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Bjay reacted to Kaze No Ken in Athena (KOF 2003) by Ainotenshi
http://www.mediafire.com/download/po5aj88e01rzwz7/Athena03.rar
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Bjay reacted to Okami in Erikca Furudo by Baggy (6/16/2013)
Welp, I made an edit to prevent those errors. HE should of added air.cornerpush and made them bigger too. Also edited his hit stuns and added a dash cancel because she has none... which also involves making the c normals not making them fall. I did them to all or most of her normals, I don't know if specials also have the infinite case. http://www.mediafire.com/?8nx8cf5ixu1obc6 It's a good character, he just doesn't prioritize in fixing infinites or tried fixing them.. @Laharl - He would fuck up because he couldn't fix some infinites? He doesn't get feedback much from people. What you expect? Instead, be happy that he made Erika and I edited to be better. -
Bjay got a reaction from Zephyr in Erikca Furudo by Baggy (6/16/2013)
Alright, so what from what I've found so far:
- Gameplay is generally source accurate, although superior to he OMK counterpart.
- Her grab adds gives a lot of meter for a grab.
- "Baggy" hitstun, which comes no surprise but it's not as bad as the chibi characters, but still nasty!
- While I say source accurate, there is a striker implemented and some other goodies, which I think is a nice bonus. There's a certain bonus I'll stay quiet about. :P
The fact that it's made by Baggy...I'm glad that Baggy kept true to the source, yet including the Dlanor striker bonus. I hope to see more of this equivalent in the future.
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Bjay reacted to mugencrossover888 in Erikca Furudo by Baggy (6/16/2013)
[DOWNLOAD] http://mugen.life.coocan.jp/index.php?うみねこのなく頃に [COMMENT] She is a character of umineko light novel and games -
Bjay got a reaction from Kazagami in Regin Veugleschaft by Pre-To released/updated 6/5/2013
A mugen character from the future...
I like where this is going!
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Bjay reacted to Shinzaki in [Hisui Edits]Alissa, Viola & Pasity
I keep getting this error
Error message: Can't open color/marisa.act
Error loading chars/alissa/alissa.def
Error loading p1
Edit: Got it fixed
For all who download these characters:
To make them work, you have to go into their .def files and remove palettes 2 and 3
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Bjay reacted to The Magic Toaster in [Hisui Edits]Alissa, Viola & Pasity
[Preview]
[Download]
Alissa: http://www.mediafire.com/download/g1tr313xg35gh0a/alissa.rar
Viola: http://www.mediafire.com/download/mvngn5pon172fpu/viola.rar
Pasity: http://www.mediafire.com/download/t73ntm9tept4ybb/pasity.rar
[Comment]
Made by ka2obushi(that guy who also made R_ed). Geez these were a bitch to find(Note: Viola might not be the latest version).
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Bjay reacted to Shinzaki in Vs M-Princess Jade
Press start on 9's characters to activate the palette select.
And lol. :P
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Bjay reacted to The Magic Toaster in Vs M-Princess Jade
Well, obviously you never played as Mech Hisui. If you really dont see the difference between them.
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Bjay reacted to sтαя∂υsт cяυsα∂εя in [MUGEN1280] V HD Lifebars released
;========================================================================
; V HD Lifebars
;========================================================================
Hey guyz, V here. Since MUGEN 1.1 has been publicly released/leaked,
its my great pleasure to finally release these lifebars I've been working
on since last month. All of the animations I created for the Rounds,
Fight, KO, etc. were all animated one by one using Photoshop, so I
apologize if they don't have any flashy effects like Blazblue, Chaos
Code, or Aquapazza round/fight/ko animations
The basic inspiration for these bars were a mix of Chaos Code, Kingdom
Hearts, P4U & Night In-Birth. Hope the bars will be to a lot of
peoples taste in terms of aesthetics and hope you enjoy using this
creation of mine.
Like my previous 2 lifebars, these will use the standard character
portraits, but there is an option for using custom portraits. Thats
why I provided 2 separate DEF files for you to choose.
A template is provided, but I can only give you guyz the PSD file since
its near impossible using anything else besides PS to create the
custom portraits (well its just my opinion since I only use PS to edit
images).
I also provided an example KFM character so you can see how I inserted
the portraits in the char's SFF and at what coordinates.
Good luck & Happy MUGEN-ing.
Preview Vidz
DOWNLOAD LINK
http://www.mediafire.com/?dzailq846w1fcd8
Normal Ports
Custom Ports
;----------------------------------------------------------------------
Important Notes
;----------------------------------------------------------------------
Lifebars only supported for MUGEN 1.1, please set your localcoord
in system.def to 1280,720.
All your characters need to be on localcoord 426.66,320.25 for the
portraits to be shown correctly.
Lifebars only support HD resolution MUGENs.
;------------------------------------------------------------------------
;------------------------------------------------------------------------
; To implement this lifebar to your MUGEN
;------------------------------------------------------------------------
- Add the files to the designated folders (files in the fonts folder go
into fonts, data into data, etc.)
- Open the system.def and change this line, "fight = fight.def",
to "fight = FightHD.def"
;----------------------------------------
Alternative (for custom portrait usage)
"fight = FightHD_Custom.def"
;----------------------------------------
- open your mugen.cfg in the data folder and set the time to 200
- Start MUGEN.exe
;------------------------------------------------------------------------
Thanks to:
silenthill/Phantom Blood - for Beta testing
TheWilster - P4 Arena Announcer Sounds
Adobe - for their Photoshop software
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Bjay reacted to ArtistofLegacy in Post Ur Roster Picture & Roster Mugen Videos
http://mugenguild.com/forum/topics/neon-screenpack-me-necrork-mugen-1-0-updated-lifebar-bugs-290512-124773.0.html
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Bjay reacted to Otasira in Post Ur Roster Picture & Roster Mugen Videos
After a crap ton of cropping and placement, my first wide screen roster is practically done!
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Bjay reacted to sтαя∂υsт cяυsα∂εя in Hatter_Ren released by Kamenmajyu (07/05/2013)
https://skydrive.live.com/?cid=241019001a9bc9c8&id=241019001A9BC9C8%21113 -
Bjay reacted to jadeeye in Mugen 1.1 Alpha 4 Downloadable
Try with this: http://www.justnopoint.com/mugen/guild/mugen1.1a4.rar
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Bjay reacted to Krypto 'SAM' saiyaN in Mugen 1.1 Alpha 4 Downloadable
When i open the mugen, it just give me a black screen
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Bjay reacted to Kazagami in need kyo and iori yagami from kof with a intro together
Didn't i recommend you Van's Kyo and Iori before?
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Bjay reacted to P0lkka in Tomoe Mami by Geros updated (11/04/2013).
WOW, i'm really, really impressed by her AI and moveset! The AI play in such a beautiful and clever way... she beat qwerty's Ciel, which is quite impressive in my opinion.
Cool new super moves added and i laugh so hard every time her AI fails with the hyper, poor Mami xD
You may want to reduce a little her damage value btw.
*i actually found a problem, the button for summoning Madoka and recharge Mami's soulgem seems to give the control of the character to the AI.. any idea ?
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Bjay got a reaction from LightFlare_Da_Realest in If You Look Here You Have To Post - (Random Revenge!).
Another day, another dollar.
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Bjay reacted to The 100 Mega Shock! in Two Pokémon.
Hi, I'm The 100 Mega Shock. You might know me as that guy on MFG who made some honestly not that good Pokémon characters. Now, I'm back with a two-for-one special on characters that might actually be fun to play and contain very challenging AI at high levels.
A looooot of animations
Lopunny:
Lots of code changes and new special moves to come since this video
http://www.youtube.com/watch?v=IRU_FkM0C8Q
Animations
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Bjay reacted to LightFlare_Da_Realest in If You Look Here You Have To Post - (Random Revenge!).
Sup guys? Another day, another dollar.