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MistPrism reacted to Ramkun_Anomi Polis in Joseph Joestar Arrange Style Hermit Purple Ver.2025
Please understand even if my English is a little strange.
This is the 2025 updated version of the Joseph Joestar Arrange Style that was modified in the past. Some attack effects have been added, and character performance has been significantly nerfed.
[Download]
https://1drv.ms/u/c/3fd4ba8fd33c2b5a/Ed8oGLfpzFBIlLHUOYwL0NQBp3EnIJi1mx3g8NTpFB3CJA?e=0v5tDu
original author = Men'sClub
Editer = Ramkun + Naza15 + TheMasterFlippy
[Throw move]
Normal Throw Attack vicinity ← or → + Y or B
[Special move]
Jump Kick → + A (Can be used in the air too)
Legging ↘ + A
[Super move]
Hamon Overdrive ↓↘→ + X or Y
Hamon Cracker Volley TA →↓↘ + X or Y
Hamon Cracker Volley MA ↓↘→ + A (Enter two commands in succession)
Hamon Cracker Volley BA ↓↘→ + B (Enter two commands in succession)
Iron Bowgun ↓↙← + X or Y
Cracker Boomerang ↓↙← + A or B
Hermit Purple - Rope Magic →↘↓↙← + X or Y
└ Hamon Wave → + X or Y
Hermit Purple - Hamon Overdrive Beat →↘↓↙← + A or B
[Hyper Move]
Enough to break it! SHOOT! ↓↘→↓↘→ + A or B
Hermit Purple - Break ↓↘→↓↘→ + X or Y
Hermit Purple - Full Hamon Overdrive Beat →↘↓↙←→↘↓↙← + A or B
[MAX Hyper Move]
Eiza's Red Stone ↓↘→↓↘→ + XY
Unforgettable memory ↓↘→↓↘→ + AB
Thompson submachine gun ↓↙←↓↙← + XY
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MistPrism reacted to ShiroTori in Astro Bot CPU Heist
Scepter and I are back with a stage based on Astro Bot! Because this is Mugen though, the Bots have taken on some new looks. Big shout-out to WlanmaniaX for helping come up with ideas for cameos to include as Astro Bots in this stage!
Download here: https://drive.google.com/file/d/1Aj6XOiVyTgi0qxLU5NBIXpeFLqptXjfP/view?usp=sharing
We hope you enjoy!
Sprite work by Mark Apilado, aka ScepterDPinoy
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MistPrism reacted to DeluxeGamer705 in Glover by DeluxeGamer705 - Released
My first character of 2025 is here! Began working on him after my Christmas releases, and now, he has arrived!
Glover
Screenshots:
Preview:
Gameplay-wise, he is a 6-button character that uses 3 buttons for normals and the rest for several mechanics, specials and hypers. He is smaller than an average character thanks to his scale being lower, which makes his range shorter but makes him harder to hit without using attacks that are low to the floor. Also, featuring some bouncing balls.
Get him here: https://sites.google.com/view/dxgsmugensite/characters
Found any bugs, errors, or oopsies? Send me your feedback and I'll update him when I have time!
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MistPrism reacted to Valgallah in Angels of Battle: Highway
[PREVIEW]
[Info]
superjump = yes
animated = yes
bgm = yes
[Download]
https://www.dropbox.com/scl/fi/kf1kuidyv91n98f53r8qb/AOB_Highway.rar?rlkey=njg84il7rj0ye8nthh30a9jdq&st=j1y9xnof&dl=1
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MistPrism got a reaction from CoolAnimeHustler in New 119way KOFEXUM Baidu link
https://drive.google.com/file/d/1SUTJQEYSNP0t60lnJM4bKh2J6TEtTp3y/edit
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MistPrism got a reaction from Noside in New 119way KOFEXUM Baidu link
https://drive.google.com/file/d/1SUTJQEYSNP0t60lnJM4bKh2J6TEtTp3y/edit
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MistPrism reacted to Basara-kun in ClayFighter's Bunny Attack: T-Hoppy released, Sarge updated!!
X-Mas is coming, but here you won't see something about Santa (or at least not by now with Sumo Santa XD). T-Hoppy was the only CF2 that returned into 63 1/3 and Sculptor's Cut and was one of the iconic character of these games. Personally he was one of my mains in 63 1/3 along with Earthworm Jim, Bad Mr. Frosty, Taffy and Boogerman, so it was a matter of time to concrete him for MUGEN and finally I could do it. So, after various months of work, here I got it... but since can't be alone, I also updated his CF2 rival with some updates necessary for him and now the 2 rabbits can fight into MUGEN to see which is the real Battle Bunny.
Here're the small list of features of both chars (new stuff on T-Hoppy, updates on Sarge):
Made accurate as possible to 63 1/3 as all my chars from that game All command moves, throws, specials and supers are here 12 palettes, 2 from N64 games and one referencing Sarge Intros vs. Dr. Kiln and Sarge, of course For time restraints, only has 1 Insane Combo and 1 Claytality, I hope to add the rest in future updates, sorry XD As all my chars, made under WinMugen but compatible with 1.0+ (choose "t-hoppy-m1.def" and that's all)
Fixed the infinite on Air Flying Kick Intro vs. T-Hoppy Changed commands for supers to match their based specials A new command move and a new line in winquotes (for "sarge-m1.def" of course)
And now, the screenshots (for T-Hoppy only)
I hope you like this double release, but as with CF1 Bad Mr. Frosty and Blob, these aren't the only surprises I got for you in these Holidays, so expect some more stuff very soon 😉
Your mother is a claymate!
Chars -> ClayFighter
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MistPrism reacted to ShiroTori in Cave Story Theatre
Scepter and I's latest stage celebrates the 20th Anniversary of Pixel's Cave Story! This stage is based on the style of Waku Waku 7 and comes with an alternate version without Quote and Curly, should you want to play as them here.
Download: https://drive.google.com/file/d/1h6KdDRuY8esPlUpZYq5wTTMwrR6WfhWP/view?usp=sharing
We hope you enjoy!
Sprite work by Mark Apilado, aka ScepterDPinoy
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MistPrism reacted to Valgallah in Kinnikuman Muscle Fight: Denen Coliseum
[PREVIEW]
[Info]
superjump = yes
animated = yes
bgm = yes
[Download]
https://www.dropbox.com/scl/fi/usvqwiu9k0i7nrdgl2fxg/KMF_Denen_Coliseum.rar?rlkey=8vch4up53zjs9s73k9o11zjn1&st=wti85qnh&dl=1
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MistPrism reacted to Valgallah in Finishe [Demon Battle Continent]
[PREVIEW]
[Download]
https://www.dropbox.com/scl/fi/p0j132vgqs9kckawn6zns/DBC_Finishe.rar?rlkey=40cu9hsqsjh8xrm3qh2j5cfx9&st=vp9fshdu&dl=1
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MistPrism reacted to Kanfong in "M.U.G.E.N Sistan" - WIP by Kanfong
"M.U.G.E.N Sistan" - WIP by Kanfong
I want to make a Yatagarasu EtE Sistan for M.U.G.E.N 1.0/1.1, she is the official mascot of the game center "Fantasista ( amfantasista.com )" in Japan.
WIP parts finished (beta version, need testing and tweaking):
-> all idle/non-offensive states and get-hit states
-> throw [x + a]
-> High/Low Button Lock (BL) [z = High BL, c = Low BL]
-> Universal Overhead (UOH) [x + y]
-> Universal Guard Break (UGB) [y + b]
-> Quickrise [x or y]
-> Delayed Wakeup [a or b]
-> Reduce - "Damage received by attacks can be reduced (by 5%) by pressing either punch (for punch-type attacks, wonky in M.U.G.E.N) or kick (for kick-type attacks, wonky in M.U.G.E.N)"
-> Counterhit States
-> High Jump Counter: takes 2x damage
-> Crouching Counter: takes 1.25x damage
-> taunt (Sistan says, "My misson is to search.") [start]
-> hyper moves:
-> D, DF, F, D, DF, F, x or y = Tencho Forever (Sistan summons Tencho aka the shop owner out to help her bomb her opponent)
-> D, DB, B, D, DB, B, x or y = Syacho Cure Wounds (Sistan summons Tencho aka the shop owner's cat out to help her heal her wounds, as opposed to the source game)
-> D, DF, F, D, DF, F, a or b = Shinkurashiki Uppercut (a hyper move similar to SFIII Ryu's Shin Shoryuken)
-> D, DB, B, D, DB, B, a or b = *Yokoso My Dimension (Sistan tries to fry opponent with her electrical plug)
* before the 8-second timer runs out, Sistan can stun her opponent much easier, pressing "D, D, a/b" to play on her fightstick, during so, she takes no damages, press "D, D, x/y" to cancel her fightstick playing, and you can
cancel her ground moves by pressing "D, D, a/b" or "D, D, x+a/y+b", like "standing hard punch" > "D, D, a/b" or "D, D, x+a/y+b" > "standing hard punch" (I've made the timer last much longer just for the WIP video demos)
Preview pictures:
Preview video #1 -> https://www.dailymotion.com/video/k1yETkP7GgWHplBUEy8
Preview video #2 -> https://www.dailymotion.com/video/k3bxRRNJgTVq5eBUEy6
WIP parts to finish:
-> offensive normal moves
-> special moves
-> palettes
-> some more...
My "M.U.G.E.N Sistan" won't have:
-> Super Selection (as opposed to GNSK's Yatagarasu AoC Kotaro v9.4)
-> custom bars/gauges (as opposed to GNSK's Yatagarasu AoC Kotaro v9.4)
-> guard crush (as opposed to GNSK's Yatagarasu AoC Kotaro v9.4)
-> Omit Idle (as opposed to GNSK's Yatagarasu AoC Kotaro v9.4, well, kind of wonky in M.U.G.E.N)
My "MUGEN Aja Salisbury v1.01" -> https://mugenfreeforall.com/topic/51710-mugen-aja-salisbury-v101-update-by-kanfong/
My "MUGEN_stage_Yata_Sistan" -> https://mugenfreeforall.com/topic/51733-mugen_stage_yata_sistan-by-kanfong-happy-halloween/
My PC Yatagarasu EtE is yatagarasuEE_ver20240203
Sistan EtE frame data:
-> https://docs.google.com/spreadsheets/d/190w0qmqfxbGjzS77GnL_PYowrLYxfXmCzRl8hObHlWg/edit?gid=1314944984#gid=1314944984
Sistan EtE guide:
-> https://docs.google.com/document/d/1dwscWv4lbjo2rIuknzyKBXLYj_yCMORguLF8BdpgLCE/edit?tab=t.0#heading=h.v6daeuu2dxde
Sistan EtE guide (Japanese):
-> https://note.com/aoba_s/n/n37637c94781b?sub_rt=share_pw
Sistan EtE Twitter videos reference:
-> https://x.com/i/status/1821934114293084248 (link from Universal Guard Break (UGB))
-> https://x.com/yatagarasuinfo/status/1774368659550634318/video/1 (Tencho Forever hyper move)
-> https://x.com/i/status/1776808693293879329 (Tencho can get hit during Tencho Forever hyper move)
-> https://x.com/yatagarasuinfo/status/1774368659550634318/video/2 (Tencho Forever hyper move > air throw)
-> https://x.com/i/status/1856645712886591853 (many Tencho's during Tencho Forever hyper move)
-> https://x.com/i/status/1774369820441797029 (Syacho Cure Wounds hyper move)
-> https://x.com/i/status/1787860485465128985 (Syacho Cure Wounds hyper move & Tencho Forever hyper move)
-> https://x.com/i/status/1776811252112863485 (link from Syacho Cure Wounds hyper move)
-> https://x.com/i/status/1759827795486925218 (playing on her fightstick during Yokoso My Dimension hyper move)
-> https://x.com/i/status/1776271136512434318 (playing on her fightstick she takes no damages during Yokoso My Dimension hyper move)
-> https://x.com/i/status/1760183647091687724 (ground moves cancellable during Yokoso My Dimension hyper move)
-> https://x.com/i/status/1833176724798083084 (14-hit combo)
-> https://x.com/i/status/1827359512535425043 (16-hit combo)
-> https://x.com/i/status/1755893738646425692 (some combos)
-> https://x.com/i/status/1762782034337181869 (some more combos)
Sistan EtE YouTube videos reference:
-> https://youtu.be/4TUKsMkCww4?t=762 (Shinkurashiki Uppercut hyper move & Yokoso My Dimension hyper move)
-> https://youtu.be/O_gcyab817U (training mode practice)
Yatagarasu EtE guide:
-> https://moqlnkn.wordpress.com/yatagarasu-enter-the-eastward/
Credits:
-> Sistan EtE sprites & sounds: Katie/KDT -> https://mugenfreeforall.com/topic/51534-yatagarasu-enter-the-eastward-spritesound-rips/
-> M.U.G.E.N code reference: GNSK, cafe, ikaruga, PotS, JustNoPoint, Jmorphman, Mr. I and Violin Ken, Kamekaze, Ryon, Cyanide, Алексей, Ricepigeon, XGargoyle, Jesuszilla, Nep Heart, Vans, Websta, O Ilusionista, Inktrebuchet, and some others
-> Elecbyte, Fighter Factory
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MistPrism reacted to NovaMagnolia in Mega Man released! (11/08/24)
Mega Man has been released! As an edit of Mega Man from Famicom Fighters, he retains that game's 2 button control scheme and has freeform chain combo system. His moveset has also been altered drastically from his current and upcoming FCF moveset, so I hope you can enjoy the differences between them!
Included alongside his default moveset is "Bad Box Art Mode", which changes his moveset to include the pistol from the Bad Box Art incarnations across the series, along with a Roman Cancel-esque move in the form of his teleport, referencing the Mega Man 1 Pause Glitch.
Special thanks to KingPepe for testing and Gualipodo for creating the vast majority of his new sprites, both of them have been a huge help in this project!
DOWNLOAD
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MistPrism reacted to DeluxeGamer705 in Diskun by DeluxeGamer705 - Released
Decided to change the style for my character release threads. Anyways, here's my next character!
Diskun
Screenshots:
Preview:
Gameplay-wise, he is a 6-button character that is a zoner; while his projectiles aren't really spammable, he has a good chunk of them to make sure the opponent doesn't approach him that easily. He also has a projectile that freezes the opponent and allows him to start a combo. While most of his moves are heavily based on the ones that originated from games released for the FDS, some original ones are present.
Get him here: https://sites.google.com/view/dxgsmugensite/characters
Found any bugs, errors, or oopsies? Send me your feedback and I'll update him when I have time!
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MistPrism reacted to Valgallah in Burning Blaze Red: Mount Moiwa
[PREVIEW]
[Info]
superjump = no
animated = yes
bgm = yes
[Download]
https://www.dropbox.com/scl/fi/wto3w3i1r0077orboviuj/BurningBlazeR_Mount_Moiwa.rar?rlkey=tgz6p6bvy7pm0hue0vnma5clf&st=gfwj162v&dl=1
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MistPrism reacted to RMaster007 in J. Kazinara joins the battle!
After roughly four to five years in the making, he's finally here.
J. Kazinara is my first from-scratch character in a long time, and serves as a better self-insert for me. He plays much differently from my previous works, and with him I learned a bit more about coding for the engine. Hopefully you enjoy him as much as I did working on him, and any feedback is appreciated.
Get him here: https://drive.google.com/drive/folders/1vyhuzdtaHZmEr5PzR6aRNJPO-I0fjwkX
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MistPrism reacted to Gêmeos dos Jogos in 5 characters updated!
Hello everyone, how are you? We updated 5 characters, they are: Tiki (from The NewZealand Story), Sylvanos, Ziria, Manjimaru and Jon Talbain.
You can download all of them on our site, as well as other characters we made and stages we did.
(We don't know if this is the right topic to post this, so if it's not, we'll ask someone to move it. We thank it).
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MistPrism reacted to GTFoxN6Y in Raid's here! Raid kills fighters dead in MUGEN!
Download: www.mediafire.com/file/465sgl05rub8zqs/Raid.rar/file
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MistPrism reacted to Valgallah in Harry Deggard [The Spirit Fighters 2000]
[PREVIEW]
[Download]
https://www.dropbox.com/scl/fi/mtwr5brbj13hbcutryjf9/TSF2K_Harry_Deggard.rar?rlkey=k2em49nw8cutw1cdjmi1f99rk&st=oy14wfsm&dl=1
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MistPrism reacted to Gêmeos dos Jogos in Shovel Knight Released!
Hello everyone! How are you? Today we released own Shovel Knight version. We used the sprites from the game Rivals of Aether and some are edits or we made it (the liedead animation is the example). We try to mix gameplay from Rivals of Aether and Shovel Knight with some own adds. We put a gameplay that was very different from what we are used to doing (more for 1v1). we wanted our version of Shovel Knight to have a more Shovel Knight feel and we tried to include several things we thought of in it, and almost all of them were possible. Making he took longer than we expected, but we are very happy with the final result.
We hope you like it a lot.
You can download this and other characters that we made.
We're not much for request, but we wanted you to give your opinion on what you think of him. That's all.
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MistPrism reacted to ELECTRO in Ultimate Cheng Sinzan
My version of Cheng Sinzan. Hit the start button in game to see Cheng's move list. Enjoy!!
Link : https://electroslair.blogspot.com/
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MistPrism reacted to Ninja Hayate in [STAGE] Final Fantasy VI - Phantom Train Update!
DL: https://www.mediafire.com/file/cqq41bcnre8svu2/PhantomTrain.rar/file
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MistPrism reacted to Varia31 in Samus Beyond - Full Release
After years of working on her on and off, I have finally completed my new version of Samus Aran for MUGEN! The reveal of Metroid Prime 4: Beyond gave me the motivation needed to finish making this, so in honor of that, this final version of what was previously "Samus Reloaded" is now named "Samus Beyond."
Video demonstration
https://www.youtube.com/watch?v=7yFTsnBN3Fk
Here are the download links. Enjoy!
Download 1: https://www.sendspace.com/file/58t660
Download 2: https://gamebanana.com/mods/527847
Download 3: https://mega.nz/file/UZcDEI4Z
Decryption Key for MEGA: mXcJ87BjvAgl1mpGCKgJKoAJ1IUnvTLsL6ovhhwbmJY
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MistPrism reacted to ShiroTori in Dysentery Intensified (Oregon Trail Stage)
Scepter and I's latest stage takes us back to the time of the pioneers, where bandits and the dreaded dysentery are a constant threat. Thankfully, those are of no real concern to us in this CPS3 inspired stage!
Download here: https://drive.google.com/file/d/1OaUGDNM5OgQX3U8sSobdmPucJzH4MPIb/view?usp=drive_link
All art assets by Mark Apilado, aka ScepterDPinoy.
We hope you enjoy!
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MistPrism reacted to Valgallah in SBRX-2 [Fighters Kyodotai]
[PREVIEW]
[Download]
https://www.dropbox.com/scl/fi/7s3mzdaq8fy6kh8kvxxun/FK_SBRX2.rar?rlkey=zor2smfmdw3iiny244jkadmnd&st=px0jppjk&dl=1