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Everything posted by Ex✭Cᴀʜᴍ
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Thanks! Did other but same character tho for reasons~ Feels nice to mix two animes/Videogames you like for no real reason~ In this case just made White Heart (hyperdimension Neptunia) wearing Yugo´s Duel Outfit (Yu-Gi-Oh! Arc-V) with slighty changes~ The duel disk was pain to sprite but atleast didnt ended so bad (?)
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Decide!! Anyway other sprite: This was a small collab with a friend from DevianrtArt he used a 3D model with a outfit her draw for the model and made the pose then i made it into a sprite. THE face isnt as nice as i wanted but was hard converting from the 3D to 2D so yeah thats the best i could do.
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Done with Kona Park stage: Now to start a new stage: Just need some good animations and more rocks i guess
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MFFA's Ask a User Thread (Ask OxyontheWolf)
Ex✭Cᴀʜᴍ replied to RicePigeon's topic in [ RANDOM CHATTER ]
!- Hate me? 2- How many Neps your need to make a Pie? 3- WHEN WE DO A STAGE COLLAB???? 4- Favorite song that isnt anime or videgames related? 5- Favorite videogames series? 6- SWAG? 7- Still up to try/test out the trash i do for mugen? 8- Why you so broken? 9- What you think of me? (10 words minimun) 10- Mechs are love? -
REVIVE!! Finished another sprite: This is a sprite of Blanc from Hyperdimension Neptunia (my favorite character) with her outfit of her game Extreme Dimension Tag Blanc :D Same style quiet around DBFC and UNIB with some personal tweaks and stuff ya know :P atleast was able to do the skirt correctly. The only thing kinda anoyed me was the legs shading and highlight couldnt decide so just went random with it.
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Increasing/decreasing transparency in screenpacks
Ex✭Cᴀʜᴍ replied to Trinitronity's question in [ MUGEN CODING HELP ]
I think this would be the code for what you want basically? Just change the three digit values at the [Begin Action] after the "AS" and Before the "D" the lower that value is the more transparent that animation will get (from 256 to 0) [BG Window Flash] type = anim actionno = 30 start = 0, 0 delta = 1, 1 tile = 1,1 tilespacing = 1280, 720 mask = 1 [Begin Action 30] 3,0, 0,0,5,,AS250D256 3,0, 0,0,5,,AS245D256 3,0, 0,0,5,,AS240D256 3,0, 0,0,5,,AS235D256 3,0, 0,0,5,,AS230D256 Also to tile an animations (not sure if works on screenpacks but since screenpacks and stages uses a way similar code...) just set the "tilespacing" equal to the X and Y size of the sprite/animation you want to tile for example this Flash sprite size is 1280x720 so to make tile works just set the tilespacing to 1280,720. Hope that helps a bit... -
Gen doing/releasing mugen stuff has me like "O_o" Neato Neato Genys~
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--LINK-- Author´s Site Source Thread: Mugen Fighters Guild.com
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Thanks for the comments~ Ill see what i can do to fix the minor color placement later.
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Looks really big bad due colorloss and lags a lot thats why i say the stage as 1.1 32bits despite that could work at 1.0
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Forgot... Here my two stages. The Great Canyon (mugen 1.0) http://www.mediafire.com/download/458pubb6a8c5d4m/PKM_The_Great_Canyon.rar The Hunted Tower (Mugen 1.1): http://www.mediafire.com/download/0awd01t8xzuw5e2/PKM_Hunted_Tower.rar
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@Genesis Eh....I think i failed to center the lighted are over the main background when i extended the image to enable superjump.,,, ANd by old you mean this one? If so i just need to switch the BG since i didnt even add the Superjump i wanted
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[PREVIEW] Video: [LINK] Mediafire.com [INFO] -Stage: Custom -Works on Mugen 1.0 and Mugen 1.1 -Secondary DEF for Widescreen Mugen -Alternate RED SFF by Ryoucchi. -Superjump = Mid [THANKS] -To Websta for some screencaps to base. -To Ryoucchi for making the Alternate SFF -To Ryon for Testing
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Is me or those sounds like Kaiju Names from Godzilla? Anyway! that Tyrantrum @_@
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http://darek.mugenimperiolatino.com/Main.htm >Stages >Original Stuff
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If no one comes with other thing i can easy switch the main color to other you want later. BTW:
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Welps tried: Dude lacks of artwork btw
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[PREVIEW] [LINK] Sendspace.com Source Thread: Mugen Fighters Guild.com [NOTE] Mugen 1.1 only "apparently"
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I could try if you want....Just coz i love that avy you have right now.
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Heres a Fix/edit for Mugen 1.1 and Mugen 1.0. LINK: Mediafire.com
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And another green haired waifu added~
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I know whats the isssue at 1.1 and have it fixed already. Ill upload the DEF later today if you guys want (Not at home right now)
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>Late. Happy Birthday Old Overlord~ >24 Lucky Number~
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Made my own version of the Training Room from Under Nigh In Birth The floor have nice parallax and i may extend the stage width and height a bit more later.