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DarkWolf13

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Everything posted by DarkWolf13

  1. Namco X Capcom- Tekken Tag Tournament Opening The battle theme of Jin Kazama and Heihachi Mishima https://www.youtube.com/watch?v=g4Q3d5MrBsE
  2. Swagger is getting a lot of hate.
  3. I'd have to say... this rule should've existed at the start when these MUGEN forums were formed.
  4. I hope we hear updates on this and hopefully an official release date cuz I'm saving up my money the whole time for this.
  5. Wish you the best of luck... Boss.
  6. This is NOT an April Fools prank here. I've managed to make 99 extra palettes for WereGarurumon by the Great Matsutzu. I used photoshop and messed around with the hue to change all colors in the palettes and made 11 from each of the original palette files Matsutzu started with. The palettes are represented by numbers. Enjoy. Download link: http://www.mediafire.com/download/7zgcr3c3pbr8oi8/Palettes_for_WereGarurumon_by_TGM.rar
  7. I made a video showing the hyper combos for Morrigan for those who have a little trouble pulling a couple of them off.
  8. Here's a trick to use Silhouette Blade & Splendor Love. You MUST press F first, then D, and then DF and as you hold DF, press any of the 2 punch buttons and the hyper will activate. Same for Splendor Love, except it's B & DB instead.
  9. WHOA!!!! Thank you so much!!! It's perfect! And with that done, Morrigan is no longer a BETA. Giving you credit for the port
  10. I don't know how he did it for his characters... I tried adding the palette without following the sprites palette but that didn't work.
  11. Updated Morrigan to fit the commands for the Hypers after testing them out. I forgot to mention that I put the .pcx files for the lifebar port and select port if anyone is willing to help me get a proper MvC2 port of her for the lifebar.
  12. Following a suggestion... I have released Morrigan to the public. She is close to SA and has 6 hypers. Enjoy. Credits to Mouser for the MvC2 source code and hsienthm for the sprites I used from his Morrigan and Neo_Fire_Sonic for the MvC2 port for Morrigan. IGNORE THE WORD BETA! THIS IS NO LONGER A BETA RELEASE. Download link: http://www.mediafire.com/download/7bm50q9zflcgug8/MvC2_Morrigan.zip Hyper commands Soul Eraser: D,DF,F + any 2 punches Silhouette Blade: ~F,D,DF + any 2 punches Darkness Illusion: D,DF,F + any 2 kicks Brilliant Shower: D,DB,B + any 2 punches Splendor Love: ~B,D,DB + any 2 punches Eternal Slumber: B,x,b,B,y,c Video as demonstration: https://www.youtube.com/watch?v=6OtB3D6YeLc
  13. Here's my almost complete version of Morrigan (Marvel Vs Capcom 2 style). Once again... I've used Mouser's MvC2 source code for her and copied her moveset off of hsienthm's MvC1 Morrigan and modified them BIG time to be SA if not almost SA. Unlike her SA version... this one carries the 3 MvC1 exclusive attacks Brilliant Shower, Splendor Love and Eternal Slumber. The main and ONLY problem I have with Morrigan is her lifebar portrait. I tried using the rendered image of her MvC2 portrait but it appears that the colors didn't save in fighter's factory. The select portrait works though but the lifebar port doesn't. Aside from that, she is ready... AS SOON AS I GET THAT LIFEBAR IMAGE IMPLEMENTED PERFECTLY! Edit: Closing this... she's no longer a WIP. Check the Releases section.
  14. Chat, Nintendo section and Releases... starting to live in Releases...
  15. New update: -Added new sprites from the updated spritesheet so here's what I added and fixed... Added: -Grab & Air Grab -2 specials (Light Nail & Strabimon Uppercut... you can his uppercut "shoryuken" due to be animation being similar to Ryu & Ken's) It's QCF a+b -1 Hyper (Unnamed but his hyper is extremely identical to Ken's Shoryureppa). Fixed: -.cmd so you can easily combo into a special or hyper, even in air too (Hyper only in air). -His Air Strabimon Rush now lets him drop down if he's still onscreen with no trouble. He used to come down slow so I added a velset to make him come down very fast but now he'll drop at regular speed.That was some sort of bug I had... but it's gone now.
  16. Modified the Lv 3 super to add a punch that stuns the target and WereGarurumon taunts his dizzied opponent before delivering the last 2 hits. Edit: Added new video
  17. Made fixes on him and updated. It appeared that the Hyper can be done at anytime, even if he had no powerbars. Fixed so a powerbar is required. Also fixed the dialogues a little more because the intro was intended to be at Bison's SFA3 (Final) stage.
  18. Yes... please let's not make this thread like the recently closed one...
  19. Character updated and filesize has shortened cuz I removed a bgm from the .snd file. And added my third version of voice. And modified the Vs Intro dialogues. ]
  20. This is something I don't see everyday from Rice... not just because I'm not on every single day but...
  21. Don't get me started with Orochi Lucario :P I'm surprised no one has made a Shin Lucario yet.
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