Legendary DeMoNk@I Posted April 17, 2013 Posted April 17, 2013 do you think its silly for a person to have 10-15 supers? AND ALL DIFFERENT Or 55+ and about a good 10% of em are the same super but on different damage levels and different colors of hyper BGs and portraits?^^ just curious about what the public had to say about that....be honest Never limit your imagination as a Visionary
Laharl Posted April 18, 2013 Posted April 18, 2013 55 is overkill as hell and stupid its a matter of preference honestly I personally don't mind a good number but geezes 55 no ty.
5h0ck Posted April 18, 2013 Posted April 18, 2013 depends on the character really, i've seen some characters with 8 and thought it was still ok to have them. but 50 is just rediculous my youtube: http://www.youtube.com/user/5h0ckblock my newgrounds: http://diochi.newgrounds.com/ my thespritas: http://www.thespritas.com/u404 my deviantart: http://diochi.deviantart.com/
Octavia Melody Posted April 18, 2013 Posted April 18, 2013 Who needs a million supers, especially if even one of them is useless? I gave my characters a mamixum of 3 good supers instead of 10 useless ones.
Arias Posted April 18, 2013 Posted April 18, 2013 Or 55+ if you make something like nmori yagami, it's acceptable :)
Kanbei Posted April 19, 2013 Posted April 19, 2013 I think 8-12 is overkill. I like characters that only have 3.
Ryon Posted April 19, 2013 Posted April 19, 2013 more than 6 - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
Legendary DeMoNk@I Posted April 19, 2013 Author Posted April 19, 2013 So another question. you guys like Mr Buckus Asura and Infinites recent Billy Kane right? You all do know that both those characters have 55+ hyper triggers right?^^ lol....Even REU (RIP) Has done that... Never limit your imagination as a Visionary
Kanbei Posted April 19, 2013 Posted April 19, 2013 So another question. you guys like Mr Buckus Asura and Infinites recent Billy Kane right? You all do know that both those characters have 55+ hyper triggers right?^^ lol....Even REU (RIP) Has done that... I think infinite's characters have about 12 supers i could be wrong...
lyr Posted April 19, 2013 Posted April 19, 2013 I say the Button the char have. If the char is an 3 button char then 3 Supers is good, If it is an 6 Button Char than 6 Supers.
Neo_Fire_Sonic Posted April 19, 2013 Posted April 19, 2013 this character i have named master lue is an edit of pots shin akuma. he has 55+ moves. from different characters. He's supposed to be a mixture of them apparently, but also giving him all those moves makes him broken soo....... i don't see whats wrong with having alot of moves, as long as its possible to perform all of them. -play gaem, gaem iz kul
Legendary DeMoNk@I Posted April 19, 2013 Author Posted April 19, 2013 I think infinite's characters have about 12 supers i could be wrong... haha Nope. technically its way more as far as the CMD shows. it just looks less in game play because its hidden in a way of the same super done the same way but with 1 or two buttons put together in difference. Plus on different damage levels and BG colors. Nothing wrong with that at all though. I love infinite's & buckus works. I Have most. no shade there Anyway my point is i wanted to pick some folks minds on this here subject since im releasing my Terry Bogard character next week friday finally. Im a huge fan of that character and He will have 15 supers and all different. My inspiration started with Reu. He had a crap load of supers in all his characters and they all served their purpose and was cool to use and for damn sure the CPU was beast using them all....so when buckus and infinite came out later i was like Whew!! at least im not the only one thinkin with wild ideas and a lot of supers. so thats what this topic was about because the 15 supers from my version represent moves from the animes he was in. Past games he was in and of course Made up freestyle attacks i felt fit him perfectly...sinces hes actually a street fighter that comes up with moves on the fly aside from his own signature style the Hakkyokusaken I felt it all makes sense this character i have named master lue is an edit of pots shin akuma. he has 55+ moves. from different characters. He's supposed to be a mixture of them apparently, but also giving him all those moves makes him broken soo....... i don't see whats wrong with having alot of moves, as long as its possible to perform all of them. Exactly my whole entire point im glad you noticed that lol Never limit your imagination as a Visionary
TheYukiKonata Posted April 19, 2013 Posted April 19, 2013 My opinion on the whole having more than 6 supers is kindof meh and it really depends. If a character has more than 3 supers even more than 6. then they should all count. Im only saying that is because if your gonna have that many supers then they all should be worth using. I mean Im a die hard fan of Hsien-ko and she has three supers, her bomb super is useless, her sword super is useless, but her overhead super is the only useful one that she has. Does it make her a bad character not really but it makes her options limited which is kindof a bad thing. my p[oint is if terry is gonna have 15 supers then all 15 supers should be worth using. personally i think 3 should be minimum and 8 should be enough. btw does he have a bionic punch type special :p
Super Nicholas Posted April 20, 2013 Posted April 20, 2013 About 3 to 5 hypers is probably a good amount. Mah Boi! This MUGEN is what all true warriors strive for!
Legendary DeMoNk@I Posted April 20, 2013 Author Posted April 20, 2013 My opinion on the whole having more than 6 supers is kindof meh and it really depends. If a character has more than 3 supers even more than 6. then they should all count. Im only saying that is because if your gonna have that many supers then they all should be worth using. I mean Im a die hard fan of Hsien-ko and she has three supers, her bomb super is useless, her sword super is useless, but her overhead super is the only useful one that she has. Does it make her a bad character not really but it makes her options limited which is kindof a bad thing. my p[oint is if terry is gonna have 15 supers then all 15 supers should be worth using. personally i think 3 should be minimum and 8 should be enough. btw does he have a bionic punch type special :p lol nah no bionic punch special but he will have that many supers since he will have supers that of past games he was in and some iconic ones from the animes. The fans of terry (like myself) should get a kick out of that part. I was annoyed Terry bogard in KOF 12 didnt have the buster wolf among other moves....but then i found out much later that game wasnt finished actually. KOF13 was what KOF12 was supposed to be actually....As a fan i was still like "meh" a little when i seen in KOF 13 they didnt give him back his power dunk...but i still loved the game regardless since it was a huge step up from KOF 12 but anyway ive seen the comments i had to see here on the subject and i can tell its mixed views and preference like i figured Never limit your imagination as a Visionary
Ex✭Cᴀʜᴍ Posted April 20, 2013 Posted April 20, 2013 If it play good i don´t mind the quantity of supers but normaly i see two per buttom like D,DF,F,D,DF, F, x and D,DB,B,D,DB, B, x for example. ✭Leaving my worries behind, feel the freedom of body and mind✭ I MyDeviantArt I MyYoutube I MyTwitter I
Werewood Posted April 20, 2013 Posted April 20, 2013 This big amount of supers can happen in some "many-into-one" MUGEN characters such as MK2 Shang Tsung by juano16. Actually my old The Manticore, the Queen, and the Dragon MUGEN character was based on the similar "many-into-one" idea. "I still care to share because I believe in Sharing is Caring" - Werewood
SSBKing65✯ Posted July 16, 2015 Posted July 16, 2015 I think a character should just have 10 supers. YT Channel
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