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Gêmeos dos Jogos

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About Gêmeos dos Jogos

  • Birthday 01/28/2003

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Mugen Site Usernames

  • Mugen Fighters Guild
    Gêmeos dos Jogos

Offsite Usernames

  • YouTube
    Gêmeos dos Jogos
  • Twitch
    Gemeos_dos_Jogos
  • Steam
    Gêmeos dos Jogos

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  1. Hey everyone, we’ve updated Shovel Knight with Ikemen in mind. Here’s what we did: - Added in-game movelist (accessible in IKEMEN only). - Adjusted certain states to better function in IKEMEN. - Adjustments on the helpers of Treasure Rock. - Adjusted the "Config.txt" file. We ask you to download again.
  2. Hi everyone, we’ve made a small update on Tiki. We ask you to download again.
  3. Hi guys, how are you? We made one more character, and this time it's Tiki from The New Zealand Story. We weren't really planning to do it, but as our channel on youtube was reaching 1000 subscribers, we decided to create it, idea from our older brother. We were thinking about who to create, here we come the idea of making Tiki because we like The New Zealand Story game, which we play a lot in our childhood, mainly the Master System version. we use the sprites from the game New Zealand Story Revolution for Nintendo DS and some are edited by ourselves. We decided to make a gameplay that we consider yourself good. (This was written in 09-04-2023 on Mugen Fighters Guild). We hope you like it a lot. Now we’ve made an update focused primarily on Ikemen. You can download these and other characters that we made.
  4. Hello everyone, how are you? Finally, after a long time, we updated Kyo MvC Style! We felt it was time to update it. So, this time around, it features a custom MvC style, much more based in Marvel vs. Capcom: Infinite. It’s much better now than it was before. We hope you like it a lot. You can download this and other characters that we made.
  5. Everyone, we made a small update. What we did was: - Some texts have been altered/corrected. - Changed the numbers of the animations for Strategic Wake-Up. - Fixed the hitbox for Throw Attempt; it is now aligned with the hurtbox. - The Custom State for Moment Slice's initial hits is no longer used. - Adjustments on EX Strike Wolf. We ask you to download again.
  6. Hello everyone, we've fixed a bug related to Ikemen where the "Special Cancel" text was on the wrong side when facing left. We ask you to download him again.
  7. Hey everyone, we fixed a bug related to Ikemen where palettes greater than 12 wouldn't load, leaving the default palette. We ask you to download again.
  8. Everyone, we've made some minor adjustments. We ask you to download him again.
  9. Everyone, we've made some minor adjustments. We ask you to download him again.
  10. Everyone, we've added another portrait, and it's based on KOF 2003, which was sent to us by Ryu on Discord. You can download it from our site (https://sites.google.com/view/gemeos-dos-jogos/mugen/characters) or download the image directly.
  11. Ok, one more update. What we did was: - Added state controller that disables the MUGEN guard system in certain situations. (This even lowered the AI's guard.) - The Jumping Guard End animation now has more frames. - Adjustment on the collapse animation. - Fixed Juggle Points for Single and Simul; also fixed them for the Shadow Assist System. - Fixed the Juggle Flag for MvC characters in the Shadow Assist System. - Fix on AI of Zero Counter. - More chance to AI to do EX/ES Strike Wolf after EX/ES Climb Laser. - All of "Movelist" files as adjusted for some moves. We hope that nothing else is missing now.
  12. Everyone, we've fixed some things when Staubhold reported to us. We ask you to download again.
  13. Hello everyone, how are you? After 5 years, we've finally updated El Chavo. For those who don't know, it's based on the fan-made game "Street Chaves," a parody of Street Fighter and The King of Fighters featuring characters from El Chavo del 8. El Chavo' moves are Terry Bogard's. We managed to make it exactly how we wanted it from the beginning, but now much more modern, based on the KOF XIII style with some of our own additions We hope you like it a lot. You can download this and other characters that we made.
  14. Well, there's no way around it... we made a small update correcting only some text and making some adjustments on the AI of Dodge and Roll. We ask you to download him again.
  15. Hey everyone, guess what: we found another bug in the Force Stand Anim of Beast Cannon (Super) and Hyper Beast Rush in the EX and Dark Talbain versions, respectively, on Darkstalkers mode, and we've already fixed the bugs. While we're at it, we also made some adjustments to the Super and Hyper Cancel of Dragon Cannon and to the AI of Beast Cannon (Super) and Hyper Beast Rush. We ask you to download him again.
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