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Sir Lord Alpyne

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About Sir Lord Alpyne

  • Birthday 05/18/1976

Basic Info

  • Gender:
    Male
  • Location:
    Da WrekkShop
  • Interests:
    PAWGs, games, oil'd up PAWGs, Hot Wheels & Jada Toys scale cars, Latinas, short-hair'd PAWGs, Old Skool Hip-Hop & Rock, ginger PAWGs, more Latinas, oh, & did i mention PAWGs?
  • Games:
    yeeeeah, so to protect tha little sanity i got left, imma just tap out & not answer this 1.
  • Animes:
    FotNS, Ninja Scroll, Angel Cop, Appleseed/AS: Ex Machina, Wicked City, Samurai 7, Samurai Champloo, Hajime no Ippo, Saber Rider, Voltron, Macross: The Movie, Witch Hunter Robin.....i'll just stop here, lol

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Reputation

  1. ey Gui! you forgot something, mofo i feel ignored, lol j/k
  2. [PREVIEW] [DOWNLOAD] http://www.mediafire.com/?lxe40ze4j0k44wq [BLAH BLAH] yeah yeah, it's been a minute, chizz happens. read .def for more info. now pardon me, i gotta get back to tha lair. 1.
  3. good. welcome to tha fold, bud.
  4. Camp Crystal Lake Trail [PREVIEW] [DOWNLOAD] [COMMENT] ~~ for 1.0 ~~ 2 stage sizes, as well as optional lengths for each [deets in .defs] ~~ Slight Super Jump [BIG version] ~~ loop kut BGM so ya boi Alpyne's been out of circulation for a good minute, & it's mainly my own fault, so my bad. imma make up for lost time tho, know that! anyhoo, enjoy dem shitz y'all.
  5. i'm diggin' it, nice 1 OG.
  6. niiiiice. i will be coppin' these soon. good chizz my dude.
  7. hmmmm..... well, tha main overall theme for all of my stage kreations' style is a sense of isolation [just tha fighters goin' at it with no outer influence(s)], & that back wall helps with that. what you don't see is that tha wall will be in motion constantly. it was tha best 1 i could find that had tha electric vibe i'm goin' for. but in regards to that floor tho, i'm definitely diggin' it. & i'm also diggin' how it allows for tha stage to be extended, so OG, would you kindly run me that floor sprite good sir? & i like what you did with tha electric ropes too, so i'm gonna apply that as well. i still wish there was a way i could apply tha 'deathmatch' floor anim, buuuuut i don't see that happening now. ho-hum, i'll live
  8. Alp's WIPs: The Mini-Series ummmmmmm, where to start? hey i kno, how 'bout this: R.O.K DeathMatch: Denjin actual frame sprite pardon tha look of absurdity of tha top 'preview', but it's just to show that there is a general idea of how it's gonna turn out tho, i just gotta piece it together. tho, to be fair, tha coding's gonna be tha most annoying part for what i have in mind ?s, comments, & all that chizz are welcome.
  9. i'm already a fan of this good work my dude.
  10. nuh-uh, i toldja my pc can't deal. besides, i kinda dig 1.0 more anyways, lol
  11. thanx Realest, 'preciatecha. updated btw, check out tha 1st post y'all.
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