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Everything posted by Алексей
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- Because I can relate to Levi more. I'm more like him in the sense that I almost never smile and am very serious. Taking the realistic qualities that is. :P- 4. It's okay and more than anything a part of my childhood. So, it's kind of nostalgic, and I don't keep up with the current series. - Not sure how to answer that, lol. Literally, no I don't hate you. :) - How people can pretend to be things they're not. I think most people hide behind a false sense of anonymity as take sanction in that. I do too, so I'm guilty of it as well. But I think it would be a lot different if the internet was like real life. Memes and other internet fads wouldn't exist. It would be rather strange if you're used to that.
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That's okay. I've sent you a PM. - Actually, no. I never bothered to check any others out. I don't even know any others other than Unity and the Unreal Engine.
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. Usually, the townsfolk simply ignore Only four words and a typo! I'm dying on the inside. XD
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that never stopped them from
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Why do people believe they're Otherkin?
Алексей replied to Flowering Knight's topic in [ RANDOM CHATTER ]
You're an annoying little punk, so it's not 100% false. -
. (Yeah, they don't have a
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: A band of bandits who
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Why do people believe they're Otherkin?
Алексей replied to Flowering Knight's topic in [ RANDOM CHATTER ]
Oh dear g... Some more information that I learned and didn't need to know. Is this for real? Lol, I take it there's not much a of "real world" for these people who partake. Comicon is one thing, but actually believing that you're non-human is ridiculous. Too much WoW? Can you even be a Night Elf Warlock? My days of that are over, lol. -
Congrats to Toaster and Ryoucchi!
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RossPogon became sex slave for mone- moderator status
Алексей replied to PlasmoidThunder's topic in [ RANDOM CHATTER ]
What'd they do to you at MFG? Also, in a thread in the Random Chatter forum, I'd expect nothing short of that anyways. But, that doesn't mean you can start using it for the purposes of the other forums. For example: Requesting shit here. Don't do it. -
Well, I've been doing some talking and thinking and talking and a little more thinking... and came up with the CRAZY idea to sprite him myself, using the subpar spriting knowledge and skills I have. I can't say when I'm going to start this project, but I'm kind of psyched about it.
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- I'd rather you learn it yourself, but ask me when the time comes. - That's real code, that would be accetable in an environment like C or C++. "int" is the datatype of the variables x and y. Using a comma, defines both variables x and y as ints (integers). X is set with an initial value of 5. Y is uninitialized. There is no instantiation here because there are raw data types and not Objects. OOP (Object Oriented Programming) is a hugely known concept and very popular. It's a great structure, although C is not Object-Oriented, but rather Procedural. What the code does is generate a random float between 0 and 1, multiply it by 100, divides it by x+13 (18), and returns the remainder. Then it rounds up, using "ceil" and stores the value in the variable y. It's useless and for the sake of example. :P - Yes, that's actual CNS. That's why. XD - Yeah, it comes in handy often. :) - It's between Gray and Zangief, but due to the sheer effort that was put into Zangief, being a 6-button (my first and only) character and having close-to-accurate frame data, I'd say he is. Believe it or not, I studied CFJ when making him. I scanned videos and went through them frame by frame to make sure I had the right frame data. The CLSNs were made up, but that's okay. I don't care about source accuracy. If you're going to make something source accurate, then just get the real game and play that instead. Something source accurate from one game could completely outrank something else from another. Balance is nearly impossible anyways, so I figure, why bother? Just have fun with it, lol. :D
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baby-neck breakers who forcefully
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into itself. So many dead
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RossPogon became sex slave for mone- moderator status
Алексей replied to PlasmoidThunder's topic in [ RANDOM CHATTER ]
Let's not derail this anymore. Talk to me about it outside this thread. -
This had to stop soon.
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what they do best: break
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Lol, yes! Yep, we're all fucking pissed at shitty characters. >:)
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Yes, it's all about logic. Yes, math is important and I use it often, but my understanding comes from the relationships found in language. Any langauge. Programming or spoken. It's a phonemena that drives me to want to know more. - Yes, that would require the Circle Formula essentially. The y-axis can be adjusted to create the oval, or orbit shape. I've done this many times. XD. Just look at my Pein's Chibaku Tensei. The boulders form almost a perfect circle each time. Yes, that was Math. I see your point lol, however the fact remains that I'm bad at it. - That's interesting. I'll give it a read. - Haha, okay. Just makin' sure. :) - Yeah, it can be very complicated. Often times, I find it's easier to write it than read it back afterwards lol. Real compilers allow for whitespace to create cleanliness. Mugen, runs its code in real time and doesn't allow such things. - Well, pretty much expressions. In programming, there are statements which can contain multiple expressions. An expression for example is something like this: int x = 5, y; y = ceil(rand()*100 % x+13); This is real code that does nothing important, but basically, the expression is after the "=." The statement is the entire line. First line is also a statement, but known as variable declaration and instantiation. In mugen, we utilize expressions all the time: trigger1 = time%2=0 && random<30 There are two expressions here that evaluate to a Boolean (true or false) value. If true, the trigger activates the State Controller, otherwise, it does nothing. This logic right here, is the most I've ever had to write into one State Controller. From Ryon and my Pokemon game:
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Same here. Laharl showed me the topic of the first AVGN character. I'm seriously thinking of making one... a BETTER one.
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All Role Play-related stuff is now here:
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I can't keep up with this.......give me all your MUGEN handles now!
Алексей replied to Werewood's topic in [ RANDOM CHATTER ]
My Avatar changes as I see fit, but my name is always going to be Алексей, from here on out. In the past, you might see kenshinx0, which is also me, but I've retired that name.