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Dan reacted to Arachno-Man in Enter Tomorrowland.. A World Beyond
Preview:
WARNING:
This stage is BIG.
Here is the actual scale of it:
Plenty of room for battles.
Winmugen ONLY.
Download:
http://www.mediafire.com/download/82fzilwzcrbsknd/tmmm.zip
Enjoy~
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Dan reacted to SSBKing65✯ in Screenshots Mffa Style
And today, I have a Triple Deluxe dose of screenshots, referencing older, and newer bosses.
I'm sure everyone remembers this battle in the Hyper Zone, It's from KLD3. Nostalgic. Now Itai's saving Popstar instead.
And this stage is from KSSU, of all the boss areas you fought at, I liked this one the most. I loved the way that HAL redesigned this area, it's simple but vivid with a star-filled sky. Most should remember Kracko, he's another common boss in the series and was always a difficult opponent to face, Kat here was always my favorite WarioWare char as well.
Now here's an epic showdown,know what area this game's from? What if Dark Meta Knight fought Galacta Knight? That'd be an interesting twist in the next game. Oh, and Mutsuki from Saki's there because I love placing random chars in these scenes. The monotone expression on her face is perfect, she's like: "Meh, I've seen better".
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Dan reacted to Vibrant in The Garage [U]
Enjoy, click image for download.
[Features]
-Animated-
-Medium Jump-
[Preview]
http://www.youtube.com/watch?v=JcD59Iuhdfg
[side Note]
-If you want a stronger shadow there is a shadow option in the .def-
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Dan reacted to CozySquirtle in Mighty Morphin' Power Rangers The Fighting Edition - Lord Zedd's Stage - Ky
Been playing alot of "Mighty Morphin' Power Rangers The Fighting Edition" and its a pretty kick ass game. Love the 'Data Zone' music.
I'm aware that the earth is a bit stretched, it'll have to do til I replay the game and rip the BG myself...
Also, this makes stage #29! I'm making 1 more stage before I retire from stage making... really want it to be a Sonic stage....
download here: http://kymugenplace.weebly.com/> My MUGEN Stages > all the way down to the bottom of the page
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Dan reacted to Алексей in Ajust stage to widescreen
This is only the case if the localcoord of the stage is 320x240 or none (defaulting to 320,240). Remember that you also have to halve the deltas for each BG Layer.
In the even that that the localcoord of your stage is 640x480, then you set the localcoord to 850,480 and adjust the bounds only. Leave the deltas alone at that point.
He's not talking about actual zoom from the sound of it. He's using the word here to describe the act of the stage filling the screen. It's the wrong term, but I think that's what he means. -
Dan reacted to Kazagami in Ajust stage to widescreen
under [stageInfo] in the stage .def file
add "localcoord = 425,240" and reduce the boundright and boundleft by 55
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Dan got a reaction from SSBKing65✯ in Screenshots Mffa Style
typical day on the life of Jin Fu Ha aka MR.Shihan Ky
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Dan reacted to CozySquirtle in Street Fighter Alpha/Zero 3 Lifebars by mazemerald (Edits by Ky)
HIS FONT'S WERE TOO DAMN SMALL!!! So, I took the liberty on ripping them from the source game and with the power of font factory... *click!*... Your SFAZ3 lifebars forgot small fonts and learned BIG FONTS!
Download Here!: http://kymugenplace.weebly.com/> My MUGEN Lifebars
I forgot to add his name in the readme when I made it...
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Dan reacted to Алексей in PixelFight Screenpack
[Preview]
Images:
Videos:
Disclaimer: All of MY characters are under the 426 localcoord and don't fit in the screenpack because it's prepared for characters who use their designated localcoords; essentially their defaults. More info the README.txt.
[Download]
http://mugencoder.com/authors/details/288
http://www.mediafire.com/download/n927jiykfc387xx/PixelFight.zip
[info]
Hey Everyone,
My screenpack for 1.1 is finally done (yep, it rhymes). The screenpack features a set of matching lifebars that has a range of colors that are very vibrant and stand out. The background cycles through five colors that keep things looking interesting. The lifebars also feature this function. There's a lot of work and effort that went into these and even more that I can't explain. So, go download it and enjoy!
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Dan reacted to Kunshomo in Current Mugen communities (International)
>Asia(japan)
Japanese MUGEN creators uses #MUGEN更新情報 tag on twitter.
This tag used to their release and update.
There is many MUGEN communities in japan, but it mostly ruined.
So many creators goes twitter and uses this tag.
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Dan reacted to Gaulbetti in (Nijikaku) CGI Mart
(Picture)
(Download)
https://www.mediafire.com/?phtbx6e028b1xhn
(Comment)
Some mematic 7-11 type store, I guess. I don't really know if it's a real store chain in Japan, or what. This stage has a bit of a boundary issue, but that's probably because Nijikaku's bars covered it up... It's a single image stage too, but there's a tree that has a bit of layering. I don't know who's home stage it is, either. This scene kinda looks as if it was ripped from a anime, though. It's also actually pretty tall, too. The music here is a peaceful piano song with a loud clock ticking during it.
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