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Lie Meiling by Ricepigeon & Darkflare updated


RicePigeon

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Lie Meiling
for MUGEN
-------------------------------------
Author: RicePigeon
Edits by: Darkflare
Additional Edits by: Ricepigeon

NOTE: This patch requires Darkflare's version 1.0.6

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Version 1.0.6.1
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Changes from Darkflare's version 1.0.6:

- Violet Aura re-added
- Added tick fix
- Added invulnerability frames to backdash startup
- Adjusted frame advantage on all ground normals.
- Aerial Strong no longer causes groundbounce.
- Corrected Throws. Lie now throws opponents in the proper direction
- Removed AI's ability to immediately link a throw into Dichromatic Spark
- Asura Warp redone. Command changed to DP/623 and RDP/412 as follows:
  RDP + x: half screen backward
  RDP + Y: full screen backward
  DP + X: half screen forward
  DP + Y: full screen forward
- Asura Warp: Lie now turns to face opponent if she passes them.
- Trial of the Dragon: Removed. Replaced with Seven-Star Sword.
- Seven-Star Sword: Renamed from Dichromatic Aura Sphere. Differences are as follows:
  QCF/236 + X: Stationary
  QCF/236 + Y: Half Screen + No Heat Seeking
  QCF/236 + Z: Full Screen + Heat Seeking
- Seven-Star Sword: All versions no longer cause knockdown
- Seven-Star Sword: Overall damage decrease
- Seven-Star Sword: Removed Projectile and Aerial invincibility during Y and Z versions
- Monochromatic Hurricane: Command changed back to QCB/214 + X/Y
- Axe Kick: Command changed to HCF/41236 + x/y/z
- Axe Kick: Only Z version causes ground bounce now
- Axe Kick: Altered startup and frame advantage for all 3 versions
- Dichromatic Spark: Frame Advantage on block reduced.
- Dichromatic Spark: Charge-up effect fixed/re-added.
- Dichromatic Spark: Startup frames decreased.
- Adjusted hitspark alignment on Crouching Strong.
- Hell's Instantaneous Murder: made into a 0-frame grab to be more accurate to SSF4AE
- Hell's Instantaneous Murder: Removed invincibility on active frames
- Hell's Instantaneous Murder: Added Throw invincibility to startup frames
- Hell's Instantaneous Murder: Reduced number of active frames from 40 to 36
- Hell's Instantaneous Murder: Added 13 frames of recovery on whiff.
- Hell's Instantaneous Murder: Velocity increased.

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