrHKio
    Version 1.03: https://mega.nz/file/XmhS1ThK#1a_UnG3PCW1K-TzzBYc4SeDqmIDBN2tHe7w-SKJR_CE
     
    Changelog:
    Mod3 Form:
     
    Additional Screenshots:
     
  22. Thank You
    Rognarok got a reaction from Disins in M4A1 from Girls Frontline (V1.03) [06/05/2023]   
    M4A1 from Girls Frontline joins the battle!
     
    Based on one of the US army's iconic assault rifle, M4A1 is one of the main characters in the Girls Frontline game.
    As a fighter, she is a Shoto/Rushdown character who loves to stun opponents with her Rifle and rack up combos.

    In the main storyline, M4A1 had to endure the harshest of turmoils to become who she is now which is represented by the Trauma System.
    The trauma system regulates Trauma within M4A1. Essentially, the more damage she takes, the more trauma she accumulates and the more combos
    she land, the less trauma she has to sustain.
     
    = Notes about M4A1 =
     
    + Good aerial attacks that are unaffected by the trauma system.
    + Fair anti-air options with her Bicycle Kick having decent reach.
    + Unlike IDW, she generates Fairy Points naturally.
    + The more trauma she has, the stronger her attacks.
    + The less trauma she has, the faster her attacks.
    + Dashes and Hops instead of running. Impervious to projectiles while dashing.
    + Can also air dash
    + Can fire High Velocity (HV) rounds which provide meter or Hollow Point (HP) rounds which stuns her opponent for longer combos.
    + HV rounds can be fired continuously (not in the air though).
    + Can transform into an even more powerful form. (more info below)
    + Is an adorable cinnamon roll.
    - The more trauma she has, the slower her attacks.
    - The less trauma she has, the weaker her attacks.
    - Her Fairy Command abilities are expensive.
    - Fairy Point regeneration becomes sluggish at high trauma.
    - Both HV rounds and HP rounds take a while to replenish.
    - Dashing and Hopping all have long startup and end lags. Air dashes are excluded.
    - HV rounds are her only significant source of meter.
    - Dislikes cinnamon rolls.
     
    Get M4A1 Here: https://mega.nz/file/CmhnnQaK#YngZ4qiqukT-x5WvJSFODybSL5NTA6EAUfAPXgGAxgw
    Version 1.01: https://mega.nz/file/vvgRwYJa#h_mpf0Mmmfg_IUsQg94DTE3O0cTZB8b0WwCmN3vMF4E
    Version 1.02: https://mega.nz/file/a6BW1LpC#uaRl2X2__OgOYozgIp1Cs3Hyb4C4Zpf57BKm7OrHKio
    Version 1.03: https://mega.nz/file/XmhS1ThK#1a_UnG3PCW1K-TzzBYc4SeDqmIDBN2tHe7w-SKJR_CE
     
    Changelog:
    Mod3 Form:
     
    Additional Screenshots:
     
  23. Upvote
    Rognarok reacted to Kazagami in Girls' Frontline   
    Update:
     
    - changed the link of Rognarok's IDW to the updated version and added Dinergates from the same author.
  24. Upvote
    Rognarok got a reaction from CoolAnimeHustler in Dinergates Updated 12/07/2022   
    Here's a simple character that I did out of boredom while I was developing IDW. They're quite easy to beat even on the hardest difficulty. Though, the same can't be said for the AI (some of them, at least).
    AI only.
     
    Info:
    Dinergates, a common enemy unit from Girls Frontline, swarm the battlefield with relentless numbers!
    They'll chew through anything in their path... for a while and then move along. (just to be fair)
    While they only move in one direction, they'll keep coming until you deplete their life bar and that can be done by taking them out one by one.
     
    How to beat them:
    Just hit them. Hit them until they go down. Medium to strong basic attacks are recommended. Their bite will interrupt hyper attacks so if said hyper attack has a long startup time, don't bother.  
    Note:
    The higher the palette, the faster they become and they get tougher to kill.
    Also, they can't be timed out. You have to keep killing them until their life bar runs out to beat them.
     
    Download here
     
    Additional Screenshots:
     
  25. Like
    Rognarok got a reaction from Kazagami in Dinergates Updated 12/07/2022   
    Here's a simple character that I did out of boredom while I was developing IDW. They're quite easy to beat even on the hardest difficulty. Though, the same can't be said for the AI (some of them, at least).
    AI only.
     
    Info:
    Dinergates, a common enemy unit from Girls Frontline, swarm the battlefield with relentless numbers!
    They'll chew through anything in their path... for a while and then move along. (just to be fair)
    While they only move in one direction, they'll keep coming until you deplete their life bar and that can be done by taking them out one by one.
     
    How to beat them:
    Just hit them. Hit them until they go down. Medium to strong basic attacks are recommended. Their bite will interrupt hyper attacks so if said hyper attack has a long startup time, don't bother.  
    Note:
    The higher the palette, the faster they become and they get tougher to kill.
    Also, they can't be timed out. You have to keep killing them until their life bar runs out to beat them.
     
    Download here
     
    Additional Screenshots:
     
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