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JtheSaltyy

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About JtheSaltyy

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  1. just listened to all of Bach's harpsichord concertos. felt really epic and was a pretty cool experience.

  2. Sakura (CvS2 Reimagining) Sakura is a young, hard working and energetic high school girl who enjoys delving into the world of street fighting. She first got interested in street fighting when she watched the first World Warrior Tournament (Street Fighter 1) at a young age, and was particularly interested in watching one red haired karateka from Japan named Ryu. After watching him defeat Sagat, and not being concerned about the fact that Ryu almost killed Sagat, she treated him as a childhood hero. She would find Ryu, and defeat him, though Ryu most likely held back. Sakura asked if Ryu could train her, but Ryu declined, saying he still has a lot to learn about himself. He did let Sakura take a picture with him to make up for it though. Ever since then, she's constantly trained, making friends and sparking rivalries along the way. Sakura's move-set is similar to the average shoto. Her moves do not differ much from her appearance in CvS2, and retains the same BnB (Bread and Butter) combos, however with her EX moves, she can extend these combos and they can do a lot more damage, with EX Shouoken and EX Shunpuukyaku being methods to get a guaranteed Custom Combo BnB, however it does less damage than if the Custom Combo was done stand alone. Sakura also has her Dark Sakura mode from Marvel Super Heroes vs. Street Fighter, which overall doesn't alter too much. She gains the Sakura Senkuu, aka the Demon Warp, and also has the Raging Demon, which replaces her level 3 Tag Team super. She also loses the level 2 Double Shinkuu Hadouken super, but in return has more powerful attacks and has the EX Shouoken as a normal special, albeit slightly nerfed since it's not an EX move. Her AI isn't nearly as dangerous as more powerful characters like Dictator, but she is still quite a challenge to defeat. link https://www.mediafire.com/file/lvrczpk20mrgvws/file i hope you enjoy my work. for M.U.G.E.N 1.0/1.1 by JtheSaltyy enjoy!
  3. Dictator is a man who wants to rule the world with an iron fist, and his localized name certainly does reflect his actions and mannerisms. If you're form the U.S, then you may have first known him by M. Bison, and if you're from Japan, then you would have first known him by Vega. The reason why his name is different is very famous yet not so known. Look it up if you don't know. Dictator replaced Sagat as the main boss of Street Fighter. He's still the main bad guy even today in Street Fighter 5, though he's dropped and regained that role several times along the way. He's remembered as a very difficult fighting game boss, but certainly not the hardest, that title belongs to Shao Kahn. His move-set is just very annoying, with moves like the Psycho Crusher and the dreaded sliding kick being major quarter gobblers back in the arcades. His overall difficulty has been more toned down later down the line, but he's still a very strong character, with games like CvS2 and SF4 being one of his strongest incarnations. Game-play wise, Dictator doesn't differ much from his CvS2 counterpart. His moves function the same, with the exception of the Psycho Impact, aka his alpha counter. It is now a command grab instead of a 2 hit physical attack. His combos aren't too long either. EX Attacks also have different properties, like the EX Scissor Kick being a way to extend combos, and the EX Psycho Crusher being a grab and acts like Raiden's Thunder Fly from Mortal Kombat. However, Dictator heavily relies on one mechanic: Psycho Aura. There is a lot going on with Psycho Aura, so I have a text file in Dictator's character folder that describes the mechanic in detail. Once you understand how it works and how to properly use it, you understand a very large part of Dictator's game-play. His AI is also very brutal, in a weird way. His combos and pokes are brain-dead simple, but his very knowledgeable usage of them makes him a pretty decent challenge, but you know, setting the difficulty to easy 1 also helps out a lot. Other CvS2 mechanics like stun and guard meter are present by default, but can be changed with the configuration file. link http://www.mediafire.com/file/6ik38rk6scekloi/Dictator.zip/file I hope you enjoy this character. for M.U.G.E.N 1.0/1.1 by JtheSaltyy enjoy!
  4. ah, yes, jojo's bizarre adventure. an incredibly articulated and intricate piece of art. one that isn't to be messed with. such weird characters. such good villains, and such iconic moments that have been ingrained in film and manga culture have originated from the legendary Hirohiko Araki, and I praise it with everything I have. Truly, a masterpiece.
  5. WARIO CVS2 UPDATE Wario gets a new super, the Greatest Achievements super. This super replaces the Wario Apparition, with a different command, that being QCF, QCB, QCF, Punch. An improved combo system Improved AI Some random fixes Here's the download link: http://www.mediafire.com/file/kpozdu4vo5t4zin/Wario.zip/file enjoy!
  6. hello, I am JtheSaltyy. I am a MUGEN creator who primarily makes CvS2 related characters. I’ve decided to try and get these characters known to all Mugen sites available. In my down time, I also like to enjoy composing classical music, and playing the piano and violin. I also play a wide variety of fighting games, with Capcom vs. SNK 2 being my favorite of the bunch. I hope you are all doing well, as I am to remain a positive and outgoing, peaceful individual. I only wish to better the Mugen community, and be a person of value to those in it. I hope you all have a good day.
  7. Okay, so I have read the feedback you have given me, and I have fixed the following bugs: Hitboxes have been updated (I used the ones from Warner's Wario so they may have been outdated) Infinites have been removed EX Shoulder Tackle now hits from any distance Wario now properly does his EX Hyper Punch in the corner Debug Flow has been removed Fart Meter now properly displays Wario now works properly in 1.0 version Wario cannot be hit during Wario Apparition Block Stun glitch removed in Wario Apparition Wario Apparition length fixed in corner (however, the overall length depends on how big the opponent's run/walk hitbox is) Wario Apparition cannot be broken in the air w/wall bounce I don't know about the A.HK making the opponent disappear. I tried it on loads of characters that are not mine and it works just fine. It could be possibly because they lack certain sprites that the ground bounce animation requires, which should be common across every MUGEN character. That's about it. Thank you very much for the feedback. Here is a link to the updated version: https://www.mediafire.com/file/kpozdu4vo5t4zin/Wario.zip/file
  8. This character is compatible with MUGEN 1.0 and 1.1. Here is Wario. = BIO = Wario is the large, obese, muscular, greedy arch-rival of Mario. Wario's name even plays on the word "Warui" meaning "Bad" in Japanese. His first appearance would be in Super Mario Land 2: 6 Golden Coins as the main antagonist of the game. For the first time, Mario's objective is to retrieve something of his own posession, and not for the benefit of someone else, like Peach or Daisy. Wario steals Mario's castle in the country of Mario Land (yes, mario owns a country) while Mario was saving Daisy in Sarasaland, and Mario had to get it back by defeating Wario once more. A ton of people (including Nintendo) loved the idea of an anti mario (that wasn't bowser), so they elaborated more on Wario's backstory, saying that he was bullied by Mario during childhood, with one example being Wario and Mario playing as sheriff and robber. Wario ended up being the robber 1,255 times, and was only the sheriff once, and when he did get that chance, Mario made fun of him every chance he got. You can probably tell how much of a mental scar that would have caused, although his obsession for money had been there since Wario was an infant, as he used a giant magnet to trap riches in Yoshi's Island DS, a game pre-dating even Mario Bros. from 1983. He even fought with Baby Bowser over a giant tub of gold during the ending of the game. Eventually, he got his own spin-off series in Wario Land and WarioWare, which turned Wario from another villain riding the Mario hate train, to an anti-hero who only does good deeds if it is for his own benefit, without caring if it benefits for anyone else besides him, which definitely added more depth and character to what was previously a monotonous bizarro clone. At least Nintendo treats him like an actual character in the Mario universe, and get's a spot in pretty much every game Mario has been in (aside from the main-line mario series), which is unfortunately not true for his partner in purple ;( = GAMEPLAY = This Wario plays nothing like other versions of M.U.G.E.N Wario. He has a CvS2 game play style, with a more refined combo system, particularly with Wall Bounces, which now has a whole new combo system added to it. Wario's moves are kept the same from the original Warner version, so he has the Fire Shot, Super Spring, Hyper Punch, and Shoulder Tackle. I decided to add little nuances in these moves, such as the fact that you can cancel Light Shoulder Tackle into Medium Shoulder Tackle into Heavy Shoulder Tackle into EX Shoulder Tackle. It makes the combos look so much better. While this Wario uses Warner's sprites, you can see I have made some edits to them, particularly with his clothing and his face. I changed the eyes to a black circle with a white dot in the center like he normally does, instead of the small black pixel Warner uses. I'm not saying it's bad, it's just that I think it looks somewhat better on Wario. A new mechanic Wario has is the Super Fart. This move works exactly like his Down B in Super Smash Brothers. If he hits his opponent or gets hit by the opponent, his fart meter slowly charges up. You can perform the super fart at any time, but the fart meter you've built up to that point determines the strength of your super fart, with the maximum super fart dealing 50% damage. His AI has been completely refurbished. It is much more advanced and bugs with the previous old AI is removed. Needless to say, I hope that this is the best MUGEN Wario out there. The POTS Hit sparks and Hit sounds are present by default, but you can change that via the configuration file. LINK http://www.mediafire.com/file/kpozdu4vo5t4zin/Wario.zip/file That is about it. I hope you enjoy this character. Who do you want to see next? for M.U.G.E.N 1.0/1.1 by JtheSaltyy enjoy!
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