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Mav3r1ck reacted to DartzPie in [Lifebar]Dengeki Bunko Fighting Climax 1.1
[single]
[simul}
[Turns]
[Video Preview]
[Download]
https://www.mediafire.com/?m68orbi57o2iw88
[comment]
Merry Christmas!
As Usual I keep a template.psd in the files
9000,34 Is center middle aligned
9000,35 is left top corner aligned
fight = data\DBFC 1.1\DBFC_fight.def
this is the directory.
Credit to hoshi and yu-tohura sprites and announcer
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Mav3r1ck reacted to Vibrant in Alpha Base
Enjoy, click image for download.
[Features]
-Parallax-
-Animated-
-Super Jump-
[Preview]
http://www.youtube.com/watch?v=xsJxmj9BnHU
[side Note]
-Another oldie updated-
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Mav3r1ck reacted to Okami in Valeri Flux Screenpack
So.. Idk. I got demotivated to work on that P4U SP and decided with this. I kinda.. look at some designs and I almost made similar to some other people but oh well =o. However, Idk, I kinda wanted this theme for some reason o-O I really hope i dont get demotivated. But I can get the menu done by this week somehow.... -
Mav3r1ck reacted to Kaze No Ken in Looking for some chars
http://www.4shared.com/get/GSdzcyH8/dark_karin.html
http://www.4shared.com/get/I83NNmHbce/sheryl.html
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Mav3r1ck reacted to Yamori X in Sean v1.6 by ヤモリX
Sean v1.6 by ヤモリX
Good day to you all. I come here from MFG with my third character release (1st for this site) for MUGEN 1.0. He is Sean Matsuda, from Street Fighter III. His fighting style is similar to all my other chars (utilizes L-M-H combos, EX moves, and Hypers). Please give me feedback, as I really need it to improve my works. I will leave some videos below:
Videos:
Download Link: Click Here
What's New?
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Mav3r1ck reacted to Mr. KOtik in Dark Rooftop
[Preview] [Download] Dark_Rooftop.7z [Comments] -Parallax -Superjump -Winmugen & 1.0 compatible -Gimme feedback and suggestions for improvement -
Mav3r1ck reacted to Juaniquillo-Ax in 1.0 Mugen Ax2 Screenpack(640,480)
Well i've been working on this for like the last three weeks, this is kind of a sequel for my Ax Screenpack. I made this editing Ryoucchi’s Marvel VS Touhou Screenpack, but I consider this more than just an edit so here goes!
Edit: Added video preview.
Notes:
In order tho use the alternate type of select screen (Big,Super big and Ultra big)you must use the bat files on the screenpak folder
The random spr is disabled in order to make the select screen more colorful but it can be easily enabled in the system def
Missing for future updates:
Logo+Intro
Lifebars
Ending+Credits
Continue screen
Download:
https://www.mediafire.com/?iaezizp86ofc1bk
Credits From the readme:
Screenshots:
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Mav3r1ck reacted to Urrnge in Def Jam: Fight for New York Screenpack
So yeah, this is the Def Jam: Fight for NY screenpack. This will also be my first screenpack. It's for 1280x720 Mugen and it's 1.1 only. I can honestly say that I don't plan on converting it to 1.0 Mugen.
It holds 120 characters and uses custom ports. I included templates in the folder, as well as some ports already done. It also comes with two variations of team lifebars. One has p3 and p4 towards the top like a traditional fighting game, while one has them on the bottom to make them for accurate to Def Jam.
Top:
Bottom:
Hopefully y'all will enjoy it, and let me know if I messed up somewhere or if something could be improved.
Download:
http://www.mediafire.com/download/tsb6xgjau58aj3x/Dej+Jam+FFNY+SP.rar
And just so you know, the big file size is all mainly due to the ports.
EDIT: I messed up a bit. In the system.def file, a missed a slash under font 4 and the title.bgm. Rather than redownload the pack, just edit the line in the system.def to the following. font4 = data/Dej Jam FFNY SP/fonts/defmainmenu.def (This line will be located under the system fonts section.) title.bgm = data/Dej Jam FFNY SP/menu see.mp3 (This line will be located under the music section.) -
Mav3r1ck reacted to Urrnge in Def Jam: Fight for NY Lifebars (1.1)
So yeah, these are Def Jam Fight for New York lifebars. These are also the first lifebars I ever made, so hopefully you all will enjoy them. I mainly used the lifebar tutorial from Ryon to make these. These are 1.1 only for 1280x720 Mugen. I'm also in the process of making a Def Jam Fight for New York screenpack and have a pretty good idea of what I want to do. Putting my ideas into action? Yeah that's gonna be a tough one. I originally was just gonna do the lifebars, but I wanna try making a screenpack too. So yeah, let me know what you all think of them and tell me what I left out and how I could improve them. Download. -
Mav3r1ck reacted to Demitri in DFO/DnF - Altar Of Ascension
As far as I know, this hasn't been converted yet so here it is.
DFO is about to come back and I've been playing cDnF again so that's why I felt like making this.
I may do an arranged version if I can stay in a stage mood. Thunder and some screen shaking could be a nice touch I think. Otherwise, this is it.
I don't like the BGM the game used, so I used a different one for the stage (still from the same game though).
Anyway,
Downloads>Genesis>Stages
http://tier-1.us/
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Mav3r1ck reacted to Ex✭Cᴀʜᴍ in Ex - Dream Storm by Yzan & Excahm
[PREVIEW]
Video:
[LINK]
http://excahm.tier-1.us/
>Excahm´s Box
[iNFO]
-Winmugen and Mugen 1.0 Compartible.
-Secondary DEF file for Mugen 1.0 Widescreen.
-Superjump: Yes
[THANKS]
To Exshadow for the Rain tile.
To Yzan for the original concept and help.
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Mav3r1ck reacted to Duralminn in MUGENGERS Video Series
MC'Chris(player) vs Kyo Type U(cpu)
This is a request video for GreenZed!
Really thanks for request.
From now on, you can see my videos by 720p.
If you want to know what BGM I used from my videos, check here! -
Mav3r1ck reacted to Duralminn in MUGENGERS Video Series
MC'Chris(player) vs Kill's Team(cpu)
Latest video of MC'Chris playing :)
That 3 chars are all Kill's char, so I named them 'Kill's team'.
If you want to know what BGM I used from my videos, check here! -
Mav3r1ck reacted to Vibrant in Luminous Strive [Updated]
Enjoy, click image for download.
[Features]
-Parallax-
-Zooming-
-Animated-
-Super Jump-
[Preview]
http://www.youtube.com/watch?v=Vk7O3YaaSPI
[side Note]
-Old 2008 stage updated, the idea od updating old stuff sounds fun-
-If used in 1.0 or Winmugen, adjust boundleft/right to 270-
-If it's too bright for you, you can go in the def and adjust the hue-
-If you don't like the falling no names, than you can remove all the blocks labeled "flake"-
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Mav3r1ck reacted to shinyagami in Ex Orochi Iori Final Edition [11/01/15]
Ex Orochi Iori Final Edition [11/01/15]
[information]
name = "EX-Orochi Iori"
displayname = "EX-Orochi Iori"
mugenversion = 1.0
author = "Jerzy"
Ultima edición = 11/01/15
This will be the final version of this character, maybe over time you add new things I have learned or have to repair some details that so far has not seen (which I doubt since and will improve and fix last details that had the character) yet, if that's the case will be minimal changes to the character.
[Latest Upgrades]
*Improved the Afterimage.
*Changed posters Dream / Super Cancel.
*Enhanced HSDM.
*New background HSDM.
*Added Maxcancel.
*New SDM and DM (One enhanced).
*New animation counter.
*Added striker and improved code (Ya should not have as many bugs).
*Changed all the effects of powers by the KOF XIII.
*Intros new battle. (One particularly when compared to the same character).
*Added Drivecancel system (a single stable system, but does the job).
*Improved the speed of the character as fixed some other details.
*New color palettes.
[Game systems]
*Counter system
*Ex moves!
*Pause
*Dream / Super cancel
*Effect K.O
*First Attack
*Perfect
*Danger
*Guard Crush
*Winner screen
*Intro screen
*Intro to lose / win Round 2
*HSDM personalized Fund
*Dodge efect
*LB System disappearance during HSDM, intros and winners
*Dodge cancel
*Fund 2k2 UM
*Striker (New)
*Max Cancel (New)
[Character Video]
http://www.youtube.com/watch?v=9XnURb4nh9U]www.youtube.com/watch?v=9XnURb4nh9U
[Thanks]
*Thanks to Darklos for letting me use your sprites of his Iori Flames and also allowing me to use some of the code of the character.
*The sprites of the new movements and lioness were taken from characters Ahuron
*The code was improved striker, use the code base Ryon Persaud (MFFA), I served pretty good code and tutorial has to improve more my code.
*Also Darek, Leandro, God Ryu, shammahomega and several more who helped me.
http://mugenshinyagami.blogspot.mx/p/char-mugen-ex-orochi-iori-130714.html
https://www.mediafire.com/folder/y635v5xr9vzu5/Edits_2014
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Mav3r1ck reacted to Haniki in KOFMemorial Dream Match Fights
A challenge against Orochi MA characters
Enjoy! ^^
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Mav3r1ck got a reaction from gui0007 in Ash Crimson by Glasses releaesed(08/01/15)
[Preview]
https://www.youtube.com/watch?v=LMehNoFUWvc
[Download]
http://www.mediafire.com/download/dalf5t9yefb3w3u/ash.zip
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Mav3r1ck got a reaction from Duralminn in Mav3r1ck and ShiniGami Addi mugen matches
Here's my last vids in this year, so Merry Christmas, Happy New Year and enjoy these)).
http://youtu.be/zn0R8B6CHMQ.
http://youtu.be/76zUM9R4-AU.
http://youtu.be/E_wNzblsC1k.
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Mav3r1ck reacted to Kazagami in [640x480/1.0] Patch for Hack The World Lifebars by Mapelao
Here we go again. It took quite a bit this time because the original really lacked of fonts and stuff, so i recreated them.
Get the patch here: https://www.mediafire.com/?4l9t0691gvvb9qg
The original lifebars could be downloaded from here: http://www.mediafire.com/download/mxl2c1rrhwfh8hc/HACK+THE+WORLD.rar
Cheers and Happy New Year.
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Mav3r1ck got a reaction from gui0007 in K'MK2 official released by Glasses
[Preview]
https://www.youtube.com/watch?v=OFIePxJM18I
[Download]
http://www.mediafire.com/download/mcyrach3czfll7s/k-kofm-mk2.zip
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Mav3r1ck reacted to Kazagami in [640x480/1.0] Patch for Gearlife Lifebars by Kazuto
The result of converting YU-TOHARU's lifebars motivated me to do more.
Normal Port
Custom Port
Notes about custom port version:
- Portrait group and index number should be 9000,666 with 0,0 axis.
- The author didn't include portrait template so i made it and added it to the zip file.
Download it here: https://www.mediafire.com/?g5e6c5ccebhe8i7
Original lifebars could be downloaded from here: http://ouka2000.blog59.fc2.com/blog-date-203703.html
As always, enjoy.