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Ex✭Cᴀʜᴍ

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Everything posted by Ex✭Cᴀʜᴍ

  1. More likely that your video card does not support the "minimum" requirements to display Mugen in OpenGL correctly so yeah you could have (Which makes is enoght to other games to works) but not the enoght for Mugen.
  2. Now to think how to update this @_@ oh btw @Kai Atlas made a video incase want one for preview: @Galvatron and all thx <3
  3. Your PC doesnt support OpenGL so when you try 1.1 in that mode instead of improving the game graphics (like reducing colorloss) it makes them worse.
  4. I think i saw something like that before on 1.1 go and open the Mugen.cns on data and look at "" change: RenderMode = OpenGL to RenderMode = System If this doesnt work upload the stage and ill cheeck it.
  5. I wonder what exactly have "O" planed for him. Anyway looks nice tho the gif is a bit missaligned isnt? coz looks too jumpy when switch to attack frame.
  6. I like it. Looks very nice regardless of the resolution used due the deltas and parallax imo
  7. You have seen nothing yet~ thanks for the comments
  8. [PREVIEW] Video: [LINK] http://excahm.tier-1.us/ [iNFO] -Mugen 1.0 or Higher only. -Secondary DEF file for mugen 1.0 widescreen. -Superjump = Yes. [THANKS] To Genesis for doing all the coloring and other graphics stuff. To Shammahomega1 for the Original sprites. To Chrono Strife fro the Smoke animation. To GLB for the Clouds.
  9. Too good to be real~ simple and funny gameplay
  10. [PREVIEW] [LINK] Author´s Site
  11. [PREVIEW] [LINK] YahooBox.com -AI only-
  12. [PREVIEW] [LINK] Oopsup.com Pass = mugenori -Mugen 1.1 only
  13. [PREVIEW] [LINK] Author´s Site
  14. Well wasnt really an issue is just a way some ppl use to kinda make the Lower border part where the lifebars, credits and other info display in some old arcade games. But anyway: just had to lower the Position of all sprites to get rid of it. Here you go: https://www.sendspace.com/file/o3qzwk
  15. [PREVIEW] [LINK] Skydrive.com Source Thread: Mugen Fighters Guild.com
  16. Gona need some extra pokeballs for this. Coolios man
  17. I think is the stage resolution but better upload the stage plz. ill look at the code and see if can fix it
  18. Uneeded Moojin Fanservice
  19. thats some nice and OP graple soda
  20. [PREVIEW] [LINK] getuploader.com
  21. Something like this? Isnt something hard but takes a bit more time than usual sprite editing (sorry for my english by the way)
  22. You dont need to. that is the download link above all "PKM_The_Great_Canyon.rar" .
  23. Probaby is the localcoords i set on the chars causes it. i have chars at localcoord 426.66,320.66 (so they dont look big at HD resolution) Edit: http://orig06.deviantart.net/eedb/f/2015/087/e/9/mugen022_by_excahm-d8ni88o.png http://orig00.deviantart.net/8c63/f/2015/087/4/e/mugen023_by_excahm-d8ni8av.png http://orig11.deviantart.net/d8c3/f/2015/087/3/c/mugen026_by_excahm-d8ni8eo.png ok my bad set the localcoors back to normal and works fine -.- sorry thx for sharing man
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