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Everything posted by Basara-kun
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Power Instinct Matrimelee / Bonnō Kaihō / Matsuri Senzo Kuyou
Basara-kun replied to Meldo's topic in [ COLLECTIONS ]
I hope you didn't delete the previous thread, since I posted various new links aren't here (as well deleting TENE's WIPs since he retired years ago and we don't have news from him until today) -
Thanks for the advice, Lord Sinistro's site was added and the links were replaced for the new one You're welcome, I'm glad to help I think you can delete the other one since most of the links are updated now into this one For the rest, I got the doubts about Tiny. The only ones I'm sure are mine (CF2) and Joey Faust (CF1), but I'm not sure which ones are the others (Metasponge64 and Xandegraf), since the sprites are way different and I couldn't see which are from CF1 and which from CF2
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Phew... at last I could finish this, I hope you like it also admins, don't delete the original yet, I've to check it out any link from the last posts to update this (and I found another Xandegraf's edited char, I'll post the link later)
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You know I was very active in the past collection, but after all what happened, my obligation was to remake this and being mantained by me, it's the less I can do for this game series. As always, any help is welcome Red is Offline, Blue is Edited/Custom, Green is Different Gameplay, Yellow is WIP, Purple is for Collection Purposes only and * needs an image. See also: Earthworm Jim - Interplay ClayFighter / ClayFighter: Tournament Edition Bad Mr. Frosty: Frantic (alt. link) / Camren Springer (Sumin Imitation) / Basara-kun Blob: Shadowtak (alt. link) - Ddchan250 / Metasponge64 / Evilasio Da Paz (Sumin Imitation - Custom) / Xandegraf / Basara-kun Blue Suede Goo: Shadowtak (alt. link) / Xandegraf / Basara-kun (63 1/3) Bonker: LordShade67 / Xandegraf Helga: Shadowtak / Xandegraf / Basara-kun (63 1/3) Ickybod Clay: LordShade67 / Shadowtak / Xandegraf N.Boss: Shadowtak - Basara-kun (63 1/3) Taffy: Shadowtak (alt. link) / Evilasio Da Paz / Xandegraf / Basara-kun Tiny: Xandegraf / Joey Faust / Metasponge64 ClayFighter 2: Judgment Clay Bad Mr. Frosty: Metasponge64 / Evilasio Da Paz Blob: Metasponge64 Googoo: Xandegraf / Basara-kun (63 1/3) Hoppy: Lord Sinistro Kangoo: Xandegraf / Joey Faust / Basara-kun (63 1/3) Nanaman: Metasponge64 / Xandegraf / Joey Faust / Basara-kun (63 1/3) Octohead: LordShade67 / Shadowtak (alt. link) / Xandegraf / Basara-kun (63 1/3) Tiny: Basara-kun (63 1/3) Butch: Xandegraf / Joey Faust / Basara-kun (63 1/3) Dr. Peelgood: Xandegraf / Joey Faust Ice: Metasponge64 / Basara-kun (63 1/3) Jack: Metasponge64 / LordShade67 Sarge: Lord Sinistro & Xandegraf / Joey Faust / Basara-kun (63 1/3) Slyck: Metasponge64 / Joey Faust / Basara-kun (63 1/3) Spike: Xandegraf Thunder: Xandegraf ClayFighter 63 1/3 / ClayFighter: Sculptor's Cut Bad Mr. Frosty: Xandegraf / Basara-kun Blob: SneezeTHPS (Old - New) / MattzMugen (beta) Bonker: Joey Faust Earthworm Jim: Basara-kun / DrKelexo Happy Harry Houngan: Xandegraf / Joey Faust Ickybod Clay: Joey Faust Kung Pow: Some Guy - Basara-kun / Xandegraf T-Hoppy: Joey Faust - Proud of Ragequittin / Xandegraf / Basara-kun Taffy: Joey Faust / Basara-kun Boogerman: Basara-kun / Renystimpyfan Dr. Kiln: Joey Faust / Xandegraf / Basara-kun Sumo Santa: Joey Faust - Basara-kun / Xandegraf High Five: Xandegraf / Basara-kun (Original - Arrange) Lady Liberty: Joey Faust / Basara-kun Lockjaw Pooch: Xandegraf / Basara-kun Zappa Yow Yow Boyz: Joey Faust ClayFighter - Edited Characters Slyck (CF1): Xandegraf Bad Clay: Shadowtak & Xandegraf Earthworm Jim (EJW: TAS): DrKelexo & IanMcRaccoon2000 - Tarsh & AlexSad (MKP) - Ismael The Epic Evil Jim (EJW: TAS): Basara-kun Super Kung Pow: Angered Driver Hand: Jeffry081 Orochi Sumo Santa: Joey Faust, Holn & Basara-kun (AI only) CF 63 1/3 clones by Xandegraf Macumban - Kung Fu Evil - T-Sarge - Jaw Wolf ClayFighter - Other HoboCop (CF Extreme prototype): Basara-kun (Joke - Extreme (Beta)) Kung Fu Man 63 1/3: Basara-kun ClayFighter Ryu: Basara-kun Klaymen (The Neverhood/Skullmonkeys): Basara-kun Stages Creator Stages: Cenobite53 (CF1, CFTE, CF2) / Enscripture (CF1, CFTE, CF2) (Mirror) / Shadowtak (CF1, CFTE, CF2) / Getafix / Nori-ban (Burning Clay - Frosty Fort - Opera House - Ickybod Clay Stage) / Xandegraf (Happy Harry's Hut - Camp Canaveral) / Basara-kun (63 1/3, CF3 Beta M2) / Habib987874 (CF3 Beta M2) / xcheatdeath (Fort Frosty - Big Hunk O' Burnin' Clay - Oozeville) / LouisMUGEN1978 Single Stages: Tay (Fort Frosty) / Frantic (Viking Theater) / johnthebeast12 (Rubbage Reef) / CoffeeFlavoredMilk (Tribal Tower) / Basara-kun (CF2 Debug) Other MUGEN stuff Lifebars: Basara-kun (63 1/3, 1.0/640x480) Screenpacks: Basara-kun (Infinite Clayfare, 1.0/640x480) Fullgames: Xandegraf (Super ClayFighter) (Mirror) - Gui0007 (1.1 edit) - Basara-kun (SCF by Basara & friends) - LouisMUGEN1978 / Basara-kun (ClayFighter: Infinite Clayfare, Beta 2) Portraits: Tonberry2k (CFTE) / Basara-kun (KOFXI portrait for Basara's EWJ) AI Patches: Lillie's 音MADs (Basara-kun's Tiny and Butch) / Guy Kazama (LordShade67's chars) / Hyde233 (Shadowtak's Blob) / Holn (Basara-kun's chars) / N_N (Basara-kun's High Five) / Rowster64 (Shadowtak's N.Boss) Other Patches: Basara-kun (CF: Infinite Clayfare, Beta 3 Patch) Palettes: Basara-kun (UCF palettes for CF1 chars) Intros & Endings: Basara-kun (CF2 endings) Resources Sprites: The Spriters Resource (CF1/CFTE - CF2 - 63 1/3 - CFSC - Extreme) / Sprite Database (CFTE - CF2) Sounds: Basara-kun (63 1/3 general) / Joey Faust (63 1/3 chars) / Simpsons Dumper (CFSC) / birdmanager6 (CF1 SFX) Music: Internet Archive (YesterClay) / Video Game Music / The789Guy (MD CF1)
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My new ClayFighter is finally ready to smash your MUGEN with his tentacles (no hentai). A conversion of his version from CF2: Judgment Clay with the 63 1/3 style you know and love. And since his source game lacks of a lot of normal issues from fighting games, I'll make you a list of what's the new stuff he has compared to his source material: Gameplay from 63 1/3, with FX and sounds, combo system (Insane Combos included) and Claytalities New throws and supers, inexistent in C2 12 palettes, 6 from the game, 5 originals and one of his evil clone Jack And of course, compatibility with MUGEN1.0+ (data, winquotes, etc), just choose "octo-m1.def" and that's all! And now, the screenshots: I hope you like this new release of mine, which also inaugurates the new ClayFighter section in Chars, with all my releases characters from this series in one page (HoboCop included) now going to finish Nanaman (it was intended to finish both at the same time, but Octohead went first), so expect a new release very soon You're octogone!
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Something Akuma/Ryu/Ken/etc aren't allowed here, so Rare Akuma doesn't qualify, sorry (neither other original edits like SPO Ryu, for example) Also, I found a rarity called Star Lee, added to the collection. Also, downloading the shotoclones who don't have an image to get them one here
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New video previews for you, guys!! One of the Octohead's claytalities: Squish Spin A new super for Nanaman, a cool autocombo Octohead is in process of his Insane Combos and it's ready, if the time allows me, I could release him this week or at least before September ends. Nanaman has less advance, but now has all FX (in process to align them) and supers (2 super versions of his 2 moves plus the one on the video) and starting with his claytalities. I expected to release them both, but Nana will be delayed until October, as well Lockjaw who I did nothing more yet XD
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Wonderful finding adding it right now!!
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Added those 2 plus some other stuff: -Found A LOT of OC from SFIII and CVS, all of them added as well some from SFA I found too -Found a link for Blackjack EX, that's enough merit to get its own news
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Awesome, thanks!! both were added
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Aaahh yeah, it's because most of them are before the 2010s and/or were uploaded in file services don't exist anymore like Megaupload, Rapidshare or Esnips. I hope someday those ones can be found again
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Thanks guys all were aded (now looking for their images)
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Of course they count, let me see the images to be included them ASAP You can tell me which ones and I'll replace them with new links or mark them in red Sorry for don't answer you before, added
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Yeah, I got inspirated once again, sorry In these days I learned finally how to make storyboards (I never did any of them since I started), and since the endings of this game is the closest we can call "endings" (in all the others are the character in move and a wall of text), I figured out they were easy to make. So, here you are, all the endings for the 16 characters of the game (the 8 official ones and their clones/bosses), with the bass music included as seen in this video which I'm based on I hope you enjoy them, so you can get endings for all your CF chars that appeared in this game, included my versions of Ice, Tiny and Butch (and soon Octohead and Nanaman, too). They're all in one file, but if you want, I can make separate downloads if there're enough quorum... and maybe other endings or intros Stay cool Add-ons -> Intros & Endings (new section, yeah!!)
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Reviving this with a mini-update: -Fixed some images and replaced the links with imgur -Added SFII chars by IAteMySink (needing images of them BTW) -Added CVS Gou Hibiki by SpazMaster, edited from Mistah Jorge (and sadly, both offline)
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Don't worry, it's never dead Updating links with this year's posts and moving various images to imgur since it seems can't be shown correctly with their direct links Question: which sprite style is your character? SFA, CVS, SFII or other style? This goes on the other collection, but I'll add it there anyway
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In a inspirated moment and reminding to myself that there's few-to-none content from the first game of the VG series, I decided to make this pack with all the 6 stages from the game. They were made under WinMugen, but as all my creations, can be playable with 1.0+ versions, so don't worry although I got the doubt about the size of the fighters, maybe I could apply some zoom or something. However, there're various big stages like AOF series, this could fit better with bigger chars, your choice I hope you like it, I hope this makes me reignites my idea to unfreeze Chiho and finally start Evil Satomi once for all, I hope so... meanwhile, enjoy the stages You wanna fries with that?
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More news about Octohead!! Even when I don't have new shots for you, I can say that the combo system is ready, the only things to do now are the Insane Combos and the Claytalities, which like the half are almost ready (but untested) which are the Launch from MUGEN and the Knock Off Top Half, the anims and the code are there, but I didn't paste them yet Well, Octohead will be ready sooner than I thought, I still have some work with Nanaman (thinking in his supers and claytalities) and Lockjaw Pooch (I didn't start with his special moves and stuff, sorry). Not to mention I've to make a massive update to my CF chars with the new claytalities and Frosty specifically with their Insane Combos (seeing how to rip that tongue attack) Oh, and I edited the Streamable link above, now the video can be seen, sorry for that
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Good to see a stage from the Best in the World, but a shortener link to release it, is a big no-no, it's bad seen by general community so don't do it again
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Cancelled 2016 ClayFighter be like: https://streamable.com/u0wvsb Second preview of Octohead, in normal standards he's practically ready to be released, he has now the FXs, all his moves and supers, but there's a lot to do yet: -Thinking in his throws (CF2 has none, so they have to be invented) -Starting with the combo system, only has the Combo Opener and the Combo Breaker available -Starting with the claytalities too, I got a couple in mind I want to add Also working on Nanaman, mostly thinking in his supers, I also opted to leave out Dr. Peelgood moves, mostly because they're useless with this char, maybe I should create one new move for him And, here's a surprise for you
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Earthworm Jim and all ClayFighters are updated!!
Basara-kun replied to Basara-kun's topic in [ RELEASES ]
Itty Bitty Combo Update!! All CF: -Changed anim 7712 into 7713 to be fitted with the Bisected standards (7710s) -Added 5888 anim (stuck in ground) to all chars (it had just few of them only), compatible with DrKelexo's Deathmask and Butch's Ground Stuck claytality Jim: -I forgot to update the 1.0 CMD and CNS, now the new claytalities can be perform in the 1.0 version, sorry -Fixed the Squeeze Claytality, now can be done well (also changed the close for few steps) -Updated the readme with a better english XD and more credits -
Your favourite worm is back!! Groovy!! Earthworm Jim has been updated with the 2 pending claytalities from 63 1/3 now finally recreated in MUGEN: Knock Off Top Half (cutted in half, 7710) and Squeeze Claytality (bloated up, 7780). These states come from Darkstalkers, so technically both claytalities can be executed on DS chars and get the expected effects than in my CF chars. For those ones who don't get these states (which are the 99%), performing them will make different effects: Knock Off Top Half will make the Launch from MUGEN instead, and Squeeze will stretch your char on width (just like Squish do with height). However, the Squeeze is still on works, may cause some bugs, so any help is welcome to fix it Also, the other ClayFighters has been updated as well, but just with minor stuff: All CFs -Added anims for 7780 (bloated up) and 7710 (cutted in half) states to be fully compatible with Jim and his claytalities (soon all will get them too) Blue Suede Goo -Changed the c to y button for throw commands, now follows the line of my other chars Ice -Also added the 7689 state anim for Squish Claytality, ripped from the game just as the 7710 one -Now the palette 12 has a proper Frosty palette finally (I forgot to add this in readme XD) My two upcoming characters, Octohead and Nanaman, will get these states to be compatible with Jim, there're very advanced now so expect a release of some (or both) of them soon. And before you ask, my other CF chars will have these two new claytalities, you'll be seen it soon I'm a superhero!! Chars -> Adaptations
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Knock Off Top Half is finally done, and Earthworm Jim is the first to receive this claytality, and all my CF chars now have the required anims to get this done. I post this here since it's still a WIP, Jim will be updated very soon (also working on his Squeeze claytality) as well the others that will have the required anims and even their own renditions of this claytality. Stay claytuned for more :D
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OCTO PREVIEW!!! Now Octo has all his moves from CF2 as well his basic moves from 63 1/3 (Launcher, Combo Opener and Overhead Attack). Since all his sprites has been added, I'll start to add him the sparks and FX as well making his combo system (linkers and finishers) and his possible supers. Until now he's the most comboable of my CF chars at the date (even more than Jim I guess). At this rate, he'll be the first CF chars of the 3 to be released, who knows
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HAWT DAWG!! To my own surprise, the process of getting sprites from Xandegraf's SFF to make my own SFF was better than I expected and now Lockjaw is so advanced as Octohead and Nanaman. Now the 3 of them have all basics, including punches and kicks, so now I'll be making their special moves to leave them accurate as in their games, and later add them all the new stuff from 63 1/3 like combo system (and in the case of Octo and Nana, throws and supers). I hope to get a video of them very soon