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  1. What's new in this collection
  2. Help us to grow the collection with whatever link you may have.
  3. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download] https://www.dropbox.com/scl/fi/usvqwiu9k0i7nrdgl2fxg/KMF_Denen_Coliseum.rar?rlkey=8vch4up53zjs9s73k9o11zjn1&st=wti85qnh&dl=1
  4. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download] https://www.dropbox.com/s/petal64e4q9emha/KMF_Cube_Ring2.rar?dl=1
  5. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download] https://www.dropbox.com/s/b4f5757us63fcmv/KMF_Azuchi_Castle.rar?dl=1
  6. Another kinnikuman stage great work I love it!
  7. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download] https://www.dropbox.com/s/4992viwociovcjl/KMF_Amusement_Park2.rar?dl=1 Updated version of the Amusement Park stage from KMF.
  8. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download] https://www.dropbox.com/s/ps0ok3ip2pzvugy/KMF_Tower_of_Pisa.rar?dl=1
  9. [PREVIEW] [Info] superjump = yes aminated = yes bgm = yes [Download] https://www.dropbox.com/s/dl1ey7ncmjn6mxv/KMF_River_Thames.rar?dl=1
  10. Howdy there Folks just releasing a well needed update for Cubeman. ---1/07/2021--- -Hell's Hexhadron damaged greatly -All default grabs now operate closer to their orginal source -Cubeman now makes a fall sound when knocked down -Dashing Medium now wallsplats -Poweradd for most moves altered around to be more fair for Cubeman
  11. Puttin out a new update once again. ---1/7/2020--- -Added source accurate wall splat to Dashing Heavy -The grab version of the Bloody Ferris Wheel no longer gives you power -Throw and torturebomb grabs now push you away from p2 at the end of it just like in source -Prisman now makes a fall sound when knocked over
  12. [PREVIEW] [Info] superjump = yes animated = no bgm = yes [Download] https://www.dropbox.com/s/40w72m90lw2r35h/KMF_Inside_Warsman.rar?dl=1 An early/old version of this stage from KMF, credits to The Magic Toaster for sharing the stage file. :)
  13. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download] Korakuen Hall I : https://www.dropbox.com/s/c2tudhz9we0g5dx/KMF_Korakuen_Hall_I.rar?dl=1 Korakuen Hall II : https://www.dropbox.com/s/gkx9piamahtt2lh/KMF_Korakuen_Hall_II.rar?dl=1
  14. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download] https://www.dropbox.com/s/xoqzo9fl5xn843l/KMF_Cube_Ring.rar?dl=1
  15. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download] https://www.dropbox.com/s/5vw8do2jh18ovp6/KMF_World_Tree.rar?dl=1
  16. New update. ---11/15/2020--- -Added source accurate wall splat to Dashing Heavy -The grab version of the Bloody Ferris Wheel no longer gives you power -Throw and torturebomb grabs now push you away from p2 at the end of it just like in source
  17. Must be a 2020 update stage, never seen it before. Beautiful conversion work as usual though, KMF forever.
  18. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download] https://www.dropbox.com/s/ihppxhqfjxu8emy/KMF_Ayers_Rock.rar?dl=1
  19. [Preview] [Download] Prisman: https://www.mediafire.com/file/tsp2te4ikuv3fc0/Prisman.zip/file [Note] My 2nd conversion of a Kinnikuman MF character! Coding a lot of this stuff from this game is tough work but damn is the payoff worth it as well as the fact it makes a great learning experience for dealing with more wacky coded supers and such. Anyways Prizman is mostly a weird zoner with a lot of really aggressive jump in options and I hope you folks enjoy him!
  20. UPDATE 9/5/2020 -Surfing grab now has unique positions for victims with the compatible sprites. -Compatibility with Felicia's headscartch attack -Hell's Hexahedron sprprioty reduced so it doesnt obscure fights in tag mode -Air hittimes in Medium attacks have all been modified -Jump sound has been corrected
  21. UPDATE 8/10/2020 I was planning on doing this update a bit later with my 2nd kinnikuman character release but the palette issue was too big of an oversight to not take care of right away. -Altered width distance for Puzzle Buster so it looks better near screen edges. -Irish Whip's immunity time has been extended slightly so you cant whip repeadly as much. -Dashing Medium hittimes have been altered to match the rest of his medium attack hittimes. -Cornerpush has been added to his arial attacks. -Taunting gives you a small bit of power. -Winquotes added. -Fixed Palettes not being properlly aligned -Compatability with Prisman's Torturebomb -Compatability with Kaz's XMEN lose pose. -Compatability with NS's Sawada lose pose.
  22. Thank you so much for the localized info of what he does in the series. One of the best original movesets for a minor character I've seen, I was imagining all this time he was a huge quirky villain.
  23. That's cool, I Can't wait to see more Kinnikuman Muscle Fight Characters
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