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Staubhold

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Everything posted by Staubhold

  1. Thanks Ryoucchi.
  2. Really nice! Thanks... Red version background looks not so good. Tested in MUGEN 1.0
  3. Yep! :) Stage "looks like ass" cause it looks like that in the "source game" World Masterpiece Battle.
  4. This is not a intro... It´s her "special MUGEN-only feature". If p2 does a taunt (enters StateDef 195) a speech bubble opens at p2 with a carrot, so mocking/taunting Anne as a carrot.
  5. No, it´s deliberately. This char is very weak, has no chain combos, lousy damage, even in her hypers. To compensate that she can move & attack during p2 superpause... and... XD Really enjoy that feature. Never seen that in MUGEN before...
  6. Welcome OMEGAPSYCHO to MFFA.
  7. I´m up for the task.
  8. Yeah, it´s an edit. In the source game you could see "Street Fighter: The Movie (Arcade Game)" version of Akuma in the background instead of a MK Ninja...
  9. Any beta to test?
  10. So, she is trained in Sumo, Aikido & wrestling? Has a asian mist wrestling hyper? Can we have more info?
  11. Not awesome...
  12. I´m referring to the bomb explosion design to have a "+" shape, suggest a Bomberman assist or hyper helper and a victory theme for one of Warios win animations. Nothing out of the ordinary to code in mugen...
  13. Some other suggestion... Since the classic Bomberman games & Wario Blast: Featuring Bomberman! have a top down view and the bomb explosion flames shoot horizontally and vertically in a straight line, use that for Warios bombs too. Don´t give the explosion a round radius, but rather a "+" shape. Dunno if you´re going with an assist gameplay (p.e. Waluigi). If so, use Bomberman as one striker or (if you don´t use a assist style) use Bomberman as a hyper "helper"... http://www.spriters-resource.com/resources/sheets/25/27697.png Use his Victory theme from SSB4 as a win animation theme... http://www.youtube.com/watch?v=gnGaEPdDQ4o
  14. Use a "Wario Bomb" as his bomb design... Since "Wario Blast: Featuring Bomberman!" is a is a crossover game between the Wario & Hudsons Bomberman series, Wario should use the bomb like in the game, in MUGEN gameplay as a sort of trap... Bomb special drops a "Wario Bomb" that stays on place and explodes after a certain time. Bombs on screen should be limited (two? three?). EX version could have a bigger explosion.
  15. Add some garlic, fishbones & funny looking skulls that are floating around in the cloud. Let them pop up & then vanish again. Would love to see at least a Wario-Man intro.
  16. Please use the SSB Wii U bite & chomping sounds, they are so funny.
  17. Hey, it´s nice as long as he gains some power when eating a projectile.
  18. Use the "limited time carry" as a general throw mechanic, it gives Wario more versatility IMO. Hmmm, no. Then rather give him a small power add every time Wario "eats" a projectile.
  19. That would be nice."Waro Waft" fart attack raises in effectivity when Wario eats something in SSB4, maybe you can do something with this idea.
  20. No, sprites are not in there...
  21. How about a Wario-Man transformation for one of his hypers?
  22. Jmorphman created a very nice thread at MFG about Optional Animation Standards... http://mugenguild.com/forum/topics/optional-animation-standards-138791.0.html
  23. Yep! Nothing to explain there, you did all the work.
  24. Indeed... I always swap your [space] in the files name with an [underscore]...
  25. Thanks OldGamer for the 1.0 edit!
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